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169 lines
4.9 KiB
C++
169 lines
4.9 KiB
C++
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkGPipe_DEFINED
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#define SkGPipe_DEFINED
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#include "SkFlattenable.h"
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#include "SkPicture.h"
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#include "SkWriter32.h"
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class SkCanvas;
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// XLib.h might have defined Status already (ugh)
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#ifdef Status
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#undef Status
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#endif
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class SkGPipeReader {
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public:
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SkGPipeReader();
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SkGPipeReader(SkCanvas* target);
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~SkGPipeReader();
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enum Status {
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kDone_Status, //!< no more data expected from reader
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kEOF_Status, //!< need more data from reader
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kError_Status, //!< encountered error
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kReadAtom_Status//!< finished reading an atom
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};
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enum PlaybackFlags {
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kReadAtom_PlaybackFlag = 0x1, //!< playback a single command from the stream
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kSilent_PlaybackFlag = 0x2, //!< playback without drawing
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};
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void setCanvas(SkCanvas*);
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/**
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* Set a function for decoding bitmaps that have encoded data.
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*/
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void setBitmapDecoder(SkPicture::InstallPixelRefProc proc) { fProc = proc; }
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// data must be 4-byte aligned
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// length must be a multiple of 4
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Status playback(const void* data, size_t length, uint32_t playbackFlags = 0,
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size_t* bytesRead = NULL);
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private:
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SkCanvas* fCanvas;
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class SkGPipeState* fState;
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SkPicture::InstallPixelRefProc fProc;
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};
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///////////////////////////////////////////////////////////////////////////////
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class SkGPipeCanvas;
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class SkGPipeController {
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public:
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SkGPipeController() : fCanvas(NULL) {}
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virtual ~SkGPipeController();
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/**
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* Called periodically by the writer, to get a working buffer of RAM to
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* write into. The actual size of the block is also returned, and must be
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* actual >= minRequest. If NULL is returned, then actual is ignored and
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* writing will stop.
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*
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* The returned block must be 4-byte aligned, and actual must be a
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* multiple of 4.
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* minRequest will always be a multiple of 4.
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*/
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virtual void* requestBlock(size_t minRequest, size_t* actual) = 0;
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/**
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* This is called each time some atomic portion of the data has been
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* written to the block (most recently returned by requestBlock()).
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* If bytes == 0, then the writer has finished.
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*
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* bytes will always be a multiple of 4.
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*/
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virtual void notifyWritten(size_t bytes) = 0;
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virtual int numberOfReaders() const { return 1; }
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private:
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friend class SkGPipeWriter;
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void setCanvas(SkGPipeCanvas*);
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SkGPipeCanvas* fCanvas;
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};
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class SkGPipeWriter {
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public:
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SkGPipeWriter();
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~SkGPipeWriter();
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bool isRecording() const { return NULL != fCanvas; }
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enum Flags {
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/**
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* Tells the writer that the reader will be in a different process, so
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* (for example) we cannot put function pointers in the stream.
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*/
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kCrossProcess_Flag = 1 << 0,
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/**
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* Only meaningful if kCrossProcess_Flag is set. Tells the writer that
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* in spite of being cross process, it will have shared address space
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* with the reader, so the two can share large objects (like SkBitmaps).
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*/
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kSharedAddressSpace_Flag = 1 << 1,
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/**
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* Tells the writer that there will be multiple threads reading the stream
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* simultaneously.
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*/
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kSimultaneousReaders_Flag = 1 << 2,
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};
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SkCanvas* startRecording(SkGPipeController*, uint32_t flags = 0,
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uint32_t width = kDefaultRecordingCanvasSize,
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uint32_t height = kDefaultRecordingCanvasSize);
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// called in destructor, but can be called sooner once you know there
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// should be no more drawing calls made into the recording canvas.
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void endRecording();
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/**
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* Tells the writer to commit all recorded draw commands to the
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* controller immediately.
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* @param detachCurrentBlock Set to true to request that the next draw
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* command be recorded in a new block.
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*/
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void flushRecording(bool detachCurrentBlock);
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/**
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* Return the amount of bytes being used for recording. Note that this
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* does not include the amount of storage written to the stream, which is
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* controlled by the SkGPipeController.
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* Currently only returns the amount used for SkBitmaps, since they are
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* potentially unbounded (if the client is not calling playback).
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*/
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size_t storageAllocatedForRecording() const;
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/**
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* Attempt to reduce the storage allocated for recording by evicting
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* cache resources.
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* @param bytesToFree minimum number of bytes that should be attempted to
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* be freed.
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* @return number of bytes actually freed.
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*/
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size_t freeMemoryIfPossible(size_t bytesToFree);
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private:
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enum {
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kDefaultRecordingCanvasSize = 32767,
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};
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SkGPipeCanvas* fCanvas;
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SkWriter32 fWriter;
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};
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#endif
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