mirror of
https://github.com/mozilla/gecko-dev.git
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1166 lines
35 KiB
C++
1166 lines
35 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/*
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* Implements (almost always) lock-free atomic operations. The operations here
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* are a subset of that which can be found in C++11's <atomic> header, with a
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* different API to enforce consistent memory ordering constraints.
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*
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* Anyone caught using |volatile| for inter-thread memory safety needs to be
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* sent a copy of this header and the C++11 standard.
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*/
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#ifndef mozilla_Atomics_h
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#define mozilla_Atomics_h
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#include "mozilla/Assertions.h"
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#include "mozilla/Attributes.h"
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#include "mozilla/Compiler.h"
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#include "mozilla/TypeTraits.h"
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#include <stdint.h>
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/*
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* Our minimum deployment target on clang/OS X is OS X 10.6, whose SDK
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* does not have <atomic>. So be sure to check for <atomic> support
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* along with C++0x support.
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*/
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#if defined(__clang__) || defined(__GNUC__)
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/*
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* Clang doesn't like <atomic> from libstdc++ before 4.7 due to the
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* loose typing of the atomic builtins. GCC 4.5 and 4.6 lacks inline
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* definitions for unspecialized std::atomic and causes linking errors.
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* Therefore, we require at least 4.7.0 for using libstdc++.
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*
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* libc++ <atomic> is only functional with clang.
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*/
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# if MOZ_USING_LIBSTDCXX && MOZ_LIBSTDCXX_VERSION_AT_LEAST(4, 7, 0)
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# define MOZ_HAVE_CXX11_ATOMICS
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# elif MOZ_USING_LIBCXX && defined(__clang__)
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# define MOZ_HAVE_CXX11_ATOMICS
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# endif
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#elif defined(_MSC_VER)
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# define MOZ_HAVE_CXX11_ATOMICS
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#endif
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namespace mozilla {
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/**
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* An enum of memory ordering possibilities for atomics.
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*
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* Memory ordering is the observable state of distinct values in memory.
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* (It's a separate concept from atomicity, which concerns whether an
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* operation can ever be observed in an intermediate state. Don't
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* conflate the two!) Given a sequence of operations in source code on
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* memory, it is *not* always the case that, at all times and on all
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* cores, those operations will appear to have occurred in that exact
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* sequence. First, the compiler might reorder that sequence, if it
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* thinks another ordering will be more efficient. Second, the CPU may
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* not expose so consistent a view of memory. CPUs will often perform
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* their own instruction reordering, above and beyond that performed by
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* the compiler. And each core has its own memory caches, and accesses
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* (reads and writes both) to "memory" may only resolve to out-of-date
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* cache entries -- not to the "most recently" performed operation in
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* some global sense. Any access to a value that may be used by
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* multiple threads, potentially across multiple cores, must therefore
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* have a memory ordering imposed on it, for all code on all
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* threads/cores to have a sufficiently coherent worldview.
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*
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* http://gcc.gnu.org/wiki/Atomic/GCCMM/AtomicSync and
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* http://en.cppreference.com/w/cpp/atomic/memory_order go into more
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* detail on all this, including examples of how each mode works.
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*
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* Note that for simplicity and practicality, not all of the modes in
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* C++11 are supported. The missing C++11 modes are either subsumed by
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* the modes we provide below, or not relevant for the CPUs we support
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* in Gecko. These three modes are confusing enough as it is!
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*/
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enum MemoryOrdering {
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/*
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* Relaxed ordering is the simplest memory ordering: none at all.
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* When the result of a write is observed, nothing may be inferred
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* about other memory. Writes ostensibly performed "before" on the
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* writing thread may not yet be visible. Writes performed "after" on
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* the writing thread may already be visible, if the compiler or CPU
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* reordered them. (The latter can happen if reads and/or writes get
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* held up in per-processor caches.) Relaxed ordering means
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* operations can always use cached values (as long as the actual
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* updates to atomic values actually occur, correctly, eventually), so
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* it's usually the fastest sort of atomic access. For this reason,
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* *it's also the most dangerous kind of access*.
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*
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* Relaxed ordering is good for things like process-wide statistics
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* counters that don't need to be consistent with anything else, so
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* long as updates themselves are atomic. (And so long as any
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* observations of that value can tolerate being out-of-date -- if you
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* need some sort of up-to-date value, you need some sort of other
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* synchronizing operation.) It's *not* good for locks, mutexes,
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* reference counts, etc. that mediate access to other memory, or must
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* be observably consistent with other memory.
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*
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* x86 architectures don't take advantage of the optimization
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* opportunities that relaxed ordering permits. Thus it's possible
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* that using relaxed ordering will "work" on x86 but fail elsewhere
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* (ARM, say, which *does* implement non-sequentially-consistent
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* relaxed ordering semantics). Be extra-careful using relaxed
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* ordering if you can't easily test non-x86 architectures!
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*/
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Relaxed,
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/*
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* When an atomic value is updated with ReleaseAcquire ordering, and
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* that new value is observed with ReleaseAcquire ordering, prior
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* writes (atomic or not) are also observable. What ReleaseAcquire
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* *doesn't* give you is any observable ordering guarantees for
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* ReleaseAcquire-ordered operations on different objects. For
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* example, if there are two cores that each perform ReleaseAcquire
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* operations on separate objects, each core may or may not observe
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* the operations made by the other core. The only way the cores can
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* be synchronized with ReleaseAcquire is if they both
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* ReleaseAcquire-access the same object. This implies that you can't
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* necessarily describe some global total ordering of ReleaseAcquire
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* operations.
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*
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* ReleaseAcquire ordering is good for (as the name implies) atomic
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* operations on values controlling ownership of things: reference
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* counts, mutexes, and the like. However, if you are thinking about
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* using these to implement your own locks or mutexes, you should take
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* a good, hard look at actual lock or mutex primitives first.
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*/
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ReleaseAcquire,
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/*
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* When an atomic value is updated with SequentiallyConsistent
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* ordering, all writes observable when the update is observed, just
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* as with ReleaseAcquire ordering. But, furthermore, a global total
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* ordering of SequentiallyConsistent operations *can* be described.
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* For example, if two cores perform SequentiallyConsistent operations
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* on separate objects, one core will observably perform its update
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* (and all previous operations will have completed), then the other
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* core will observably perform its update (and all previous
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* operations will have completed). (Although those previous
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* operations aren't themselves ordered -- they could be intermixed,
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* or ordered if they occur on atomic values with ordering
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* requirements.) SequentiallyConsistent is the *simplest and safest*
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* ordering of atomic operations -- it's always as if one operation
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* happens, then another, then another, in some order -- and every
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* core observes updates to happen in that single order. Because it
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* has the most synchronization requirements, operations ordered this
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* way also tend to be slowest.
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*
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* SequentiallyConsistent ordering can be desirable when multiple
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* threads observe objects, and they all have to agree on the
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* observable order of changes to them. People expect
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* SequentiallyConsistent ordering, even if they shouldn't, when
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* writing code, atomic or otherwise. SequentiallyConsistent is also
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* the ordering of choice when designing lockless data structures. If
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* you don't know what order to use, use this one.
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*/
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SequentiallyConsistent,
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};
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} // namespace mozilla
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// Build up the underlying intrinsics.
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#ifdef MOZ_HAVE_CXX11_ATOMICS
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# include <atomic>
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namespace mozilla {
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namespace detail {
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/*
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* We provide CompareExchangeFailureOrder to work around a bug in some
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* versions of GCC's <atomic> header. See bug 898491.
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*/
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template<MemoryOrdering Order> struct AtomicOrderConstraints;
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template<>
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struct AtomicOrderConstraints<Relaxed>
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{
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static const std::memory_order AtomicRMWOrder = std::memory_order_relaxed;
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static const std::memory_order LoadOrder = std::memory_order_relaxed;
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static const std::memory_order StoreOrder = std::memory_order_relaxed;
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static const std::memory_order CompareExchangeFailureOrder =
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std::memory_order_relaxed;
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};
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template<>
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struct AtomicOrderConstraints<ReleaseAcquire>
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{
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static const std::memory_order AtomicRMWOrder = std::memory_order_acq_rel;
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static const std::memory_order LoadOrder = std::memory_order_acquire;
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static const std::memory_order StoreOrder = std::memory_order_release;
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static const std::memory_order CompareExchangeFailureOrder =
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std::memory_order_acquire;
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};
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template<>
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struct AtomicOrderConstraints<SequentiallyConsistent>
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{
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static const std::memory_order AtomicRMWOrder = std::memory_order_seq_cst;
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static const std::memory_order LoadOrder = std::memory_order_seq_cst;
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static const std::memory_order StoreOrder = std::memory_order_seq_cst;
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static const std::memory_order CompareExchangeFailureOrder =
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std::memory_order_seq_cst;
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};
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template<typename T, MemoryOrdering Order>
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struct IntrinsicBase
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{
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typedef std::atomic<T> ValueType;
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typedef AtomicOrderConstraints<Order> OrderedOp;
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};
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template<typename T, MemoryOrdering Order>
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struct IntrinsicMemoryOps : public IntrinsicBase<T, Order>
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{
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typedef IntrinsicBase<T, Order> Base;
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static T load(const typename Base::ValueType& aPtr)
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{
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return aPtr.load(Base::OrderedOp::LoadOrder);
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}
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static void store(typename Base::ValueType& aPtr, T aVal)
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{
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aPtr.store(aVal, Base::OrderedOp::StoreOrder);
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}
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static T exchange(typename Base::ValueType& aPtr, T aVal)
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{
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return aPtr.exchange(aVal, Base::OrderedOp::AtomicRMWOrder);
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}
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static bool compareExchange(typename Base::ValueType& aPtr,
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T aOldVal, T aNewVal)
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{
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return aPtr.compare_exchange_strong(aOldVal, aNewVal,
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Base::OrderedOp::AtomicRMWOrder,
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Base::OrderedOp::CompareExchangeFailureOrder);
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}
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};
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template<typename T, MemoryOrdering Order>
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struct IntrinsicAddSub : public IntrinsicBase<T, Order>
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{
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typedef IntrinsicBase<T, Order> Base;
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static T add(typename Base::ValueType& aPtr, T aVal)
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{
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return aPtr.fetch_add(aVal, Base::OrderedOp::AtomicRMWOrder);
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}
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static T sub(typename Base::ValueType& aPtr, T aVal)
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{
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return aPtr.fetch_sub(aVal, Base::OrderedOp::AtomicRMWOrder);
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}
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};
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template<typename T, MemoryOrdering Order>
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struct IntrinsicAddSub<T*, Order> : public IntrinsicBase<T*, Order>
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{
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typedef IntrinsicBase<T*, Order> Base;
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static T* add(typename Base::ValueType& aPtr, ptrdiff_t aVal)
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{
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return aPtr.fetch_add(fixupAddend(aVal), Base::OrderedOp::AtomicRMWOrder);
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}
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static T* sub(typename Base::ValueType& aPtr, ptrdiff_t aVal)
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{
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return aPtr.fetch_sub(fixupAddend(aVal), Base::OrderedOp::AtomicRMWOrder);
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}
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private:
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/*
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* GCC 4.6's <atomic> header has a bug where adding X to an
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* atomic<T*> is not the same as adding X to a T*. Hence the need
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* for this function to provide the correct addend.
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*/
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static ptrdiff_t fixupAddend(ptrdiff_t aVal)
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{
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#if defined(__clang__) || defined(_MSC_VER)
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return aVal;
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#elif defined(__GNUC__) && !MOZ_GCC_VERSION_AT_LEAST(4, 7, 0)
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return aVal * sizeof(T);
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#else
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return aVal;
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#endif
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}
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};
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template<typename T, MemoryOrdering Order>
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struct IntrinsicIncDec : public IntrinsicAddSub<T, Order>
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{
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typedef IntrinsicBase<T, Order> Base;
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static T inc(typename Base::ValueType& aPtr)
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{
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return IntrinsicAddSub<T, Order>::add(aPtr, 1);
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}
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static T dec(typename Base::ValueType& aPtr)
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{
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return IntrinsicAddSub<T, Order>::sub(aPtr, 1);
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}
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};
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template<typename T, MemoryOrdering Order>
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struct AtomicIntrinsics : public IntrinsicMemoryOps<T, Order>,
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public IntrinsicIncDec<T, Order>
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{
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typedef IntrinsicBase<T, Order> Base;
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static T or_(typename Base::ValueType& aPtr, T aVal)
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{
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return aPtr.fetch_or(aVal, Base::OrderedOp::AtomicRMWOrder);
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}
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static T xor_(typename Base::ValueType& aPtr, T aVal)
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{
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return aPtr.fetch_xor(aVal, Base::OrderedOp::AtomicRMWOrder);
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}
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static T and_(typename Base::ValueType& aPtr, T aVal)
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{
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return aPtr.fetch_and(aVal, Base::OrderedOp::AtomicRMWOrder);
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}
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};
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template<typename T, MemoryOrdering Order>
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struct AtomicIntrinsics<T*, Order>
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: public IntrinsicMemoryOps<T*, Order>, public IntrinsicIncDec<T*, Order>
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{
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};
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} // namespace detail
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} // namespace mozilla
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#elif defined(__GNUC__)
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namespace mozilla {
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namespace detail {
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/*
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* The __sync_* family of intrinsics is documented here:
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*
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* http://gcc.gnu.org/onlinedocs/gcc-4.6.4/gcc/Atomic-Builtins.html
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*
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* While these intrinsics are deprecated in favor of the newer __atomic_*
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* family of intrincs:
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*
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* http://gcc.gnu.org/onlinedocs/gcc-4.7.3/gcc/_005f_005fatomic-Builtins.html
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*
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* any GCC version that supports the __atomic_* intrinsics will also support
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* the <atomic> header and so will be handled above. We provide a version of
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* atomics using the __sync_* intrinsics to support older versions of GCC.
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*
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* All __sync_* intrinsics that we use below act as full memory barriers, for
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* both compiler and hardware reordering, except for __sync_lock_test_and_set,
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* which is a only an acquire barrier. When we call __sync_lock_test_and_set,
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* we add a barrier above it as appropriate.
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*/
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template<MemoryOrdering Order> struct Barrier;
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/*
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* Some processors (in particular, x86) don't require quite so many calls to
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* __sync_sychronize as our specializations of Barrier produce. If
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* performance turns out to be an issue, defining these specializations
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* on a per-processor basis would be a good first tuning step.
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*/
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template<>
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struct Barrier<Relaxed>
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{
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static void beforeLoad() {}
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static void afterLoad() {}
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static void beforeStore() {}
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static void afterStore() {}
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};
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template<>
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struct Barrier<ReleaseAcquire>
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{
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static void beforeLoad() {}
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static void afterLoad() { __sync_synchronize(); }
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static void beforeStore() { __sync_synchronize(); }
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static void afterStore() {}
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};
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template<>
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struct Barrier<SequentiallyConsistent>
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{
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static void beforeLoad() { __sync_synchronize(); }
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static void afterLoad() { __sync_synchronize(); }
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static void beforeStore() { __sync_synchronize(); }
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static void afterStore() { __sync_synchronize(); }
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};
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template<typename T, MemoryOrdering Order>
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struct IntrinsicMemoryOps
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{
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static T load(const T& aPtr)
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{
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Barrier<Order>::beforeLoad();
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T val = aPtr;
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Barrier<Order>::afterLoad();
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return val;
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}
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static void store(T& aPtr, T aVal)
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{
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Barrier<Order>::beforeStore();
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aPtr = aVal;
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Barrier<Order>::afterStore();
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}
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static T exchange(T& aPtr, T aVal)
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{
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// __sync_lock_test_and_set is only an acquire barrier; loads and stores
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// can't be moved up from after to before it, but they can be moved down
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// from before to after it. We may want a stricter ordering, so we need
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// an explicit barrier.
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Barrier<Order>::beforeStore();
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return __sync_lock_test_and_set(&aPtr, aVal);
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}
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static bool compareExchange(T& aPtr, T aOldVal, T aNewVal)
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{
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return __sync_bool_compare_and_swap(&aPtr, aOldVal, aNewVal);
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}
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};
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template<typename T>
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struct IntrinsicAddSub
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|
{
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typedef T ValueType;
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static T add(T& aPtr, T aVal)
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{
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return __sync_fetch_and_add(&aPtr, aVal);
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}
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static T sub(T& aPtr, T aVal)
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{
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return __sync_fetch_and_sub(&aPtr, aVal);
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}
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};
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template<typename T>
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struct IntrinsicAddSub<T*>
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|
{
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typedef T* ValueType;
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|
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/*
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|
* The reinterpret_casts are needed so that
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* __sync_fetch_and_{add,sub} will properly type-check.
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*
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|
* Also, these functions do not provide standard semantics for
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* pointer types, so we need to adjust the addend.
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*/
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static ValueType add(ValueType& aPtr, ptrdiff_t aVal)
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{
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ValueType amount = reinterpret_cast<ValueType>(aVal * sizeof(T));
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return __sync_fetch_and_add(&aPtr, amount);
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}
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static ValueType sub(ValueType& aPtr, ptrdiff_t aVal)
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{
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ValueType amount = reinterpret_cast<ValueType>(aVal * sizeof(T));
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return __sync_fetch_and_sub(&aPtr, amount);
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}
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};
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template<typename T>
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struct IntrinsicIncDec : public IntrinsicAddSub<T>
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{
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static T inc(T& aPtr) { return IntrinsicAddSub<T>::add(aPtr, 1); }
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static T dec(T& aPtr) { return IntrinsicAddSub<T>::sub(aPtr, 1); }
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};
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template<typename T, MemoryOrdering Order>
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struct AtomicIntrinsics : public IntrinsicMemoryOps<T, Order>,
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public IntrinsicIncDec<T>
|
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{
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static T or_( T& aPtr, T aVal) { return __sync_fetch_and_or(&aPtr, aVal); }
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static T xor_(T& aPtr, T aVal) { return __sync_fetch_and_xor(&aPtr, aVal); }
|
|
static T and_(T& aPtr, T aVal) { return __sync_fetch_and_and(&aPtr, aVal); }
|
|
};
|
|
|
|
template<typename T, MemoryOrdering Order>
|
|
struct AtomicIntrinsics<T*, Order> : public IntrinsicMemoryOps<T*, Order>,
|
|
public IntrinsicIncDec<T*>
|
|
{
|
|
};
|
|
|
|
} // namespace detail
|
|
} // namespace mozilla
|
|
|
|
#elif defined(_MSC_VER)
|
|
|
|
/*
|
|
* Windows comes with a full complement of atomic operations.
|
|
* Unfortunately, most of those aren't available for Windows XP (even if
|
|
* the compiler supports intrinsics for them), which is the oldest
|
|
* version of Windows we support. Therefore, we only provide operations
|
|
* on 32-bit datatypes for 32-bit Windows versions; for 64-bit Windows
|
|
* versions, we support 64-bit datatypes as well.
|
|
*/
|
|
|
|
# include <intrin.h>
|
|
|
|
# pragma intrinsic(_InterlockedExchangeAdd)
|
|
# pragma intrinsic(_InterlockedOr)
|
|
# pragma intrinsic(_InterlockedXor)
|
|
# pragma intrinsic(_InterlockedAnd)
|
|
# pragma intrinsic(_InterlockedExchange)
|
|
# pragma intrinsic(_InterlockedCompareExchange)
|
|
|
|
namespace mozilla {
|
|
namespace detail {
|
|
|
|
# if !defined(_M_IX86) && !defined(_M_X64)
|
|
/*
|
|
* The implementations below are optimized for x86ish systems. You
|
|
* will have to modify them if you are porting to Windows on a
|
|
* different architecture.
|
|
*/
|
|
# error "Unknown CPU type"
|
|
# endif
|
|
|
|
/*
|
|
* The PrimitiveIntrinsics template should define |Type|, the datatype of size
|
|
* DataSize upon which we operate, and the following eight functions.
|
|
*
|
|
* static Type add(Type* aPtr, Type aVal);
|
|
* static Type sub(Type* aPtr, Type aVal);
|
|
* static Type or_(Type* aPtr, Type aVal);
|
|
* static Type xor_(Type* aPtr, Type aVal);
|
|
* static Type and_(Type* aPtr, Type aVal);
|
|
*
|
|
* These functions perform the obvious operation on the value contained in
|
|
* |*aPtr| combined with |aVal| and return the value previously stored in
|
|
* |*aPtr|.
|
|
*
|
|
* static void store(Type* aPtr, Type aVal);
|
|
*
|
|
* This function atomically stores |aVal| into |*aPtr| and must provide a full
|
|
* memory fence after the store to prevent compiler and hardware instruction
|
|
* reordering. It should also act as a compiler barrier to prevent reads and
|
|
* writes from moving to after the store.
|
|
*
|
|
* static Type exchange(Type* aPtr, Type aVal);
|
|
*
|
|
* This function atomically stores |aVal| into |*aPtr| and returns the
|
|
* previous contents of |*aPtr|;
|
|
*
|
|
* static bool compareExchange(Type* aPtr, Type aOldVal, Type aNewVal);
|
|
*
|
|
* This function atomically performs the following operation:
|
|
*
|
|
* if (*aPtr == aOldVal) {
|
|
* *aPtr = aNewVal;
|
|
* return true;
|
|
* } else {
|
|
* return false;
|
|
* }
|
|
*
|
|
*/
|
|
template<size_t DataSize> struct PrimitiveIntrinsics;
|
|
|
|
template<>
|
|
struct PrimitiveIntrinsics<4>
|
|
{
|
|
typedef long Type;
|
|
|
|
static Type add(Type* aPtr, Type aVal)
|
|
{
|
|
return _InterlockedExchangeAdd(aPtr, aVal);
|
|
}
|
|
|
|
static Type sub(Type* aPtr, Type aVal)
|
|
{
|
|
/*
|
|
* _InterlockedExchangeSubtract isn't available before Windows 7,
|
|
* and we must support Windows XP.
|
|
*/
|
|
return _InterlockedExchangeAdd(aPtr, -aVal);
|
|
}
|
|
|
|
static Type or_(Type* aPtr, Type aVal)
|
|
{
|
|
return _InterlockedOr(aPtr, aVal);
|
|
}
|
|
|
|
static Type xor_(Type* aPtr, Type aVal)
|
|
{
|
|
return _InterlockedXor(aPtr, aVal);
|
|
}
|
|
|
|
static Type and_(Type* aPtr, Type aVal)
|
|
{
|
|
return _InterlockedAnd(aPtr, aVal);
|
|
}
|
|
|
|
static void store(Type* aPtr, Type aVal)
|
|
{
|
|
_InterlockedExchange(aPtr, aVal);
|
|
}
|
|
|
|
static Type exchange(Type* aPtr, Type aVal)
|
|
{
|
|
return _InterlockedExchange(aPtr, aVal);
|
|
}
|
|
|
|
static bool compareExchange(Type* aPtr, Type aOldVal, Type aNewVal)
|
|
{
|
|
return _InterlockedCompareExchange(aPtr, aNewVal, aOldVal) == aOldVal;
|
|
}
|
|
};
|
|
|
|
# if defined(_M_X64)
|
|
|
|
# pragma intrinsic(_InterlockedExchangeAdd64)
|
|
# pragma intrinsic(_InterlockedOr64)
|
|
# pragma intrinsic(_InterlockedXor64)
|
|
# pragma intrinsic(_InterlockedAnd64)
|
|
# pragma intrinsic(_InterlockedExchange64)
|
|
# pragma intrinsic(_InterlockedCompareExchange64)
|
|
|
|
template <>
|
|
struct PrimitiveIntrinsics<8>
|
|
{
|
|
typedef __int64 Type;
|
|
|
|
static Type add(Type* aPtr, Type aVal)
|
|
{
|
|
return _InterlockedExchangeAdd64(aPtr, aVal);
|
|
}
|
|
|
|
static Type sub(Type* aPtr, Type aVal)
|
|
{
|
|
/*
|
|
* There is no _InterlockedExchangeSubtract64.
|
|
*/
|
|
return _InterlockedExchangeAdd64(aPtr, -aVal);
|
|
}
|
|
|
|
static Type or_(Type* aPtr, Type aVal)
|
|
{
|
|
return _InterlockedOr64(aPtr, aVal);
|
|
}
|
|
|
|
static Type xor_(Type* aPtr, Type aVal)
|
|
{
|
|
return _InterlockedXor64(aPtr, aVal);
|
|
}
|
|
|
|
static Type and_(Type* aPtr, Type aVal)
|
|
{
|
|
return _InterlockedAnd64(aPtr, aVal);
|
|
}
|
|
|
|
static void store(Type* aPtr, Type aVal)
|
|
{
|
|
_InterlockedExchange64(aPtr, aVal);
|
|
}
|
|
|
|
static Type exchange(Type* aPtr, Type aVal)
|
|
{
|
|
return _InterlockedExchange64(aPtr, aVal);
|
|
}
|
|
|
|
static bool compareExchange(Type* aPtr, Type aOldVal, Type aNewVal)
|
|
{
|
|
return _InterlockedCompareExchange64(aPtr, aNewVal, aOldVal) == aOldVal;
|
|
}
|
|
};
|
|
|
|
# endif
|
|
|
|
# pragma intrinsic(_ReadWriteBarrier)
|
|
|
|
template<MemoryOrdering Order> struct Barrier;
|
|
|
|
/*
|
|
* We do not provide an afterStore method in Barrier, as Relaxed and
|
|
* ReleaseAcquire orderings do not require one, and the required barrier
|
|
* for SequentiallyConsistent is handled by PrimitiveIntrinsics.
|
|
*/
|
|
|
|
template<>
|
|
struct Barrier<Relaxed>
|
|
{
|
|
static void beforeLoad() {}
|
|
static void afterLoad() {}
|
|
static void beforeStore() {}
|
|
};
|
|
|
|
template<>
|
|
struct Barrier<ReleaseAcquire>
|
|
{
|
|
static void beforeLoad() {}
|
|
static void afterLoad() { _ReadWriteBarrier(); }
|
|
static void beforeStore() { _ReadWriteBarrier(); }
|
|
};
|
|
|
|
template<>
|
|
struct Barrier<SequentiallyConsistent>
|
|
{
|
|
static void beforeLoad() { _ReadWriteBarrier(); }
|
|
static void afterLoad() { _ReadWriteBarrier(); }
|
|
static void beforeStore() { _ReadWriteBarrier(); }
|
|
};
|
|
|
|
template<typename PrimType, typename T>
|
|
struct CastHelper
|
|
{
|
|
static PrimType toPrimType(T aVal) { return static_cast<PrimType>(aVal); }
|
|
static T fromPrimType(PrimType aVal) { return static_cast<T>(aVal); }
|
|
};
|
|
|
|
template<typename PrimType, typename T>
|
|
struct CastHelper<PrimType, T*>
|
|
{
|
|
static PrimType toPrimType(T* aVal) { return reinterpret_cast<PrimType>(aVal); }
|
|
static T* fromPrimType(PrimType aVal) { return reinterpret_cast<T*>(aVal); }
|
|
};
|
|
|
|
template<typename T>
|
|
struct IntrinsicBase
|
|
{
|
|
typedef T ValueType;
|
|
typedef PrimitiveIntrinsics<sizeof(T)> Primitives;
|
|
typedef typename Primitives::Type PrimType;
|
|
static_assert(sizeof(PrimType) == sizeof(T),
|
|
"Selection of PrimitiveIntrinsics was wrong");
|
|
typedef CastHelper<PrimType, T> Cast;
|
|
};
|
|
|
|
template<typename T, MemoryOrdering Order>
|
|
struct IntrinsicMemoryOps : public IntrinsicBase<T>
|
|
{
|
|
typedef typename IntrinsicBase<T>::ValueType ValueType;
|
|
typedef typename IntrinsicBase<T>::Primitives Primitives;
|
|
typedef typename IntrinsicBase<T>::PrimType PrimType;
|
|
typedef typename IntrinsicBase<T>::Cast Cast;
|
|
|
|
static ValueType load(const ValueType& aPtr)
|
|
{
|
|
Barrier<Order>::beforeLoad();
|
|
ValueType val = aPtr;
|
|
Barrier<Order>::afterLoad();
|
|
return val;
|
|
}
|
|
|
|
static void store(ValueType& aPtr, ValueType aVal)
|
|
{
|
|
// For SequentiallyConsistent, Primitives::store() will generate the
|
|
// proper memory fence. Everything else just needs a barrier before
|
|
// the store.
|
|
if (Order == SequentiallyConsistent) {
|
|
Primitives::store(reinterpret_cast<PrimType*>(&aPtr),
|
|
Cast::toPrimType(aVal));
|
|
} else {
|
|
Barrier<Order>::beforeStore();
|
|
aPtr = aVal;
|
|
}
|
|
}
|
|
|
|
static ValueType exchange(ValueType& aPtr, ValueType aVal)
|
|
{
|
|
PrimType oldval =
|
|
Primitives::exchange(reinterpret_cast<PrimType*>(&aPtr),
|
|
Cast::toPrimType(aVal));
|
|
return Cast::fromPrimType(oldval);
|
|
}
|
|
|
|
static bool compareExchange(ValueType& aPtr, ValueType aOldVal,
|
|
ValueType aNewVal)
|
|
{
|
|
return Primitives::compareExchange(reinterpret_cast<PrimType*>(&aPtr),
|
|
Cast::toPrimType(aOldVal),
|
|
Cast::toPrimType(aNewVal));
|
|
}
|
|
};
|
|
|
|
template<typename T>
|
|
struct IntrinsicApplyHelper : public IntrinsicBase<T>
|
|
{
|
|
typedef typename IntrinsicBase<T>::ValueType ValueType;
|
|
typedef typename IntrinsicBase<T>::PrimType PrimType;
|
|
typedef typename IntrinsicBase<T>::Cast Cast;
|
|
typedef PrimType (*BinaryOp)(PrimType*, PrimType);
|
|
typedef PrimType (*UnaryOp)(PrimType*);
|
|
|
|
static ValueType applyBinaryFunction(BinaryOp aOp, ValueType& aPtr,
|
|
ValueType aVal)
|
|
{
|
|
PrimType* primTypePtr = reinterpret_cast<PrimType*>(&aPtr);
|
|
PrimType primTypeVal = Cast::toPrimType(aVal);
|
|
return Cast::fromPrimType(aOp(primTypePtr, primTypeVal));
|
|
}
|
|
|
|
static ValueType applyUnaryFunction(UnaryOp aOp, ValueType& aPtr)
|
|
{
|
|
PrimType* primTypePtr = reinterpret_cast<PrimType*>(&aPtr);
|
|
return Cast::fromPrimType(aOp(primTypePtr));
|
|
}
|
|
};
|
|
|
|
template<typename T>
|
|
struct IntrinsicAddSub : public IntrinsicApplyHelper<T>
|
|
{
|
|
typedef typename IntrinsicApplyHelper<T>::ValueType ValueType;
|
|
typedef typename IntrinsicBase<T>::Primitives Primitives;
|
|
|
|
static ValueType add(ValueType& aPtr, ValueType aVal)
|
|
{
|
|
return applyBinaryFunction(&Primitives::add, aPtr, aVal);
|
|
}
|
|
|
|
static ValueType sub(ValueType& aPtr, ValueType aVal)
|
|
{
|
|
return applyBinaryFunction(&Primitives::sub, aPtr, aVal);
|
|
}
|
|
};
|
|
|
|
template<typename T>
|
|
struct IntrinsicAddSub<T*> : public IntrinsicApplyHelper<T*>
|
|
{
|
|
typedef typename IntrinsicApplyHelper<T*>::ValueType ValueType;
|
|
typedef typename IntrinsicBase<T*>::Primitives Primitives;
|
|
|
|
static ValueType add(ValueType& aPtr, ptrdiff_t aAmount)
|
|
{
|
|
return applyBinaryFunction(&Primitives::add, aPtr,
|
|
(ValueType)(aAmount * sizeof(T)));
|
|
}
|
|
|
|
static ValueType sub(ValueType& aPtr, ptrdiff_t aAmount)
|
|
{
|
|
return applyBinaryFunction(&Primitives::sub, aPtr,
|
|
(ValueType)(aAmount * sizeof(T)));
|
|
}
|
|
};
|
|
|
|
template<typename T>
|
|
struct IntrinsicIncDec : public IntrinsicAddSub<T>
|
|
{
|
|
typedef typename IntrinsicAddSub<T>::ValueType ValueType;
|
|
static ValueType inc(ValueType& aPtr) { return add(aPtr, 1); }
|
|
static ValueType dec(ValueType& aPtr) { return sub(aPtr, 1); }
|
|
};
|
|
|
|
template<typename T, MemoryOrdering Order>
|
|
struct AtomicIntrinsics : public IntrinsicMemoryOps<T, Order>,
|
|
public IntrinsicIncDec<T>
|
|
{
|
|
typedef typename IntrinsicIncDec<T>::ValueType ValueType;
|
|
typedef typename IntrinsicBase<T>::Primitives Primitives;
|
|
|
|
static ValueType or_(ValueType& aPtr, T aVal)
|
|
{
|
|
return applyBinaryFunction(&Primitives::or_, aPtr, aVal);
|
|
}
|
|
|
|
static ValueType xor_(ValueType& aPtr, T aVal)
|
|
{
|
|
return applyBinaryFunction(&Primitives::xor_, aPtr, aVal);
|
|
}
|
|
|
|
static ValueType and_(ValueType& aPtr, T aVal)
|
|
{
|
|
return applyBinaryFunction(&Primitives::and_, aPtr, aVal);
|
|
}
|
|
};
|
|
|
|
template<typename T, MemoryOrdering Order>
|
|
struct AtomicIntrinsics<T*, Order> : public IntrinsicMemoryOps<T*, Order>,
|
|
public IntrinsicIncDec<T*>
|
|
{
|
|
typedef typename IntrinsicMemoryOps<T*, Order>::ValueType ValueType;
|
|
// This is required to make us be able to build with MSVC10, for unknown
|
|
// reasons.
|
|
typedef typename IntrinsicBase<T*>::Primitives Primitives;
|
|
};
|
|
|
|
} // namespace detail
|
|
} // namespace mozilla
|
|
|
|
#else
|
|
# error "Atomic compiler intrinsics are not supported on your platform"
|
|
#endif
|
|
|
|
namespace mozilla {
|
|
|
|
namespace detail {
|
|
|
|
template<typename T, MemoryOrdering Order>
|
|
class AtomicBase
|
|
{
|
|
// We only support 32-bit types on 32-bit Windows, which constrains our
|
|
// implementation elsewhere. But we support pointer-sized types everywhere.
|
|
static_assert(sizeof(T) == 4 || (sizeof(uintptr_t) == 8 && sizeof(T) == 8),
|
|
"mozilla/Atomics.h only supports 32-bit and pointer-sized types");
|
|
|
|
protected:
|
|
typedef typename detail::AtomicIntrinsics<T, Order> Intrinsics;
|
|
typename Intrinsics::ValueType mValue;
|
|
|
|
public:
|
|
MOZ_CONSTEXPR AtomicBase() : mValue() {}
|
|
explicit MOZ_CONSTEXPR AtomicBase(T aInit) : mValue(aInit) {}
|
|
|
|
// Note: we can't provide operator T() here because Atomic<bool> inherits
|
|
// from AtomcBase with T=uint32_t and not T=bool. If we implemented
|
|
// operator T() here, it would cause errors when comparing Atomic<bool> with
|
|
// a regular bool.
|
|
|
|
T operator=(T aVal)
|
|
{
|
|
Intrinsics::store(mValue, aVal);
|
|
return aVal;
|
|
}
|
|
|
|
/**
|
|
* Performs an atomic swap operation. aVal is stored and the previous
|
|
* value of this variable is returned.
|
|
*/
|
|
T exchange(T aVal)
|
|
{
|
|
return Intrinsics::exchange(mValue, aVal);
|
|
}
|
|
|
|
/**
|
|
* Performs an atomic compare-and-swap operation and returns true if it
|
|
* succeeded. This is equivalent to atomically doing
|
|
*
|
|
* if (mValue == aOldValue) {
|
|
* mValue = aNewValue;
|
|
* return true;
|
|
* } else {
|
|
* return false;
|
|
* }
|
|
*/
|
|
bool compareExchange(T aOldValue, T aNewValue)
|
|
{
|
|
return Intrinsics::compareExchange(mValue, aOldValue, aNewValue);
|
|
}
|
|
|
|
private:
|
|
template<MemoryOrdering AnyOrder>
|
|
AtomicBase(const AtomicBase<T, AnyOrder>& aCopy) = delete;
|
|
};
|
|
|
|
template<typename T, MemoryOrdering Order>
|
|
class AtomicBaseIncDec : public AtomicBase<T, Order>
|
|
{
|
|
typedef typename detail::AtomicBase<T, Order> Base;
|
|
|
|
public:
|
|
MOZ_CONSTEXPR AtomicBaseIncDec() : Base() {}
|
|
explicit MOZ_CONSTEXPR AtomicBaseIncDec(T aInit) : Base(aInit) {}
|
|
|
|
using Base::operator=;
|
|
|
|
operator T() const { return Base::Intrinsics::load(Base::mValue); }
|
|
T operator++(int) { return Base::Intrinsics::inc(Base::mValue); }
|
|
T operator--(int) { return Base::Intrinsics::dec(Base::mValue); }
|
|
T operator++() { return Base::Intrinsics::inc(Base::mValue) + 1; }
|
|
T operator--() { return Base::Intrinsics::dec(Base::mValue) - 1; }
|
|
|
|
private:
|
|
template<MemoryOrdering AnyOrder>
|
|
AtomicBaseIncDec(const AtomicBaseIncDec<T, AnyOrder>& aCopy) = delete;
|
|
};
|
|
|
|
} // namespace detail
|
|
|
|
/**
|
|
* A wrapper for a type that enforces that all memory accesses are atomic.
|
|
*
|
|
* In general, where a variable |T foo| exists, |Atomic<T> foo| can be used in
|
|
* its place. Implementations for integral and pointer types are provided
|
|
* below.
|
|
*
|
|
* Atomic accesses are sequentially consistent by default. You should
|
|
* use the default unless you are tall enough to ride the
|
|
* memory-ordering roller coaster (if you're not sure, you aren't) and
|
|
* you have a compelling reason to do otherwise.
|
|
*
|
|
* There is one exception to the case of atomic memory accesses: providing an
|
|
* initial value of the atomic value is not guaranteed to be atomic. This is a
|
|
* deliberate design choice that enables static atomic variables to be declared
|
|
* without introducing extra static constructors.
|
|
*/
|
|
template<typename T,
|
|
MemoryOrdering Order = SequentiallyConsistent,
|
|
typename Enable = void>
|
|
class Atomic;
|
|
|
|
/**
|
|
* Atomic<T> implementation for integral types.
|
|
*
|
|
* In addition to atomic store and load operations, compound assignment and
|
|
* increment/decrement operators are implemented which perform the
|
|
* corresponding read-modify-write operation atomically. Finally, an atomic
|
|
* swap method is provided.
|
|
*/
|
|
template<typename T, MemoryOrdering Order>
|
|
class Atomic<T, Order, typename EnableIf<IsIntegral<T>::value &&
|
|
!IsSame<T, bool>::value>::Type>
|
|
: public detail::AtomicBaseIncDec<T, Order>
|
|
{
|
|
typedef typename detail::AtomicBaseIncDec<T, Order> Base;
|
|
|
|
public:
|
|
MOZ_CONSTEXPR Atomic() : Base() {}
|
|
explicit MOZ_CONSTEXPR Atomic(T aInit) : Base(aInit) {}
|
|
|
|
using Base::operator=;
|
|
|
|
T operator+=(T aDelta)
|
|
{
|
|
return Base::Intrinsics::add(Base::mValue, aDelta) + aDelta;
|
|
}
|
|
|
|
T operator-=(T aDelta)
|
|
{
|
|
return Base::Intrinsics::sub(Base::mValue, aDelta) - aDelta;
|
|
}
|
|
|
|
T operator|=(T aVal)
|
|
{
|
|
return Base::Intrinsics::or_(Base::mValue, aVal) | aVal;
|
|
}
|
|
|
|
T operator^=(T aVal)
|
|
{
|
|
return Base::Intrinsics::xor_(Base::mValue, aVal) ^ aVal;
|
|
}
|
|
|
|
T operator&=(T aVal)
|
|
{
|
|
return Base::Intrinsics::and_(Base::mValue, aVal) & aVal;
|
|
}
|
|
|
|
private:
|
|
Atomic(Atomic<T, Order>& aOther) = delete;
|
|
};
|
|
|
|
/**
|
|
* Atomic<T> implementation for pointer types.
|
|
*
|
|
* An atomic compare-and-swap primitive for pointer variables is provided, as
|
|
* are atomic increment and decement operators. Also provided are the compound
|
|
* assignment operators for addition and subtraction. Atomic swap (via
|
|
* exchange()) is included as well.
|
|
*/
|
|
template<typename T, MemoryOrdering Order>
|
|
class Atomic<T*, Order> : public detail::AtomicBaseIncDec<T*, Order>
|
|
{
|
|
typedef typename detail::AtomicBaseIncDec<T*, Order> Base;
|
|
|
|
public:
|
|
MOZ_CONSTEXPR Atomic() : Base() {}
|
|
explicit MOZ_CONSTEXPR Atomic(T* aInit) : Base(aInit) {}
|
|
|
|
using Base::operator=;
|
|
|
|
T* operator+=(ptrdiff_t aDelta)
|
|
{
|
|
return Base::Intrinsics::add(Base::mValue, aDelta) + aDelta;
|
|
}
|
|
|
|
T* operator-=(ptrdiff_t aDelta)
|
|
{
|
|
return Base::Intrinsics::sub(Base::mValue, aDelta) - aDelta;
|
|
}
|
|
|
|
private:
|
|
Atomic(Atomic<T*, Order>& aOther) = delete;
|
|
};
|
|
|
|
/**
|
|
* Atomic<T> implementation for enum types.
|
|
*
|
|
* The atomic store and load operations and the atomic swap method is provided.
|
|
*/
|
|
template<typename T, MemoryOrdering Order>
|
|
class Atomic<T, Order, typename EnableIf<IsEnum<T>::value>::Type>
|
|
: public detail::AtomicBase<T, Order>
|
|
{
|
|
typedef typename detail::AtomicBase<T, Order> Base;
|
|
|
|
public:
|
|
MOZ_CONSTEXPR Atomic() : Base() {}
|
|
explicit MOZ_CONSTEXPR Atomic(T aInit) : Base(aInit) {}
|
|
|
|
operator T() const { return Base::Intrinsics::load(Base::mValue); }
|
|
|
|
using Base::operator=;
|
|
|
|
private:
|
|
Atomic(Atomic<T, Order>& aOther) = delete;
|
|
};
|
|
|
|
/**
|
|
* Atomic<T> implementation for boolean types.
|
|
*
|
|
* The atomic store and load operations and the atomic swap method is provided.
|
|
*
|
|
* Note:
|
|
*
|
|
* - sizeof(Atomic<bool>) != sizeof(bool) for some implementations of
|
|
* bool and/or some implementations of std::atomic. This is allowed in
|
|
* [atomic.types.generic]p9.
|
|
*
|
|
* - It's not obvious whether the 8-bit atomic functions on Windows are always
|
|
* inlined or not. If they are not inlined, the corresponding functions in the
|
|
* runtime library are not available on Windows XP. This is why we implement
|
|
* Atomic<bool> with an underlying type of uint32_t.
|
|
*/
|
|
template<MemoryOrdering Order>
|
|
class Atomic<bool, Order>
|
|
: protected detail::AtomicBase<uint32_t, Order>
|
|
{
|
|
typedef typename detail::AtomicBase<uint32_t, Order> Base;
|
|
|
|
public:
|
|
MOZ_CONSTEXPR Atomic() : Base() {}
|
|
explicit MOZ_CONSTEXPR Atomic(bool aInit) : Base(aInit) {}
|
|
|
|
// We provide boolean wrappers for the underlying AtomicBase methods.
|
|
operator bool() const
|
|
{
|
|
return Base::Intrinsics::load(Base::mValue);
|
|
}
|
|
|
|
bool operator=(bool aVal)
|
|
{
|
|
return Base::operator=(aVal);
|
|
}
|
|
|
|
bool exchange(bool aVal)
|
|
{
|
|
return Base::exchange(aVal);
|
|
}
|
|
|
|
bool compareExchange(bool aOldValue, bool aNewValue)
|
|
{
|
|
return Base::compareExchange(aOldValue, aNewValue);
|
|
}
|
|
|
|
private:
|
|
Atomic(Atomic<bool, Order>& aOther) = delete;
|
|
};
|
|
|
|
} // namespace mozilla
|
|
|
|
#endif /* mozilla_Atomics_h */
|