mirror of
https://github.com/mozilla/gecko-dev.git
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2b0eae6061
Differential Revision: https://phabricator.services.mozilla.com/D117087
180 lines
6.8 KiB
C++
180 lines
6.8 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsGfxButtonControlFrame.h"
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#include "nsIFormControl.h"
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#include "nsGkAtoms.h"
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#include "mozilla/PresShell.h"
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#include "mozilla/dom/HTMLInputElement.h"
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#include "nsContentUtils.h"
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#include "nsTextNode.h"
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using namespace mozilla;
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nsGfxButtonControlFrame::nsGfxButtonControlFrame(ComputedStyle* aStyle,
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nsPresContext* aPresContext)
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: nsHTMLButtonControlFrame(aStyle, aPresContext, kClassID) {}
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nsContainerFrame* NS_NewGfxButtonControlFrame(PresShell* aPresShell,
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ComputedStyle* aStyle) {
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return new (aPresShell)
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nsGfxButtonControlFrame(aStyle, aPresShell->GetPresContext());
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}
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NS_IMPL_FRAMEARENA_HELPERS(nsGfxButtonControlFrame)
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void nsGfxButtonControlFrame::DestroyFrom(nsIFrame* aDestructRoot,
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PostDestroyData& aPostDestroyData) {
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aPostDestroyData.AddAnonymousContent(mTextContent.forget());
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nsHTMLButtonControlFrame::DestroyFrom(aDestructRoot, aPostDestroyData);
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}
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#ifdef DEBUG_FRAME_DUMP
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nsresult nsGfxButtonControlFrame::GetFrameName(nsAString& aResult) const {
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return MakeFrameName(u"ButtonControl"_ns, aResult);
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}
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#endif
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// Create the text content used as label for the button.
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// The frame will be generated by the frame constructor.
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nsresult nsGfxButtonControlFrame::CreateAnonymousContent(
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nsTArray<ContentInfo>& aElements) {
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nsAutoString label;
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nsresult rv = GetLabel(label);
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NS_ENSURE_SUCCESS(rv, rv);
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// Add a child text content node for the label
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mTextContent = new (mContent->NodeInfo()->NodeInfoManager())
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nsTextNode(mContent->NodeInfo()->NodeInfoManager());
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// set the value of the text node and add it to the child list
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mTextContent->SetText(label, false);
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aElements.AppendElement(mTextContent);
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return NS_OK;
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}
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void nsGfxButtonControlFrame::AppendAnonymousContentTo(
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nsTArray<nsIContent*>& aElements, uint32_t aFilter) {
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if (mTextContent) {
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aElements.AppendElement(mTextContent);
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}
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}
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NS_QUERYFRAME_HEAD(nsGfxButtonControlFrame)
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NS_QUERYFRAME_ENTRY(nsIAnonymousContentCreator)
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NS_QUERYFRAME_TAIL_INHERITING(nsHTMLButtonControlFrame)
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// Initially we hardcoded the default strings here.
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// Next, we used html.css to store the default label for various types
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// of buttons. (nsGfxButtonControlFrame::DoNavQuirksReflow rev 1.20)
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// However, since html.css is not internationalized, we now grab the default
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// label from a string bundle as is done for all other UI strings.
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// See bug 16999 for further details.
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nsresult nsGfxButtonControlFrame::GetDefaultLabel(nsAString& aString) const {
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nsCOMPtr<nsIFormControl> form = do_QueryInterface(mContent);
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NS_ENSURE_TRUE(form, NS_ERROR_UNEXPECTED);
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auto type = form->ControlType();
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const char* prop;
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if (type == FormControlType::InputReset) {
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prop = "Reset";
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} else if (type == FormControlType::InputSubmit) {
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prop = "Submit";
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} else {
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aString.Truncate();
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return NS_OK;
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}
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return nsContentUtils::GetMaybeLocalizedString(
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nsContentUtils::eFORMS_PROPERTIES, prop, mContent->OwnerDoc(), aString);
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}
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nsresult nsGfxButtonControlFrame::GetLabel(nsString& aLabel) {
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// Get the text from the "value" property on our content if there is
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// one; otherwise set it to a default value (localized).
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auto* elt = dom::HTMLInputElement::FromNode(mContent);
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if (elt && elt->HasAttr(nsGkAtoms::value)) {
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elt->GetValue(aLabel, dom::CallerType::System);
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} else {
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// Generate localized label.
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// We can't make any assumption as to what the default would be
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// because the value is localized for non-english platforms, thus
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// it might not be the string "Reset", "Submit Query", or "Browse..."
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nsresult rv;
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rv = GetDefaultLabel(aLabel);
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NS_ENSURE_SUCCESS(rv, rv);
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}
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// Compress whitespace out of label if needed.
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if (!StyleText()->WhiteSpaceIsSignificant()) {
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aLabel.CompressWhitespace();
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} else if (aLabel.Length() > 2 && aLabel.First() == ' ' &&
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aLabel.CharAt(aLabel.Length() - 1) == ' ') {
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// This is a bit of a hack. The reason this is here is as follows: we now
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// have default padding on our buttons to make them non-ugly.
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// Unfortunately, IE-windows does not have such padding, so people will
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// stick values like " ok " (with the spaces) in the buttons in an attempt
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// to make them look decent. Unfortunately, if they do this the button
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// looks way too big in Mozilla. Worse yet, if they do this _and_ set a
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// fixed width for the button we run into trouble because our focus-rect
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// border/padding and outer border take up 10px of the horizontal button
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// space or so; the result is that the text is misaligned, even with the
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// recentering we do in nsHTMLButtonControlFrame::Reflow. So to solve
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// this, even if the whitespace is significant, single leading and trailing
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// _spaces_ (and not other whitespace) are removed. The proper solution,
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// of course, is to not have the focus rect painting taking up 6px of
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// horizontal space. We should do that instead (changing the renderer) and
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// remove this.
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aLabel.Cut(0, 1);
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aLabel.Truncate(aLabel.Length() - 1);
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}
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return NS_OK;
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}
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nsresult nsGfxButtonControlFrame::AttributeChanged(int32_t aNameSpaceID,
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nsAtom* aAttribute,
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int32_t aModType) {
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nsresult rv = NS_OK;
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// If the value attribute is set, update the text of the label
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if (nsGkAtoms::value == aAttribute) {
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if (mTextContent && mContent) {
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nsAutoString label;
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rv = GetLabel(label);
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NS_ENSURE_SUCCESS(rv, rv);
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mTextContent->SetText(label, true);
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} else {
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rv = NS_ERROR_UNEXPECTED;
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}
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// defer to HTMLButtonControlFrame
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} else {
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rv = nsHTMLButtonControlFrame::AttributeChanged(aNameSpaceID, aAttribute,
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aModType);
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}
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return rv;
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}
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nsContainerFrame* nsGfxButtonControlFrame::GetContentInsertionFrame() {
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return this;
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}
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nsresult nsGfxButtonControlFrame::HandleEvent(nsPresContext* aPresContext,
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WidgetGUIEvent* aEvent,
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nsEventStatus* aEventStatus) {
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// Override the HandleEvent to prevent the nsIFrame::HandleEvent
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// from being called. The nsIFrame::HandleEvent causes the button label
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// to be selected (Drawn with an XOR rectangle over the label)
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if (IsContentDisabled()) {
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return nsIFrame::HandleEvent(aPresContext, aEvent, aEventStatus);
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}
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return NS_OK;
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}
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