mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-12-02 01:48:05 +00:00
1647 lines
44 KiB
C++
1647 lines
44 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "MediaDecoder.h"
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#include "mozilla/FloatingPoint.h"
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#include "mozilla/MathAlgorithms.h"
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#include <limits>
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#include "nsIObserver.h"
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#include "nsTArray.h"
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#include "VideoUtils.h"
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#include "MediaDecoderStateMachine.h"
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#include "ImageContainer.h"
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#include "MediaResource.h"
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#include "nsError.h"
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#include "mozilla/Preferences.h"
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#include "mozilla/StaticPtr.h"
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#include "nsIMemoryReporter.h"
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#include "nsComponentManagerUtils.h"
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#include <algorithm>
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#include "MediaShutdownManager.h"
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#include "AudioChannelService.h"
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#include "mozilla/dom/AudioTrack.h"
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#include "mozilla/dom/AudioTrackList.h"
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#include "mozilla/dom/HTMLMediaElement.h"
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#include "mozilla/dom/VideoTrack.h"
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#include "mozilla/dom/VideoTrackList.h"
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using namespace mozilla::dom;
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using namespace mozilla::layers;
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using namespace mozilla::media;
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// Default timeout msecs until try to enter dormant state by heuristic.
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static const int DEFAULT_HEURISTIC_DORMANT_TIMEOUT_MSECS = 60000;
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namespace mozilla {
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// Number of estimated seconds worth of data we need to have buffered
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// ahead of the current playback position before we allow the media decoder
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// to report that it can play through the entire media without the decode
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// catching up with the download. Having this margin make the
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// MediaDecoder::CanPlayThrough() calculation more stable in the case of
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// fluctuating bitrates.
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static const int64_t CAN_PLAY_THROUGH_MARGIN = 1;
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// The amount of instability we tollerate in calls to
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// MediaDecoder::UpdateEstimatedMediaDuration(); changes of duration
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// less than this are ignored, as they're assumed to be the result of
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// instability in the duration estimation.
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static const uint64_t ESTIMATED_DURATION_FUZZ_FACTOR_USECS = USECS_PER_S / 2;
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// avoid redefined macro in unified build
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#undef DECODER_LOG
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PRLogModuleInfo* gMediaDecoderLog;
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#define DECODER_LOG(x, ...) \
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MOZ_LOG(gMediaDecoderLog, LogLevel::Debug, ("Decoder=%p " x, this, ##__VA_ARGS__))
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static const char*
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ToPlayStateStr(MediaDecoder::PlayState aState)
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{
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switch (aState) {
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case MediaDecoder::PLAY_STATE_START: return "START";
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case MediaDecoder::PLAY_STATE_LOADING: return "LOADING";
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case MediaDecoder::PLAY_STATE_PAUSED: return "PAUSED";
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case MediaDecoder::PLAY_STATE_PLAYING: return "PLAYING";
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case MediaDecoder::PLAY_STATE_ENDED: return "ENDED";
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case MediaDecoder::PLAY_STATE_SHUTDOWN: return "SHUTDOWN";
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default: MOZ_ASSERT_UNREACHABLE("Invalid playState.");
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}
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return "UNKNOWN";
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}
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class MediaMemoryTracker : public nsIMemoryReporter
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{
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virtual ~MediaMemoryTracker();
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NS_DECL_THREADSAFE_ISUPPORTS
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NS_DECL_NSIMEMORYREPORTER
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MOZ_DEFINE_MALLOC_SIZE_OF(MallocSizeOf);
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MediaMemoryTracker();
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void InitMemoryReporter();
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static StaticRefPtr<MediaMemoryTracker> sUniqueInstance;
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static MediaMemoryTracker* UniqueInstance() {
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if (!sUniqueInstance) {
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sUniqueInstance = new MediaMemoryTracker();
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sUniqueInstance->InitMemoryReporter();
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}
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return sUniqueInstance;
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}
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typedef nsTArray<MediaDecoder*> DecodersArray;
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static DecodersArray& Decoders() {
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return UniqueInstance()->mDecoders;
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}
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DecodersArray mDecoders;
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public:
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static void AddMediaDecoder(MediaDecoder* aDecoder)
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{
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Decoders().AppendElement(aDecoder);
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}
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static void RemoveMediaDecoder(MediaDecoder* aDecoder)
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{
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DecodersArray& decoders = Decoders();
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decoders.RemoveElement(aDecoder);
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if (decoders.IsEmpty()) {
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sUniqueInstance = nullptr;
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}
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}
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};
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StaticRefPtr<MediaMemoryTracker> MediaMemoryTracker::sUniqueInstance;
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PRLogModuleInfo* gStateWatchingLog;
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PRLogModuleInfo* gMozPromiseLog;
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PRLogModuleInfo* gMediaTimerLog;
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PRLogModuleInfo* gMediaSampleLog;
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void
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MediaDecoder::InitStatics()
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{
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MOZ_ASSERT(NS_IsMainThread());
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// Log modules.
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gMediaDecoderLog = PR_NewLogModule("MediaDecoder");
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gMediaTimerLog = PR_NewLogModule("MediaTimer");
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gMediaSampleLog = PR_NewLogModule("MediaSample");
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}
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NS_IMPL_ISUPPORTS(MediaMemoryTracker, nsIMemoryReporter)
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NS_IMPL_ISUPPORTS0(MediaDecoder)
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void MediaDecoder::NotifyOwnerActivityChanged()
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{
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MOZ_ASSERT(NS_IsMainThread());
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ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
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if (!mOwner) {
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NS_WARNING("MediaDecoder without a decoder owner, can't update dormant");
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return;
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}
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UpdateDormantState(false /* aDormantTimeout */, false /* aActivity */);
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// Start dormant timer if necessary
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StartDormantTimer();
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}
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bool
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MediaDecoder::IsHeuristicDormantSupported() const
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{
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return
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#if defined(MOZ_EME)
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// We disallow dormant for encrypted media until bug 1181864 is fixed.
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mInfo &&
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!mInfo->IsEncrypted() &&
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#endif
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mIsHeuristicDormantSupported;
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}
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void MediaDecoder::UpdateDormantState(bool aDormantTimeout, bool aActivity)
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{
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MOZ_ASSERT(NS_IsMainThread());
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GetReentrantMonitor().AssertCurrentThreadIn();
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if (!mDecoderStateMachine ||
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mPlayState == PLAY_STATE_SHUTDOWN ||
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!mOwner->GetVideoFrameContainer() ||
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(mOwner->GetMediaElement() && mOwner->GetMediaElement()->IsBeingDestroyed()) ||
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!mDormantSupported)
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{
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return;
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}
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DECODER_LOG("UpdateDormantState aTimeout=%d aActivity=%d mIsDormant=%d "
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"ownerActive=%d ownerHidden=%d mIsHeuristicDormant=%d "
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"mPlayState=%s encrypted=%s",
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aDormantTimeout, aActivity, mIsDormant, mOwner->IsActive(),
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mOwner->IsHidden(), mIsHeuristicDormant, PlayStateStr(),
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(!mInfo ? "Unknown" : (mInfo->IsEncrypted() ? "1" : "0")));
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bool prevDormant = mIsDormant;
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mIsDormant = false;
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if (!mOwner->IsActive()) {
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mIsDormant = true;
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}
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#ifdef MOZ_WIDGET_GONK
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if (mOwner->IsHidden()) {
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mIsDormant = true;
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}
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#endif
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// Try to enable dormant by idle heuristic, when the owner is hidden.
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bool prevHeuristicDormant = mIsHeuristicDormant;
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mIsHeuristicDormant = false;
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if (IsHeuristicDormantSupported() && mOwner->IsHidden()) {
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if (aDormantTimeout && !aActivity &&
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(mPlayState == PLAY_STATE_PAUSED || IsEnded())) {
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// Enable heuristic dormant
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mIsHeuristicDormant = true;
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} else if(prevHeuristicDormant && !aActivity) {
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// Continue heuristic dormant
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mIsHeuristicDormant = true;
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}
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if (mIsHeuristicDormant) {
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mIsDormant = true;
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}
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}
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if (prevDormant == mIsDormant) {
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// No update to dormant state
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return;
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}
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if (mIsDormant) {
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DECODER_LOG("UpdateDormantState() entering DORMANT state");
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// enter dormant state
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RefPtr<nsRunnable> event =
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NS_NewRunnableMethodWithArg<bool>(
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mDecoderStateMachine,
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&MediaDecoderStateMachine::SetDormant,
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true);
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mDecoderStateMachine->OwnerThread()->Dispatch(event.forget());
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if (IsEnded()) {
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mWasEndedWhenEnteredDormant = true;
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}
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mNextState = mPlayState;
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ChangeState(PLAY_STATE_LOADING);
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} else {
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DECODER_LOG("UpdateDormantState() leaving DORMANT state");
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// exit dormant state
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// trigger to state machine.
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RefPtr<nsRunnable> event =
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NS_NewRunnableMethodWithArg<bool>(
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mDecoderStateMachine,
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&MediaDecoderStateMachine::SetDormant,
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false);
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mDecoderStateMachine->OwnerThread()->Dispatch(event.forget());
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}
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}
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void MediaDecoder::DormantTimerExpired(nsITimer* aTimer, void* aClosure)
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{
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(aClosure);
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MediaDecoder* decoder = static_cast<MediaDecoder*>(aClosure);
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ReentrantMonitorAutoEnter mon(decoder->GetReentrantMonitor());
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decoder->UpdateDormantState(true /* aDormantTimeout */,
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false /* aActivity */);
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}
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void MediaDecoder::StartDormantTimer()
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (!IsHeuristicDormantSupported()) {
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return;
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}
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if (mIsHeuristicDormant ||
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mShuttingDown ||
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!mOwner ||
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!mOwner->IsHidden() ||
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(mPlayState != PLAY_STATE_PAUSED &&
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!IsEnded()))
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{
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return;
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}
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if (!mDormantTimer) {
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mDormantTimer = do_CreateInstance("@mozilla.org/timer;1");
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}
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mDormantTimer->InitWithFuncCallback(&MediaDecoder::DormantTimerExpired,
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this,
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mHeuristicDormantTimeout,
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nsITimer::TYPE_ONE_SHOT);
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}
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void MediaDecoder::CancelDormantTimer()
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (mDormantTimer) {
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mDormantTimer->Cancel();
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}
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}
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void MediaDecoder::Pause()
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{
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MOZ_ASSERT(NS_IsMainThread());
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ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
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if (mPlayState == PLAY_STATE_LOADING ||
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IsEnded()) {
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mNextState = PLAY_STATE_PAUSED;
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return;
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}
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ChangeState(PLAY_STATE_PAUSED);
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}
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void MediaDecoder::SetVolume(double aVolume)
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{
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MOZ_ASSERT(NS_IsMainThread());
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mVolume = aVolume;
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}
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void MediaDecoder::AddOutputStream(ProcessedMediaStream* aStream,
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bool aFinishWhenEnded)
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{
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(mDecoderStateMachine, "Must be called after Load().");
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mDecoderStateMachine->AddOutputStream(aStream, aFinishWhenEnded);
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}
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void MediaDecoder::RemoveOutputStream(MediaStream* aStream)
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{
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(mDecoderStateMachine, "Must be called after Load().");
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mDecoderStateMachine->RemoveOutputStream(aStream);
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}
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double MediaDecoder::GetDuration()
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{
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MOZ_ASSERT(NS_IsMainThread());
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return mDuration;
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}
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AbstractCanonical<media::NullableTimeUnit>*
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MediaDecoder::CanonicalDurationOrNull()
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{
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MOZ_ASSERT(mDecoderStateMachine);
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return mDecoderStateMachine->CanonicalDuration();
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}
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void MediaDecoder::SetInfinite(bool aInfinite)
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{
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MOZ_ASSERT(NS_IsMainThread());
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mInfiniteStream = aInfinite;
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DurationChanged();
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}
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bool MediaDecoder::IsInfinite()
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{
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MOZ_ASSERT(NS_IsMainThread());
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return mInfiniteStream;
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}
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MediaDecoder::MediaDecoder() :
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mWatchManager(this, AbstractThread::MainThread()),
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mDormantSupported(false),
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mDecoderPosition(0),
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mPlaybackPosition(0),
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mLogicalPosition(0.0),
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mDuration(std::numeric_limits<double>::quiet_NaN()),
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mMediaSeekable(true),
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mReentrantMonitor("media.decoder"),
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mIgnoreProgressData(false),
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mInfiniteStream(false),
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mOwner(nullptr),
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mPlaybackStatistics(new MediaChannelStatistics()),
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mPinnedForSeek(false),
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mShuttingDown(false),
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mPausedForPlaybackRateNull(false),
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mMinimizePreroll(false),
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mMediaTracksConstructed(false),
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mFiredMetadataLoaded(false),
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mIsDormant(false),
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mWasEndedWhenEnteredDormant(false),
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mIsHeuristicDormantSupported(
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Preferences::GetBool("media.decoder.heuristic.dormant.enabled", false)),
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mHeuristicDormantTimeout(
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Preferences::GetInt("media.decoder.heuristic.dormant.timeout",
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DEFAULT_HEURISTIC_DORMANT_TIMEOUT_MSECS)),
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mIsHeuristicDormant(false),
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mStateMachineIsShutdown(AbstractThread::MainThread(), true,
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"MediaDecoder::mStateMachineIsShutdown (Mirror)"),
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mBuffered(AbstractThread::MainThread(), TimeIntervals(),
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"MediaDecoder::mBuffered (Mirror)"),
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mNextFrameStatus(AbstractThread::MainThread(),
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MediaDecoderOwner::NEXT_FRAME_UNINITIALIZED,
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"MediaDecoder::mNextFrameStatus (Mirror)"),
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mCurrentPosition(AbstractThread::MainThread(), 0,
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"MediaDecoder::mCurrentPosition (Mirror)"),
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mStateMachineDuration(AbstractThread::MainThread(), NullableTimeUnit(),
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"MediaDecoder::mStateMachineDuration (Mirror)"),
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mVolume(AbstractThread::MainThread(), 0.0,
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"MediaDecoder::mVolume (Canonical)"),
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mPlaybackRate(AbstractThread::MainThread(), 1.0,
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"MediaDecoder::mPlaybackRate (Canonical)"),
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mPreservesPitch(AbstractThread::MainThread(), true,
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"MediaDecoder::mPreservesPitch (Canonical)"),
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mEstimatedDuration(AbstractThread::MainThread(), NullableTimeUnit(),
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"MediaDecoder::mEstimatedDuration (Canonical)"),
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mExplicitDuration(AbstractThread::MainThread(), Maybe<double>(),
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"MediaDecoder::mExplicitDuration (Canonical)"),
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mPlayState(AbstractThread::MainThread(), PLAY_STATE_LOADING,
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"MediaDecoder::mPlayState (Canonical)"),
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mNextState(AbstractThread::MainThread(), PLAY_STATE_PAUSED,
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"MediaDecoder::mNextState (Canonical)"),
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mLogicallySeeking(AbstractThread::MainThread(), false,
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"MediaDecoder::mLogicallySeeking (Canonical)"),
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mSameOriginMedia(AbstractThread::MainThread(), false,
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"MediaDecoder::mSameOriginMedia (Canonical)")
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{
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MOZ_COUNT_CTOR(MediaDecoder);
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MOZ_ASSERT(NS_IsMainThread());
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MediaMemoryTracker::AddMediaDecoder(this);
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mAudioChannel = AudioChannelService::GetDefaultAudioChannel();
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//
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// Initialize watchers.
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//
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// mDuration
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mWatchManager.Watch(mStateMachineDuration, &MediaDecoder::DurationChanged);
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// mStateMachineIsShutdown
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mWatchManager.Watch(mStateMachineIsShutdown, &MediaDecoder::ShutdownBitChanged);
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// readyState
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mWatchManager.Watch(mPlayState, &MediaDecoder::UpdateReadyState);
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mWatchManager.Watch(mNextFrameStatus, &MediaDecoder::UpdateReadyState);
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// mLogicalPosition
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mWatchManager.Watch(mCurrentPosition, &MediaDecoder::UpdateLogicalPosition);
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mWatchManager.Watch(mPlayState, &MediaDecoder::UpdateLogicalPosition);
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mWatchManager.Watch(mLogicallySeeking, &MediaDecoder::UpdateLogicalPosition);
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// mIgnoreProgressData
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mWatchManager.Watch(mLogicallySeeking, &MediaDecoder::SeekingChanged);
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}
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bool MediaDecoder::Init(MediaDecoderOwner* aOwner)
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{
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MOZ_ASSERT(NS_IsMainThread());
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mOwner = aOwner;
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mVideoFrameContainer = aOwner->GetVideoFrameContainer();
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MediaShutdownManager::Instance().Register(this);
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return true;
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}
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void MediaDecoder::Shutdown()
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (mShuttingDown)
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return;
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mShuttingDown = true;
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// This changes the decoder state to SHUTDOWN and does other things
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// necessary to unblock the state machine thread if it's blocked, so
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// the asynchronous shutdown in nsDestroyStateMachine won't deadlock.
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if (mDecoderStateMachine) {
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mDecoderStateMachine->DispatchShutdown();
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}
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// Force any outstanding seek and byterange requests to complete
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// to prevent shutdown from deadlocking.
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if (mResource) {
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mResource->Close();
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}
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CancelDormantTimer();
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ChangeState(PLAY_STATE_SHUTDOWN);
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mOwner = nullptr;
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MediaShutdownManager::Instance().Unregister(this);
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}
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MediaDecoder::~MediaDecoder()
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{
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MOZ_ASSERT(NS_IsMainThread());
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MediaMemoryTracker::RemoveMediaDecoder(this);
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UnpinForSeek();
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MOZ_COUNT_DTOR(MediaDecoder);
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}
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nsresult MediaDecoder::OpenResource(nsIStreamListener** aStreamListener)
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (aStreamListener) {
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*aStreamListener = nullptr;
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}
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{
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// Hold the lock while we do this to set proper lock ordering
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// expectations for dynamic deadlock detectors: decoder lock(s)
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// should be grabbed before the cache lock
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ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
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nsresult rv = mResource->Open(aStreamListener);
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NS_ENSURE_SUCCESS(rv, rv);
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}
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return NS_OK;
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}
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nsresult MediaDecoder::Load(nsIStreamListener** aStreamListener,
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MediaDecoder* aCloneDonor)
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{
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(mResource, "Can't load without a MediaResource");
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nsresult rv = OpenResource(aStreamListener);
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NS_ENSURE_SUCCESS(rv, rv);
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SetStateMachine(CreateStateMachine());
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NS_ENSURE_TRUE(GetStateMachine(), NS_ERROR_FAILURE);
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return InitializeStateMachine(aCloneDonor);
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}
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|
|
|
nsresult MediaDecoder::InitializeStateMachine(MediaDecoder* aCloneDonor)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
NS_ASSERTION(mDecoderStateMachine, "Cannot initialize null state machine!");
|
|
|
|
MediaDecoder* cloneDonor = static_cast<MediaDecoder*>(aCloneDonor);
|
|
nsresult rv = mDecoderStateMachine->Init(
|
|
cloneDonor ? cloneDonor->mDecoderStateMachine.get() : nullptr);
|
|
NS_ENSURE_SUCCESS(rv, rv);
|
|
|
|
// If some parameters got set before the state machine got created,
|
|
// set them now
|
|
SetStateMachineParameters();
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
void MediaDecoder::SetStateMachineParameters()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
if (mMinimizePreroll) {
|
|
mDecoderStateMachine->DispatchMinimizePrerollUntilPlaybackStarts();
|
|
}
|
|
}
|
|
|
|
void MediaDecoder::SetMinimizePrerollUntilPlaybackStarts()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
DECODER_LOG("SetMinimizePrerollUntilPlaybackStarts()");
|
|
mMinimizePreroll = true;
|
|
|
|
// This needs to be called before we init the state machine, otherwise it will
|
|
// have no effect.
|
|
MOZ_DIAGNOSTIC_ASSERT(!mDecoderStateMachine);
|
|
}
|
|
|
|
nsresult MediaDecoder::Play()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
|
|
UpdateDormantState(false /* aDormantTimeout */, true /* aActivity */);
|
|
|
|
NS_ASSERTION(mDecoderStateMachine != nullptr, "Should have state machine.");
|
|
if (mPausedForPlaybackRateNull) {
|
|
return NS_OK;
|
|
}
|
|
|
|
if (IsEnded()) {
|
|
return Seek(0, SeekTarget::PrevSyncPoint);
|
|
} else if (mPlayState == PLAY_STATE_LOADING) {
|
|
mNextState = PLAY_STATE_PLAYING;
|
|
return NS_OK;
|
|
}
|
|
|
|
ChangeState(PLAY_STATE_PLAYING);
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult MediaDecoder::Seek(double aTime, SeekTarget::Type aSeekType)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
|
|
NS_ENSURE_TRUE(!mShuttingDown, NS_ERROR_FAILURE);
|
|
|
|
UpdateDormantState(false /* aDormantTimeout */, true /* aActivity */);
|
|
|
|
MOZ_ASSERT(aTime >= 0.0, "Cannot seek to a negative value.");
|
|
|
|
int64_t timeUsecs = 0;
|
|
nsresult rv = SecondsToUsecs(aTime, timeUsecs);
|
|
NS_ENSURE_SUCCESS(rv, rv);
|
|
|
|
mLogicalPosition = aTime;
|
|
mWasEndedWhenEnteredDormant = false;
|
|
|
|
mLogicallySeeking = true;
|
|
SeekTarget target = SeekTarget(timeUsecs, aSeekType);
|
|
CallSeek(target);
|
|
|
|
if (mPlayState == PLAY_STATE_ENDED) {
|
|
bool paused = false;
|
|
if (mOwner) {
|
|
paused = mOwner->GetPaused();
|
|
}
|
|
PinForSeek();
|
|
ChangeState(paused ? PLAY_STATE_PAUSED : PLAY_STATE_PLAYING);
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
void MediaDecoder::CallSeek(const SeekTarget& aTarget)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
mSeekRequest.DisconnectIfExists();
|
|
mSeekRequest.Begin(InvokeAsync(mDecoderStateMachine->OwnerThread(),
|
|
mDecoderStateMachine.get(), __func__,
|
|
&MediaDecoderStateMachine::Seek, aTarget)
|
|
->Then(AbstractThread::MainThread(), __func__, this,
|
|
&MediaDecoder::OnSeekResolved, &MediaDecoder::OnSeekRejected));
|
|
}
|
|
|
|
double MediaDecoder::GetCurrentTime()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
return mLogicalPosition;
|
|
}
|
|
|
|
already_AddRefed<nsIPrincipal> MediaDecoder::GetCurrentPrincipal()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
return mResource ? mResource->GetCurrentPrincipal() : nullptr;
|
|
}
|
|
|
|
void MediaDecoder::QueueMetadata(const TimeUnit& aPublishTime,
|
|
nsAutoPtr<MediaInfo> aInfo,
|
|
nsAutoPtr<MetadataTags> aTags)
|
|
{
|
|
MOZ_ASSERT(OnDecodeTaskQueue());
|
|
GetReentrantMonitor().AssertCurrentThreadIn();
|
|
mDecoderStateMachine->QueueMetadata(aPublishTime, aInfo, aTags);
|
|
}
|
|
|
|
void MediaDecoder::MetadataLoaded(nsAutoPtr<MediaInfo> aInfo,
|
|
nsAutoPtr<MetadataTags> aTags,
|
|
MediaDecoderEventVisibility aEventVisibility)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
if (mShuttingDown) {
|
|
return;
|
|
}
|
|
|
|
DECODER_LOG("MetadataLoaded, channels=%u rate=%u hasAudio=%d hasVideo=%d",
|
|
aInfo->mAudio.mChannels, aInfo->mAudio.mRate,
|
|
aInfo->HasAudio(), aInfo->HasVideo());
|
|
|
|
mInfo = aInfo.forget();
|
|
ConstructMediaTracks();
|
|
|
|
if (mOwner) {
|
|
// Make sure the element and the frame (if any) are told about
|
|
// our new size.
|
|
Invalidate();
|
|
if (aEventVisibility != MediaDecoderEventVisibility::Suppressed) {
|
|
mFiredMetadataLoaded = true;
|
|
mOwner->MetadataLoaded(mInfo, nsAutoPtr<const MetadataTags>(aTags.forget()));
|
|
}
|
|
}
|
|
}
|
|
|
|
const char*
|
|
MediaDecoder::PlayStateStr()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
switch (mPlayState) {
|
|
case PLAY_STATE_START: return "PLAY_STATE_START";
|
|
case PLAY_STATE_LOADING: return "PLAY_STATE_LOADING";
|
|
case PLAY_STATE_PAUSED: return "PLAY_STATE_PAUSED";
|
|
case PLAY_STATE_PLAYING: return "PLAY_STATE_PLAYING";
|
|
case PLAY_STATE_ENDED: return "PLAY_STATE_ENDED";
|
|
case PLAY_STATE_SHUTDOWN: return "PLAY_STATE_SHUTDOWN";
|
|
default: return "INVALID_PLAY_STATE";
|
|
}
|
|
}
|
|
|
|
void MediaDecoder::FirstFrameLoaded(nsAutoPtr<MediaInfo> aInfo,
|
|
MediaDecoderEventVisibility aEventVisibility)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
if (mShuttingDown) {
|
|
return;
|
|
}
|
|
|
|
DECODER_LOG("FirstFrameLoaded, channels=%u rate=%u hasAudio=%d hasVideo=%d mPlayState=%s mIsDormant=%d",
|
|
aInfo->mAudio.mChannels, aInfo->mAudio.mRate,
|
|
aInfo->HasAudio(), aInfo->HasVideo(), PlayStateStr(), mIsDormant);
|
|
|
|
mInfo = aInfo.forget();
|
|
|
|
if (mOwner) {
|
|
Invalidate();
|
|
if (aEventVisibility != MediaDecoderEventVisibility::Suppressed) {
|
|
mOwner->FirstFrameLoaded();
|
|
}
|
|
}
|
|
|
|
// This can run cache callbacks.
|
|
mResource->EnsureCacheUpToDate();
|
|
|
|
// The element can run javascript via events
|
|
// before reaching here, so only change the
|
|
// state if we're still set to the original
|
|
// loading state.
|
|
if (mPlayState == PLAY_STATE_LOADING && !mIsDormant) {
|
|
ChangeState(mNextState);
|
|
}
|
|
|
|
// Run NotifySuspendedStatusChanged now to give us a chance to notice
|
|
// that autoplay should run.
|
|
NotifySuspendedStatusChanged();
|
|
}
|
|
|
|
void MediaDecoder::ResetConnectionState()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
if (mShuttingDown)
|
|
return;
|
|
|
|
if (mOwner) {
|
|
// Notify the media element that connection gets lost.
|
|
mOwner->ResetConnectionState();
|
|
}
|
|
|
|
// Since we have notified the media element the connection
|
|
// lost event, the decoder will be reloaded when user tries
|
|
// to play the Rtsp streaming next time.
|
|
Shutdown();
|
|
}
|
|
|
|
void MediaDecoder::NetworkError()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
if (mShuttingDown)
|
|
return;
|
|
|
|
if (mOwner)
|
|
mOwner->NetworkError();
|
|
|
|
Shutdown();
|
|
}
|
|
|
|
void MediaDecoder::DecodeError()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
if (mShuttingDown)
|
|
return;
|
|
|
|
if (mOwner)
|
|
mOwner->DecodeError();
|
|
|
|
Shutdown();
|
|
}
|
|
|
|
void MediaDecoder::UpdateSameOriginStatus(bool aSameOrigin)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
|
|
mSameOriginMedia = aSameOrigin;
|
|
}
|
|
|
|
bool MediaDecoder::IsSeeking() const
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
return mLogicallySeeking;
|
|
}
|
|
|
|
bool MediaDecoder::IsEndedOrShutdown() const
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
return IsEnded() || mPlayState == PLAY_STATE_SHUTDOWN;
|
|
}
|
|
|
|
bool MediaDecoder::IsEnded() const
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
return mPlayState == PLAY_STATE_ENDED ||
|
|
(mWasEndedWhenEnteredDormant && (mPlayState != PLAY_STATE_SHUTDOWN));
|
|
}
|
|
|
|
void MediaDecoder::PlaybackEnded()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
if (mShuttingDown ||
|
|
mLogicallySeeking ||
|
|
mPlayState == PLAY_STATE_LOADING) {
|
|
return;
|
|
}
|
|
|
|
ChangeState(PLAY_STATE_ENDED);
|
|
InvalidateWithFlags(VideoFrameContainer::INVALIDATE_FORCE);
|
|
|
|
if (mOwner) {
|
|
mOwner->PlaybackEnded();
|
|
}
|
|
|
|
// This must be called after |mOwner->PlaybackEnded()| call above, in order
|
|
// to fire the required durationchange.
|
|
if (IsInfinite()) {
|
|
SetInfinite(false);
|
|
}
|
|
}
|
|
|
|
MediaDecoder::Statistics
|
|
MediaDecoder::GetStatistics()
|
|
{
|
|
Statistics result;
|
|
|
|
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
|
|
if (mResource) {
|
|
result.mDownloadRate =
|
|
mResource->GetDownloadRate(&result.mDownloadRateReliable);
|
|
result.mDownloadPosition =
|
|
mResource->GetCachedDataEnd(mDecoderPosition);
|
|
result.mTotalBytes = mResource->GetLength();
|
|
result.mPlaybackRate = ComputePlaybackRate(&result.mPlaybackRateReliable);
|
|
result.mDecoderPosition = mDecoderPosition;
|
|
result.mPlaybackPosition = mPlaybackPosition;
|
|
}
|
|
else {
|
|
result.mDownloadRate = 0;
|
|
result.mDownloadRateReliable = true;
|
|
result.mPlaybackRate = 0;
|
|
result.mPlaybackRateReliable = true;
|
|
result.mDecoderPosition = 0;
|
|
result.mPlaybackPosition = 0;
|
|
result.mDownloadPosition = 0;
|
|
result.mTotalBytes = 0;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
double MediaDecoder::ComputePlaybackRate(bool* aReliable)
|
|
{
|
|
GetReentrantMonitor().AssertCurrentThreadIn();
|
|
MOZ_ASSERT(NS_IsMainThread() || OnStateMachineTaskQueue() || OnDecodeTaskQueue());
|
|
|
|
int64_t length = mResource ? mResource->GetLength() : -1;
|
|
if (!IsNaN(mDuration) && !mozilla::IsInfinite<double>(mDuration) && length >= 0) {
|
|
*aReliable = true;
|
|
return length / mDuration;
|
|
}
|
|
return mPlaybackStatistics->GetRateAtLastStop(aReliable);
|
|
}
|
|
|
|
void MediaDecoder::UpdatePlaybackRate()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
GetReentrantMonitor().AssertCurrentThreadIn();
|
|
if (!mResource)
|
|
return;
|
|
bool reliable;
|
|
uint32_t rate = uint32_t(ComputePlaybackRate(&reliable));
|
|
if (reliable) {
|
|
// Avoid passing a zero rate
|
|
rate = std::max(rate, 1u);
|
|
}
|
|
else {
|
|
// Set a minimum rate of 10,000 bytes per second ... sometimes we just
|
|
// don't have good data
|
|
rate = std::max(rate, 10000u);
|
|
}
|
|
mResource->SetPlaybackRate(rate);
|
|
}
|
|
|
|
void MediaDecoder::NotifySuspendedStatusChanged()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
if (mResource && mOwner) {
|
|
bool suspended = mResource->IsSuspendedByCache();
|
|
mOwner->NotifySuspendedByCache(suspended);
|
|
}
|
|
}
|
|
|
|
void MediaDecoder::NotifyBytesDownloaded()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
{
|
|
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
|
|
UpdatePlaybackRate();
|
|
}
|
|
if (mOwner) {
|
|
mOwner->DownloadProgressed();
|
|
}
|
|
}
|
|
|
|
void MediaDecoder::NotifyDownloadEnded(nsresult aStatus)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
DECODER_LOG("NotifyDownloadEnded, status=%x", aStatus);
|
|
|
|
if (aStatus == NS_BINDING_ABORTED) {
|
|
// Download has been cancelled by user.
|
|
if (mOwner) {
|
|
mOwner->LoadAborted();
|
|
}
|
|
return;
|
|
}
|
|
|
|
{
|
|
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
|
|
UpdatePlaybackRate();
|
|
}
|
|
|
|
if (NS_SUCCEEDED(aStatus)) {
|
|
// A final progress event will be fired by the MediaResource calling
|
|
// DownloadSuspended on the element.
|
|
// Also NotifySuspendedStatusChanged() will be called to update readyState
|
|
// if download ended with success.
|
|
} else if (aStatus != NS_BASE_STREAM_CLOSED) {
|
|
NetworkError();
|
|
}
|
|
}
|
|
|
|
void MediaDecoder::NotifyPrincipalChanged()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
if (mOwner) {
|
|
mOwner->NotifyDecoderPrincipalChanged();
|
|
}
|
|
}
|
|
|
|
void MediaDecoder::NotifyBytesConsumed(int64_t aBytes, int64_t aOffset)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
if (mShuttingDown || mIgnoreProgressData) {
|
|
return;
|
|
}
|
|
|
|
MOZ_ASSERT(mDecoderStateMachine);
|
|
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
|
|
if (aOffset >= mDecoderPosition) {
|
|
mPlaybackStatistics->AddBytes(aBytes);
|
|
}
|
|
mDecoderPosition = aOffset + aBytes;
|
|
}
|
|
|
|
void MediaDecoder::OnSeekResolved(SeekResolveValue aVal)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
mSeekRequest.Complete();
|
|
|
|
if (mShuttingDown)
|
|
return;
|
|
|
|
bool fireEnded = false;
|
|
{
|
|
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
|
|
|
|
// An additional seek was requested while the current seek was
|
|
// in operation.
|
|
UnpinForSeek();
|
|
fireEnded = aVal.mAtEnd;
|
|
if (aVal.mAtEnd) {
|
|
ChangeState(PLAY_STATE_ENDED);
|
|
}
|
|
mLogicallySeeking = false;
|
|
}
|
|
|
|
UpdateLogicalPosition(aVal.mEventVisibility);
|
|
|
|
if (mOwner) {
|
|
if (aVal.mEventVisibility != MediaDecoderEventVisibility::Suppressed) {
|
|
mOwner->SeekCompleted();
|
|
if (fireEnded) {
|
|
mOwner->PlaybackEnded();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void MediaDecoder::SeekingStarted(MediaDecoderEventVisibility aEventVisibility)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
if (mShuttingDown)
|
|
return;
|
|
|
|
if (mOwner) {
|
|
if (aEventVisibility != MediaDecoderEventVisibility::Suppressed) {
|
|
mOwner->SeekStarted();
|
|
}
|
|
}
|
|
}
|
|
|
|
void MediaDecoder::ChangeState(PlayState aState)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
|
|
|
|
if (mNextState == aState) {
|
|
mNextState = PLAY_STATE_PAUSED;
|
|
}
|
|
|
|
if (mPlayState == PLAY_STATE_SHUTDOWN) {
|
|
return;
|
|
}
|
|
|
|
DECODER_LOG("ChangeState %s => %s",
|
|
ToPlayStateStr(mPlayState), ToPlayStateStr(aState));
|
|
mPlayState = aState;
|
|
|
|
if (mPlayState == PLAY_STATE_PLAYING) {
|
|
ConstructMediaTracks();
|
|
} else if (IsEnded()) {
|
|
RemoveMediaTracks();
|
|
}
|
|
|
|
CancelDormantTimer();
|
|
// Start dormant timer if necessary
|
|
StartDormantTimer();
|
|
}
|
|
|
|
void MediaDecoder::UpdateLogicalPosition(MediaDecoderEventVisibility aEventVisibility)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
if (mShuttingDown)
|
|
return;
|
|
|
|
// Per spec, offical position remains stable during pause and seek.
|
|
if (mPlayState == PLAY_STATE_PAUSED || IsSeeking()) {
|
|
return;
|
|
}
|
|
|
|
double currentPosition = static_cast<double>(CurrentPosition()) / static_cast<double>(USECS_PER_S);
|
|
bool logicalPositionChanged = mLogicalPosition != currentPosition;
|
|
mLogicalPosition = currentPosition;
|
|
|
|
// Invalidate the frame so any video data is displayed.
|
|
// Do this before the timeupdate event so that if that
|
|
// event runs JavaScript that queries the media size, the
|
|
// frame has reflowed and the size updated beforehand.
|
|
Invalidate();
|
|
|
|
if (mOwner && logicalPositionChanged &&
|
|
aEventVisibility != MediaDecoderEventVisibility::Suppressed) {
|
|
FireTimeUpdate();
|
|
}
|
|
}
|
|
|
|
void MediaDecoder::DurationChanged()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
|
|
|
|
double oldDuration = mDuration;
|
|
if (IsInfinite()) {
|
|
mDuration = std::numeric_limits<double>::infinity();
|
|
} else if (mExplicitDuration.Ref().isSome()) {
|
|
mDuration = mExplicitDuration.Ref().ref();
|
|
} else if (mStateMachineDuration.Ref().isSome()) {
|
|
mDuration = mStateMachineDuration.Ref().ref().ToSeconds();
|
|
}
|
|
|
|
if (mDuration == oldDuration || IsNaN(mDuration)) {
|
|
return;
|
|
}
|
|
|
|
DECODER_LOG("Duration changed to %f", mDuration);
|
|
|
|
// Duration has changed so we should recompute playback rate
|
|
UpdatePlaybackRate();
|
|
|
|
// See https://www.w3.org/Bugs/Public/show_bug.cgi?id=28822 for a discussion
|
|
// of whether we should fire durationchange on explicit infinity.
|
|
if (mOwner && mFiredMetadataLoaded &&
|
|
(!mozilla::IsInfinite<double>(mDuration) || mExplicitDuration.Ref().isSome())) {
|
|
mOwner->DispatchAsyncEvent(NS_LITERAL_STRING("durationchange"));
|
|
}
|
|
|
|
if (CurrentPosition() > TimeUnit::FromSeconds(mDuration).ToMicroseconds()) {
|
|
Seek(mDuration, SeekTarget::Accurate);
|
|
}
|
|
}
|
|
|
|
void MediaDecoder::UpdateEstimatedMediaDuration(int64_t aDuration)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
if (mPlayState <= PLAY_STATE_LOADING) {
|
|
return;
|
|
}
|
|
|
|
// The duration is only changed if its significantly different than the
|
|
// the current estimate, as the incoming duration is an estimate and so
|
|
// often is unstable as more data is read and the estimate is updated.
|
|
// Can result in a durationchangeevent. aDuration is in microseconds.
|
|
if (mEstimatedDuration.Ref().isSome() &&
|
|
mozilla::Abs(mEstimatedDuration.Ref().ref().ToMicroseconds() - aDuration) < ESTIMATED_DURATION_FUZZ_FACTOR_USECS) {
|
|
return;
|
|
}
|
|
|
|
mEstimatedDuration = Some(TimeUnit::FromMicroseconds(aDuration));
|
|
}
|
|
|
|
void MediaDecoder::SetMediaSeekable(bool aMediaSeekable) {
|
|
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
|
|
mMediaSeekable = aMediaSeekable;
|
|
}
|
|
|
|
bool
|
|
MediaDecoder::IsTransportSeekable()
|
|
{
|
|
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
|
|
return GetResource()->IsTransportSeekable();
|
|
}
|
|
|
|
bool MediaDecoder::IsMediaSeekable()
|
|
{
|
|
NS_ENSURE_TRUE(GetStateMachine(), false);
|
|
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
|
|
return mMediaSeekable;
|
|
}
|
|
|
|
media::TimeIntervals MediaDecoder::GetSeekable()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
// We can seek in buffered range if the media is seekable. Also, we can seek
|
|
// in unbuffered ranges if the transport level is seekable (local file or the
|
|
// server supports range requests, etc.)
|
|
if (!IsMediaSeekable()) {
|
|
return media::TimeIntervals();
|
|
} else if (!IsTransportSeekable()) {
|
|
return GetBuffered();
|
|
} else {
|
|
return media::TimeIntervals(
|
|
media::TimeInterval(media::TimeUnit::FromMicroseconds(0),
|
|
IsInfinite() ?
|
|
media::TimeUnit::FromInfinity() :
|
|
media::TimeUnit::FromSeconds(GetDuration())));
|
|
}
|
|
}
|
|
|
|
void MediaDecoder::SetFragmentEndTime(double aTime)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
if (mDecoderStateMachine) {
|
|
mDecoderStateMachine->DispatchSetFragmentEndTime(static_cast<int64_t>(aTime * USECS_PER_S));
|
|
}
|
|
}
|
|
|
|
void MediaDecoder::Suspend()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
if (mResource) {
|
|
mResource->Suspend(true);
|
|
}
|
|
}
|
|
|
|
void MediaDecoder::Resume(bool aForceBuffering)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
if (mResource) {
|
|
mResource->Resume();
|
|
}
|
|
if (aForceBuffering) {
|
|
if (mDecoderStateMachine) {
|
|
mDecoderStateMachine->DispatchStartBuffering();
|
|
}
|
|
}
|
|
}
|
|
|
|
void MediaDecoder::SetLoadInBackground(bool aLoadInBackground)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
if (mResource) {
|
|
mResource->SetLoadInBackground(aLoadInBackground);
|
|
}
|
|
}
|
|
|
|
void MediaDecoder::UpdatePlaybackOffset(int64_t aOffset)
|
|
{
|
|
GetReentrantMonitor().AssertCurrentThreadIn();
|
|
mPlaybackPosition = aOffset;
|
|
}
|
|
|
|
bool MediaDecoder::OnStateMachineTaskQueue() const
|
|
{
|
|
return mDecoderStateMachine->OnTaskQueue();
|
|
}
|
|
|
|
void MediaDecoder::SetPlaybackRate(double aPlaybackRate)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
mPlaybackRate = aPlaybackRate;
|
|
if (mPlaybackRate == 0.0) {
|
|
mPausedForPlaybackRateNull = true;
|
|
Pause();
|
|
} else if (mPausedForPlaybackRateNull) {
|
|
// Play() uses mPausedForPlaybackRateNull value, so must reset it first
|
|
mPausedForPlaybackRateNull = false;
|
|
// If the playbackRate is no longer null, restart the playback, iff the
|
|
// media was playing.
|
|
if (mOwner && !mOwner->GetPaused()) {
|
|
Play();
|
|
}
|
|
}
|
|
}
|
|
|
|
void MediaDecoder::SetPreservesPitch(bool aPreservesPitch)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
mPreservesPitch = aPreservesPitch;
|
|
}
|
|
|
|
bool MediaDecoder::OnDecodeTaskQueue() const {
|
|
NS_WARN_IF_FALSE(mDecoderStateMachine, "mDecoderStateMachine is null");
|
|
return mDecoderStateMachine ? mDecoderStateMachine->OnDecodeTaskQueue() : false;
|
|
}
|
|
|
|
void
|
|
MediaDecoder::SetStateMachine(MediaDecoderStateMachine* aStateMachine)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MOZ_ASSERT_IF(aStateMachine, !mDecoderStateMachine);
|
|
mDecoderStateMachine = aStateMachine;
|
|
|
|
if (mDecoderStateMachine) {
|
|
mStateMachineDuration.Connect(mDecoderStateMachine->CanonicalDuration());
|
|
mBuffered.Connect(mDecoderStateMachine->CanonicalBuffered());
|
|
mStateMachineIsShutdown.Connect(mDecoderStateMachine->CanonicalIsShutdown());
|
|
mNextFrameStatus.Connect(mDecoderStateMachine->CanonicalNextFrameStatus());
|
|
mCurrentPosition.Connect(mDecoderStateMachine->CanonicalCurrentPosition());
|
|
} else {
|
|
mStateMachineDuration.DisconnectIfConnected();
|
|
mBuffered.DisconnectIfConnected();
|
|
mStateMachineIsShutdown.DisconnectIfConnected();
|
|
mNextFrameStatus.DisconnectIfConnected();
|
|
mCurrentPosition.DisconnectIfConnected();
|
|
}
|
|
}
|
|
|
|
ReentrantMonitor& MediaDecoder::GetReentrantMonitor() {
|
|
return mReentrantMonitor;
|
|
}
|
|
|
|
ImageContainer* MediaDecoder::GetImageContainer()
|
|
{
|
|
return mVideoFrameContainer ? mVideoFrameContainer->GetImageContainer() : nullptr;
|
|
}
|
|
|
|
void MediaDecoder::InvalidateWithFlags(uint32_t aFlags)
|
|
{
|
|
if (mVideoFrameContainer) {
|
|
mVideoFrameContainer->InvalidateWithFlags(aFlags);
|
|
}
|
|
}
|
|
|
|
void MediaDecoder::Invalidate()
|
|
{
|
|
if (mVideoFrameContainer) {
|
|
mVideoFrameContainer->Invalidate();
|
|
}
|
|
}
|
|
|
|
// Constructs the time ranges representing what segments of the media
|
|
// are buffered and playable.
|
|
media::TimeIntervals MediaDecoder::GetBuffered() {
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
return mBuffered.Ref();
|
|
}
|
|
|
|
size_t MediaDecoder::SizeOfVideoQueue() {
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
if (mDecoderStateMachine) {
|
|
return mDecoderStateMachine->SizeOfVideoQueue();
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
size_t MediaDecoder::SizeOfAudioQueue() {
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
if (mDecoderStateMachine) {
|
|
return mDecoderStateMachine->SizeOfAudioQueue();
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void MediaDecoder::NotifyDataArrived(uint32_t aLength, int64_t aOffset, bool aThrottleUpdates) {
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
if (mDecoderStateMachine) {
|
|
mDecoderStateMachine->DispatchNotifyDataArrived(aLength, aOffset, aThrottleUpdates);
|
|
}
|
|
|
|
// ReadyState computation depends on MediaDecoder::CanPlayThrough, which
|
|
// depends on the download rate.
|
|
UpdateReadyState();
|
|
}
|
|
|
|
// Provide access to the state machine object
|
|
MediaDecoderStateMachine* MediaDecoder::GetStateMachine() const {
|
|
return mDecoderStateMachine;
|
|
}
|
|
|
|
void
|
|
MediaDecoder::NotifyWaitingForResourcesStatusChanged()
|
|
{
|
|
if (mDecoderStateMachine) {
|
|
RefPtr<nsRunnable> task =
|
|
NS_NewRunnableMethod(mDecoderStateMachine,
|
|
&MediaDecoderStateMachine::NotifyWaitingForResourcesStatusChanged);
|
|
mDecoderStateMachine->OwnerThread()->Dispatch(task.forget());
|
|
}
|
|
}
|
|
|
|
bool MediaDecoder::IsShutdown() const {
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
NS_ENSURE_TRUE(GetStateMachine(), true);
|
|
return mStateMachineIsShutdown;
|
|
}
|
|
|
|
// Drop reference to state machine. Only called during shutdown dance.
|
|
void MediaDecoder::BreakCycles() {
|
|
SetStateMachine(nullptr);
|
|
}
|
|
|
|
MediaDecoderOwner* MediaDecoder::GetMediaOwner() const
|
|
{
|
|
return mOwner;
|
|
}
|
|
|
|
void MediaDecoder::FireTimeUpdate()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
if (!mOwner)
|
|
return;
|
|
mOwner->FireTimeUpdate(true);
|
|
}
|
|
|
|
void MediaDecoder::PinForSeek()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MediaResource* resource = GetResource();
|
|
if (!resource || mPinnedForSeek) {
|
|
return;
|
|
}
|
|
mPinnedForSeek = true;
|
|
resource->Pin();
|
|
}
|
|
|
|
void MediaDecoder::UnpinForSeek()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
MediaResource* resource = GetResource();
|
|
if (!resource || !mPinnedForSeek) {
|
|
return;
|
|
}
|
|
mPinnedForSeek = false;
|
|
resource->Unpin();
|
|
}
|
|
|
|
bool MediaDecoder::CanPlayThrough()
|
|
{
|
|
Statistics stats = GetStatistics();
|
|
NS_ENSURE_TRUE(mDecoderStateMachine, false);
|
|
|
|
if (mDecoderStateMachine->IsRealTime() ||
|
|
(stats.mTotalBytes < 0 && stats.mDownloadRateReliable) ||
|
|
(stats.mTotalBytes >= 0 && stats.mTotalBytes == stats.mDownloadPosition)) {
|
|
return true;
|
|
}
|
|
if (!stats.mDownloadRateReliable || !stats.mPlaybackRateReliable) {
|
|
return false;
|
|
}
|
|
int64_t bytesToDownload = stats.mTotalBytes - stats.mDownloadPosition;
|
|
int64_t bytesToPlayback = stats.mTotalBytes - stats.mPlaybackPosition;
|
|
double timeToDownload = bytesToDownload / stats.mDownloadRate;
|
|
double timeToPlay = bytesToPlayback / stats.mPlaybackRate;
|
|
|
|
if (timeToDownload > timeToPlay) {
|
|
// Estimated time to download is greater than the estimated time to play.
|
|
// We probably can't play through without having to stop to buffer.
|
|
return false;
|
|
}
|
|
|
|
// Estimated time to download is less than the estimated time to play.
|
|
// We can probably play through without having to buffer, but ensure that
|
|
// we've got a reasonable amount of data buffered after the current
|
|
// playback position, so that if the bitrate of the media fluctuates, or if
|
|
// our download rate or decode rate estimation is otherwise inaccurate,
|
|
// we don't suddenly discover that we need to buffer. This is particularly
|
|
// required near the start of the media, when not much data is downloaded.
|
|
int64_t readAheadMargin =
|
|
static_cast<int64_t>(stats.mPlaybackRate * CAN_PLAY_THROUGH_MARGIN);
|
|
return stats.mDownloadPosition > stats.mPlaybackPosition + readAheadMargin;
|
|
}
|
|
|
|
#ifdef MOZ_EME
|
|
nsresult
|
|
MediaDecoder::SetCDMProxy(CDMProxy* aProxy)
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
ReentrantMonitorAutoEnter mon(GetReentrantMonitor());
|
|
mProxy = aProxy;
|
|
// Awaken any readers waiting for the proxy.
|
|
NotifyWaitingForResourcesStatusChanged();
|
|
return NS_OK;
|
|
}
|
|
|
|
CDMProxy*
|
|
MediaDecoder::GetCDMProxy()
|
|
{
|
|
GetReentrantMonitor().AssertCurrentThreadIn();
|
|
return mProxy;
|
|
}
|
|
#endif
|
|
|
|
#ifdef MOZ_RAW
|
|
bool
|
|
MediaDecoder::IsRawEnabled()
|
|
{
|
|
return Preferences::GetBool("media.raw.enabled");
|
|
}
|
|
#endif
|
|
|
|
bool
|
|
MediaDecoder::IsOpusEnabled()
|
|
{
|
|
return Preferences::GetBool("media.opus.enabled");
|
|
}
|
|
|
|
bool
|
|
MediaDecoder::IsOggEnabled()
|
|
{
|
|
return Preferences::GetBool("media.ogg.enabled");
|
|
}
|
|
|
|
#ifdef MOZ_WAVE
|
|
bool
|
|
MediaDecoder::IsWaveEnabled()
|
|
{
|
|
return Preferences::GetBool("media.wave.enabled");
|
|
}
|
|
#endif
|
|
|
|
#ifdef MOZ_WEBM
|
|
bool
|
|
MediaDecoder::IsWebMEnabled()
|
|
{
|
|
return Preferences::GetBool("media.webm.enabled");
|
|
}
|
|
#endif
|
|
|
|
#ifdef NECKO_PROTOCOL_rtsp
|
|
bool
|
|
MediaDecoder::IsRtspEnabled()
|
|
{
|
|
//Currently the Rtsp decoded by omx.
|
|
return (Preferences::GetBool("media.rtsp.enabled", false) && IsOmxEnabled());
|
|
}
|
|
#endif
|
|
|
|
#ifdef MOZ_GSTREAMER
|
|
bool
|
|
MediaDecoder::IsGStreamerEnabled()
|
|
{
|
|
return Preferences::GetBool("media.gstreamer.enabled");
|
|
}
|
|
#endif
|
|
|
|
#ifdef MOZ_OMX_DECODER
|
|
bool
|
|
MediaDecoder::IsOmxEnabled()
|
|
{
|
|
return Preferences::GetBool("media.omx.enabled", false);
|
|
}
|
|
|
|
bool
|
|
MediaDecoder::IsOmxAsyncEnabled()
|
|
{
|
|
#if ANDROID_VERSION >= 16
|
|
return Preferences::GetBool("media.omx.async.enabled", false);
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
#endif
|
|
|
|
#ifdef MOZ_ANDROID_OMX
|
|
bool
|
|
MediaDecoder::IsAndroidMediaEnabled()
|
|
{
|
|
return Preferences::GetBool("media.plugins.enabled");
|
|
}
|
|
#endif
|
|
|
|
#ifdef MOZ_APPLEMEDIA
|
|
bool
|
|
MediaDecoder::IsAppleMP3Enabled()
|
|
{
|
|
return Preferences::GetBool("media.apple.mp3.enabled");
|
|
}
|
|
#endif
|
|
|
|
NS_IMETHODIMP
|
|
MediaMemoryTracker::CollectReports(nsIHandleReportCallback* aHandleReport,
|
|
nsISupports* aData, bool aAnonymize)
|
|
{
|
|
int64_t video = 0, audio = 0;
|
|
size_t resources = 0;
|
|
DecodersArray& decoders = Decoders();
|
|
for (size_t i = 0; i < decoders.Length(); ++i) {
|
|
MediaDecoder* decoder = decoders[i];
|
|
video += decoder->SizeOfVideoQueue();
|
|
audio += decoder->SizeOfAudioQueue();
|
|
|
|
if (decoder->GetResource()) {
|
|
resources += decoder->GetResource()->SizeOfIncludingThis(MallocSizeOf);
|
|
}
|
|
}
|
|
|
|
#define REPORT(_path, _amount, _desc) \
|
|
do { \
|
|
nsresult rv; \
|
|
rv = aHandleReport->Callback(EmptyCString(), NS_LITERAL_CSTRING(_path), \
|
|
KIND_HEAP, UNITS_BYTES, _amount, \
|
|
NS_LITERAL_CSTRING(_desc), aData); \
|
|
NS_ENSURE_SUCCESS(rv, rv); \
|
|
} while (0)
|
|
|
|
REPORT("explicit/media/decoded/video", video,
|
|
"Memory used by decoded video frames.");
|
|
|
|
REPORT("explicit/media/decoded/audio", audio,
|
|
"Memory used by decoded audio chunks.");
|
|
|
|
REPORT("explicit/media/resources", resources,
|
|
"Memory used by media resources including streaming buffers, caches, "
|
|
"etc.");
|
|
|
|
#undef REPORT
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
MediaDecoderOwner*
|
|
MediaDecoder::GetOwner()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
return mOwner;
|
|
}
|
|
|
|
void
|
|
MediaDecoder::ConstructMediaTracks()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
if (mMediaTracksConstructed) {
|
|
return;
|
|
}
|
|
|
|
if (!mOwner || !mInfo) {
|
|
return;
|
|
}
|
|
|
|
HTMLMediaElement* element = mOwner->GetMediaElement();
|
|
if (!element) {
|
|
return;
|
|
}
|
|
|
|
mMediaTracksConstructed = true;
|
|
|
|
AudioTrackList* audioList = element->AudioTracks();
|
|
if (audioList && mInfo->HasAudio()) {
|
|
const TrackInfo& info = mInfo->mAudio;
|
|
nsRefPtr<AudioTrack> track = MediaTrackList::CreateAudioTrack(
|
|
info.mId, info.mKind, info.mLabel, info.mLanguage, info.mEnabled);
|
|
|
|
audioList->AddTrack(track);
|
|
}
|
|
|
|
VideoTrackList* videoList = element->VideoTracks();
|
|
if (videoList && mInfo->HasVideo()) {
|
|
const TrackInfo& info = mInfo->mVideo;
|
|
nsRefPtr<VideoTrack> track = MediaTrackList::CreateVideoTrack(
|
|
info.mId, info.mKind, info.mLabel, info.mLanguage);
|
|
|
|
videoList->AddTrack(track);
|
|
track->SetEnabledInternal(info.mEnabled, MediaTrack::FIRE_NO_EVENTS);
|
|
}
|
|
}
|
|
|
|
void
|
|
MediaDecoder::RemoveMediaTracks()
|
|
{
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
if (!mOwner) {
|
|
return;
|
|
}
|
|
|
|
HTMLMediaElement* element = mOwner->GetMediaElement();
|
|
if (!element) {
|
|
return;
|
|
}
|
|
|
|
AudioTrackList* audioList = element->AudioTracks();
|
|
if (audioList) {
|
|
audioList->RemoveTracks();
|
|
}
|
|
|
|
VideoTrackList* videoList = element->VideoTracks();
|
|
if (videoList) {
|
|
videoList->RemoveTracks();
|
|
}
|
|
|
|
mMediaTracksConstructed = false;
|
|
}
|
|
|
|
MediaMemoryTracker::MediaMemoryTracker()
|
|
{
|
|
}
|
|
|
|
void
|
|
MediaMemoryTracker::InitMemoryReporter()
|
|
{
|
|
RegisterWeakMemoryReporter(this);
|
|
}
|
|
|
|
MediaMemoryTracker::~MediaMemoryTracker()
|
|
{
|
|
UnregisterWeakMemoryReporter(this);
|
|
}
|
|
|
|
} // namespace mozilla
|
|
|
|
// avoid redefined macro in unified build
|
|
#undef DECODER_LOG
|