gecko-dev/accessible/base/EventTree.cpp

504 lines
15 KiB
C++
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "EventTree.h"
#include "Accessible-inl.h"
#include "nsEventShell.h"
#include "DocAccessible.h"
#ifdef A11Y_LOG
#include "Logging.h"
#endif
#include "mozilla/UniquePtr.h"
using namespace mozilla;
using namespace mozilla::a11y;
////////////////////////////////////////////////////////////////////////////////
// TreeMutation class
EventTree* const TreeMutation::kNoEventTree = reinterpret_cast<EventTree*>(-1);
TreeMutation::TreeMutation(Accessible* aParent, bool aNoEvents) :
mParent(aParent), mStartIdx(UINT32_MAX),
mStateFlagsCopy(mParent->mStateFlags),
mEventTree(aNoEvents ? kNoEventTree : nullptr)
{
#ifdef DEBUG
mIsDone = false;
#endif
#ifdef A11Y_LOG
if (mEventTree != kNoEventTree && logging::IsEnabled(logging::eEventTree)) {
logging::MsgBegin("EVENTS_TREE", "reordering tree before");
logging::AccessibleInfo("reordering for", mParent);
Controller()->RootEventTree().Log();
logging::MsgEnd();
if (logging::IsEnabled(logging::eVerbose)) {
logging::Tree("EVENTS_TREE", "Container tree", mParent->Document(),
PrefixLog, static_cast<void*>(this));
}
}
#endif
mParent->mStateFlags |= Accessible::eKidsMutating;
}
TreeMutation::~TreeMutation()
{
MOZ_ASSERT(mIsDone, "Done() must be called explicitly");
}
void
TreeMutation::AfterInsertion(Accessible* aChild)
{
MOZ_ASSERT(aChild->Parent() == mParent);
if (static_cast<uint32_t>(aChild->mIndexInParent) < mStartIdx) {
mStartIdx = aChild->mIndexInParent + 1;
}
if (!mEventTree) {
mEventTree = Controller()->QueueMutation(mParent);
if (!mEventTree) {
mEventTree = kNoEventTree;
}
}
if (mEventTree != kNoEventTree) {
mEventTree->Shown(aChild);
Controller()->QueueNameChange(aChild);
}
}
void
TreeMutation::BeforeRemoval(Accessible* aChild, bool aNoShutdown)
{
MOZ_ASSERT(aChild->Parent() == mParent);
if (static_cast<uint32_t>(aChild->mIndexInParent) < mStartIdx) {
mStartIdx = aChild->mIndexInParent;
}
if (!mEventTree) {
mEventTree = Controller()->QueueMutation(mParent);
if (!mEventTree) {
mEventTree = kNoEventTree;
}
}
if (mEventTree != kNoEventTree) {
mEventTree->Hidden(aChild, !aNoShutdown);
Controller()->QueueNameChange(aChild);
}
}
void
TreeMutation::Done()
{
MOZ_ASSERT(mParent->mStateFlags & Accessible::eKidsMutating);
mParent->mStateFlags &= ~Accessible::eKidsMutating;
uint32_t length = mParent->mChildren.Length();
#ifdef DEBUG
for (uint32_t idx = 0; idx < mStartIdx && idx < length; idx++) {
MOZ_ASSERT(mParent->mChildren[idx]->mIndexInParent == static_cast<int32_t>(idx),
"Wrong index detected");
}
#endif
for (uint32_t idx = mStartIdx; idx < length; idx++) {
mParent->mChildren[idx]->mInt.mIndexOfEmbeddedChild = -1;
mParent->mChildren[idx]->mStateFlags |= Accessible::eGroupInfoDirty;
}
mParent->mEmbeddedObjCollector = nullptr;
mParent->mStateFlags |= mStateFlagsCopy & Accessible::eKidsMutating;
#ifdef DEBUG
mIsDone = true;
#endif
#ifdef A11Y_LOG
if (mEventTree != kNoEventTree && logging::IsEnabled(logging::eEventTree)) {
logging::MsgBegin("EVENTS_TREE", "reordering tree after");
logging::AccessibleInfo("reordering for", mParent);
Controller()->RootEventTree().Log();
logging::MsgEnd();
}
#endif
}
#ifdef A11Y_LOG
const char*
TreeMutation::PrefixLog(void* aData, Accessible* aAcc)
{
TreeMutation* thisObj = reinterpret_cast<TreeMutation*>(aData);
if (thisObj->mParent == aAcc) {
return "_X_";
}
const EventTree& ret = thisObj->Controller()->RootEventTree();
if (ret.Find(aAcc)) {
return "_с_";
}
return "";
}
#endif
////////////////////////////////////////////////////////////////////////////////
// EventTree
void
EventTree::Process(const RefPtr<DocAccessible>& aDeathGrip)
{
while (mFirst) {
// Skip a node and its subtree if its container is not in the document.
if (mFirst->mContainer->IsInDocument()) {
mFirst->Process(aDeathGrip);
if (aDeathGrip->IsDefunct()) {
return;
}
}
mFirst = Move(mFirst->mNext);
}
MOZ_ASSERT(mContainer || mDependentEvents.IsEmpty(),
"No container, no events");
MOZ_ASSERT(!mContainer || !mContainer->IsDefunct(),
"Processing events for defunct container");
MOZ_ASSERT(!mFireReorder || mContainer, "No target for reorder event");
// Fire mutation events.
uint32_t eventsCount = mDependentEvents.Length();
for (uint32_t jdx = 0; jdx < eventsCount; jdx++) {
AccMutationEvent* mtEvent = mDependentEvents[jdx];
MOZ_ASSERT(mtEvent->mEventRule != AccEvent::eDoNotEmit,
"The event shouldn't be presented in the tree");
MOZ_ASSERT(mtEvent->Document(), "No document for event target");
nsEventShell::FireEvent(mtEvent);
if (aDeathGrip->IsDefunct()) {
return;
}
if (mtEvent->mTextChangeEvent) {
nsEventShell::FireEvent(mtEvent->mTextChangeEvent);
if (aDeathGrip->IsDefunct()) {
return;
}
}
if (mtEvent->IsHide()) {
// Fire menupopup end event before a hide event if a menu goes away.
// XXX: We don't look into children of hidden subtree to find hiding
// menupopup (as we did prior bug 570275) because we don't do that when
// menu is showing (and that's impossible until bug 606924 is fixed).
// Nevertheless we should do this at least because layout coalesces
// the changes before our processing and we may miss some menupopup
// events. Now we just want to be consistent in content insertion/removal
// handling.
if (mtEvent->mAccessible->ARIARole() == roles::MENUPOPUP) {
nsEventShell::FireEvent(nsIAccessibleEvent::EVENT_MENUPOPUP_END,
mtEvent->mAccessible);
if (aDeathGrip->IsDefunct()) {
return;
}
}
AccHideEvent* hideEvent = downcast_accEvent(mtEvent);
if (hideEvent->NeedsShutdown()) {
aDeathGrip->ShutdownChildrenInSubtree(mtEvent->mAccessible);
}
}
}
// Fire reorder event at last.
if (mFireReorder) {
nsEventShell::FireEvent(nsIAccessibleEvent::EVENT_REORDER, mContainer);
mContainer->Document()->MaybeNotifyOfValueChange(mContainer);
}
mDependentEvents.Clear();
}
EventTree*
EventTree::FindOrInsert(Accessible* aContainer)
{
if (!mFirst) {
mFirst.reset(new EventTree(aContainer, true));
return mFirst.get();
}
EventTree* prevNode = nullptr;
EventTree* node = mFirst.get();
do {
MOZ_ASSERT(!node->mContainer->IsApplication(),
"No event for application accessible is expected here");
MOZ_ASSERT(!node->mContainer->IsDefunct(), "An event target has to be alive");
// Case of same target.
if (node->mContainer == aContainer) {
return node;
}
// Check if the given container is contained by a current node
Accessible* top = mContainer ? mContainer : aContainer->Document();
Accessible* parent = aContainer;
while (parent) {
// Reached a top, no match for a current event.
if (parent == top) {
break;
}
// We got a match.
if (parent->Parent() == node->mContainer) {
return node->FindOrInsert(aContainer);
}
parent = parent->Parent();
MOZ_ASSERT(parent, "Wrong tree");
}
// If the given container contains a current node
// then
// if show or hide of the given node contains a grand parent of the current node
// then ignore the current node and its show and hide events
// otherwise ignore the current node, but not its show and hide events
Accessible* curParent = node->mContainer;
while (curParent && !curParent->IsDoc()) {
if (curParent->Parent() != aContainer) {
curParent = curParent->Parent();
continue;
}
// Insert the tail node into the hierarchy between the current node and
// its parent.
node->mFireReorder = false;
UniquePtr<EventTree>& nodeOwnerRef = prevNode ? prevNode->mNext : mFirst;
UniquePtr<EventTree> newNode(new EventTree(aContainer, mDependentEvents.IsEmpty()));
newNode->mFirst = Move(nodeOwnerRef);
nodeOwnerRef = Move(newNode);
nodeOwnerRef->mNext = Move(node->mNext);
// Check if a next node is contained by the given node too, and move them
// under the given node if so.
prevNode = nodeOwnerRef.get();
node = nodeOwnerRef->mNext.get();
UniquePtr<EventTree>* nodeRef = &nodeOwnerRef->mNext;
EventTree* insNode = nodeOwnerRef->mFirst.get();
while (node) {
Accessible* curParent = node->mContainer;
while (curParent && !curParent->IsDoc()) {
if (curParent->Parent() != aContainer) {
curParent = curParent->Parent();
continue;
}
MOZ_ASSERT(!insNode->mNext);
node->mFireReorder = false;
insNode->mNext = Move(*nodeRef);
insNode = insNode->mNext.get();
prevNode->mNext = Move(node->mNext);
node = prevNode;
break;
}
prevNode = node;
nodeRef = &node->mNext;
node = node->mNext.get();
}
return nodeOwnerRef.get();
}
prevNode = node;
} while ((node = node->mNext.get()));
MOZ_ASSERT(prevNode, "Nowhere to insert");
MOZ_ASSERT(!prevNode->mNext, "Taken by another node");
// If 'this' node contains the given container accessible, then
// do not emit a reorder event for the container
// if a dependent show event target contains the given container then do not
// emit show / hide events (see Process() method)
prevNode->mNext.reset(new EventTree(aContainer, mDependentEvents.IsEmpty()));
return prevNode->mNext.get();
}
void
EventTree::Clear()
{
mFirst = nullptr;
mNext = nullptr;
mContainer = nullptr;
uint32_t eventsCount = mDependentEvents.Length();
for (uint32_t jdx = 0; jdx < eventsCount; jdx++) {
AccHideEvent* ev = downcast_accEvent(mDependentEvents[jdx]);
if (ev && ev->NeedsShutdown()) {
ev->Document()->ShutdownChildrenInSubtree(ev->mAccessible);
}
}
mDependentEvents.Clear();
}
const EventTree*
EventTree::Find(const Accessible* aContainer) const
{
const EventTree* et = this;
while (et) {
if (et->mContainer == aContainer) {
return et;
}
if (et->mFirst) {
et = et->mFirst.get();
const EventTree* cet = et->Find(aContainer);
if (cet) {
return cet;
}
}
et = et->mNext.get();
const EventTree* cet = et->Find(aContainer);
if (cet) {
return cet;
}
}
return nullptr;
}
#ifdef A11Y_LOG
void
EventTree::Log(uint32_t aLevel) const
{
if (aLevel == UINT32_MAX) {
if (mFirst) {
mFirst->Log(0);
}
return;
}
for (uint32_t i = 0; i < aLevel; i++) {
printf(" ");
}
logging::AccessibleInfo("container", mContainer);
for (uint32_t i = 0; i < mDependentEvents.Length(); i++) {
AccMutationEvent* ev = mDependentEvents[i];
if (ev->IsShow()) {
for (uint32_t i = 0; i < aLevel; i++) {
printf(" ");
}
logging::AccessibleInfo("shown", ev->mAccessible);
}
else {
for (uint32_t i = 0; i < aLevel; i++) {
printf(" ");
}
logging::AccessibleInfo("hidden", ev->mAccessible);
}
}
if (mFirst) {
mFirst->Log(aLevel + 1);
}
if (mNext) {
mNext->Log(aLevel);
}
}
#endif
void
EventTree::Mutated(AccMutationEvent* aEv)
{
// If shown or hidden node is a root of previously mutated subtree, then
// discard those subtree mutations as we are no longer interested in them.
UniquePtr<EventTree>* node = &mFirst;
while (*node) {
if ((*node)->mContainer == aEv->mAccessible) {
*node = Move((*node)->mNext);
break;
}
node = &(*node)->mNext;
}
AccMutationEvent* prevEvent = mDependentEvents.SafeLastElement(nullptr);
mDependentEvents.AppendElement(aEv);
// Coalesce text change events from this hide/show event and the previous one.
if (prevEvent && aEv->mEventType == prevEvent->mEventType) {
if (aEv->IsHide()) {
// XXX: we need a way to ignore SplitNode and JoinNode() when they do not
// affect the text within the hypertext.
AccTextChangeEvent* prevTextEvent = prevEvent->mTextChangeEvent;
if (prevTextEvent) {
AccHideEvent* hideEvent = downcast_accEvent(aEv);
AccHideEvent* prevHideEvent = downcast_accEvent(prevEvent);
if (prevHideEvent->mNextSibling == hideEvent->mAccessible) {
hideEvent->mAccessible->AppendTextTo(prevTextEvent->mModifiedText);
}
else if (prevHideEvent->mPrevSibling == hideEvent->mAccessible) {
uint32_t oldLen = prevTextEvent->GetLength();
hideEvent->mAccessible->AppendTextTo(prevTextEvent->mModifiedText);
prevTextEvent->mStart -= prevTextEvent->GetLength() - oldLen;
}
hideEvent->mTextChangeEvent.swap(prevEvent->mTextChangeEvent);
}
}
else {
AccTextChangeEvent* prevTextEvent = prevEvent->mTextChangeEvent;
if (prevTextEvent) {
if (aEv->mAccessible->IndexInParent() ==
prevEvent->mAccessible->IndexInParent() + 1) {
// If tail target was inserted after this target, i.e. tail target is next
// sibling of this target.
aEv->mAccessible->AppendTextTo(prevTextEvent->mModifiedText);
}
else if (aEv->mAccessible->IndexInParent() ==
prevEvent->mAccessible->IndexInParent() - 1) {
// If tail target was inserted before this target, i.e. tail target is
// previous sibling of this target.
nsAutoString startText;
aEv->mAccessible->AppendTextTo(startText);
prevTextEvent->mModifiedText = startText + prevTextEvent->mModifiedText;
prevTextEvent->mStart -= startText.Length();
}
aEv->mTextChangeEvent.swap(prevEvent->mTextChangeEvent);
}
}
}
// Create a text change event caused by this hide/show event. When a node is
// hidden/removed or shown/appended, the text in an ancestor hyper text will
// lose or get new characters.
if (aEv->mTextChangeEvent || !mContainer->IsHyperText()) {
return;
}
nsAutoString text;
aEv->mAccessible->AppendTextTo(text);
if (text.IsEmpty()) {
return;
}
int32_t offset = mContainer->AsHyperText()->GetChildOffset(aEv->mAccessible);
aEv->mTextChangeEvent =
new AccTextChangeEvent(mContainer, offset, text, aEv->IsShow(),
aEv->mIsFromUserInput ? eFromUserInput : eNoUserInput);
}