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This patch deprecates the UpdateSurface and PaintWithOpacity methods in the CCL class. To do this, many other changes were made in the process. BasicImplData::Paint was deprecated, and its mOperator was ported to Moz2D. This caused changes in several *Layer subclasses. GLScreenBuffer::Readback was deprecated. I want to change the usages of the (now) deprecated functions, so that they use the new Moz2D ones: CanvasClient::Update has been updated, but the big one (BasicLayerManager::PaintSelfOrChildren) will have to be its own project. |
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CanvasLayerD3D10.cpp | ||
CanvasLayerD3D10.h | ||
ColorLayerD3D10.cpp | ||
ColorLayerD3D10.h | ||
ContainerLayerD3D10.cpp | ||
ContainerLayerD3D10.h | ||
genshaders.sh | ||
ImageLayerD3D10.cpp | ||
ImageLayerD3D10.h | ||
LayerManagerD3D10.cpp | ||
LayerManagerD3D10.fx | ||
LayerManagerD3D10.h | ||
LayerManagerD3D10Effect.h | ||
ReadbackLayerD3D10.h | ||
ReadbackManagerD3D10.cpp | ||
ReadbackManagerD3D10.h | ||
ThebesLayerD3D10.cpp | ||
ThebesLayerD3D10.h |