mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-11-08 04:27:37 +00:00
c269bf8ea6
Backed out changeset 11ad8608bc27 (bug 897452) Backed out changeset 6bcc629e76f9 (bug 897452) Backed out changeset b91c858a43f5 (bug 897452) Backed out changeset 38ba49ee3e97 (bug 897452) Backed out changeset ea184ef84762 (bug 897452) Backed out changeset 686cc5122149 (bug 897452) Backed out changeset 3685a8018e49 (bug 897452) Backed out changeset be7ef6240068 (bug 897452) Backed out changeset f95c20e70947 (bug 897452) Backed out changeset 4a370d2a1c62 (bug 897452) Backed out changeset 1222f6ab66d2 (bug 897452) Backed out changeset 5e9d3c681ee9 (bug 897452) Backed out changeset 3b9ddce12b7a (bug 897452) Backed out changeset 7aec6387f3e9 (bug 897452) Backed out changeset eb1fe464fdaf (bug 897452) Backed out changeset 07deaa53b6fd (bug 897452) Backed out changeset ddab7d071d69 (bug 897452)
418 lines
9.8 KiB
Plaintext
418 lines
9.8 KiB
Plaintext
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
|
* vim: sw=2 ts=8 et :
|
|
*/
|
|
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
|
|
|
include LayersSurfaces;
|
|
include protocol PCompositable;
|
|
include protocol PCompositor;
|
|
include protocol PGrallocBuffer;
|
|
include protocol PLayer;
|
|
include protocol PRenderFrame;
|
|
|
|
include "gfxipc/ShadowLayerUtils.h";
|
|
include "mozilla/GfxMessageUtils.h";
|
|
include "ImageLayers.h";
|
|
|
|
using mozilla::GraphicsFilterType from "mozilla/GfxMessageUtils.h";
|
|
using struct gfxRGBA from "gfxColor.h";
|
|
using struct gfxPoint3D from "gfxPoint3D.h";
|
|
using class gfx3DMatrix from "gfx3DMatrix.h";
|
|
using nscoord from "nsCoord.h";
|
|
using struct nsIntPoint from "nsPoint.h";
|
|
using struct nsRect from "nsRect.h";
|
|
using struct nsPoint from "nsPoint.h";
|
|
using class mozilla::TimeDuration from "mozilla/TimeStamp.h";
|
|
using class mozilla::TimeStamp from "mozilla/TimeStamp.h";
|
|
using mozilla::ScreenRotation from "mozilla/WidgetUtils.h";
|
|
using nsCSSProperty from "nsCSSProperty.h";
|
|
using mozilla::dom::ScreenOrientation from "mozilla/dom/ScreenOrientation.h";
|
|
using struct mozilla::layers::TextureInfo from "mozilla/layers/CompositorTypes.h";
|
|
using mozilla::LayerMargin from "Units.h";
|
|
using mozilla::LayerPoint from "Units.h";
|
|
using mozilla::LayerRect from "Units.h";
|
|
using mozilla::layers::ScaleMode from "mozilla/layers/LayersTypes.h";
|
|
using mozilla::layers::DiagnosticTypes from "mozilla/layers/CompositorTypes.h";
|
|
using struct mozilla::layers::FrameMetrics from "FrameMetrics.h";
|
|
|
|
namespace mozilla {
|
|
namespace layers {
|
|
|
|
struct TargetConfig {
|
|
nsIntRect naturalBounds;
|
|
ScreenRotation rotation;
|
|
nsIntRect clientBounds;
|
|
ScreenOrientation orientation;
|
|
};
|
|
|
|
// Create a shadow layer for |layer|
|
|
struct OpCreateThebesLayer { PLayer layer; };
|
|
struct OpCreateContainerLayer { PLayer layer; };
|
|
struct OpCreateImageLayer { PLayer layer; };
|
|
struct OpCreateColorLayer { PLayer layer; };
|
|
struct OpCreateCanvasLayer { PLayer layer; };
|
|
struct OpCreateRefLayer { PLayer layer; };
|
|
|
|
struct OpAttachCompositable {
|
|
PLayer layer;
|
|
PCompositable compositable;
|
|
};
|
|
|
|
struct OpAttachAsyncCompositable {
|
|
PLayer layer;
|
|
uint64_t containerID;
|
|
};
|
|
|
|
struct ThebesBufferData {
|
|
nsIntRect rect;
|
|
nsIntPoint rotation;
|
|
};
|
|
|
|
struct CubicBezierFunction {
|
|
float x1;
|
|
float y1;
|
|
float x2;
|
|
float y2;
|
|
};
|
|
|
|
struct StepFunction {
|
|
int steps;
|
|
// 1 = nsTimingFunction::StepStart, 2 = nsTimingFunction::StepEnd
|
|
int type;
|
|
};
|
|
|
|
union TimingFunction {
|
|
CubicBezierFunction;
|
|
StepFunction;
|
|
};
|
|
|
|
struct LayerColor { gfxRGBA value; };
|
|
struct Perspective { float value; };
|
|
struct RotationX { float radians; };
|
|
struct RotationY { float radians; };
|
|
struct RotationZ { float radians; };
|
|
struct Rotation { float radians; };
|
|
struct Rotation3D {
|
|
float x;
|
|
float y;
|
|
float z;
|
|
float radians;
|
|
};
|
|
struct Scale {
|
|
float x;
|
|
float y;
|
|
float z;
|
|
};
|
|
struct Skew { float x; float y; };
|
|
struct SkewX { float x; };
|
|
struct SkewY { float y; };
|
|
struct TransformMatrix { gfx3DMatrix value; };
|
|
struct Translation {
|
|
float x;
|
|
float y;
|
|
float z;
|
|
};
|
|
|
|
union TransformFunction {
|
|
Perspective;
|
|
RotationX;
|
|
RotationY;
|
|
RotationZ;
|
|
Rotation;
|
|
Rotation3D;
|
|
Scale;
|
|
Skew;
|
|
SkewX;
|
|
SkewY;
|
|
Translation;
|
|
TransformMatrix;
|
|
};
|
|
|
|
union Animatable {
|
|
float;
|
|
TransformFunction[];
|
|
};
|
|
|
|
struct AnimationSegment {
|
|
Animatable startState;
|
|
Animatable endState;
|
|
float startPortion;
|
|
float endPortion;
|
|
TimingFunction sampleFn;
|
|
};
|
|
|
|
// Transforms need extra information to correctly convert the list of transform
|
|
// functions to a gfx3DMatrix that can be applied directly to the layer.
|
|
struct TransformData {
|
|
// the origin of the frame being transformed in app units
|
|
nsPoint origin;
|
|
// the transform-origin property for the transform in css pixels
|
|
gfxPoint3D transformOrigin;
|
|
// the perspective-origin property for the transform in css pixels
|
|
gfxPoint3D perspectiveOrigin;
|
|
nsRect bounds;
|
|
nscoord perspective;
|
|
int32_t appUnitsPerDevPixel;
|
|
};
|
|
|
|
union AnimationData {
|
|
null_t;
|
|
TransformData;
|
|
};
|
|
|
|
struct Animation {
|
|
// Unlike in nsAnimationManager, this start time is at the end of the
|
|
// delay. If the delay is changed dynamically, the layer's data will
|
|
// be updated.
|
|
TimeStamp startTime;
|
|
TimeDuration duration;
|
|
// For each frame, the interpolation point is computed based on the
|
|
// startTime, the direction, the duration, and the current time.
|
|
// The segments must uniquely cover the portion from 0.0 to 1.0
|
|
AnimationSegment[] segments;
|
|
// How many times to repeat the animation. -1 means "forever".
|
|
float numIterations;
|
|
// This uses the NS_STYLE_ANIMATION_DIRECTION_* constants.
|
|
int32_t direction;
|
|
nsCSSProperty property;
|
|
AnimationData data;
|
|
};
|
|
|
|
// Change a layer's attributes
|
|
struct CommonLayerAttributes {
|
|
nsIntRegion visibleRegion;
|
|
TransformMatrix transform;
|
|
float postXScale;
|
|
float postYScale;
|
|
uint32_t contentFlags;
|
|
float opacity;
|
|
bool useClipRect;
|
|
nsIntRect clipRect;
|
|
bool isFixedPosition;
|
|
LayerPoint fixedPositionAnchor;
|
|
LayerMargin fixedPositionMargin;
|
|
bool isStickyPosition;
|
|
uint64_t stickyScrollContainerId;
|
|
LayerRect stickyScrollRangeOuter;
|
|
LayerRect stickyScrollRangeInner;
|
|
bool isScrollbar;
|
|
uint64_t scrollbarTargetContainerId;
|
|
uint32_t scrollbarDirection;
|
|
nullable PLayer maskLayer;
|
|
// Animated colors will only honored for ColorLayers.
|
|
Animation[] animations;
|
|
nsIntRegion invalidRegion;
|
|
};
|
|
|
|
struct ThebesLayerAttributes {
|
|
nsIntRegion validRegion;
|
|
};
|
|
struct ContainerLayerAttributes {
|
|
FrameMetrics metrics;
|
|
float preXScale;
|
|
float preYScale;
|
|
float inheritedXScale;
|
|
float inheritedYScale;
|
|
};
|
|
struct ColorLayerAttributes { LayerColor color; nsIntRect bounds; };
|
|
struct CanvasLayerAttributes { GraphicsFilterType filter; nsIntRect bounds; };
|
|
struct RefLayerAttributes { int64_t id; };
|
|
struct ImageLayerAttributes { GraphicsFilterType filter; gfxIntSize scaleToSize; ScaleMode scaleMode; };
|
|
|
|
union SpecificLayerAttributes {
|
|
null_t;
|
|
ThebesLayerAttributes;
|
|
ContainerLayerAttributes;
|
|
ColorLayerAttributes;
|
|
CanvasLayerAttributes;
|
|
RefLayerAttributes;
|
|
ImageLayerAttributes;
|
|
};
|
|
|
|
struct LayerAttributes {
|
|
CommonLayerAttributes common;
|
|
SpecificLayerAttributes specific;
|
|
};
|
|
|
|
struct OpSetLayerAttributes {
|
|
PLayer layer;
|
|
LayerAttributes attrs;
|
|
};
|
|
|
|
// Monkey with the tree structure
|
|
struct OpSetRoot { PLayer root; };
|
|
struct OpInsertAfter { PLayer container; PLayer childLayer; PLayer after; };
|
|
struct OpAppendChild { PLayer container; PLayer childLayer; };
|
|
struct OpRemoveChild { PLayer container; PLayer childLayer; };
|
|
struct OpRepositionChild { PLayer container; PLayer childLayer; PLayer after; };
|
|
struct OpRaiseToTopChild { PLayer container; PLayer childLayer; };
|
|
|
|
struct OpSetDiagnosticTypes { DiagnosticTypes diagnostics; };
|
|
|
|
// Paint (buffer update)
|
|
struct OpPaintTiledLayerBuffer {
|
|
PCompositable compositable;
|
|
SurfaceDescriptorTiles tileLayerDescriptor;
|
|
};
|
|
|
|
struct OpCreatedTexture {
|
|
PCompositable compositable;
|
|
uint32_t textureId;
|
|
SurfaceDescriptor descriptor;
|
|
TextureInfo textureInfo;
|
|
};
|
|
|
|
struct OpCreatedIncrementalTexture {
|
|
PCompositable compositable;
|
|
TextureInfo textureInfo;
|
|
nsIntRect bufferRect;
|
|
};
|
|
|
|
struct OpDestroyThebesBuffer {
|
|
PCompositable compositable;
|
|
};
|
|
|
|
struct OpPaintTexture {
|
|
PCompositable compositable;
|
|
uint32_t textureId;
|
|
SurfaceDescriptor image;
|
|
};
|
|
|
|
struct OpPaintTextureRegion {
|
|
PCompositable compositable;
|
|
ThebesBufferData bufferData;
|
|
nsIntRegion updatedRegion;
|
|
};
|
|
|
|
struct OpPaintTextureIncremental {
|
|
PCompositable compositable;
|
|
uint32_t textureId;
|
|
SurfaceDescriptor image;
|
|
nsIntRegion updatedRegion;
|
|
nsIntRect bufferRect;
|
|
nsIntPoint bufferRotation;
|
|
};
|
|
|
|
struct OpUpdatePictureRect {
|
|
PCompositable compositable;
|
|
nsIntRect picture;
|
|
};
|
|
|
|
/**
|
|
* Provides the compositor side with enough information to create a
|
|
* TextureHost.
|
|
*/
|
|
struct OpAddTexture {
|
|
PCompositable compositable;
|
|
uint64_t textureID;
|
|
SurfaceDescriptor data;
|
|
uint32_t textureFlags;
|
|
};
|
|
|
|
/**
|
|
* Tells the compositor-side to remove the corresponding TextureHost and
|
|
* deallocate its data.
|
|
*/
|
|
struct OpRemoveTexture {
|
|
PCompositable compositable;
|
|
uint64_t textureID;
|
|
uint32_t flags;
|
|
};
|
|
|
|
/**
|
|
* Tells the compositor-side which texture to use (for example, as front buffer
|
|
* if there is several textures for double buffering)
|
|
*/
|
|
struct OpUseTexture {
|
|
PCompositable compositable;
|
|
uint64_t textureID;
|
|
};
|
|
|
|
union MaybeRegion {
|
|
nsIntRegion;
|
|
null_t;
|
|
};
|
|
|
|
struct OpUpdateTexture {
|
|
PCompositable compositable;
|
|
uint64_t textureID;
|
|
MaybeRegion region;
|
|
};
|
|
|
|
union CompositableOperation {
|
|
OpUpdatePictureRect;
|
|
|
|
OpCreatedTexture;
|
|
OpCreatedIncrementalTexture;
|
|
OpDestroyThebesBuffer;
|
|
|
|
OpPaintTexture;
|
|
OpPaintTextureRegion;
|
|
OpPaintTextureIncremental;
|
|
|
|
OpPaintTiledLayerBuffer;
|
|
|
|
OpAddTexture;
|
|
OpRemoveTexture;
|
|
OpUpdateTexture;
|
|
OpUseTexture;
|
|
};
|
|
|
|
// A unit of a changeset; a set of these comprise a changeset
|
|
union Edit {
|
|
OpCreateThebesLayer;
|
|
OpCreateContainerLayer;
|
|
OpCreateImageLayer;
|
|
OpCreateColorLayer;
|
|
OpCreateCanvasLayer;
|
|
OpCreateRefLayer;
|
|
|
|
OpSetLayerAttributes;
|
|
OpSetDiagnosticTypes;
|
|
|
|
OpSetRoot;
|
|
OpInsertAfter;
|
|
OpAppendChild;
|
|
OpRemoveChild;
|
|
OpRepositionChild;
|
|
OpRaiseToTopChild;
|
|
|
|
OpAttachCompositable;
|
|
OpAttachAsyncCompositable;
|
|
|
|
CompositableOperation;
|
|
};
|
|
|
|
|
|
// Replies to operations
|
|
|
|
struct OpContentBufferSwap {
|
|
PCompositable compositable;
|
|
nsIntRegion frontUpdatedRegion;
|
|
};
|
|
|
|
struct OpTextureSwap {
|
|
PCompositable compositable;
|
|
uint32_t textureId;
|
|
SurfaceDescriptor image;
|
|
};
|
|
|
|
struct ReplyTextureRemoved {
|
|
PCompositable compositable;
|
|
uint64_t textureId;
|
|
};
|
|
|
|
// Unit of a "changeset reply". This is a weird abstraction, probably
|
|
// only to be used for buffer swapping.
|
|
union EditReply {
|
|
OpContentBufferSwap;
|
|
OpTextureSwap;
|
|
|
|
ReplyTextureRemoved;
|
|
};
|
|
|
|
} // namespace
|
|
} // namespace
|