gecko-dev/lib/mac/UserInterface/CDesktop.cp
2004-04-25 16:36:22 +00:00

108 lines
3.6 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
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*
* ***** END LICENSE BLOCK ***** */
#include "CDesktop.h"
#include <LWindow.h>
#include <UWindows.h>
// ---------------------------------------------------------------------------
// ¥ FetchNextWindowWithThisAttribute
// ---------------------------------------------------------------------------
LWindow*
CDesktop::FetchNextWindowWithThisAttribute(
const LWindow& inWindow,
EWindAttr inAttribute)
{
// Start with specified window and search thru window list until finding the
// next window with the specified attributes.
WindowPtr macWindowP = static_cast<WindowPtr>(inWindow.GetMacPort());
WindowPtr specifiedMacWindowP = macWindowP;
LWindow* theWindow = nil;
while ((theWindow = LWindow::FetchWindowObject(macWindowP)) != nil)
{
if (theWindow->HasAttribute(inAttribute) &&
((WindowPeek) macWindowP)->visible &&
macWindowP != specifiedMacWindowP)
{
break;
}
macWindowP = (WindowPtr) ((WindowPeek) macWindowP)->nextWindow;
}
if (macWindowP == specifiedMacWindowP)
{
theWindow = nil;
}
return theWindow;
}
// ---------------------------------------------------------------------------
// ¥ FetchNextRegular
// ---------------------------------------------------------------------------
LWindow*
CDesktop::FetchNextRegular(
const LWindow& inWindow)
{
return FetchNextWindowWithThisAttribute(inWindow, windAttr_Regular);
}
// ---------------------------------------------------------------------------
// ¥ FindWindow
// ---------------------------------------------------------------------------
LWindow*
CDesktop::FindWindow(
ResIDT inWINDid)
{
Int16 theIndex = 1;
LWindow* theWindow = LWindow::FetchWindowObject(UWindows::FindNthWindow(theIndex));
while (theWindow && theWindow->GetPaneID() != inWINDid)
{
theIndex++;
theWindow = LWindow::FetchWindowObject(UWindows::FindNthWindow(theIndex));
}
return theWindow;
}