gecko-dev/dom/media/webrtc/MediaEngineDefault.h
Alex Chronopoulos 9e8bb0c379 Bug 1152401 - Update enumerate methods of MediaManager and MediaEngine to accept audio sink type. r=jib
MozReview-Commit-ID: 1RClh9UNQck

--HG--
extra : rebase_source : 23e3f1b9e4ad42f0cff86d3903e2b0c7e5bc6a01
2018-07-16 11:30:46 +02:00

210 lines
6.6 KiB
C++

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MEDIAENGINEDEFAULT_H_
#define MEDIAENGINEDEFAULT_H_
#include "nsINamed.h"
#include "nsITimer.h"
#include "nsAutoPtr.h"
#include "nsCOMPtr.h"
#include "DOMMediaStream.h"
#include "nsComponentManagerUtils.h"
#include "mozilla/Mutex.h"
#include "VideoUtils.h"
#include "MediaEngine.h"
#include "MediaEnginePrefs.h"
#include "VideoSegment.h"
#include "AudioSegment.h"
#include "StreamTracks.h"
#include "MediaEngineSource.h"
#include "MediaStreamGraph.h"
#include "SineWaveGenerator.h"
namespace mozilla {
namespace layers {
class ImageContainer;
} // namespace layers
class MediaEngineDefault;
/**
* The default implementation of the MediaEngine interface.
*/
class MediaEngineDefaultVideoSource : public MediaEngineSource
{
public:
MediaEngineDefaultVideoSource();
nsString GetName() const override;
nsCString GetUUID() const override;
nsresult Allocate(const dom::MediaTrackConstraints &aConstraints,
const MediaEnginePrefs &aPrefs,
const nsString& aDeviceId,
const ipc::PrincipalInfo& aPrincipalInfo,
AllocationHandle** aOutHandle,
const char** aOutBadConstraint) override;
nsresult SetTrack(const RefPtr<const AllocationHandle>& aHandle,
const RefPtr<SourceMediaStream>& aStream,
TrackID aTrackID,
const PrincipalHandle& aPrincipal) override;
nsresult Start(const RefPtr<const AllocationHandle>& aHandle) override;
nsresult Reconfigure(const RefPtr<AllocationHandle>& aHandle,
const dom::MediaTrackConstraints& aConstraints,
const MediaEnginePrefs& aPrefs,
const nsString& aDeviceId,
const char** aOutBadConstraint) override;
nsresult Stop(const RefPtr<const AllocationHandle>& aHandle) override;
nsresult Deallocate(const RefPtr<const AllocationHandle>& aHandle) override;
void Pull(const RefPtr<const AllocationHandle>& aHandle,
const RefPtr<SourceMediaStream>& aStream,
TrackID aTrackID,
StreamTime aDesiredTime,
const PrincipalHandle& aPrincipalHandle) override;
uint32_t GetBestFitnessDistance(
const nsTArray<const NormalizedConstraintSet*>& aConstraintSets,
const nsString& aDeviceId) const override;
bool IsFake() const override
{
return true;
}
dom::MediaSourceEnum GetMediaSource() const override
{
return dom::MediaSourceEnum::Camera;
}
protected:
~MediaEngineDefaultVideoSource();
/**
* Called by mTimer when it's time to generate a new frame.
*/
void GenerateFrame();
nsCOMPtr<nsITimer> mTimer;
RefPtr<layers::ImageContainer> mImageContainer;
// mMutex protects mState, mImage, mStream, mTrackID
Mutex mMutex;
// Current state of this source.
// Set under mMutex on the owning thread. Accessed under one of the two.
MediaEngineSourceState mState = kReleased;
RefPtr<layers::Image> mImage;
RefPtr<SourceMediaStream> mStream;
TrackID mTrackID = TRACK_NONE;
MediaEnginePrefs mOpts;
int mCb = 16;
int mCr = 16;
};
class SineWaveGenerator;
class MediaEngineDefaultAudioSource : public MediaEngineSource
{
public:
MediaEngineDefaultAudioSource();
nsString GetName() const override;
nsCString GetUUID() const override;
nsresult Allocate(const dom::MediaTrackConstraints &aConstraints,
const MediaEnginePrefs &aPrefs,
const nsString& aDeviceId,
const ipc::PrincipalInfo& aPrincipalInfo,
AllocationHandle** aOutHandle,
const char** aOutBadConstraint) override;
nsresult SetTrack(const RefPtr<const AllocationHandle>& aHandle,
const RefPtr<SourceMediaStream>& aStream,
TrackID aTrackID,
const PrincipalHandle& aPrincipal) override;
nsresult Start(const RefPtr<const AllocationHandle>& aHandle) override;
nsresult Reconfigure(const RefPtr<AllocationHandle>& aHandle,
const dom::MediaTrackConstraints& aConstraints,
const MediaEnginePrefs& aPrefs,
const nsString& aDeviceId,
const char** aOutBadConstraint) override;
nsresult Stop(const RefPtr<const AllocationHandle>& aHandle) override;
nsresult Deallocate(const RefPtr<const AllocationHandle>& aHandle) override;
void inline AppendToSegment(AudioSegment& aSegment,
TrackTicks aSamples,
const PrincipalHandle& aPrincipalHandle);
void Pull(const RefPtr<const AllocationHandle>& aHandle,
const RefPtr<SourceMediaStream>& aStream,
TrackID aTrackID,
StreamTime aDesiredTime,
const PrincipalHandle& aPrincipalHandle) override;
bool IsFake() const override
{
return true;
}
dom::MediaSourceEnum GetMediaSource() const override
{
return dom::MediaSourceEnum::Microphone;
}
uint32_t GetBestFitnessDistance(
const nsTArray<const NormalizedConstraintSet*>& aConstraintSets,
const nsString& aDeviceId) const override;
bool IsAvailable() const;
protected:
~MediaEngineDefaultAudioSource();
// mMutex protects mState, mStream, mTrackID
Mutex mMutex;
// Current state of this source.
// Set under mMutex on the owning thread. Accessed under one of the two.
MediaEngineSourceState mState = kReleased;
RefPtr<SourceMediaStream> mStream;
TrackID mTrackID = TRACK_NONE;
// Accessed in Pull (from MSG thread)
TrackTicks mLastNotify = 0;
uint32_t mFreq = 1000; // ditto
// Created on Start, then accessed from Pull (MSG thread)
nsAutoPtr<SineWaveGenerator> mSineGenerator;
};
class MediaEngineDefault : public MediaEngine
{
public:
MediaEngineDefault() = default;
void EnumerateDevices(uint64_t aWindowId,
dom::MediaSourceEnum,
MediaSinkEnum,
nsTArray<RefPtr<MediaDevice>>*) override;
void Shutdown() override;
void ReleaseResourcesForWindow(uint64_t aWindowId) override;
private:
~MediaEngineDefault() = default;
// WindowID -> Array of devices.
nsClassHashtable<nsUint64HashKey,
nsTArray<RefPtr<MediaEngineSource>>> mVSources;
nsClassHashtable<nsUint64HashKey,
nsTArray<RefPtr<MediaEngineDefaultAudioSource>>> mASources;
};
} // namespace mozilla
#endif /* NSMEDIAENGINEDEFAULT_H_ */