gecko-dev/media/mtransport
2016-09-07 10:50:47 -04:00
..
build Bug 1286877 - do not set c-basic-offset for python-mode; r=gps 2016-07-14 10:16:42 -06:00
test Bug 1298991: only create candidate pairs from STUN response when needed. r=bwc 2016-08-29 16:34:22 -07:00
testlib Bug 1286877 - do not set c-basic-offset for python-mode; r=gps 2016-07-14 10:16:42 -06:00
third_party Bug 1298991: only create candidate pairs from STUN response when needed. r=bwc 2016-08-29 16:34:22 -07:00
common.build Bug 1286877 - do not set c-basic-offset for python-mode; r=gps 2016-07-14 10:16:42 -06:00
databuffer.h
dtlsidentity.cpp Bug 1197328 - Remove PR_snprintf calls in media/{webrtc,mtransport}/. r=froydnj 2016-08-16 19:54:00 -04:00
dtlsidentity.h
gonk_addrs.cpp
logging.h
m_cpp_utils.h
moz.build Bug 1286877 - do not set c-basic-offset for python-mode; r=gps 2016-07-14 10:16:42 -06:00
nr_socket_prsock.cpp Backed out 6 changesets (bug 1264642) for marionette failures a=backout CLOSED TREE 2016-08-17 10:49:25 -07:00
nr_socket_prsock.h
nr_timer.cpp Bug 1018486 - Part 9: Changes to account for modifications to clang plugin, r=ehsan 2016-09-07 10:50:47 -04:00
nricectx.cpp Bug 1279146 - Clean up streams on shutdown. r=bwc 2016-07-07 21:33:23 -04:00
nricectx.h
nricectxhandler.cpp Backed out changeset e7b0bdaa0661 (bug 1295552) for GTest crashed @mozilla::NrIceCtxHandler::CreateCtx 2016-08-22 11:11:05 +08:00
nricectxhandler.h
nricemediastream.cpp Bug 1279146 - Clean up streams on shutdown. r=bwc 2016-07-07 21:33:23 -04:00
nricemediastream.h
nriceresolver.cpp
nriceresolver.h
nriceresolverfake.cpp
nriceresolverfake.h
nrinterfaceprioritizer.cpp
nrinterfaceprioritizer.h
README
rlogringbuffer.cpp
rlogringbuffer.h
runnable_utils.h
sigslot.h
simpletokenbucket.cpp
simpletokenbucket.h
stun_socket_filter.cpp
stun_socket_filter.h
test_nr_socket.cpp
test_nr_socket.h
transportflow.cpp
transportflow.h
transportlayer.cpp
transportlayer.h
transportlayerdtls.cpp Bug 1293172: improve DTLS handshake error message. r=mt 2016-08-07 22:34:41 -07:00
transportlayerdtls.h
transportlayerice.cpp
transportlayerice.h
transportlayerlog.cpp
transportlayerlog.h
transportlayerloopback.cpp
transportlayerloopback.h
transportlayerprsock.cpp
transportlayerprsock.h

This is a generic media transport system for WebRTC.

The basic model is that you have a TransportFlow which contains a
series of TransportLayers, each of which gets an opportunity to
manipulate data up and down the stack (think SysV STREAMS or a
standard networking stack). You can also address individual
sublayers to manipulate them or to bypass reading and writing
at an upper layer; WebRTC uses this to implement DTLS-SRTP.


DATAFLOW MODEL
Unlike the existing nsSocket I/O system, this is a push rather
than a pull system. Clients of the interface do writes downward
with SendPacket() and receive notification of incoming packets
via callbacks registed via sigslot.h. It is the responsibility
of the bottom layer (or any other layer which needs to reference
external events) to arrange for that somehow; typically by
using nsITimer or the SocketTansportService.

This sort of push model is a much better fit for the demands
of WebRTC, expecially because ICE contexts span multiple
network transports.


THREADING MODEL
There are no thread locks. It is the responsibility of the caller to
arrange that any given TransportLayer/TransportFlow is only
manipulated in one thread at once. One good way to do this is to run
everything on the STS thread. Many of the existing layer implementations
(TransportLayerPrsock, TransportLayerIce, TransportLayerLoopback)
already run on STS so in those cases you must run on STS, though
you can do setup on the main thread and then activate them on the
STS.


EXISTING TRANSPORT LAYERS
The following transport layers are currently implemented:

* DTLS -- a wrapper around NSS's DTLS [RFC 6347] stack
* ICE  -- a wrapper around the nICEr ICE [RFC 5245] stack.
* Prsock -- a wrapper around NSPR sockets
* Loopback -- a loopback IO mechanism
* Logging -- a passthrough that just logs its data

The last three are primarily for debugging.