gecko-dev/dom/media/VideoUtils.h
Ralph Giles 201f8e53ab Bug 1222145 - Bump maximum video size to 8k. r=jya
YouTube and WebVR have been experimenting with 8k video for
immersive applications, where you need more than 4k resolution
even on a mid-resolution display because you're not looking
at the whole scene simultaneously.

We were rejecting video frames larger than 4000x3000,
or 16k in any one dimension, to limit resource exhaustion
attacks. Bump this to accept 8k video now that there's
a demand for it.
2015-11-05 13:45:00 -08:00

347 lines
11 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef VideoUtils_h
#define VideoUtils_h
#include "FlushableTaskQueue.h"
#include "mozilla/Attributes.h"
#include "mozilla/CheckedInt.h"
#include "mozilla/MozPromise.h"
#include "mozilla/ReentrantMonitor.h"
#include "mozilla/RefPtr.h"
#include "nsIThread.h"
#include "nsSize.h"
#include "nsRect.h"
#include "nsThreadUtils.h"
#include "prtime.h"
#include "AudioSampleFormat.h"
#include "TimeUnits.h"
#include "nsITimer.h"
#include "nsCOMPtr.h"
using mozilla::CheckedInt64;
using mozilla::CheckedUint64;
using mozilla::CheckedInt32;
using mozilla::CheckedUint32;
// This file contains stuff we'd rather put elsewhere, but which is
// dependent on other changes which we don't want to wait for. We plan to
// remove this file in the near future.
// This belongs in xpcom/monitor/Monitor.h, once we've made
// mozilla::Monitor non-reentrant.
namespace mozilla {
/**
* ReentrantMonitorConditionallyEnter
*
* Enters the supplied monitor only if the conditional value |aEnter| is true.
* E.g. Used to allow unmonitored read access on the decode thread,
* and monitored access on all other threads.
*/
class MOZ_STACK_CLASS ReentrantMonitorConditionallyEnter
{
public:
ReentrantMonitorConditionallyEnter(bool aEnter,
ReentrantMonitor &aReentrantMonitor) :
mReentrantMonitor(nullptr)
{
MOZ_COUNT_CTOR(ReentrantMonitorConditionallyEnter);
if (aEnter) {
mReentrantMonitor = &aReentrantMonitor;
NS_ASSERTION(mReentrantMonitor, "null monitor");
mReentrantMonitor->Enter();
}
}
~ReentrantMonitorConditionallyEnter(void)
{
if (mReentrantMonitor) {
mReentrantMonitor->Exit();
}
MOZ_COUNT_DTOR(ReentrantMonitorConditionallyEnter);
}
private:
// Restrict to constructor and destructor defined above.
ReentrantMonitorConditionallyEnter();
ReentrantMonitorConditionallyEnter(const ReentrantMonitorConditionallyEnter&);
ReentrantMonitorConditionallyEnter& operator =(const ReentrantMonitorConditionallyEnter&);
static void* operator new(size_t) CPP_THROW_NEW;
static void operator delete(void*);
ReentrantMonitor* mReentrantMonitor;
};
// Shuts down a thread asynchronously.
class ShutdownThreadEvent : public nsRunnable
{
public:
explicit ShutdownThreadEvent(nsIThread* aThread) : mThread(aThread) {}
~ShutdownThreadEvent() {}
NS_IMETHOD Run() override {
mThread->Shutdown();
mThread = nullptr;
return NS_OK;
}
private:
nsCOMPtr<nsIThread> mThread;
};
template<class T>
class DeleteObjectTask: public nsRunnable {
public:
explicit DeleteObjectTask(nsAutoPtr<T>& aObject)
: mObject(aObject)
{
}
NS_IMETHOD Run() {
NS_ASSERTION(NS_IsMainThread(), "Must be on main thread.");
mObject = nullptr;
return NS_OK;
}
private:
nsAutoPtr<T> mObject;
};
template<class T>
void DeleteOnMainThread(nsAutoPtr<T>& aObject) {
NS_DispatchToMainThread(new DeleteObjectTask<T>(aObject));
}
class MediaResource;
// Estimates the buffered ranges of a MediaResource using a simple
// (byteOffset/length)*duration method. Probably inaccurate, but won't
// do file I/O, and can be used when we don't have detailed knowledge
// of the byte->time mapping of a resource. aDurationUsecs is the duration
// of the media in microseconds. Estimated buffered ranges are stored in
// aOutBuffered. Ranges are 0-normalized, i.e. in the range of (0,duration].
media::TimeIntervals GetEstimatedBufferedTimeRanges(mozilla::MediaResource* aStream,
int64_t aDurationUsecs);
// Converts from number of audio frames (aFrames) to microseconds, given
// the specified audio rate (aRate).
CheckedInt64 FramesToUsecs(int64_t aFrames, uint32_t aRate);
// Converts from number of audio frames (aFrames) TimeUnit, given
// the specified audio rate (aRate).
media::TimeUnit FramesToTimeUnit(int64_t aFrames, uint32_t aRate);
// Converts from microseconds (aUsecs) to number of audio frames, given the
// specified audio rate (aRate). Stores the result in aOutFrames. Returns
// true if the operation succeeded, or false if there was an integer
// overflow while calulating the conversion.
CheckedInt64 UsecsToFrames(int64_t aUsecs, uint32_t aRate);
// Format TimeUnit as number of frames at given rate.
CheckedInt64 TimeUnitToFrames(const media::TimeUnit& aTime, uint32_t aRate);
// Converts milliseconds to seconds.
#define MS_TO_SECONDS(ms) ((double)(ms) / (PR_MSEC_PER_SEC))
// Converts seconds to milliseconds.
#define SECONDS_TO_MS(s) ((int)((s) * (PR_MSEC_PER_SEC)))
// Converts from seconds to microseconds. Returns failure if the resulting
// integer is too big to fit in an int64_t.
nsresult SecondsToUsecs(double aSeconds, int64_t& aOutUsecs);
// The maximum height and width of the video. Used for
// sanitizing the memory allocation of the RGB buffer.
// The maximum resolution we anticipate encountering in the
// wild is 2160p (UHD "4K") or 4320p - 7680x4320 pixels for VR.
static const int32_t MAX_VIDEO_WIDTH = 8192;
static const int32_t MAX_VIDEO_HEIGHT = 4608;
// Scales the display rect aDisplay by aspect ratio aAspectRatio.
// Note that aDisplay must be validated by IsValidVideoRegion()
// before being used!
void ScaleDisplayByAspectRatio(nsIntSize& aDisplay, float aAspectRatio);
// Downmix multichannel Audio samples to Stereo.
// Input are the buffer contains multichannel data,
// the number of channels and the number of frames.
int DownmixAudioToStereo(mozilla::AudioDataValue* buffer,
int channels,
uint32_t frames);
// Downmix Stereo audio samples to Mono.
// Input are the buffer contains stereo data and the number of frames.
void DownmixStereoToMono(mozilla::AudioDataValue* aBuffer,
uint32_t aFrames);
bool IsVideoContentType(const nsCString& aContentType);
// Returns true if it's safe to use aPicture as the picture to be
// extracted inside a frame of size aFrame, and scaled up to and displayed
// at a size of aDisplay. You should validate the frame, picture, and
// display regions before using them to display video frames.
bool IsValidVideoRegion(const nsIntSize& aFrame, const nsIntRect& aPicture,
const nsIntSize& aDisplay);
// Template to automatically set a variable to a value on scope exit.
// Useful for unsetting flags, etc.
template<typename T>
class AutoSetOnScopeExit {
public:
AutoSetOnScopeExit(T& aVar, T aValue)
: mVar(aVar)
, mValue(aValue)
{}
~AutoSetOnScopeExit() {
mVar = mValue;
}
private:
T& mVar;
const T mValue;
};
class SharedThreadPool;
// The MediaDataDecoder API blocks, with implementations waiting on platform
// decoder tasks. These platform decoder tasks are queued on a separate
// thread pool to ensure they can run when the MediaDataDecoder clients'
// thread pool is blocked. Tasks on the PLATFORM_DECODER thread pool must not
// wait on tasks in the PLAYBACK thread pool.
//
// No new dependencies on this mechanism should be added, as methods are being
// made async supported by MozPromise, making this unnecessary and
// permitting unifying the pool.
enum class MediaThreadType {
PLAYBACK, // MediaDecoderStateMachine and MediaDecoderReader
PLATFORM_DECODER
};
// Returns the thread pool that is shared amongst all decoder state machines
// for decoding streams.
already_AddRefed<SharedThreadPool> GetMediaThreadPool(MediaThreadType aType);
enum H264_PROFILE {
H264_PROFILE_UNKNOWN = 0,
H264_PROFILE_BASE = 0x42,
H264_PROFILE_MAIN = 0x4D,
H264_PROFILE_EXTENDED = 0x58,
H264_PROFILE_HIGH = 0x64,
};
enum H264_LEVEL {
H264_LEVEL_1 = 10,
H264_LEVEL_1_b = 11,
H264_LEVEL_1_1 = 11,
H264_LEVEL_1_2 = 12,
H264_LEVEL_1_3 = 13,
H264_LEVEL_2 = 20,
H264_LEVEL_2_1 = 21,
H264_LEVEL_2_2 = 22,
H264_LEVEL_3 = 30,
H264_LEVEL_3_1 = 31,
H264_LEVEL_3_2 = 32,
H264_LEVEL_4 = 40,
H264_LEVEL_4_1 = 41,
H264_LEVEL_4_2 = 42,
H264_LEVEL_5 = 50,
H264_LEVEL_5_1 = 51,
H264_LEVEL_5_2 = 52
};
// Extracts the H.264/AVC profile and level from an H.264 codecs string.
// H.264 codecs parameters have a type defined as avc1.PPCCLL, where
// PP = profile_idc, CC = constraint_set flags, LL = level_idc.
// See http://blog.pearce.org.nz/2013/11/what-does-h264avc1-codecs-parameters.html
// for more details.
// Returns false on failure.
bool
ExtractH264CodecDetails(const nsAString& aCodecs,
int16_t& aProfile,
int16_t& aLevel);
// Use a cryptographic quality PRNG to generate raw random bytes
// and convert that to a base64 string.
nsresult
GenerateRandomName(nsCString& aOutSalt, uint32_t aLength);
// This version returns a string suitable for use as a file or URL
// path. This is based on code from nsExternalAppHandler::SetUpTempFile.
nsresult
GenerateRandomPathName(nsCString& aOutSalt, uint32_t aLength);
already_AddRefed<TaskQueue>
CreateMediaDecodeTaskQueue();
already_AddRefed<FlushableTaskQueue>
CreateFlushableMediaDecodeTaskQueue();
// Iteratively invokes aWork until aCondition returns true, or aWork returns false.
// Use this rather than a while loop to avoid bogarting the task queue.
template<class Work, class Condition>
RefPtr<GenericPromise> InvokeUntil(Work aWork, Condition aCondition) {
RefPtr<GenericPromise::Private> p = new GenericPromise::Private(__func__);
if (aCondition()) {
p->Resolve(true, __func__);
}
struct Helper {
static void Iteration(RefPtr<GenericPromise::Private> aPromise, Work aLocalWork, Condition aLocalCondition) {
if (!aLocalWork()) {
aPromise->Reject(NS_ERROR_FAILURE, __func__);
} else if (aLocalCondition()) {
aPromise->Resolve(true, __func__);
} else {
nsCOMPtr<nsIRunnable> r =
NS_NewRunnableFunction([aPromise, aLocalWork, aLocalCondition] () { Iteration(aPromise, aLocalWork, aLocalCondition); });
AbstractThread::GetCurrent()->Dispatch(r.forget());
}
}
};
Helper::Iteration(p, aWork, aCondition);
return p.forget();
}
// Simple timer to run a runnable after a timeout.
class SimpleTimer : public nsITimerCallback
{
public:
NS_DECL_ISUPPORTS
// Create a new timer to run aTask after aTimeoutMs milliseconds
// on thread aTarget. If aTarget is null, task is run on the main thread.
static already_AddRefed<SimpleTimer> Create(nsIRunnable* aTask,
uint32_t aTimeoutMs,
nsIThread* aTarget = nullptr);
void Cancel();
NS_IMETHOD Notify(nsITimer *timer) override;
private:
virtual ~SimpleTimer() {}
nsresult Init(nsIRunnable* aTask, uint32_t aTimeoutMs, nsIThread* aTarget);
RefPtr<nsIRunnable> mTask;
nsCOMPtr<nsITimer> mTimer;
};
void
LogToBrowserConsole(const nsAString& aMsg);
bool
ParseCodecsString(const nsAString& aCodecs, nsTArray<nsString>& aOutCodecs);
bool
IsH264ContentType(const nsAString& aContentType);
bool
IsAACContentType(const nsAString& aContentType);
bool
IsAACCodecString(const nsAString& aCodec);
} // end namespace mozilla
#endif