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https://github.com/mozilla/gecko-dev.git
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27e5308381
This is another WebGPU API update, it picks up a lot of changes that were made recently: - new bind group layout - new render pipeline descriptor - new vertex formats - limits - compressed texture formats - index format - query sets - and more small ones! It also brings in the updated `gfx/wgpu` to support these API changes. Differential Revision: https://phabricator.services.mozilla.com/D107013
131 lines
4.0 KiB
C++
131 lines
4.0 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/dom/WebGPUBinding.h"
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#include "CanvasContext.h"
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#include "SwapChain.h"
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#include "nsDisplayList.h"
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#include "LayerUserData.h"
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#include "mozilla/dom/HTMLCanvasElement.h"
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#include "mozilla/layers/CompositorManagerChild.h"
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#include "mozilla/layers/RenderRootStateManager.h"
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#include "mozilla/layers/WebRenderBridgeChild.h"
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#include "ipc/WebGPUChild.h"
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namespace mozilla {
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namespace webgpu {
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NS_IMPL_CYCLE_COLLECTING_ADDREF(CanvasContext)
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NS_IMPL_CYCLE_COLLECTING_RELEASE(CanvasContext)
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GPU_IMPL_CYCLE_COLLECTION_WRAPPERCACHE(CanvasContext, mSwapChain,
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mCanvasElement, mOffscreenCanvas)
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NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(CanvasContext)
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NS_WRAPPERCACHE_INTERFACE_MAP_ENTRY
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NS_INTERFACE_MAP_ENTRY(nsICanvasRenderingContextInternal)
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NS_INTERFACE_MAP_ENTRY(nsISupports)
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NS_INTERFACE_MAP_END
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CanvasContext::CanvasContext()
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: mExternalImageId(layers::CompositorManagerChild::GetInstance()
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->GetNextExternalImageId()) {}
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CanvasContext::~CanvasContext() {
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Cleanup();
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RemovePostRefreshObserver();
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}
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void CanvasContext::Cleanup() {
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if (mSwapChain) {
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mSwapChain->Destroy(mExternalImageId);
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mSwapChain = nullptr;
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}
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if (mRenderRootStateManager && mImageKey) {
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mRenderRootStateManager->AddImageKeyForDiscard(mImageKey.value());
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mRenderRootStateManager = nullptr;
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mImageKey.reset();
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}
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}
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JSObject* CanvasContext::WrapObject(JSContext* aCx,
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JS::Handle<JSObject*> aGivenProto) {
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return dom::GPUCanvasContext_Binding::Wrap(aCx, this, aGivenProto);
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}
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already_AddRefed<layers::Layer> CanvasContext::GetCanvasLayer(
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nsDisplayListBuilder* aBuilder, layers::Layer* aOldLayer,
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layers::LayerManager* aManager) {
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return nullptr;
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}
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bool CanvasContext::UpdateWebRenderCanvasData(
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nsDisplayListBuilder* aBuilder, WebRenderCanvasData* aCanvasData) {
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return true;
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}
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dom::GPUTextureFormat CanvasContext::GetSwapChainPreferredFormat(
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Adapter&) const {
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return dom::GPUTextureFormat::Bgra8unorm;
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}
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RefPtr<SwapChain> CanvasContext::ConfigureSwapChain(
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const dom::GPUSwapChainDescriptor& aDesc, ErrorResult& aRv) {
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Cleanup();
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gfx::SurfaceFormat format;
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switch (aDesc.mFormat) {
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case dom::GPUTextureFormat::Rgba8unorm:
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format = gfx::SurfaceFormat::R8G8B8A8;
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break;
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case dom::GPUTextureFormat::Bgra8unorm:
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format = gfx::SurfaceFormat::B8G8R8A8;
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break;
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default:
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aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
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return nullptr;
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}
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dom::GPUExtent3DDict extent;
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extent.mWidth = mWidth;
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extent.mHeight = mHeight;
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extent.mDepthOrArrayLayers = 1;
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mSwapChain = new SwapChain(aDesc, extent, mExternalImageId, format);
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// Force a new frame to be built, which will execute the
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// `CanvasContextType::WebGPU` switch case in `CreateWebRenderCommands` and
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// populate the WR user data.
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mCanvasElement->InvalidateCanvas();
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mSwapChain->GetCurrentTexture()->mTargetCanvasElement = mCanvasElement;
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return mSwapChain;
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}
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Maybe<wr::ImageKey> CanvasContext::GetImageKey() const { return mImageKey; }
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wr::ImageKey CanvasContext::CreateImageKey(
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layers::RenderRootStateManager* aManager) {
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const auto key = aManager->WrBridge()->GetNextImageKey();
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mRenderRootStateManager = aManager;
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mImageKey = Some(key);
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return key;
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}
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bool CanvasContext::UpdateWebRenderLocalCanvasData(
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layers::WebRenderLocalCanvasData* aCanvasData) {
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if (!mSwapChain || !mSwapChain->GetGpuBridge()) {
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return false;
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}
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aCanvasData->mGpuBridge = mSwapChain->GetGpuBridge();
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aCanvasData->mGpuTextureId = mSwapChain->GetCurrentTexture()->mId;
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aCanvasData->mExternalImageId = mExternalImageId;
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aCanvasData->mFormat = mSwapChain->mFormat;
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return true;
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}
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} // namespace webgpu
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} // namespace mozilla
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