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118 lines
5.7 KiB
ReStructuredText
.. _build_overview:
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=====================
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Build System Overview
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=====================
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This document provides an overview on how the build system works. It is
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targeted at people wanting to learn about internals of the build system.
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It is not meant for persons who casually interact with the build system.
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That being said, knowledge empowers, so consider reading on.
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The build system is composed of many different components working in
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harmony to build the source tree. We begin with a graphic overview.
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.. graphviz::
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digraph build_components {
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rankdir="LR";
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"configure" -> "config.status" -> "build backend" -> "build output"
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}
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Phase 1: Configuration
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======================
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Phase 1 centers around the ``configure`` script, which is a bash shell script.
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The file is generated from a file called ``configure.in`` which is written in M4
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and processed using Autoconf 2.13 to create the final configure script.
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You don't have to worry about how you obtain a ``configure`` file: the build
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system does this for you.
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The primary job of ``configure`` is to determine characteristics of the system
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and compiler, apply options passed into it, and validate everything looks OK to
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build. The primary output of the ``configure`` script is an executable file
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in the object directory called ``config.status``. ``configure`` also produces
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some additional files (like ``autoconf.mk``). However, the most important file
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in terms of architecture is ``config.status``.
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The existence of a ``config.status`` file may be familiar to those who have worked
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with Autoconf before. However, Mozilla's ``config.status`` is different from almost
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any other ``config.status`` you've ever seen: it's written in Python! Instead of
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having our ``configure`` script produce a shell script, we have it generating
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Python.
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Now is as good a time as any to mention that Python is prevalent in our build
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system. If we need to write code for the build system, we do it in Python.
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That's just how we roll. For more, see :ref:`python`.
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``config.status`` contains 2 parts: data structures representing the output of
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``configure`` and a command-line interface for preparing/configuring/generating
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an appropriate build backend. (A build backend is merely a tool used to build
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the tree - like GNU Make or Tup). These data structures essentially describe
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the current state of the system and what the existing build configuration looks
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like. For example, it defines which compiler to use, how to invoke it, which
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application features are enabled, etc. You are encouraged to open up
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``config.status`` to have a look for yourself!
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Once we have emitted a ``config.status`` file, we pass into the realm of
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phase 2.
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Phase 2: Build Backend Preparation and the Build Definition
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===========================================================
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Once ``configure`` has determined what the current build configuration is,
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we need to apply this to the source tree so we can actually build.
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What essentially happens is the automatically-produced ``config.status`` Python
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script is executed as soon as ``configure`` has generated it. ``config.status``
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is charged with the task of tell a tool how to build the tree. To do this,
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``config.status`` must first scan the build system definition.
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The build system definition consists of various ``moz.build`` files in the tree.
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There is roughly one ``moz.build`` file per directory or per set of related directories.
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Each ``moz.build`` files defines how its part of the build config works. For
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example it says *I want these C++ files compiled* or *look for additional
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information in these directories.* config.status starts with the ``moz.build``
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file from the root directory and then descends into referenced ``moz.build``
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files by following ``DIRS`` variables or similar.
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As the ``moz.build`` files are read, data structures describing the overall
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build system definition are emitted. These data structures are then fed into a
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build backend, which then performs actions, such as writing out files to
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be read by a build tool. e.g. a ``make`` backend will write a
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``Makefile``.
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When ``config.status`` runs, you'll see the following output::
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Reticulating splines...
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Finished reading 1096 moz.build files into 1276 descriptors in 2.40s
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Backend executed in 2.39s
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2188 total backend files. 0 created; 1 updated; 2187 unchanged
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Total wall time: 5.03s; CPU time: 3.79s; Efficiency: 75%
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What this is saying is that a total of *1096* ``moz.build`` files were read.
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Altogether, *1276* data structures describing the build configuration were
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derived from them. It took *2.40s* wall time to just read these files and
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produce the data structures. The *1276* data structures were fed into the
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build backend which then determined it had to manage *2188* files derived
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from those data structures. Most of them already existed and didn't need
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changed. However, *1* was updated as a result of the new configuration.
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The whole process took *5.03s*. Although, only *3.79s* was in
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CPU time. That likely means we spent roughly *25%* of the time waiting on
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I/O.
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For more on how ``moz.build`` files work, see :ref:`mozbuild-files`.
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Phase 3: Invokation of the Build Backend
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========================================
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When most people think of the build system, they think of phase 3. This is
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where we take all the code in the tree and produce Firefox or whatever
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application you are creating. Phase 3 effectively takes whatever was
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generated by phase 2 and runs it. Since the dawn of Mozilla, this has been
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make consuming Makefiles. However, with the transition to moz.build files,
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you may soon see non-Make build backends, such as Tup or Visual Studio.
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When building the tree, most of the time is spent in phase 3. This is when
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header files are installed, C++ files are compiled, files are preprocessed, etc.
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