gecko-dev/dom/webgpu/Adapter.h
Dzmitry Malyshau 5249d3e499 Bug 1697509 - Fix WebGPU shaders and adapter limits r=jgilbert
Expose adapter limits, hook up spirv-cross

Differential Revision: https://phabricator.services.mozilla.com/D107840
2021-03-16 22:57:08 +00:00

63 lines
1.5 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GPU_Adapter_H_
#define GPU_Adapter_H_
#include "mozilla/AlreadyAddRefed.h"
#include "mozilla/webgpu/WebGPUTypes.h"
#include "nsString.h"
#include "ObjectModel.h"
namespace mozilla {
class ErrorResult;
namespace dom {
class Promise;
struct GPUDeviceDescriptor;
struct GPUExtensions;
struct GPUFeatures;
} // namespace dom
namespace webgpu {
class AdapterFeatures;
class AdapterLimits;
class Device;
class Instance;
class WebGPUChild;
namespace ffi {
struct WGPUAdapterInformation;
} // namespace ffi
class Adapter final : public ObjectBase, public ChildOf<Instance> {
public:
GPU_DECL_CYCLE_COLLECTION(Adapter)
GPU_DECL_JS_WRAP(Adapter)
RefPtr<WebGPUChild> mBridge;
private:
~Adapter();
void Cleanup();
const RawId mId;
const nsString mName;
const RefPtr<AdapterFeatures> mFeatures;
const RefPtr<AdapterLimits> mLimits;
public:
Adapter(Instance* const aParent, const ffi::WGPUAdapterInformation& aInfo);
void GetName(nsString& out) const { out = mName; }
const RefPtr<AdapterFeatures>& Features() const;
const RefPtr<AdapterLimits>& Limits() const;
already_AddRefed<dom::Promise> RequestDevice(
const dom::GPUDeviceDescriptor& aDesc, ErrorResult& aRv);
};
} // namespace webgpu
} // namespace mozilla
#endif // GPU_Adapter_H_