gecko-dev/dom/base/nsJSUtils.h
2010-12-29 19:25:04 -05:00

132 lines
4.3 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#ifndef nsJSUtils_h__
#define nsJSUtils_h__
/**
* This is not a generated file. It contains common utility functions
* invoked from the JavaScript code generated from IDL interfaces.
* The goal of the utility functions is to cut down on the size of
* the generated code itself.
*/
#include "nsISupports.h"
#include "jsapi.h"
#include "nsString.h"
class nsIDOMEventListener;
class nsIScriptContext;
class nsIScriptGlobalObject;
class nsIPrincipal;
class nsJSUtils
{
public:
static JSBool GetCallingLocation(JSContext* aContext, const char* *aFilename,
PRUint32* aLineno, nsIPrincipal* aPrincipal);
static nsIScriptGlobalObject *GetStaticScriptGlobal(JSContext* aContext,
JSObject* aObj);
static nsIScriptContext *GetStaticScriptContext(JSContext* aContext,
JSObject* aObj);
static nsIScriptGlobalObject *GetDynamicScriptGlobal(JSContext *aContext);
static nsIScriptContext *GetDynamicScriptContext(JSContext *aContext);
/**
* Retrieve the outer window ID based on the given JSContext.
*
* @param JSContext aContext
* The JSContext from which you want to find the outer window ID.
*
* @returns PRUint64 the outer window ID.
*/
static PRUint64 GetCurrentlyRunningCodeWindowID(JSContext *aContext);
};
class nsDependentJSString : public nsDependentString
{
public:
/**
* In the case of string ids, getting the string's chars is infallible, so
* the dependent string can be constructed directly.
*/
explicit nsDependentJSString(jsid id)
: nsDependentString(JS_GetInternedStringChars(JSID_TO_STRING(id)),
JS_GetStringLength(JSID_TO_STRING(id)))
{
}
/**
* For all other strings, the nsDependentJSString object should be default
* constructed, which leaves it empty (this->IsEmpty()), and initialized with
* one of the fallible init() methods below.
*/
nsDependentJSString()
{
}
JSBool init(JSContext* aContext, JSString* str)
{
size_t length;
const jschar* chars = JS_GetStringCharsZAndLength(aContext, str, &length);
if (!chars)
return JS_FALSE;
NS_ASSERTION(IsEmpty(), "init() on initialized string");
nsDependentString* base = this;
new(base) nsDependentString(chars, length);
return JS_TRUE;
}
JSBool init(JSContext* aContext, const jsval &v)
{
return init(aContext, JSVAL_TO_STRING(v));
}
~nsDependentJSString()
{
}
};
#endif /* nsJSUtils_h__ */