gecko-dev/gfx/2d
Lee Salzman 8986d2d483 Bug 1790450 - Avoid using SkTextBlob bounds. r=aosmond
The conservative bounds returned when using SkTextBlob::bounds() can sometimes
be erroneous. Skia currently does not have a way to force tight bounds computation
with that particular interface, so we work around this by querying the bounds
from SkFont explicitly like Skia's internal tight bounds computation would do
anyway.

Differential Revision: https://phabricator.services.mozilla.com/D157547
2022-09-16 18:26:05 +00:00
..
unittest
2D.h
AutoHelpersWin.h
BaseCoord.h
BaseMargin.h
BasePoint3D.h
BasePoint4D.h
BasePoint.h
BaseRect.h
BaseSize.h
BezierUtils.cpp
BezierUtils.h
BigEndianInts.h
Blur.cpp
Blur.h
BlurLS3.cpp
BlurNEON.cpp
BlurSSE2.cpp
BorrowedContext.h
BufferEdgePad.cpp
BufferEdgePad.h
BufferUnrotate.cpp
BufferUnrotate.h
ConicGradientEffectD2D1.cpp
ConicGradientEffectD2D1.h
ConvolutionFilter.cpp
ConvolutionFilter.h
Coord.h
CriticalSection.h
DataSourceSurface.cpp
DataSourceSurfaceWrapper.h
DataSurfaceHelpers.cpp
DataSurfaceHelpers.h
DrawEventRecorder.cpp
DrawEventRecorder.h
DrawTarget.cpp
DrawTargetCairo.cpp Bug 1779202 - Disable use of CGLayer-backed cairo quartz surfaces to work around scaling bug affecting XObject images in pdf.js output. r=dholbert 2022-09-06 18:25:20 +00:00
DrawTargetCairo.h
DrawTargetD2D1.cpp
DrawTargetD2D1.h
DrawTargetOffset.cpp
DrawTargetOffset.h
DrawTargetRecording.cpp
DrawTargetRecording.h
DrawTargetSkia.cpp Bug 1790450 - Avoid using SkTextBlob bounds. r=aosmond 2022-09-16 18:26:05 +00:00
DrawTargetSkia.h Bug 1773280 - Support complex clips in DrawTargetWebgl by using a mask texture. r=aosmond,gfx-reviewers 2022-09-06 05:06:18 +00:00
dw-extra.h
DWriteSettings.cpp
DWriteSettings.h
ExtendInputEffectD2D1.cpp
ExtendInputEffectD2D1.h
Factory.cpp
FilterNodeD2D1.cpp
FilterNodeD2D1.h
FilterNodeSoftware.cpp
FilterNodeSoftware.h
FilterProcessing.cpp
FilterProcessing.h
FilterProcessingScalar.cpp
FilterProcessingSIMD-inl.h
FilterProcessingSSE2.cpp
Filters.h
FontVariation.h
GenericRefCounted.h
genshaders.sh
gfx2d.sln
gfx2d.vcxproj
GradientStopsD2D.h
Helpers.h
HelpersCairo.h
HelpersD2D.h
HelpersSkia.h
HelpersWinFonts.h
ImageScaling.cpp
ImageScaling.h
ImageScalingSSE2.cpp
InlineTranslator.cpp
InlineTranslator.h
IterableArena.h
Logging.h
LoggingConstants.h
LuminanceNEON.cpp
LuminanceNEON.h
MacIOSurface.cpp
MacIOSurface.h
Matrix.cpp
Matrix.h
MatrixFwd.h
MMIHelpers.h
moz.build
NativeFontResource.cpp
NativeFontResourceDWrite.cpp
NativeFontResourceDWrite.h
NativeFontResourceFreeType.cpp
NativeFontResourceFreeType.h
NativeFontResourceGDI.cpp
NativeFontResourceGDI.h
NativeFontResourceMac.cpp
NativeFontResourceMac.h
NumericTools.h
Path.cpp
PathAnalysis.h
PathCairo.cpp
PathCairo.h
PathD2D.cpp
PathD2D.h
PathHelpers.cpp
PathHelpers.h
PathRecording.cpp
PathRecording.h
PathSkia.cpp
PathSkia.h
PatternHelpers.h
Point.h
Polygon.h
QuartzSupport.h
QuartzSupport.mm
Quaternion.cpp
Quaternion.h
RadialGradientEffectD2D1.cpp
RadialGradientEffectD2D1.h
RecordedEvent.cpp
RecordedEvent.h
RecordedEventImpl.h
RecordingTypes.h
Rect.h
RectAbsolute.h
Scale.cpp
Scale.h
ScaledFontBase.cpp
ScaledFontBase.h
ScaledFontDWrite.cpp
ScaledFontDWrite.h
ScaledFontFontconfig.cpp
ScaledFontFontconfig.h
ScaledFontFreeType.cpp
ScaledFontFreeType.h
ScaledFontMac.cpp
ScaledFontMac.h
ScaledFontWin.cpp
ScaledFontWin.h
ScaleFactor.h
ScaleFactors2D.h
SFNTData.cpp
SFNTData.h
ShadersD2D1.h
ShadersD2D1.hlsl
ShadersD2D.fx
ShadersD2D.h
SIMD.h
SourceSurfaceCairo.cpp
SourceSurfaceCairo.h
SourceSurfaceD2D1.cpp
SourceSurfaceD2D1.h
SourceSurfaceRawData.cpp
SourceSurfaceRawData.h
SourceSurfaceSkia.cpp
SourceSurfaceSkia.h
SSEHelpers.h
ssse3-scaler.c
ssse3-scaler.h
StackArray.h
SVGTurbulenceRenderer-inl.h
Swizzle.cpp
Swizzle.h
SwizzleAVX2.cpp
SwizzleNEON.cpp
SwizzleSSE2.cpp
SwizzleSSSE3.cpp
Tools.h
Triangle.h
Types.cpp
Types.h Bug 1785925 - Add LUT and Colorspace support to GLBlitHelper. r=lsalzman,media-playback-reviewers,alwu 2022-09-13 17:40:43 +00:00
UnscaledFontDWrite.h
UnscaledFontFreeType.cpp
UnscaledFontFreeType.h
UnscaledFontGDI.h
UnscaledFontMac.h
UserData.h