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218 lines
6.7 KiB
C++
218 lines
6.7 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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#ifndef __FrameGlue_H
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// Avoid include redundancy
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//
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#define __FrameGlue_H
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// Purpose: Provide a class from which all frame windows are derived from
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// so that appropriate aggregation can occur between frames.
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// Comments: Created mainly because In place frames have a different derivation
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// tree than normal frame windows. The only way to pass around a
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// common pointer is to introduce a third class which holds a common
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// API to the frame windows.
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// Revision History:
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// 07-31-95 created GAB
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//
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// Required Includes
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//
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#include "apichrom.h"
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// Constants
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//
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// Structures
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//
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class CFrameGlue {
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// Frames have concepts of multiple contexts.
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// Provide a way to get the active (or last active) context.
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// Provide a way to get the Main context (frames should always have one context).
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private:
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CAbstractCX *m_pMainContext;
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CAbstractCX *m_pActiveContext;
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BOOL m_isBackgroundPalette;
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// Need a constructor for initializations....
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protected:
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CFrameGlue();
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public:
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virtual ~CFrameGlue();
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// How to get the frame glue from a frame window.
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public:
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static CFrameGlue *GetFrameGlue(CFrameWnd *pFrame);
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protected:
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friend class CGenericView; // Views can manipulate the frames active context.
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friend class CInPlaceFrame;
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void SetMainContext(CAbstractCX *pContext);
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void SetActiveContext(CAbstractCX *pContext);
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public:
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virtual CAbstractCX *GetMainContext() const;
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virtual CAbstractCX *GetActiveContext() const;
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// For all those routines that think contexts are window contexts
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virtual CWinCX *GetMainWinContext() const;
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virtual CWinCX *GetActiveWinContext() const;
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BOOL IsBackGroundPalette() {return m_isBackgroundPalette;}
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void SetIsBackgroundPalette(BOOL flag) {m_isBackgroundPalette = flag;}
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BOOL RealizePalette(CWnd *pWnd, HWND hFocusWnd,BOOL background);
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void ClearContext(CAbstractCX *pGone);
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// Override this in Editor Frame to return TRUE.
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virtual BOOL IsEditFrame() {return FALSE; }
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protected:
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IChrome *m_pChrome;
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private:
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BOOL m_bCanRestoreState;
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int m_iSaveToolBarStyle;
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BOOL m_bSaveToolBarVisible;
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BOOL m_bSaveLocationBarVisible;
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BOOL m_bSaveStarterBarVisible;
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public:
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void SaveBarState() {
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m_bCanRestoreState = TRUE;
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m_bSaveToolBarVisible = m_pChrome->GetToolbarVisible(ID_NAVIGATION_TOOLBAR);
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m_bSaveLocationBarVisible = m_pChrome->GetToolbarVisible(ID_LOCATION_TOOLBAR) ||
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m_pChrome->GetToolbarVisible(ID_MESSENGER_INFOBAR);
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m_bSaveStarterBarVisible = m_pChrome->GetToolbarVisible(ID_PERSONAL_TOOLBAR);
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}
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void RestoreBarState() {
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if(m_bCanRestoreState == TRUE) {
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m_pChrome->ShowToolbar(ID_NAVIGATION_TOOLBAR, m_bSaveToolBarVisible);
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m_pChrome->ShowToolbar(ID_LOCATION_TOOLBAR, m_bSaveLocationBarVisible);
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m_pChrome->ShowToolbar(ID_MESSENGER_INFOBAR, m_bSaveLocationBarVisible);
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m_pChrome->ShowToolbar(ID_PERSONAL_TOOLBAR, m_bSaveStarterBarVisible);
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}
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}
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IChrome *GetChrome() const { return m_pChrome; }
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// You don't necessarily have to use these, but here they are.
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public:
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int m_iCSID;
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// Mostly shared prefs.
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public:
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XP_Bool m_bShowToolbar;
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XP_Bool m_bLocationBar;
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XP_Bool m_bStarter;
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// Keep track of the find replace dialog.
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// There can be only one.
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private:
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CNetscapeFindReplaceDialog *m_pFindReplace;
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public:
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BOOL CanFindReplace() const {
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return(m_pFindReplace == NULL);
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}
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void SetFindReplace(CNetscapeFindReplaceDialog *pDialog) {
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ASSERT(m_pFindReplace == NULL);
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m_pFindReplace = pDialog;
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}
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CNetscapeFindReplaceDialog *GetFindReplace() {
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return m_pFindReplace;
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}
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void ClearFindReplace() {
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m_pFindReplace = NULL;
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}
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// Keeping track of the last active frame...
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protected:
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static CPtrList m_cplActiveFrameStack;
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static CPtrList m_cplActiveNotifyCBList;
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static CPtrList m_cplActiveContextCBList;
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void SetAsActiveFrame();
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public:
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typedef void (*ActiveNotifyCB)(CFrameGlue *);
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typedef void (*ActiveContextCB)(CFrameGlue *, CAbstractCX *);
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static void AddActiveNotifyCB( ActiveNotifyCB cb );
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static void RemoveActiveNotifyCB( ActiveNotifyCB cb );
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static void AddActiveContextCB( ActiveContextCB cb );
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static void RemoveActiveContextCB( ActiveContextCB cb );
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static CFrameGlue *GetLastActiveFrame(MWContextType cxType = MWContextAny, int nFindEditor = FEU_FINDBROWSERONLY);
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// bUseSaveInfo is true if custToolbar's save info field should be used to disregard frames if save info is FALSE
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static CFrameGlue *GetLastActiveFrameByCustToolbarType(CString custToolbar, CFrameWnd *pCurrentFrame, BOOL bUseSaveInfo);
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static CFrameGlue *GetBottomFrame(MWContextType cxType = MWContextAny, int nFindEditor = FEU_FINDBROWSERONLY);
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static int GetNumActiveFrames(MWContextType cxType = MWContextAny, int nFindEditor = FEU_FINDBROWSERONLY);
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// How to look up a frame window via context ID.
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static CFrameGlue *FindFrameByID(DWORD dwID, MWContextType cxType = MWContextAny);
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// A common command ID handler for all frames.
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// Should be called by your derived OnCommand implementation.
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protected:
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// This is a quick hack until the full security advisor is done.
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void SecurityDialog();
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public:
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BOOL CommonCommand(UINT wParam, LONG lParam);
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// Helper funtion to toggle WS_CLIPCHILDREN for a branch of the frame heirarchy
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protected:
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CMapPtrToPtr * m_pClipChildMap;
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public:
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void ClipChildren(CWnd *pWnd, BOOL bSet);
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// Pure virtual APIs, must be correctly defined by the deriving frame window class.
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public:
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// Access to the CFrameWnd pointer.
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// This could possibly return NULL if someone is not really a frame window, but
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// wants to act like one via deriving from CFrameGlue....
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virtual CFrameWnd *GetFrameWnd() = 0;
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// Updating of the history window, if around.
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virtual void UpdateHistoryDialog() = 0;
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virtual void SetSecurityStatus(int) {}
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};
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class CNullFrame : public CFrameGlue {
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virtual CAbstractCX *GetMainContext() const;
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virtual CAbstractCX *GetActiveContext() const;
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virtual CFrameWnd *GetFrameWnd();
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virtual void UpdateHistoryDialog();
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};
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// Global variables
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//
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// Macros
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//
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// Function declarations
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//
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CFrameGlue *GetFrame(MWContext *pContext);
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#endif // __FrameGlue_H
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