mirror of
https://github.com/mozilla/gecko-dev.git
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230 lines
5.9 KiB
C++
230 lines
5.9 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* vim: sw=2 ts=8 et :
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*/
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "LayersLogging.h"
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#include <stdint.h> // for uint8_t
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#include "gfx3DMatrix.h" // for gfx3DMatrix
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#include "gfxColor.h" // for gfxRGBA
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#include "mozilla/gfx/Matrix.h" // for Matrix4x4, Matrix
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#include "nsDebug.h" // for NS_ERROR
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#include "nsPoint.h" // for nsIntPoint
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#include "nsRect.h" // for nsIntRect
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#include "nsSize.h" // for nsIntSize
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using namespace mozilla::gfx;
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namespace mozilla {
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namespace layers {
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nsACString&
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AppendToString(nsACString& s, const void* p,
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const char* pfx, const char* sfx)
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{
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s += pfx;
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s += nsPrintfCString("%p", p);
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return s += sfx;
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}
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nsACString&
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AppendToString(nsACString& s, const GraphicsFilter& f,
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const char* pfx, const char* sfx)
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{
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s += pfx;
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switch (f) {
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case GraphicsFilter::FILTER_FAST: s += "fast"; break;
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case GraphicsFilter::FILTER_GOOD: s += "good"; break;
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case GraphicsFilter::FILTER_BEST: s += "best"; break;
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case GraphicsFilter::FILTER_NEAREST: s += "nearest"; break;
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case GraphicsFilter::FILTER_BILINEAR: s += "bilinear"; break;
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case GraphicsFilter::FILTER_GAUSSIAN: s += "gaussian"; break;
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default:
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NS_ERROR("unknown filter type");
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s += "???";
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}
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return s += sfx;
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}
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nsACString&
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AppendToString(nsACString& s, FrameMetrics::ViewID n,
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const char* pfx, const char* sfx)
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{
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s += pfx;
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s.AppendInt(n);
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return s += sfx;
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}
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nsACString&
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AppendToString(nsACString& s, const gfxRGBA& c,
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const char* pfx, const char* sfx)
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{
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s += pfx;
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s += nsPrintfCString(
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"rgba(%d, %d, %d, %g)",
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uint8_t(c.r*255.0), uint8_t(c.g*255.0), uint8_t(c.b*255.0), c.a);
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return s += sfx;
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}
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nsACString&
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AppendToString(nsACString& s, const nsIntPoint& p,
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const char* pfx, const char* sfx)
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{
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s += pfx;
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s += nsPrintfCString("(x=%d, y=%d)", p.x, p.y);
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return s += sfx;
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}
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nsACString&
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AppendToString(nsACString& s, const nsIntRect& r,
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const char* pfx, const char* sfx)
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{
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s += pfx;
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s += nsPrintfCString(
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"(x=%d, y=%d, w=%d, h=%d)",
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r.x, r.y, r.width, r.height);
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return s += sfx;
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}
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nsACString&
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AppendToString(nsACString& s, const nsIntRegion& r,
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const char* pfx, const char* sfx)
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{
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s += pfx;
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nsIntRegionRectIterator it(r);
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s += "< ";
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while (const nsIntRect* sr = it.Next())
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AppendToString(s, *sr) += "; ";
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s += ">";
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return s += sfx;
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}
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nsACString&
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AppendToString(nsACString& s, const nsIntSize& sz,
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const char* pfx, const char* sfx)
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{
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s += pfx;
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s += nsPrintfCString("(w=%d, h=%d)", sz.width, sz.height);
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return s += sfx;
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}
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nsACString&
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AppendToString(nsACString& s, const FrameMetrics& m,
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const char* pfx, const char* sfx)
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{
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s += pfx;
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AppendToString(s, m.mViewport, "{ viewport=");
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AppendToString(s, m.mScrollOffset, " viewportScroll=");
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AppendToString(s, m.mDisplayPort, " displayport=");
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AppendToString(s, m.mScrollableRect, " scrollableRect=");
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AppendToString(s, m.mScrollId, " scrollId=", " }");
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return s += sfx;
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}
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nsACString&
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AppendToString(nsACString& s, const IntSize& size,
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const char* pfx, const char* sfx)
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{
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s += pfx;
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s += nsPrintfCString(
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"(width=%d, height=%d)",
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size.width, size.height);
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return s += sfx;
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}
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nsACString&
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AppendToString(nsACString& s, const Matrix4x4& m,
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const char* pfx, const char* sfx)
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{
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s += pfx;
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if (m.Is2D()) {
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Matrix matrix = m.As2D();
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if (matrix.IsIdentity()) {
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s += "[ I ]";
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return s += sfx;
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}
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s += nsPrintfCString(
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"[ %g %g; %g %g; %g %g; ]",
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matrix._11, matrix._12, matrix._21, matrix._22, matrix._31, matrix._32);
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} else {
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s += nsPrintfCString(
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"[ %g %g %g %g; %g %g %g %g; %g %g %g %g; %g %g %g %g; ]",
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m._11, m._12, m._13, m._14,
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m._21, m._22, m._23, m._24,
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m._31, m._32, m._33, m._34,
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m._41, m._42, m._43, m._44);
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}
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return s += sfx;
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}
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nsACString&
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AppendToString(nsACString& s, const Filter filter,
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const char* pfx, const char* sfx)
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{
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s += pfx;
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switch (filter) {
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case Filter::GOOD: s += "Filter::GOOD"; break;
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case Filter::LINEAR: s += "Filter::LINEAR"; break;
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case Filter::POINT: s += "Filter::POINT"; break;
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}
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return s += sfx;
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}
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nsACString&
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AppendToString(nsACString& s, TextureFlags flags,
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const char* pfx, const char* sfx)
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{
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s += pfx;
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if (!flags) {
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s += "NoFlags";
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} else {
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#define AppendFlag(test) \
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{ \
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if (flags & test) { \
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if (previous) { \
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s += "|"; \
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} \
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s += #test; \
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previous = true; \
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} \
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}
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bool previous = false;
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AppendFlag(TEXTURE_USE_NEAREST_FILTER);
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AppendFlag(TEXTURE_NEEDS_Y_FLIP);
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AppendFlag(TEXTURE_DISALLOW_BIGIMAGE);
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AppendFlag(TEXTURE_ALLOW_REPEAT);
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AppendFlag(TEXTURE_NEW_TILE);
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#undef AppendFlag
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}
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return s += sfx;
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}
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nsACString&
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AppendToString(nsACString& s, mozilla::gfx::SurfaceFormat format,
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const char* pfx, const char* sfx)
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{
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s += pfx;
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switch (format) {
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case SurfaceFormat::B8G8R8A8: s += "SurfaceFormat::B8G8R8A8"; break;
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case SurfaceFormat::B8G8R8X8: s += "SurfaceFormat::B8G8R8X8"; break;
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case SurfaceFormat::R8G8B8A8: s += "SurfaceFormat::R8G8B8A8"; break;
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case SurfaceFormat::R8G8B8X8: s += "SurfaceFormat::R8G8B8X8"; break;
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case SurfaceFormat::R5G6B5: s += "SurfaceFormat::R5G6B5"; break;
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case SurfaceFormat::A8: s += "SurfaceFormat::A8"; break;
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case SurfaceFormat::YUV: s += "SurfaceFormat::YUV"; break;
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case SurfaceFormat::UNKNOWN: s += "SurfaceFormat::UNKNOWN"; break;
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}
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return s += sfx;
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}
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} // namespace
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} // namespace
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