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--HG-- rename : gfx/thebes/src/GLContext.cpp => gfx/thebes/GLContext.cpp rename : gfx/thebes/public/GLContext.h => gfx/thebes/GLContext.h rename : gfx/thebes/public/GLContextProvider.h => gfx/thebes/GLContextProvider.h rename : gfx/thebes/src/GLContextProviderCGL.mm => gfx/thebes/GLContextProviderCGL.mm rename : gfx/thebes/src/GLContextProviderEGL.cpp => gfx/thebes/GLContextProviderEGL.cpp rename : gfx/thebes/src/GLContextProviderGLX.cpp => gfx/thebes/GLContextProviderGLX.cpp rename : gfx/thebes/src/GLContextProviderNull.cpp => gfx/thebes/GLContextProviderNull.cpp rename : gfx/thebes/src/GLContextProviderOSMesa.cpp => gfx/thebes/GLContextProviderOSMesa.cpp rename : gfx/thebes/src/GLContextProviderWGL.cpp => gfx/thebes/GLContextProviderWGL.cpp rename : gfx/thebes/public/GLDefs.h => gfx/thebes/GLDefs.h rename : gfx/thebes/public/GLXLibrary.h => gfx/thebes/GLXLibrary.h rename : gfx/thebes/public/WGLLibrary.h => gfx/thebes/WGLLibrary.h rename : gfx/thebes/src/cairo-gdk-utils.c => gfx/thebes/cairo-gdk-utils.c rename : gfx/thebes/src/cairo-gdk-utils.h => gfx/thebes/cairo-gdk-utils.h rename : gfx/thebes/src/cairo-xlib-utils.c => gfx/thebes/cairo-xlib-utils.c rename : gfx/thebes/src/cairo-xlib-utils.h => gfx/thebes/cairo-xlib-utils.h rename : gfx/thebes/src/genUnicodeScriptData.pl => gfx/thebes/genUnicodeScriptData.pl rename : gfx/thebes/public/gfx3DMatrix.h => gfx/thebes/gfx3DMatrix.h rename : gfx/thebes/src/gfxASurface.cpp => gfx/thebes/gfxASurface.cpp rename : gfx/thebes/public/gfxASurface.h => gfx/thebes/gfxASurface.h rename : gfx/thebes/src/gfxAlphaRecovery.cpp => gfx/thebes/gfxAlphaRecovery.cpp rename : gfx/thebes/public/gfxAlphaRecovery.h => gfx/thebes/gfxAlphaRecovery.h rename : gfx/thebes/src/gfxAndroidPlatform.cpp => gfx/thebes/gfxAndroidPlatform.cpp rename : gfx/thebes/public/gfxAndroidPlatform.h => gfx/thebes/gfxAndroidPlatform.h rename : gfx/thebes/src/gfxAtomList.h => gfx/thebes/gfxAtomList.h rename : gfx/thebes/src/gfxAtoms.cpp => gfx/thebes/gfxAtoms.cpp rename : gfx/thebes/src/gfxAtoms.h => gfx/thebes/gfxAtoms.h rename : gfx/thebes/src/gfxBeOSPlatform.cpp => gfx/thebes/gfxBeOSPlatform.cpp rename : gfx/thebes/public/gfxBeOSPlatform.h => gfx/thebes/gfxBeOSPlatform.h rename : gfx/thebes/src/gfxBeOSSurface.cpp => gfx/thebes/gfxBeOSSurface.cpp rename : gfx/thebes/public/gfxBeOSSurface.h => gfx/thebes/gfxBeOSSurface.h rename : gfx/thebes/public/gfxColor.h => gfx/thebes/gfxColor.h rename : gfx/thebes/src/gfxContext.cpp => gfx/thebes/gfxContext.cpp rename : gfx/thebes/public/gfxContext.h => gfx/thebes/gfxContext.h rename : gfx/thebes/src/gfxCoreTextShaper.cpp => gfx/thebes/gfxCoreTextShaper.cpp rename : gfx/thebes/src/gfxCoreTextShaper.h => gfx/thebes/gfxCoreTextShaper.h rename : gfx/thebes/src/gfxD2DSurface.cpp => gfx/thebes/gfxD2DSurface.cpp rename : gfx/thebes/public/gfxD2DSurface.h => gfx/thebes/gfxD2DSurface.h rename : gfx/thebes/src/gfxDDrawSurface.cpp => gfx/thebes/gfxDDrawSurface.cpp rename : gfx/thebes/public/gfxDDrawSurface.h => gfx/thebes/gfxDDrawSurface.h rename : gfx/thebes/src/gfxDWriteCommon.cpp => gfx/thebes/gfxDWriteCommon.cpp rename : gfx/thebes/src/gfxDWriteCommon.h => gfx/thebes/gfxDWriteCommon.h rename : gfx/thebes/src/gfxDWriteFontList.cpp => gfx/thebes/gfxDWriteFontList.cpp rename : gfx/thebes/src/gfxDWriteFontList.h => gfx/thebes/gfxDWriteFontList.h rename : gfx/thebes/src/gfxDWriteFonts.cpp => gfx/thebes/gfxDWriteFonts.cpp rename : gfx/thebes/public/gfxDWriteFonts.h => gfx/thebes/gfxDWriteFonts.h rename : gfx/thebes/src/gfxDWriteShaper.cpp => gfx/thebes/gfxDWriteShaper.cpp rename : gfx/thebes/src/gfxDWriteShaper.h => gfx/thebes/gfxDWriteShaper.h rename : gfx/thebes/src/gfxDWriteTextAnalysis.cpp => gfx/thebes/gfxDWriteTextAnalysis.cpp rename : gfx/thebes/src/gfxDWriteTextAnalysis.h => gfx/thebes/gfxDWriteTextAnalysis.h rename : gfx/thebes/src/gfxDirectFBSurface.cpp => gfx/thebes/gfxDirectFBSurface.cpp rename : gfx/thebes/public/gfxDirectFBSurface.h => gfx/thebes/gfxDirectFBSurface.h rename : gfx/thebes/src/gfxDllDeps.cpp => gfx/thebes/gfxDllDeps.cpp rename : gfx/thebes/src/gfxFT2FontBase.cpp => gfx/thebes/gfxFT2FontBase.cpp rename : gfx/thebes/public/gfxFT2FontBase.h => gfx/thebes/gfxFT2FontBase.h rename : gfx/thebes/src/gfxFT2FontList.cpp => gfx/thebes/gfxFT2FontList.cpp rename : gfx/thebes/src/gfxFT2FontList.h => gfx/thebes/gfxFT2FontList.h rename : gfx/thebes/src/gfxFT2Fonts.cpp => gfx/thebes/gfxFT2Fonts.cpp rename : gfx/thebes/public/gfxFT2Fonts.h => gfx/thebes/gfxFT2Fonts.h rename : gfx/thebes/src/gfxFT2Utils.cpp => gfx/thebes/gfxFT2Utils.cpp rename : gfx/thebes/src/gfxFT2Utils.h => gfx/thebes/gfxFT2Utils.h rename : gfx/thebes/src/gfxFont.cpp => gfx/thebes/gfxFont.cpp rename : gfx/thebes/public/gfxFont.h => gfx/thebes/gfxFont.h rename : gfx/thebes/public/gfxFontConstants.h => gfx/thebes/gfxFontConstants.h rename : gfx/thebes/src/gfxFontMissingGlyphs.cpp => gfx/thebes/gfxFontMissingGlyphs.cpp rename : gfx/thebes/src/gfxFontMissingGlyphs.h => gfx/thebes/gfxFontMissingGlyphs.h rename : gfx/thebes/src/gfxFontTest.cpp => gfx/thebes/gfxFontTest.cpp rename : gfx/thebes/public/gfxFontTest.h => gfx/thebes/gfxFontTest.h rename : gfx/thebes/src/gfxFontUtils.cpp => gfx/thebes/gfxFontUtils.cpp rename : gfx/thebes/public/gfxFontUtils.h => gfx/thebes/gfxFontUtils.h rename : gfx/thebes/src/gfxFontconfigUtils.cpp => gfx/thebes/gfxFontconfigUtils.cpp rename : gfx/thebes/src/gfxFontconfigUtils.h => gfx/thebes/gfxFontconfigUtils.h rename : gfx/thebes/src/gfxGDIFont.cpp => gfx/thebes/gfxGDIFont.cpp rename : gfx/thebes/src/gfxGDIFont.h => gfx/thebes/gfxGDIFont.h rename : gfx/thebes/src/gfxGDIFontList.cpp => gfx/thebes/gfxGDIFontList.cpp rename : gfx/thebes/src/gfxGDIFontList.h => gfx/thebes/gfxGDIFontList.h rename : gfx/thebes/src/gfxGDIShaper.cpp => gfx/thebes/gfxGDIShaper.cpp rename : gfx/thebes/src/gfxGDIShaper.h => gfx/thebes/gfxGDIShaper.h rename : gfx/thebes/src/gfxGdkNativeRenderer.cpp => gfx/thebes/gfxGdkNativeRenderer.cpp rename : gfx/thebes/public/gfxGdkNativeRenderer.h => gfx/thebes/gfxGdkNativeRenderer.h rename : gfx/thebes/public/gfxGlitzSurface.h => gfx/thebes/gfxGlitzSurface.h rename : gfx/thebes/src/gfxHarfBuzzShaper.cpp => gfx/thebes/gfxHarfBuzzShaper.cpp rename : gfx/thebes/src/gfxHarfBuzzShaper.h => gfx/thebes/gfxHarfBuzzShaper.h rename : gfx/thebes/src/gfxImageSurface.cpp => gfx/thebes/gfxImageSurface.cpp rename : gfx/thebes/public/gfxImageSurface.h => gfx/thebes/gfxImageSurface.h rename : gfx/thebes/src/gfxMacFont.cpp => gfx/thebes/gfxMacFont.cpp rename : gfx/thebes/src/gfxMacFont.h => gfx/thebes/gfxMacFont.h rename : gfx/thebes/src/gfxMacPlatformFontList.h => gfx/thebes/gfxMacPlatformFontList.h rename : gfx/thebes/src/gfxMacPlatformFontList.mm => gfx/thebes/gfxMacPlatformFontList.mm rename : gfx/thebes/src/gfxMatrix.cpp => gfx/thebes/gfxMatrix.cpp rename : gfx/thebes/public/gfxMatrix.h => gfx/thebes/gfxMatrix.h rename : gfx/thebes/src/gfxOS2Fonts.cpp => gfx/thebes/gfxOS2Fonts.cpp rename : gfx/thebes/public/gfxOS2Fonts.h => gfx/thebes/gfxOS2Fonts.h rename : gfx/thebes/src/gfxOS2Platform.cpp => gfx/thebes/gfxOS2Platform.cpp rename : gfx/thebes/public/gfxOS2Platform.h => gfx/thebes/gfxOS2Platform.h rename : gfx/thebes/src/gfxOS2Surface.cpp => gfx/thebes/gfxOS2Surface.cpp rename : gfx/thebes/public/gfxOS2Surface.h => gfx/thebes/gfxOS2Surface.h rename : gfx/thebes/src/gfxPDFSurface.cpp => gfx/thebes/gfxPDFSurface.cpp rename : gfx/thebes/public/gfxPDFSurface.h => gfx/thebes/gfxPDFSurface.h rename : gfx/thebes/src/gfxPSSurface.cpp => gfx/thebes/gfxPSSurface.cpp rename : gfx/thebes/public/gfxPSSurface.h => gfx/thebes/gfxPSSurface.h rename : gfx/thebes/src/gfxPangoFonts.cpp => gfx/thebes/gfxPangoFonts.cpp rename : gfx/thebes/public/gfxPangoFonts.h => gfx/thebes/gfxPangoFonts.h rename : gfx/thebes/src/gfxPath.cpp => gfx/thebes/gfxPath.cpp rename : gfx/thebes/public/gfxPath.h => gfx/thebes/gfxPath.h rename : gfx/thebes/src/gfxPattern.cpp => gfx/thebes/gfxPattern.cpp rename : gfx/thebes/public/gfxPattern.h => gfx/thebes/gfxPattern.h rename : gfx/thebes/src/gfxPlatform.cpp => gfx/thebes/gfxPlatform.cpp rename : gfx/thebes/public/gfxPlatform.h => gfx/thebes/gfxPlatform.h rename : gfx/thebes/src/gfxPlatformFontList.cpp => gfx/thebes/gfxPlatformFontList.cpp rename : gfx/thebes/src/gfxPlatformFontList.h => gfx/thebes/gfxPlatformFontList.h rename : gfx/thebes/src/gfxPlatformGtk.cpp => gfx/thebes/gfxPlatformGtk.cpp rename : gfx/thebes/public/gfxPlatformGtk.h => gfx/thebes/gfxPlatformGtk.h rename : gfx/thebes/src/gfxPlatformMac.cpp => gfx/thebes/gfxPlatformMac.cpp rename : gfx/thebes/public/gfxPlatformMac.h => gfx/thebes/gfxPlatformMac.h rename : gfx/thebes/public/gfxPoint.h => gfx/thebes/gfxPoint.h rename : gfx/thebes/src/gfxQPainterSurface.cpp => gfx/thebes/gfxQPainterSurface.cpp rename : gfx/thebes/public/gfxQPainterSurface.h => gfx/thebes/gfxQPainterSurface.h rename : gfx/thebes/src/gfxQtNativeRenderer.cpp => gfx/thebes/gfxQtNativeRenderer.cpp rename : gfx/thebes/public/gfxQtNativeRenderer.h => gfx/thebes/gfxQtNativeRenderer.h rename : gfx/thebes/src/gfxQtPlatform.cpp => gfx/thebes/gfxQtPlatform.cpp rename : gfx/thebes/public/gfxQtPlatform.h => gfx/thebes/gfxQtPlatform.h rename : gfx/thebes/src/gfxQuartzImageSurface.cpp => gfx/thebes/gfxQuartzImageSurface.cpp rename : gfx/thebes/public/gfxQuartzImageSurface.h => gfx/thebes/gfxQuartzImageSurface.h rename : gfx/thebes/src/gfxQuartzNativeDrawing.cpp => gfx/thebes/gfxQuartzNativeDrawing.cpp rename : gfx/thebes/public/gfxQuartzNativeDrawing.h => gfx/thebes/gfxQuartzNativeDrawing.h rename : gfx/thebes/src/gfxQuartzPDFSurface.cpp => gfx/thebes/gfxQuartzPDFSurface.cpp rename : gfx/thebes/public/gfxQuartzPDFSurface.h => gfx/thebes/gfxQuartzPDFSurface.h rename : gfx/thebes/src/gfxQuartzSurface.cpp => gfx/thebes/gfxQuartzSurface.cpp rename : gfx/thebes/public/gfxQuartzSurface.h => gfx/thebes/gfxQuartzSurface.h rename : gfx/thebes/src/gfxRect.cpp => gfx/thebes/gfxRect.cpp rename : gfx/thebes/public/gfxRect.h => gfx/thebes/gfxRect.h rename : gfx/thebes/src/gfxScriptItemizer.cpp => gfx/thebes/gfxScriptItemizer.cpp rename : gfx/thebes/src/gfxScriptItemizer.h => gfx/thebes/gfxScriptItemizer.h rename : gfx/thebes/src/gfxSharedImageSurface.cpp => gfx/thebes/gfxSharedImageSurface.cpp rename : gfx/thebes/public/gfxSharedImageSurface.h => gfx/thebes/gfxSharedImageSurface.h rename : gfx/thebes/src/gfxSkipChars.cpp => gfx/thebes/gfxSkipChars.cpp rename : gfx/thebes/public/gfxSkipChars.h => gfx/thebes/gfxSkipChars.h rename : gfx/thebes/src/gfxTextRunCache.cpp => gfx/thebes/gfxTextRunCache.cpp rename : gfx/thebes/public/gfxTextRunCache.h => gfx/thebes/gfxTextRunCache.h rename : gfx/thebes/src/gfxTextRunWordCache.cpp => gfx/thebes/gfxTextRunWordCache.cpp rename : gfx/thebes/public/gfxTextRunWordCache.h => gfx/thebes/gfxTextRunWordCache.h rename : gfx/thebes/public/gfxTypes.h => gfx/thebes/gfxTypes.h rename : gfx/thebes/src/gfxUnicodeProperties.cpp => gfx/thebes/gfxUnicodeProperties.cpp rename : gfx/thebes/src/gfxUnicodeProperties.h => gfx/thebes/gfxUnicodeProperties.h rename : gfx/thebes/src/gfxUnicodePropertyData.cpp => gfx/thebes/gfxUnicodePropertyData.cpp rename : gfx/thebes/src/gfxUniscribeShaper.cpp => gfx/thebes/gfxUniscribeShaper.cpp rename : gfx/thebes/src/gfxUniscribeShaper.h => gfx/thebes/gfxUniscribeShaper.h rename : gfx/thebes/src/gfxUserFontSet.cpp => gfx/thebes/gfxUserFontSet.cpp rename : gfx/thebes/public/gfxUserFontSet.h => gfx/thebes/gfxUserFontSet.h rename : gfx/thebes/src/gfxUtils.cpp => gfx/thebes/gfxUtils.cpp rename : gfx/thebes/public/gfxUtils.h => gfx/thebes/gfxUtils.h rename : gfx/thebes/src/gfxWindowsNativeDrawing.cpp => gfx/thebes/gfxWindowsNativeDrawing.cpp rename : gfx/thebes/public/gfxWindowsNativeDrawing.h => gfx/thebes/gfxWindowsNativeDrawing.h rename : gfx/thebes/src/gfxWindowsPlatform.cpp => gfx/thebes/gfxWindowsPlatform.cpp rename : gfx/thebes/public/gfxWindowsPlatform.h => gfx/thebes/gfxWindowsPlatform.h rename : gfx/thebes/src/gfxWindowsSurface.cpp => gfx/thebes/gfxWindowsSurface.cpp rename : gfx/thebes/public/gfxWindowsSurface.h => gfx/thebes/gfxWindowsSurface.h rename : gfx/thebes/src/gfxXlibNativeRenderer.cpp => gfx/thebes/gfxXlibNativeRenderer.cpp rename : gfx/thebes/public/gfxXlibNativeRenderer.h => gfx/thebes/gfxXlibNativeRenderer.h rename : gfx/thebes/src/gfxXlibSurface.cpp => gfx/thebes/gfxXlibSurface.cpp rename : gfx/thebes/public/gfxXlibSurface.h => gfx/thebes/gfxXlibSurface.h rename : gfx/thebes/src/ignorable.x-ccmap => gfx/thebes/ignorable.x-ccmap rename : gfx/thebes/src/nsUnicodeRange.cpp => gfx/thebes/nsUnicodeRange.cpp rename : gfx/thebes/src/nsUnicodeRange.h => gfx/thebes/nsUnicodeRange.h rename : gfx/thebes/src/woff-private.h => gfx/thebes/woff-private.h rename : gfx/thebes/src/woff.c => gfx/thebes/woff.c rename : gfx/thebes/src/woff.h => gfx/thebes/woff.h
672 lines
29 KiB
C++
672 lines
29 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Corporation code.
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*
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* The Initial Developer of the Original Code is Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2006-2009
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Vladimir Vukicevic <vladimir@pobox.com>
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* Masayuki Nakano <masayuki@d-toybox.com>
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* John Daggett <jdaggett@mozilla.com>
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* Jonathan Kew <jfkthame@gmail.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "prtypes.h"
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#include "prmem.h"
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#include "nsString.h"
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#include "nsBidiUtils.h"
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#include "gfxTypes.h"
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#include "nsPromiseFlatString.h"
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#include "gfxContext.h"
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#include "gfxPlatform.h"
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#include "gfxPlatformMac.h"
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#include "gfxCoreTextShaper.h"
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#include "gfxMacFont.h"
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#include "gfxFontTest.h"
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#include "gfxFontUtils.h"
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#include "gfxQuartzSurface.h"
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#include "gfxMacPlatformFontList.h"
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#include "gfxUserFontSet.h"
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#include "nsUnicodeRange.h"
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// Uncomment this to dump all text runs created to the log (if enabled)
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//#define DUMP_TEXT_RUNS
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#ifdef DUMP_TEXT_RUNS
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static PRLogModuleInfo *gCoreTextTextRunLog = PR_NewLogModule("coreTextTextRun");
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#endif
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// standard font descriptors that we construct the first time they're needed
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CTFontDescriptorRef gfxCoreTextShaper::sDefaultFeaturesDescriptor = NULL;
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CTFontDescriptorRef gfxCoreTextShaper::sDisableLigaturesDescriptor = NULL;
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gfxCoreTextShaper::gfxCoreTextShaper(gfxMacFont *aFont)
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: gfxFontShaper(aFont)
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{
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// Create our CTFontRef
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mCTFont = ::CTFontCreateWithPlatformFont(aFont->GetATSFontRef(),
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aFont->GetAdjustedSize(),
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NULL,
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GetDefaultFeaturesDescriptor());
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// Set up the default attribute dictionary that we will need each time we create a CFAttributedString
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mAttributesDict = ::CFDictionaryCreate(kCFAllocatorDefault,
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(const void**) &kCTFontAttributeName,
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(const void**) &mCTFont,
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1, // count of attributes
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&kCFTypeDictionaryKeyCallBacks,
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&kCFTypeDictionaryValueCallBacks);
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}
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gfxCoreTextShaper::~gfxCoreTextShaper()
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{
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if (mAttributesDict) {
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::CFRelease(mAttributesDict);
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}
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if (mCTFont) {
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::CFRelease(mCTFont);
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}
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}
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PRBool
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gfxCoreTextShaper::InitTextRun(gfxContext *aContext,
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gfxTextRun *aTextRun,
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const PRUnichar *aString,
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PRUint32 aRunStart,
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PRUint32 aRunLength,
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PRInt32 aRunScript)
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{
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// aRunStart and aRunLength define the section of the textRun and of aString
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// that is to be drawn with this particular font
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PRBool disableLigatures = (aTextRun->GetFlags() & gfxTextRunFactory::TEXT_DISABLE_OPTIONAL_LIGATURES) != 0;
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// Create a CFAttributedString with text and style info, so we can use CoreText to lay it out.
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PRBool isRTL = aTextRun->IsRightToLeft();
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// we need to bidi-wrap the text if the run is RTL,
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// or if it is an LTR run but may contain (overridden) RTL chars
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PRBool bidiWrap = isRTL;
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if (!bidiWrap && (aTextRun->GetFlags() & gfxTextRunFactory::TEXT_IS_8BIT) == 0) {
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PRUint32 i;
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for (i = aRunStart; i < aRunStart + aRunLength; ++i) {
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if (gfxFontUtils::PotentialRTLChar(aString[i])) {
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bidiWrap = PR_TRUE;
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break;
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}
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}
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}
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// If there's a possibility of any bidi, we wrap the text with direction overrides
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// to ensure neutrals or characters that were bidi-overridden in HTML behave properly.
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const UniChar beginLTR[] = { 0x202d, 0x20 };
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const UniChar beginRTL[] = { 0x202e, 0x20 };
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const UniChar endBidiWrap[] = { 0x20, 0x2e, 0x202c };
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PRUint32 startOffset;
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CFStringRef stringObj;
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if (bidiWrap) {
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startOffset = isRTL ?
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sizeof(beginRTL) / sizeof(beginRTL[0]) : sizeof(beginLTR) / sizeof(beginLTR[0]);
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CFMutableStringRef mutableString =
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::CFStringCreateMutable(kCFAllocatorDefault,
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aRunLength + startOffset +
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sizeof(endBidiWrap) / sizeof(endBidiWrap[0]));
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::CFStringAppendCharacters(mutableString,
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isRTL ? beginRTL : beginLTR,
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startOffset);
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::CFStringAppendCharacters(mutableString,
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aString + aRunStart, aRunLength);
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::CFStringAppendCharacters(mutableString,
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endBidiWrap,
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sizeof(endBidiWrap) / sizeof(endBidiWrap[0]));
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stringObj = mutableString;
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} else {
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startOffset = 0;
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stringObj = ::CFStringCreateWithCharactersNoCopy(kCFAllocatorDefault,
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aString + aRunStart,
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aRunLength,
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kCFAllocatorNull);
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}
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CFDictionaryRef attrObj;
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|
if (disableLigatures) {
|
|
// For letterspacing (or maybe other situations) we need to make a copy of the CTFont
|
|
// with the ligature feature disabled
|
|
gfxMacFont *font = static_cast<gfxMacFont*>(mFont);
|
|
CTFontRef ctFont =
|
|
CreateCTFontWithDisabledLigatures(font->GetATSFontRef(),
|
|
::CTFontGetSize(mCTFont));
|
|
|
|
attrObj =
|
|
::CFDictionaryCreate(kCFAllocatorDefault,
|
|
(const void**) &kCTFontAttributeName,
|
|
(const void**) &ctFont,
|
|
1, // count of attributes
|
|
&kCFTypeDictionaryKeyCallBacks,
|
|
&kCFTypeDictionaryValueCallBacks);
|
|
// Having created the dict, we're finished with our ligature-disabled CTFontRef
|
|
::CFRelease(ctFont);
|
|
} else {
|
|
attrObj = mAttributesDict;
|
|
::CFRetain(attrObj);
|
|
}
|
|
|
|
// Now we can create an attributed string
|
|
CFAttributedStringRef attrStringObj =
|
|
::CFAttributedStringCreate(kCFAllocatorDefault, stringObj, attrObj);
|
|
::CFRelease(stringObj);
|
|
::CFRelease(attrObj);
|
|
|
|
// Create the CoreText line from our string, then we're done with it
|
|
CTLineRef line = ::CTLineCreateWithAttributedString(attrStringObj);
|
|
::CFRelease(attrStringObj);
|
|
|
|
// and finally retrieve the glyph data and store into the gfxTextRun
|
|
CFArrayRef glyphRuns = ::CTLineGetGlyphRuns(line);
|
|
PRUint32 numRuns = ::CFArrayGetCount(glyphRuns);
|
|
|
|
// Iterate through the glyph runs.
|
|
// Note that this includes the bidi wrapper, so we have to be careful
|
|
// not to include the extra glyphs from there
|
|
PRBool success = PR_TRUE;
|
|
for (PRUint32 runIndex = 0; runIndex < numRuns; runIndex++) {
|
|
CTRunRef aCTRun = (CTRunRef)::CFArrayGetValueAtIndex(glyphRuns, runIndex);
|
|
if (SetGlyphsFromRun(aTextRun, aCTRun, startOffset,
|
|
aRunStart, aRunLength) != NS_OK) {
|
|
success = PR_FALSE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
::CFRelease(line);
|
|
|
|
return success;
|
|
}
|
|
|
|
#define SMALL_GLYPH_RUN 128 // preallocated size of our auto arrays for per-glyph data;
|
|
// some testing indicates that 90%+ of glyph runs will fit
|
|
// without requiring a separate allocation
|
|
|
|
nsresult
|
|
gfxCoreTextShaper::SetGlyphsFromRun(gfxTextRun *aTextRun,
|
|
CTRunRef aCTRun,
|
|
PRInt32 aStringOffset, // offset in the string used to build the CTLine
|
|
PRInt32 aRunStart, // starting offset of this font run in the gfxTextRun
|
|
PRInt32 aRunLength) // length of this font run in characters
|
|
{
|
|
// The textRun has been bidi-wrapped; aStringOffset is the number
|
|
// of chars at the beginning of the CTLine that we should skip.
|
|
// aRunStart and aRunLength define the range of characters
|
|
// within the textRun that are "real" data we need to handle.
|
|
// aCTRun is a glyph run from the CoreText layout process.
|
|
|
|
PRBool isLTR = !aTextRun->IsRightToLeft();
|
|
PRInt32 direction = isLTR ? 1 : -1;
|
|
|
|
PRInt32 numGlyphs = ::CTRunGetGlyphCount(aCTRun);
|
|
if (numGlyphs == 0) {
|
|
return NS_OK;
|
|
}
|
|
|
|
// character offsets get really confusing here, as we have to keep track of
|
|
// (a) the text in the actual textRun we're constructing
|
|
// (b) the "font run" being rendered with the current font, defined by aRunStart and aRunLength
|
|
// parameters to InitTextRun
|
|
// (c) the string that was handed to CoreText, which contains the text of the font run
|
|
// plus directional-override padding
|
|
// (d) the CTRun currently being processed, which may be a sub-run of the CoreText line
|
|
// (but may extend beyond the actual font run into the bidi wrapping text).
|
|
// aStringOffset tells us how many initial characters of the line to ignore.
|
|
|
|
// get the source string range within the CTLine's text
|
|
CFRange stringRange = ::CTRunGetStringRange(aCTRun);
|
|
// skip the run if it is entirely outside the actual range of the font run
|
|
if (stringRange.location - aStringOffset + stringRange.length <= 0 ||
|
|
stringRange.location - aStringOffset >= aRunLength) {
|
|
return NS_OK;
|
|
}
|
|
|
|
// retrieve the laid-out glyph data from the CTRun
|
|
nsAutoArrayPtr<CGGlyph> glyphsArray;
|
|
nsAutoArrayPtr<CGPoint> positionsArray;
|
|
nsAutoArrayPtr<CFIndex> glyphToCharArray;
|
|
const CGGlyph* glyphs = NULL;
|
|
const CGPoint* positions = NULL;
|
|
const CFIndex* glyphToChar = NULL;
|
|
|
|
// Testing indicates that CTRunGetGlyphsPtr (almost?) always succeeds,
|
|
// and so allocating a new array and copying data with CTRunGetGlyphs
|
|
// will be extremely rare.
|
|
// If this were not the case, we could use an nsAutoTArray<> to
|
|
// try and avoid the heap allocation for small runs.
|
|
// It's possible that some future change to CoreText will mean that
|
|
// CTRunGetGlyphsPtr fails more often; if this happens, nsAutoTArray<>
|
|
// may become an attractive option.
|
|
glyphs = ::CTRunGetGlyphsPtr(aCTRun);
|
|
if (!glyphs) {
|
|
glyphsArray = new (std::nothrow) CGGlyph[numGlyphs];
|
|
if (!glyphsArray) {
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
}
|
|
::CTRunGetGlyphs(aCTRun, ::CFRangeMake(0, 0), glyphsArray.get());
|
|
glyphs = glyphsArray.get();
|
|
}
|
|
|
|
positions = ::CTRunGetPositionsPtr(aCTRun);
|
|
if (!positions) {
|
|
positionsArray = new (std::nothrow) CGPoint[numGlyphs];
|
|
if (!positionsArray) {
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
}
|
|
::CTRunGetPositions(aCTRun, ::CFRangeMake(0, 0), positionsArray.get());
|
|
positions = positionsArray.get();
|
|
}
|
|
|
|
// Remember that the glyphToChar indices relate to the CoreText line
|
|
// not to the beginning of the textRun, the font run, or the stringRange of the glyph run
|
|
glyphToChar = ::CTRunGetStringIndicesPtr(aCTRun);
|
|
if (!glyphToChar) {
|
|
glyphToCharArray = new (std::nothrow) CFIndex[numGlyphs];
|
|
if (!glyphToCharArray) {
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
}
|
|
::CTRunGetStringIndices(aCTRun, ::CFRangeMake(0, 0), glyphToCharArray.get());
|
|
glyphToChar = glyphToCharArray.get();
|
|
}
|
|
|
|
double runWidth = ::CTRunGetTypographicBounds(aCTRun, ::CFRangeMake(0, 0), NULL, NULL, NULL);
|
|
|
|
nsAutoTArray<gfxTextRun::DetailedGlyph,1> detailedGlyphs;
|
|
gfxTextRun::CompressedGlyph g;
|
|
const PRUint32 appUnitsPerDevUnit = aTextRun->GetAppUnitsPerDevUnit();
|
|
|
|
// CoreText gives us the glyphindex-to-charindex mapping, which relates each glyph
|
|
// to a source text character; we also need the charindex-to-glyphindex mapping to
|
|
// find the glyph for a given char. Note that some chars may not map to any glyph
|
|
// (ligature continuations), and some may map to several glyphs (eg Indic split vowels).
|
|
// We set the glyph index to NO_GLYPH for chars that have no associated glyph, and we
|
|
// record the last glyph index for cases where the char maps to several glyphs,
|
|
// so that our clumping will include all the glyph fragments for the character.
|
|
|
|
// The charToGlyph array is indexed by char position within the stringRange of the glyph run.
|
|
|
|
static const PRInt32 NO_GLYPH = -1;
|
|
nsAutoTArray<PRInt32,SMALL_GLYPH_RUN> charToGlyphArray;
|
|
if (!charToGlyphArray.SetLength(stringRange.length)) {
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
}
|
|
PRInt32 *charToGlyph = charToGlyphArray.Elements();
|
|
for (PRInt32 offset = 0; offset < stringRange.length; ++offset) {
|
|
charToGlyph[offset] = NO_GLYPH;
|
|
}
|
|
for (PRInt32 i = 0; i < numGlyphs; ++i) {
|
|
PRInt32 loc = glyphToChar[i] - stringRange.location;
|
|
if (loc >= 0 && loc < stringRange.length) {
|
|
charToGlyph[loc] = i;
|
|
}
|
|
}
|
|
|
|
// Find character and glyph clumps that correspond, allowing for ligatures,
|
|
// indic reordering, split glyphs, etc.
|
|
//
|
|
// The idea is that we'll find a character sequence starting at the first char of stringRange,
|
|
// and extend it until it includes the character associated with the first glyph;
|
|
// we also extend it as long as there are "holes" in the range of glyphs. So we
|
|
// will eventually have a contiguous sequence of characters, starting at the beginning
|
|
// of the range, that map to a contiguous sequence of glyphs, starting at the beginning
|
|
// of the glyph array. That's a clump; then we update the starting positions and repeat.
|
|
//
|
|
// NB: In the case of RTL layouts, we iterate over the stringRange in reverse.
|
|
//
|
|
// This may find characters that fall outside the range aRunStart:aRunLength,
|
|
// so we won't necessarily use everything we find here.
|
|
|
|
PRInt32 glyphStart = 0; // looking for a clump that starts at this glyph index
|
|
PRInt32 charStart = isLTR ?
|
|
0 : stringRange.length-1; // and this char index (in the stringRange of the glyph run)
|
|
|
|
while (glyphStart < numGlyphs) { // keep finding groups until all glyphs are accounted for
|
|
|
|
PRBool inOrder = PR_TRUE;
|
|
PRInt32 charEnd = glyphToChar[glyphStart] - stringRange.location;
|
|
NS_ASSERTION(charEnd >= 0 && charEnd < stringRange.length,
|
|
"glyph-to-char mapping points outside string range");
|
|
PRInt32 glyphEnd = glyphStart;
|
|
PRInt32 charLimit = isLTR ? stringRange.length : -1;
|
|
do {
|
|
// This is normally executed once for each iteration of the outer loop,
|
|
// but in unusual cases where the character/glyph association is complex,
|
|
// the initial character range might correspond to a non-contiguous
|
|
// glyph range with "holes" in it. If so, we will repeat this loop to
|
|
// extend the character range until we have a contiguous glyph sequence.
|
|
NS_ASSERTION((direction > 0 && charEnd < charLimit) ||
|
|
(direction < 0 && charEnd > charLimit),
|
|
"no characters left in range?");
|
|
charEnd += direction;
|
|
while (charEnd != charLimit && charToGlyph[charEnd] == NO_GLYPH) {
|
|
charEnd += direction;
|
|
}
|
|
|
|
// find the maximum glyph index covered by the clump so far
|
|
for (PRInt32 i = charStart; i != charEnd; i += direction) {
|
|
if (charToGlyph[i] != NO_GLYPH) {
|
|
glyphEnd = PR_MAX(glyphEnd, charToGlyph[i] + 1); // update extent of glyph range
|
|
}
|
|
}
|
|
|
|
if (glyphEnd == glyphStart + 1) {
|
|
// for the common case of a single-glyph clump, we can skip the following checks
|
|
break;
|
|
}
|
|
|
|
if (glyphEnd == glyphStart) {
|
|
// no glyphs, try to extend the clump
|
|
continue;
|
|
}
|
|
|
|
// check whether all glyphs in the range are associated with the characters
|
|
// in our clump; if not, we have a discontinuous range, and should extend it
|
|
// unless we've reached the end of the text
|
|
PRBool allGlyphsAreWithinCluster = PR_TRUE;
|
|
PRInt32 prevGlyphCharIndex = charStart;
|
|
for (PRInt32 i = glyphStart; i < glyphEnd; ++i) {
|
|
PRInt32 glyphCharIndex = glyphToChar[i] - stringRange.location;
|
|
if (isLTR) {
|
|
if (glyphCharIndex < charStart || glyphCharIndex >= charEnd) {
|
|
allGlyphsAreWithinCluster = PR_FALSE;
|
|
break;
|
|
}
|
|
if (glyphCharIndex < prevGlyphCharIndex) {
|
|
inOrder = PR_FALSE;
|
|
}
|
|
prevGlyphCharIndex = glyphCharIndex;
|
|
} else {
|
|
if (glyphCharIndex > charStart || glyphCharIndex <= charEnd) {
|
|
allGlyphsAreWithinCluster = PR_FALSE;
|
|
break;
|
|
}
|
|
if (glyphCharIndex > prevGlyphCharIndex) {
|
|
inOrder = PR_FALSE;
|
|
}
|
|
prevGlyphCharIndex = glyphCharIndex;
|
|
}
|
|
}
|
|
if (allGlyphsAreWithinCluster) {
|
|
break;
|
|
}
|
|
} while (charEnd != charLimit);
|
|
|
|
NS_ASSERTION(glyphStart < glyphEnd, "character/glyph clump contains no glyphs!");
|
|
NS_ASSERTION(charStart != charEnd, "character/glyph contains no characters!");
|
|
|
|
// Now charStart..charEnd is a ligature clump, corresponding to glyphStart..glyphEnd;
|
|
// Set baseCharIndex to the char we'll actually attach the glyphs to (1st of ligature),
|
|
// and endCharIndex to the limit (position beyond the last char),
|
|
// adjusting for the offset of the stringRange relative to the textRun.
|
|
PRInt32 baseCharIndex, endCharIndex;
|
|
if (isLTR) {
|
|
while (charEnd < stringRange.length && charToGlyph[charEnd] == NO_GLYPH) {
|
|
charEnd++;
|
|
}
|
|
baseCharIndex = charStart + stringRange.location - aStringOffset + aRunStart;
|
|
endCharIndex = charEnd + stringRange.location - aStringOffset + aRunStart;
|
|
} else {
|
|
while (charEnd >= 0 && charToGlyph[charEnd] == NO_GLYPH) {
|
|
charEnd--;
|
|
}
|
|
baseCharIndex = charEnd + stringRange.location - aStringOffset + aRunStart + 1;
|
|
endCharIndex = charStart + stringRange.location - aStringOffset + aRunStart + 1;
|
|
}
|
|
|
|
// Then we check if the clump falls outside our actual string range; if so, just go to the next.
|
|
if (endCharIndex <= aRunStart || baseCharIndex >= aRunStart + aRunLength) {
|
|
glyphStart = glyphEnd;
|
|
charStart = charEnd;
|
|
continue;
|
|
}
|
|
// Ensure we won't try to go beyond the valid length of the textRun's text
|
|
baseCharIndex = PR_MAX(baseCharIndex, aRunStart);
|
|
endCharIndex = PR_MIN(endCharIndex, aRunStart + aRunLength);
|
|
|
|
// Now we're ready to set the glyph info in the textRun; measure the glyph width
|
|
// of the first (perhaps only) glyph, to see if it is "Simple"
|
|
double toNextGlyph;
|
|
if (glyphStart < numGlyphs-1) {
|
|
toNextGlyph = positions[glyphStart+1].x - positions[glyphStart].x;
|
|
} else {
|
|
toNextGlyph = positions[0].x + runWidth - positions[glyphStart].x;
|
|
}
|
|
PRInt32 advance = PRInt32(toNextGlyph * appUnitsPerDevUnit);
|
|
|
|
// Check if it's a simple one-to-one mapping
|
|
PRInt32 glyphsInClump = glyphEnd - glyphStart;
|
|
if (glyphsInClump == 1 &&
|
|
gfxTextRun::CompressedGlyph::IsSimpleGlyphID(glyphs[glyphStart]) &&
|
|
gfxTextRun::CompressedGlyph::IsSimpleAdvance(advance) &&
|
|
aTextRun->IsClusterStart(baseCharIndex) &&
|
|
positions[glyphStart].y == 0.0)
|
|
{
|
|
aTextRun->SetSimpleGlyph(baseCharIndex,
|
|
g.SetSimpleGlyph(advance, glyphs[glyphStart]));
|
|
} else {
|
|
// collect all glyphs in a list to be assigned to the first char;
|
|
// there must be at least one in the clump, and we already measured its advance,
|
|
// hence the placement of the loop-exit test and the measurement of the next glyph
|
|
while (1) {
|
|
gfxTextRun::DetailedGlyph *details = detailedGlyphs.AppendElement();
|
|
details->mGlyphID = glyphs[glyphStart];
|
|
details->mXOffset = 0;
|
|
details->mYOffset = -positions[glyphStart].y * appUnitsPerDevUnit;
|
|
details->mAdvance = advance;
|
|
if (++glyphStart >= glyphEnd) {
|
|
break;
|
|
}
|
|
if (glyphStart < numGlyphs-1) {
|
|
toNextGlyph = positions[glyphStart+1].x - positions[glyphStart].x;
|
|
} else {
|
|
toNextGlyph = positions[0].x + runWidth - positions[glyphStart].x;
|
|
}
|
|
advance = PRInt32(toNextGlyph * appUnitsPerDevUnit);
|
|
}
|
|
|
|
gfxTextRun::CompressedGlyph g;
|
|
g.SetComplex(aTextRun->IsClusterStart(baseCharIndex),
|
|
PR_TRUE, detailedGlyphs.Length());
|
|
aTextRun->SetGlyphs(baseCharIndex, g, detailedGlyphs.Elements());
|
|
|
|
detailedGlyphs.Clear();
|
|
}
|
|
|
|
// the rest of the chars in the group are ligature continuations, no associated glyphs
|
|
while (++baseCharIndex != endCharIndex && baseCharIndex < aRunStart + aRunLength) {
|
|
g.SetComplex(inOrder && aTextRun->IsClusterStart(baseCharIndex),
|
|
PR_FALSE, 0);
|
|
aTextRun->SetGlyphs(baseCharIndex, g, nsnull);
|
|
}
|
|
|
|
glyphStart = glyphEnd;
|
|
charStart = charEnd;
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
// Construct the font attribute descriptor that we'll apply by default when creating a CTFontRef.
|
|
// This will turn off line-edge swashes by default, because we don't know the actual line breaks
|
|
// when doing glyph shaping.
|
|
void
|
|
gfxCoreTextShaper::CreateDefaultFeaturesDescriptor()
|
|
{
|
|
if (sDefaultFeaturesDescriptor != NULL) {
|
|
return;
|
|
}
|
|
|
|
SInt16 val = kSmartSwashType;
|
|
CFNumberRef swashesType =
|
|
::CFNumberCreate(kCFAllocatorDefault,
|
|
kCFNumberSInt16Type,
|
|
&val);
|
|
val = kLineInitialSwashesOffSelector;
|
|
CFNumberRef lineInitialsOffSelector =
|
|
::CFNumberCreate(kCFAllocatorDefault,
|
|
kCFNumberSInt16Type,
|
|
&val);
|
|
|
|
CFTypeRef keys[] = { kCTFontFeatureTypeIdentifierKey,
|
|
kCTFontFeatureSelectorIdentifierKey };
|
|
CFTypeRef values[] = { swashesType,
|
|
lineInitialsOffSelector };
|
|
CFDictionaryRef featureSettings[2];
|
|
featureSettings[0] =
|
|
::CFDictionaryCreate(kCFAllocatorDefault,
|
|
(const void **) keys,
|
|
(const void **) values,
|
|
NS_ARRAY_LENGTH(keys),
|
|
&kCFTypeDictionaryKeyCallBacks,
|
|
&kCFTypeDictionaryValueCallBacks);
|
|
::CFRelease(lineInitialsOffSelector);
|
|
|
|
val = kLineFinalSwashesOffSelector;
|
|
CFNumberRef lineFinalsOffSelector =
|
|
::CFNumberCreate(kCFAllocatorDefault,
|
|
kCFNumberSInt16Type,
|
|
&val);
|
|
values[1] = lineFinalsOffSelector;
|
|
featureSettings[1] =
|
|
::CFDictionaryCreate(kCFAllocatorDefault,
|
|
(const void **) keys,
|
|
(const void **) values,
|
|
NS_ARRAY_LENGTH(keys),
|
|
&kCFTypeDictionaryKeyCallBacks,
|
|
&kCFTypeDictionaryValueCallBacks);
|
|
::CFRelease(lineFinalsOffSelector);
|
|
::CFRelease(swashesType);
|
|
|
|
CFArrayRef featuresArray =
|
|
::CFArrayCreate(kCFAllocatorDefault,
|
|
(const void **) featureSettings,
|
|
NS_ARRAY_LENGTH(featureSettings),
|
|
&kCFTypeArrayCallBacks);
|
|
::CFRelease(featureSettings[0]);
|
|
::CFRelease(featureSettings[1]);
|
|
|
|
const CFTypeRef attrKeys[] = { kCTFontFeatureSettingsAttribute };
|
|
const CFTypeRef attrValues[] = { featuresArray };
|
|
CFDictionaryRef attributesDict =
|
|
::CFDictionaryCreate(kCFAllocatorDefault,
|
|
(const void **) attrKeys,
|
|
(const void **) attrValues,
|
|
NS_ARRAY_LENGTH(attrKeys),
|
|
&kCFTypeDictionaryKeyCallBacks,
|
|
&kCFTypeDictionaryValueCallBacks);
|
|
::CFRelease(featuresArray);
|
|
|
|
sDefaultFeaturesDescriptor =
|
|
::CTFontDescriptorCreateWithAttributes(attributesDict);
|
|
::CFRelease(attributesDict);
|
|
}
|
|
|
|
// Create a CTFontRef, with the Common Ligatures feature disabled [static]
|
|
CTFontRef
|
|
gfxCoreTextShaper::CreateCTFontWithDisabledLigatures(ATSFontRef aFontRef, CGFloat aSize)
|
|
{
|
|
if (sDisableLigaturesDescriptor == NULL) {
|
|
// initialize cached descriptor to turn off the Common Ligatures feature
|
|
SInt16 val = kLigaturesType;
|
|
CFNumberRef ligaturesType =
|
|
::CFNumberCreate(kCFAllocatorDefault,
|
|
kCFNumberSInt16Type,
|
|
&val);
|
|
val = kCommonLigaturesOffSelector;
|
|
CFNumberRef commonLigaturesOffSelector =
|
|
::CFNumberCreate(kCFAllocatorDefault,
|
|
kCFNumberSInt16Type,
|
|
&val);
|
|
|
|
const CFTypeRef keys[] = { kCTFontFeatureTypeIdentifierKey,
|
|
kCTFontFeatureSelectorIdentifierKey };
|
|
const CFTypeRef values[] = { ligaturesType,
|
|
commonLigaturesOffSelector };
|
|
CFDictionaryRef featureSettingDict =
|
|
::CFDictionaryCreate(kCFAllocatorDefault,
|
|
(const void **) keys,
|
|
(const void **) values,
|
|
NS_ARRAY_LENGTH(keys),
|
|
&kCFTypeDictionaryKeyCallBacks,
|
|
&kCFTypeDictionaryValueCallBacks);
|
|
::CFRelease(ligaturesType);
|
|
::CFRelease(commonLigaturesOffSelector);
|
|
|
|
CFArrayRef featuresArray =
|
|
::CFArrayCreate(kCFAllocatorDefault,
|
|
(const void **) &featureSettingDict,
|
|
1,
|
|
&kCFTypeArrayCallBacks);
|
|
::CFRelease(featureSettingDict);
|
|
|
|
CFDictionaryRef attributesDict =
|
|
::CFDictionaryCreate(kCFAllocatorDefault,
|
|
(const void **) &kCTFontFeatureSettingsAttribute,
|
|
(const void **) &featuresArray,
|
|
1, // count of keys & values
|
|
&kCFTypeDictionaryKeyCallBacks,
|
|
&kCFTypeDictionaryValueCallBacks);
|
|
::CFRelease(featuresArray);
|
|
|
|
sDisableLigaturesDescriptor =
|
|
::CTFontDescriptorCreateCopyWithAttributes(GetDefaultFeaturesDescriptor(), attributesDict);
|
|
::CFRelease(attributesDict);
|
|
}
|
|
|
|
return ::CTFontCreateWithPlatformFont(aFontRef, aSize, NULL, sDisableLigaturesDescriptor);
|
|
}
|
|
|
|
void
|
|
gfxCoreTextShaper::Shutdown() // [static]
|
|
{
|
|
if (sDisableLigaturesDescriptor != NULL) {
|
|
::CFRelease(sDisableLigaturesDescriptor);
|
|
sDisableLigaturesDescriptor = NULL;
|
|
}
|
|
if (sDefaultFeaturesDescriptor != NULL) {
|
|
::CFRelease(sDefaultFeaturesDescriptor);
|
|
sDefaultFeaturesDescriptor = NULL;
|
|
}
|
|
}
|