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7fb70f32c4
a problem with animated Gifs in Aurora.
917 lines
22 KiB
C++
Executable File
917 lines
22 KiB
C++
Executable File
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "NPL"); you may not use this file except in
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* compliance with the NPL. You may obtain a copy of the NPL at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the NPL is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
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* for the specific language governing rights and limitations under the
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* NPL.
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*
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* The Initial Developer of this code under the NPL is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All Rights
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* Reserved.
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*/
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// This file contains the implementations of the various Bookmark Quick
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// File classes.
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/** INCLUDE **/
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#include "stdafx.h"
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#include "cxicon.h"
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#include "quickfil.h"
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#ifdef _DEBUG
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#undef THIS_FILE
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static char BASED_CODE THIS_FILE[] = __FILE__;
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#endif
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typedef struct {
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UINT nCommand;
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int nPosition;
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} MnemonicStruct;
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/****************************************************************************
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*
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* Class: CTreeItem
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*
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* DESCRIPTION:
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* This class provides an abstract object for representing an item
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* within a hierarchical tree.
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*
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****************************************************************************/
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/****************************************************************************
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*
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* CTreeItem::CTreeItem
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*
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* PARAMETERS:
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* pImg - image to be drawn with this item (NULL if none)
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* uID - unique item identifier
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* strLabel - text label for this item
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*
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* RETURNS:
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* N/A
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*
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* DESCRIPTION:
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* Constructor.
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*
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****************************************************************************/
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CTreeItem::CTreeItem(CBitmap * pUnselectedImg, CBitmap *pSelectedImg, const UINT uID, const CString & strLabel, CMenu *pSubMenu)
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{
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m_pUnselectedImg = pUnselectedImg;
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m_pSelectedImg = pSelectedImg;
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m_uID = uID;
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m_strLabel = strLabel;
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m_unselectedBitmapSize.cx = m_unselectedBitmapSize.cy = 0;
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m_selectedBitmapSize.cx = m_selectedBitmapSize.cy = 0;
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m_textSize.cx = m_textSize.cy = 0;
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m_accelSize.cx = m_accelSize.cy =0;
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m_pSubMenu = pSubMenu;
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} // END OF FUNCTION CTreeItem::CTreeItem()
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/****************************************************************************
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*
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* CTreeItem::~CTreeItem
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*
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* PARAMETERS:
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* N/A
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*
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* RETURNS:
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* N/A
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*
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* DESCRIPTION:
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* Destructor.
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*
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****************************************************************************/
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CTreeItem::~CTreeItem()
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{
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if(m_pSubMenu)
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delete m_pSubMenu;
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} // END OF FUNCTION CTreeItem::~CTreeItem()
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/****************************************************************************
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*
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* Class: CTreeItemList
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*
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* DESCRIPTION:
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* This is a collection class for holding CTreeItem objects.
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*
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****************************************************************************/
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/****************************************************************************
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*
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* CTreeItemList::CTreeItemList
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*
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* PARAMETERS:
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* None
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*
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* RETURNS:
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* N/A
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*
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* DESCRIPTION:
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* Constructor
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*
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****************************************************************************/
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CTreeItemList::CTreeItemList()
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{
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} // END OF FUNCTION CTreeItemList::CTreeItemList()
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/****************************************************************************
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*
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* CTreeItemList::~CTreeItemList
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*
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* PARAMETERS:
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* N/A
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*
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* RETURNS:
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* N/A
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*
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* DESCRIPTION:
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* Destructor. We provide auto-cleanup for the objects in the collection.
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*
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****************************************************************************/
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CTreeItemList::~CTreeItemList()
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{
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int nCount = GetSize();
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for (int i = 0; i < nCount; i++)
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{
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CTreeItem * pItem = Get(i);
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if (pItem != NULL)
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{
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delete pItem;
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}
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}
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RemoveAll();
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} // END OF FUNCTION CTreeItemList::~CTreeItemList()
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/****************************************************************************
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*
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* Class: CTreeMenu
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*
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* DESCRIPTION:
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* This class provides a custom, self drawing menu object for displaying
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* graphics as well as text in a menu item.
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*
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****************************************************************************/
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/****************************************************************************
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*
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* CONSTANTS
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*
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****************************************************************************/
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static int nIMG_SPACE = 3; // Gap between image and text in menu item
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/****************************************************************************
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*
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* CTreeMenu::CTreeMenu
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*
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* PARAMETERS:
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* None
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*
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* RETURNS:
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* N/A
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*
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* DESCRIPTION:
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* Constructor.
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*
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****************************************************************************/
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CTreeMenu::CTreeMenu()
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{
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m_WidestImage=0;
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m_WidestText=0;
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m_WidestAccelerator=0;
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m_pParent = NULL;
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} // END OF FUNCTION CTreeMenu::CTreeMenu()
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CTreeMenu::~CTreeMenu()
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{
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m_itemList.RemoveAll();
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DeleteMnemonics();
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}
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void CTreeMenu::DeleteMnemonics(void)
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{
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POSITION pos;
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WORD dwKey;
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MnemonicStruct *pMnemonic = NULL;
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// also destroy bitmaps;
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pos = m_mnemonicMap.GetStartPosition();
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while(pos)
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{
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m_mnemonicMap.GetNextAssoc(pos, dwKey,(void *&)pMnemonic);
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delete pMnemonic;
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}
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m_mnemonicMap.RemoveAll();
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}
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/****************************************************************************
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*
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* CTreeMenu::AddItem
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*
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* PARAMETERS:
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* pItem - pointer to abstract item
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* hSubMenu - handle of sub-menu is this item is a new node
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*
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* RETURNS:
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* TRUE if successful.
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*
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* DESCRIPTION:
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* This function is called to add a new menu item to the main trunk. The
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* new item can also be a branch, if hSubMenu is set properly.
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*****************************************************************************/
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BOOL CTreeMenu::AddItem(CTreeItem * pItem, int nPosition /*=0*/, CTreeMenu *pSubMenu /*= NULL*/,
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void* pIcon /* = NULL */, IconType nIconType /* = BUILTIN_BITMAP */)
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{
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BOOL bRtn = FALSE;
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m_itemList.Add(pItem);
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pItem->SetIcon(pIcon, nIconType);
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if (pSubMenu != NULL)
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{
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bRtn = InsertMenu(nPosition, MF_BYPOSITION | MF_OWNERDRAW | MF_POPUP, (UINT)pSubMenu->GetSafeHmenu(),
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(const char *)pItem);
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}
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else
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{
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bRtn = InsertMenu(nPosition, MF_BYPOSITION | MF_OWNERDRAW, pItem->GetID(), (const char *)pItem);
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}
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return(bRtn);
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} // END OF FUNCTION CTreeMenu::AddItem()
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CMenu * CTreeMenu::FindMenu(CString& menuName)
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{
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int nSize = m_itemList.GetSize();
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for(int i = 0; i < nSize; i ++)
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{
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CTreeItem *pItem = (CTreeItem*)m_itemList[i];
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if(pItem->GetLabel() == menuName)
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return pItem->GetSubMenu();
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}
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return NULL;
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}
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/****************************************************************************
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*
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* CTreeMenu::ClearItems
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*
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* PARAMETERS:
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* start: Clear all elements starting with this index
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* fromEnd: Delete up until this many elements from end
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* RETURNS:
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* N/A
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*
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* DESCRIPTION:
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* Removes all items from the itemList starting with start until
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* fromEnd elements from the end
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*
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****************************************************************************/
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void CTreeMenu::ClearItems(int start, int fromEnd)
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{
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m_itemList.RemoveAt(start, m_itemList.GetSize() - fromEnd - start);
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}
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void CTreeMenu::AddMnemonic(TCHAR cMnemonic, UINT nCommand, int nPosition)
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{
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MnemonicStruct *pMnemonic = new MnemonicStruct;
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pMnemonic->nCommand = nCommand;
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pMnemonic->nPosition = nPosition;
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m_mnemonicMap.SetAt(toupper(cMnemonic), pMnemonic);
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}
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BOOL CTreeMenu::GetMnemonic(TCHAR cMnemonic, UINT &nCommand, int &nPosition)
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{
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MnemonicStruct *pMnemonic;
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if(m_mnemonicMap.Lookup(toupper(cMnemonic), (void*&)pMnemonic) )
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{
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nCommand = pMnemonic->nCommand;
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nPosition = pMnemonic->nPosition;
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return TRUE;
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}
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else
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return FALSE;
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}
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/****************************************************************************
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*
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* CTreeMenu::CalculateItemDimensions
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*
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* PARAMETERS:
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* N/A
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*
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* RETURNS:
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* N/A
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*
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* DESCRIPTION:
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* For each item in the menu, this calculates the size of that item's
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* bitmap, menuitem text, and menuitem accelerator text. In addition,
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* this keeps track of the widest bitmap, text, and accelerator text in
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* the menu. This is done so that the accelerator can appear in a
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* reasonable position on the menu and assuring that enough space will
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* given to the menu item to draw itself
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*
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****************************************************************************/
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void CTreeMenu::CalculateItemDimensions(void)
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{
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CSize unselectedBitmapSize, selectedBitmapSize, textSize, acceleratorSize;
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CString label;
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m_WidestImage=0;
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m_WidestText=0;
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m_WidestAccelerator=0;
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int numItems = m_itemList.GetSize();
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for(int i=0; i<numItems; i++)
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{
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CTreeItem *item = (CTreeItem*)m_itemList.Get(i);
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unselectedBitmapSize=MeasureBitmap(item->GetUnselectedImage());
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item->SetUnselectedBitmapSize(unselectedBitmapSize);
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selectedBitmapSize=MeasureBitmap(item->GetSelectedImage());
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item->SetSelectedBitmapSize(selectedBitmapSize);
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if(unselectedBitmapSize.cx > m_WidestImage)
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m_WidestImage = unselectedBitmapSize.cx;
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if(selectedBitmapSize.cx > m_WidestImage)
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m_WidestImage = selectedBitmapSize.cx;
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label = item->GetLabel();
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//Figure out if there is an accelerator
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int tabPos=label.Find('\t');
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if(tabPos!=-1)
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{
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textSize = MeasureText(label.Left(tabPos));
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acceleratorSize = MeasureText(label.Right(label.GetLength() - (tabPos +1)));
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item->SetAcceleratorSize(acceleratorSize);
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if(acceleratorSize.cx > m_WidestAccelerator)
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m_WidestAccelerator = acceleratorSize.cx;
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}
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else
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textSize = MeasureText(label);
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if(textSize.cx > m_WidestText)
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m_WidestText = textSize.cx;
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item->SetTextSize(textSize);
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}
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}
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/****************************************************************************
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*
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* CTreeMenu::MeasureBitmap
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*
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* PARAMETERS:
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* pBitmap: The bitmap to measure
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*
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* RETURNS:
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* The size of the bitmap
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*
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* DESCRIPTION:
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* Given a bitmap, this returns its dimensions
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*
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****************************************************************************/
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CSize CTreeMenu::MeasureBitmap(CBitmap *pBitmap)
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{
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CSize size;
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if (pBitmap != NULL)
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{
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BITMAP bmp;
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pBitmap->GetObject(sizeof(bmp), &bmp);
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size.cx = bmp.bmWidth;
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size.cy = bmp.bmHeight;
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}
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else
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size.cx = size.cy = 0;
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return size;
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}
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/****************************************************************************
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*
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* CTreeMenu::MeasureText
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*
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* PARAMETERS:
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* text: The CString text to be measured
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*
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* RETURNS:
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* Returns the size of the text in the current font
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*
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* DESCRIPTION:
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* Given a CString this returns the dimensions of that text
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*
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****************************************************************************/
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CSize CTreeMenu::MeasureText(CString text)
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{
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HFONT MenuFont;
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#if defined(WIN32)
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NONCLIENTMETRICS ncm;
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ncm.cbSize = sizeof(NONCLIENTMETRICS);
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if (::SystemParametersInfo(SPI_GETNONCLIENTMETRICS, 0, &ncm, 0))
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{
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MenuFont = theApp.CreateAppFont( ncm.lfMenuFont );
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}
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else
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{
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MenuFont = (HFONT)::GetStockObject(SYSTEM_FONT);
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}
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#else // Win16
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MenuFont = (HFONT)::GetStockObject(SYSTEM_FONT);
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#endif // WIN32
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CDC dc;
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dc.CreateCompatibleDC(NULL);
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CFont * pOldFont = dc.SelectObject(CFont::FromHandle(MenuFont));
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CSize sizeTxt = dc.GetTabbedTextExtent((LPCSTR)text, strlen(text), 0, NULL);
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dc.SelectObject(pOldFont);
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return sizeTxt;
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}
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/****************************************************************************
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*
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* CTreeMenu::MeasureItem
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*
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* PARAMETERS:
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* lpMI - pointer to LPMEASUREITEMSTRUCT
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*
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* RETURNS:
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* void
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*
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* DESCRIPTION:
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* We must override this function to inform the system of our menu
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* item dimensions, since we're owner draw style.
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*
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****************************************************************************/
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#define ACCELERATOR_TAB 5 //Leave some space between the text and the accelerator
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#define ACCELERATOR_RIGHT 15 //Leave a right margin between end of
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//menu item and end of accelerator
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#define MENU_LEFT_MARGIN 7 //Leave a left margin for text with no bitmaps
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void CTreeMenu::MeasureItem(LPMEASUREITEMSTRUCT lpMI)
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{
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CTreeItem * pItem = (CTreeItem *)(lpMI->itemData);
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ASSERT(pItem != NULL);
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// First, get all of the dimensions
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CSize sizeUnselectedImg=pItem->GetUnselectedBitmapSize();
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CSize sizeSelectedImg=pItem->GetSelectedBitmapSize();
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CSize sizeText=pItem->GetTextSize();
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CSize sizeAccelerator=pItem->GetAcceleratorSize();
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//if there's no bitmap we need to provide a margin for the text
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lpMI->itemWidth = (m_WidestImage == 0) ? MENU_LEFT_MARGIN : 0;
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//Return the values depending upon whether there is an accelerator
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if(sizeAccelerator.cx !=0)
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{
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lpMI->itemWidth += m_WidestImage + m_WidestText + sizeAccelerator.cx + ACCELERATOR_TAB + ACCELERATOR_RIGHT + (2*nIMG_SPACE);
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}
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else
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lpMI->itemWidth += m_WidestImage + sizeText.cx + (nIMG_SPACE * 2);
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int nImageHeight = max(sizeUnselectedImg.cy, sizeSelectedImg.cy);
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lpMI->itemHeight = max(nImageHeight, sizeText.cy) + 4;
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} // END OF FUNCTION CTreeMenu::MeasureItem()
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|
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/****************************************************************************
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|
*
|
|
* CTreeMenu::DrawItem
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|
*
|
|
* PARAMETERS:
|
|
* lpDI - pointer to LPDRAWITEMSTRUCT
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|
*
|
|
* RETURNS:
|
|
* void
|
|
*
|
|
* DESCRIPTION:
|
|
* We must override this function to draw our image and text for the
|
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* menu item, since we're owner draw style.
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|
*
|
|
****************************************************************************/
|
|
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|
void CTreeMenu::DrawItem(LPDRAWITEMSTRUCT lpDI)
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{
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// Extract the goods from lpDI
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CTreeItem * pItem = (CTreeItem *)(lpDI->itemData);
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ASSERT(pItem != NULL);
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CDC * pDC = CDC::FromHandle(lpDI->hDC);
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CRect rc(&(lpDI->rcItem));
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// Get proper colors and paint the background first
|
|
CBrush brBG;
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COLORREF rgbTxt;
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if (lpDI->itemState & ODS_SELECTED)
|
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{
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brBG.CreateSolidBrush(::GetSysColor(COLOR_HIGHLIGHT));
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rgbTxt = ::GetSysColor(COLOR_HIGHLIGHTTEXT);
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}
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else
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{
|
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brBG.CreateSolidBrush(::GetSysColor(COLOR_MENU));
|
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rgbTxt = ::GetSysColor(COLOR_MENUTEXT);
|
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}
|
|
pDC->FillRect(&rc, &brBG);
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|
|
// Now paint the bitmap, left side of menu
|
|
rc.left += nIMG_SPACE;
|
|
CSize imgSize = DrawImage(pDC, rc, pItem, lpDI->itemState & ODS_SELECTED);
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|
|
|
// And now the text
|
|
HFONT MenuFont;
|
|
#if defined(WIN32)
|
|
NONCLIENTMETRICS ncm;
|
|
ncm.cbSize = sizeof(NONCLIENTMETRICS);
|
|
if (::SystemParametersInfo(SPI_GETNONCLIENTMETRICS, 0, &ncm, 0))
|
|
{
|
|
MenuFont = theApp.CreateAppFont( ncm.lfMenuFont );
|
|
}
|
|
else
|
|
{
|
|
MenuFont = (HFONT)::GetStockObject(SYSTEM_FONT);
|
|
}
|
|
#else // Win16
|
|
MenuFont = (HFONT)::GetStockObject(SYSTEM_FONT);
|
|
#endif // WIN32
|
|
|
|
CFont * pOldFont = pDC->SelectObject(CFont::FromHandle(MenuFont));
|
|
int nOldBkMode = pDC->SetBkMode(TRANSPARENT);
|
|
COLORREF rgbOldTxt = pDC->SetTextColor(rgbTxt);
|
|
|
|
//Figure out where text should go in relation to bitmaps
|
|
if(m_WidestImage == 0)
|
|
rc.left += MENU_LEFT_MARGIN;
|
|
|
|
rc.left += imgSize.cx + nIMG_SPACE + (m_WidestImage-imgSize.cx);
|
|
|
|
//Deal with the case where there is a tab for an accelerator
|
|
CString label=pItem->GetLabel();
|
|
int tabPos=label.Find('\t');
|
|
|
|
if(tabPos!=-1)
|
|
{
|
|
pDC->DrawText(label.Left(tabPos), -1, &rc, DT_LEFT | DT_VCENTER |DT_SINGLELINE);
|
|
//Give the accelerator some room on the right
|
|
rc.right-=ACCELERATOR_RIGHT + (m_WidestAccelerator - pItem->GetAcceleratorSize().cx);
|
|
pDC->DrawText(label.Right(label.GetLength()-(tabPos+1)), -1, &rc, DT_RIGHT | DT_VCENTER |DT_SINGLELINE);
|
|
}
|
|
else
|
|
{
|
|
pDC->DrawText(label, -1, &rc, DT_LEFT | DT_VCENTER | DT_SINGLELINE |DT_EXPANDTABS);
|
|
}
|
|
|
|
pDC->SetBkMode(nOldBkMode);
|
|
pDC->SetTextColor(rgbOldTxt);
|
|
pDC->SelectObject(pOldFont);
|
|
|
|
} // END OF FUNCTION CTreeMenu::DrawItem()
|
|
|
|
/****************************************************************************
|
|
*
|
|
* CTreeMenu::DrawImage
|
|
*
|
|
* PARAMETERS:
|
|
* pDC - pointer to device context to draw on
|
|
* rect - bounding rectangle to draw in
|
|
* pItem - pointer to CTreeItem that contains the data
|
|
* bIsSelected - is this item selected
|
|
*
|
|
* RETURNS:
|
|
* width of the image, in pixels
|
|
*
|
|
* DESCRIPTION:
|
|
* Protected helper function for drawing the bitmap image in a menu
|
|
* item. We return the size of the painted image so the caller can
|
|
* position the menu text after the image.
|
|
*
|
|
****************************************************************************/
|
|
|
|
CSize CTreeMenu::DrawImage(CDC * pDC, const CRect & rect, CTreeItem * pItem,
|
|
BOOL bIsSelected)
|
|
{
|
|
CSize sizeImg;
|
|
|
|
sizeImg.cx = sizeImg.cy = 0;
|
|
|
|
CBitmap * pImg = bIsSelected ? pItem->GetSelectedImage() : pItem->GetUnselectedImage();
|
|
if (pImg != NULL)
|
|
{
|
|
HPALETTE hPalette= WFE_GetUIPalette(m_pParent);
|
|
|
|
HPALETTE hOldPalette = ::SelectPalette(pDC->m_hDC, hPalette, FALSE);
|
|
// Get image dimensions
|
|
BITMAP bmp;
|
|
pImg->GetObject(sizeof(bmp), &bmp);
|
|
|
|
sizeImg.cx = bmp.bmWidth;
|
|
sizeImg.cy = bmp.bmHeight;
|
|
|
|
// Create a scratch DC and select our bitmap into it.
|
|
CDC * pBmpDC = new CDC;
|
|
pBmpDC->CreateCompatibleDC(pDC);
|
|
CBitmap * pOldBmp = pBmpDC->SelectObject(pImg);
|
|
|
|
// Center the image horizontally and vertically
|
|
CPoint ptDst(rect.left + (m_WidestImage - sizeImg.cx)/2, rect.top +
|
|
(((rect.Height() - sizeImg.cy) + 1) / 2));
|
|
|
|
// Call the handy transparent blit function to paint the bitmap over
|
|
// the background.
|
|
if (pItem->GetIconType() == LOCAL_FILE)
|
|
{
|
|
HICON hIcon = pItem->GetLocalFileIcon();
|
|
DrawIconEx(pDC->m_hDC, ptDst.x, ptDst.y, hIcon, 0, 0, 0, NULL, DI_NORMAL);
|
|
}
|
|
else if (pItem->GetIconType() == ARBITRARY_URL)
|
|
{
|
|
CRDFImage* pImage = pItem->GetCustomIcon();
|
|
HDC hDC = pDC->m_hDC;
|
|
int left = ptDst.x;
|
|
int top = ptDst.y;
|
|
int imageWidth = 16;
|
|
int imageHeight = 16;
|
|
COLORREF bkColor = bIsSelected ?
|
|
GetSysColor(COLOR_HIGHLIGHT) : GetSysColor(COLOR_MENU);
|
|
if (pImage && pImage->FrameLoaded())
|
|
{
|
|
// Now we draw this bad boy.
|
|
if (pImage->m_BadImage)
|
|
{
|
|
// display broken icon.
|
|
HDC tempDC = ::CreateCompatibleDC(hDC);
|
|
HBITMAP hOldBmp = (HBITMAP)::SelectObject(tempDC, CRDFImage::m_hBadImageBitmap);
|
|
::StretchBlt(hDC,
|
|
left, top,
|
|
imageWidth, imageHeight,
|
|
tempDC, 0, 0,
|
|
imageWidth, imageHeight, SRCCOPY);
|
|
::SelectObject(tempDC, hOldBmp);
|
|
::DeleteDC(tempDC);
|
|
}
|
|
else if (pImage->bits )
|
|
{
|
|
// Center the image.
|
|
long width = pImage->bmpInfo->bmiHeader.biWidth;
|
|
long height = pImage->bmpInfo->bmiHeader.biHeight;
|
|
int xoffset = (imageWidth-width)/2;
|
|
int yoffset = (imageHeight-height)/2;
|
|
if (xoffset < 0) xoffset = 0;
|
|
if (yoffset < 0) yoffset = 0;
|
|
if (width > imageWidth) width = imageWidth;
|
|
if (height > imageHeight) height = imageHeight;
|
|
|
|
HPALETTE hPal = WFE_GetUIPalette(NULL);
|
|
HPALETTE hOldPal = ::SelectPalette(hDC, hPal, TRUE);
|
|
|
|
::RealizePalette(hDC);
|
|
|
|
if (pImage->maskbits)
|
|
{
|
|
WFE_StretchDIBitsWithMask(hDC, TRUE, NULL,
|
|
left+xoffset, top+xoffset,
|
|
width, height,
|
|
0, 0, width, height,
|
|
pImage->bits, pImage->bmpInfo,
|
|
pImage->maskbits, FALSE, bkColor);
|
|
}
|
|
else
|
|
{
|
|
::StretchDIBits(hDC,
|
|
left+xoffset, top+xoffset,
|
|
width, height,
|
|
0, 0, width, height, pImage->bits, pImage->bmpInfo, DIB_RGB_COLORS,
|
|
SRCCOPY);
|
|
}
|
|
|
|
::SelectPalette(hDC, hOldPal, TRUE);
|
|
}
|
|
}
|
|
}
|
|
else ::FEU_TransBlt(pBmpDC, pDC, CPoint(0, 0), ptDst, sizeImg.cx, sizeImg.cy, hPalette, PALETTERGB(255, 0, 255));
|
|
|
|
::SelectPalette(pDC->m_hDC, hOldPalette, TRUE);
|
|
// Cleanup
|
|
pBmpDC->SelectObject(pOldBmp);
|
|
pBmpDC->DeleteDC();
|
|
delete pBmpDC;
|
|
}
|
|
|
|
return(sizeImg);
|
|
|
|
} // END OF FUNCTION CTreeMenu::DrawImage()
|
|
|
|
|
|
void CTreeMenu::LoadComplete(HT_Resource r)
|
|
{
|
|
|
|
}
|
|
|
|
/****************************************************************************
|
|
*
|
|
* Class: CPopupTree
|
|
*
|
|
* DESCRIPTION:
|
|
* This class represents a hierarchical popup menu object that can be
|
|
* used for selecting from a list of sub-categorized items.
|
|
*
|
|
****************************************************************************/
|
|
|
|
/****************************************************************************
|
|
*
|
|
* CPopupTree::CPopupTree
|
|
*
|
|
* PARAMETERS:
|
|
* pItems - list of items for filling the tree
|
|
*
|
|
* RETURNS:
|
|
* N/A
|
|
*
|
|
* DESCRIPTION:
|
|
* Constructor.
|
|
*
|
|
****************************************************************************/
|
|
|
|
CPopupTree::CPopupTree(CTreeItemList * pItems)
|
|
{
|
|
m_pTree = pItems;
|
|
|
|
} // END OF FUNCTION CPopupTree::CPopupTree()
|
|
|
|
/****************************************************************************
|
|
*
|
|
* CPopupTree::~CPopupTree
|
|
*
|
|
* PARAMETERS:
|
|
* N/A
|
|
*
|
|
* RETURNS:
|
|
* N/A
|
|
*
|
|
* DESCRIPTION:
|
|
* Destructor.
|
|
*
|
|
****************************************************************************/
|
|
|
|
CPopupTree::~CPopupTree()
|
|
{
|
|
// Time to take out the trash! We maintain a list of objects that were
|
|
// dynamically allocated on the heap, but couldn't be conveniently
|
|
// deleted.
|
|
for (int i = 0; i < m_GarbageList.GetSize(); i++)
|
|
{
|
|
CObject * pObject = m_GarbageList.GetAt(i);
|
|
if (pObject != NULL)
|
|
{
|
|
delete pObject;
|
|
}
|
|
}
|
|
m_GarbageList.RemoveAll();
|
|
|
|
} // END OF FUNCTION CPopupTree::~CPopupTree()
|
|
|
|
/****************************************************************************
|
|
*
|
|
* CPopupTree::Activate
|
|
*
|
|
* PARAMETERS:
|
|
* nX - horizontal position (screen coordinates)
|
|
* nY - vertical position
|
|
* pParent - pointer to parent window
|
|
*
|
|
* RETURNS:
|
|
* TRUE if creation is successful
|
|
*
|
|
* DESCRIPTION:
|
|
* This function is called to display the popup menu, after construction.
|
|
*
|
|
****************************************************************************/
|
|
|
|
BOOL CPopupTree::Activate(int nX, int nY, CWnd * pParent)
|
|
{
|
|
CTreeMenu Menu;
|
|
BOOL bRtn = Menu.Create();
|
|
|
|
// Now construct the menu from our tree
|
|
BuildMenu(&Menu, m_pTree);
|
|
|
|
if (bRtn)
|
|
{
|
|
bRtn = Menu.TrackPopupMenu(TPM_LEFTALIGN | TPM_LEFTBUTTON, nX, nY, pParent);
|
|
}
|
|
|
|
return(bRtn);
|
|
|
|
} // END OF FUNCTION CPopupTree::Activate()
|
|
|
|
/****************************************************************************
|
|
*
|
|
* CPopupTree::BuildMenu
|
|
*
|
|
* PARAMETERS:
|
|
* pMenu - pointer to the menu to be constructed
|
|
* pItems - list of item objects for building the menu
|
|
*
|
|
* RETURNS:
|
|
* void
|
|
*
|
|
* DESCRIPTION:
|
|
* This function is called to construct a custom menu from a list
|
|
* of item objects. It is recursive and can be called for each node
|
|
* that contains sub-items.
|
|
*
|
|
****************************************************************************/
|
|
|
|
void CPopupTree::BuildMenu(CTreeMenu * pMenu, CTreeItemList * pItems)
|
|
{
|
|
for (int i = 0; i < pItems->GetSize(); i++)
|
|
{
|
|
CTreeItem * pItem = pItems->Get(i);
|
|
ASSERT(pItem != NULL);
|
|
if (pItem != NULL)
|
|
{
|
|
// See if this item has sub-items
|
|
CTreeItemList * pSubItems = pItem->GetSubItems();
|
|
if (pSubItems->GetSize() > 0)
|
|
{
|
|
// It does, so create a new menu and call this function
|
|
// recursively to construct it.
|
|
CTreeMenu * pSubMenu = new CTreeMenu;
|
|
// m_GarbageList.Add(pSubMenu);
|
|
pSubMenu->Create();
|
|
BuildMenu(pSubMenu, pSubItems);
|
|
pSubMenu->CalculateItemDimensions();
|
|
// Last but not least, add the new branch to the main menu
|
|
BOOL bOk = pMenu->AddItem(pItem, 0, pSubMenu);
|
|
ASSERT(bOk);
|
|
}
|
|
else
|
|
{
|
|
// Just add top-level item
|
|
BOOL bOk = pMenu->AddItem(pItem);
|
|
ASSERT(bOk);
|
|
}
|
|
}
|
|
}
|
|
pMenu->CalculateItemDimensions();
|
|
} // END OF FUNCTION CPopupTree::BuildMenu()
|