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This patch adds the method that is called when an asynchronous pause operation has completed. It is not used yet, however, since we don't yet put AnimationPlayer objects in the pause-pending map. |
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.. | ||
test | ||
Animation.cpp | ||
Animation.h | ||
AnimationEffect.cpp | ||
AnimationEffect.h | ||
AnimationPlayer.cpp | ||
AnimationPlayer.h | ||
AnimationTimeline.cpp | ||
AnimationTimeline.h | ||
AnimationUtils.h | ||
moz.build | ||
PendingPlayerTracker.cpp | ||
PendingPlayerTracker.h |