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70 lines
2.5 KiB
Plaintext
70 lines
2.5 KiB
Plaintext
STLport for Android
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WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING
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WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING
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This feature is currently in beta. In case of issue
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please contact the android-ndk support forum or
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file bugs at http://b.android.com
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WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING
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WARNING WARNING WARNING WARNING WARNING WARNING WARNING WARNING
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This directory contains a port of STLport for Android, which provides
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a simple STL implementation. Note that it currently does not support
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C++ exceptions and RTTI. Support for wchar_t and locales is probably buggy.
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You can either use it as a static or shared library.
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1/ The static library is recommended if you will only produce
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one shared library for your project. All necessary STLport functions
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will be added to it. This option should also generate smaller
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overall binaries.
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2/ The shared library, is recommended if you want to produce
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several shared libraries in your project, because it avoids copying the
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same STLport functions to each one of them, and having different instances
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of the same global variables (which can easily conflict or result in
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undefined behaviour).
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To use the *static* library, define APP_STL in your Application.mk as follows:
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APP_STL := stlport_static
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To use the *shared* library, use "stlport_shared" instead:
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APP_STL := stlport_shared
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Note that, in this case, you will need, in your application, to explicitely
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load the 'stlport_shared' library before any library that depends on it.
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For example:
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static {
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System.loadLibrary("stlport_shared");
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System.loadLibrary("foo");
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System.loadLibrary("bar");
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}
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If both libfoo.so and libbar.so depend on STLport.
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You can build the STLport unit test program by doing the following:
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cd $NDK
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tests/run-tests.sh --test=test-stlport
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If you have an Android device connected to your machine, this will
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automatically try to run the generated test command. Note that for now
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a few tests are still failing (mostly related to wchar_t and locales).
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They should be fixed hopefully by a later release of this library.
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The NDK comes with prebuilt binaries for this library to speed up development.
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You can however rebuild them from sources in your own application build by
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defining STLPORT_FORCE_REBUILD to 'true' in your Application.mk as in:
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STLPORT_FORCE_REBUILD := true
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VERSION INFORMATION: This module is based on STLport version 5.2.0
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