mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-02 07:05:24 +00:00
172 lines
5.2 KiB
C++
172 lines
5.2 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim:set ts=2 sw=2 sts=2 et cindent: */
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
#ifndef MOZILLA_AUDIONODEENGINE_H_
|
|
#define MOZILLA_AUDIONODEENGINE_H_
|
|
|
|
#include "AudioSegment.h"
|
|
#include "mozilla/dom/AudioParam.h"
|
|
|
|
namespace mozilla {
|
|
|
|
namespace dom {
|
|
struct ThreeDPoint;
|
|
}
|
|
|
|
class AudioNodeStream;
|
|
|
|
// We ensure that the graph advances in steps that are multiples of the Web
|
|
// Audio block size
|
|
const uint32_t WEBAUDIO_BLOCK_SIZE_BITS = 7;
|
|
const uint32_t WEBAUDIO_BLOCK_SIZE = 1 << WEBAUDIO_BLOCK_SIZE_BITS;
|
|
|
|
/**
|
|
* This class holds onto a set of immutable channel buffers. The storage
|
|
* for the buffers must be malloced, but the buffer pointers and the malloc
|
|
* pointers can be different (e.g. if the buffers are contained inside
|
|
* some malloced object).
|
|
*/
|
|
class ThreadSharedFloatArrayBufferList : public ThreadSharedObject {
|
|
public:
|
|
/**
|
|
* Construct with null data.
|
|
*/
|
|
ThreadSharedFloatArrayBufferList(uint32_t aCount)
|
|
{
|
|
mContents.SetLength(aCount);
|
|
}
|
|
|
|
struct Storage {
|
|
Storage()
|
|
{
|
|
mDataToFree = nullptr;
|
|
mSampleData = nullptr;
|
|
}
|
|
~Storage() { free(mDataToFree); }
|
|
void* mDataToFree;
|
|
const float* mSampleData;
|
|
};
|
|
|
|
/**
|
|
* This can be called on any thread.
|
|
*/
|
|
uint32_t GetChannels() const { return mContents.Length(); }
|
|
/**
|
|
* This can be called on any thread.
|
|
*/
|
|
const float* GetData(uint32_t aIndex) const { return mContents[aIndex].mSampleData; }
|
|
|
|
/**
|
|
* Call this only during initialization, before the object is handed to
|
|
* any other thread.
|
|
*/
|
|
void SetData(uint32_t aIndex, void* aDataToFree, const float* aData)
|
|
{
|
|
Storage* s = &mContents[aIndex];
|
|
free(s->mDataToFree);
|
|
s->mDataToFree = aDataToFree;
|
|
s->mSampleData = aData;
|
|
}
|
|
|
|
/**
|
|
* Put this object into an error state where there are no channels.
|
|
*/
|
|
void Clear() { mContents.Clear(); }
|
|
|
|
private:
|
|
AutoFallibleTArray<Storage,2> mContents;
|
|
};
|
|
|
|
/**
|
|
* Allocates an AudioChunk with fresh buffers of WEBAUDIO_BLOCK_SIZE float samples.
|
|
* AudioChunk::mChannelData's entries can be cast to float* for writing.
|
|
*/
|
|
void AllocateAudioBlock(uint32_t aChannelCount, AudioChunk* aChunk);
|
|
|
|
/**
|
|
* aChunk must have been allocated by AllocateAudioBlock.
|
|
*/
|
|
void WriteZeroesToAudioBlock(AudioChunk* aChunk, uint32_t aStart, uint32_t aLength);
|
|
|
|
/**
|
|
* Pointwise multiply-add operation. aScale == 1.0f should be optimized.
|
|
*/
|
|
void AudioBlockAddChannelWithScale(const float aInput[WEBAUDIO_BLOCK_SIZE],
|
|
float aScale,
|
|
float aOutput[WEBAUDIO_BLOCK_SIZE]);
|
|
|
|
/**
|
|
* Pointwise copy-scaled operation. aScale == 1.0f should be optimized.
|
|
*/
|
|
void AudioBlockCopyChannelWithScale(const float aInput[WEBAUDIO_BLOCK_SIZE],
|
|
float aScale,
|
|
float aOutput[WEBAUDIO_BLOCK_SIZE]);
|
|
|
|
/**
|
|
* Vector copy-scaled operation.
|
|
*/
|
|
void AudioBlockCopyChannelWithScale(const float aInput[WEBAUDIO_BLOCK_SIZE],
|
|
const float aScale[WEBAUDIO_BLOCK_SIZE],
|
|
float aOutput[WEBAUDIO_BLOCK_SIZE]);
|
|
|
|
/**
|
|
* All methods of this class and its subclasses are called on the
|
|
* MediaStreamGraph thread.
|
|
*/
|
|
class AudioNodeEngine {
|
|
public:
|
|
AudioNodeEngine() {}
|
|
virtual ~AudioNodeEngine() {}
|
|
|
|
virtual void SetStreamTimeParameter(uint32_t aIndex, TrackTicks aParam)
|
|
{
|
|
NS_ERROR("Invalid SetStreamTimeParameter index");
|
|
}
|
|
virtual void SetDoubleParameter(uint32_t aIndex, double aParam)
|
|
{
|
|
NS_ERROR("Invalid SetDoubleParameter index");
|
|
}
|
|
virtual void SetInt32Parameter(uint32_t aIndex, int32_t aParam)
|
|
{
|
|
NS_ERROR("Invalid SetInt32Parameter index");
|
|
}
|
|
virtual void SetTimelineParameter(uint32_t aIndex,
|
|
const dom::AudioParamTimeline& aValue)
|
|
{
|
|
NS_ERROR("Invalid SetTimelineParameter index");
|
|
}
|
|
virtual void SetThreeDPointParameter(uint32_t aIndex,
|
|
const dom::ThreeDPoint& aValue)
|
|
{
|
|
NS_ERROR("Invalid SetThreeDPointParameter index");
|
|
}
|
|
virtual void SetBuffer(already_AddRefed<ThreadSharedFloatArrayBufferList> aBuffer)
|
|
{
|
|
NS_ERROR("SetBuffer called on engine that doesn't support it");
|
|
}
|
|
|
|
/**
|
|
* Produce the next block of audio samples, given input samples aInput
|
|
* (the mixed data for input 0).
|
|
* By default, simply returns the mixed input.
|
|
* aInput is guaranteed to have float sample format (if it has samples at all)
|
|
* and to have been resampled to IdealAudioRate(), and to have exactly
|
|
* WEBAUDIO_BLOCK_SIZE samples.
|
|
* *aFinished is set to false by the caller. If the callee sets it to true,
|
|
* we'll finish the stream and not call this again.
|
|
*/
|
|
virtual void ProduceAudioBlock(AudioNodeStream* aStream,
|
|
const AudioChunk& aInput,
|
|
AudioChunk* aOutput,
|
|
bool* aFinished)
|
|
{
|
|
*aOutput = aInput;
|
|
}
|
|
};
|
|
|
|
}
|
|
|
|
#endif /* MOZILLA_AUDIONODEENGINE_H_ */
|