gecko-dev/dom/webgpu/CompilationMessage.cpp
Nicolas Silva 1d6db74e44 Bug 1750576 - WebGPU shader module asynchronous CompilationInfo API. r=aosmond,emilio
This patch is a lot of plumbing for not that much functionality. The goal is to align CreateShaderModule's error reporting with the spec.
Creating a shader module is now a dedicated async IPDL message returning the compilation info so that it can be exposed as a promise by the WebGPU API.

Differential Revision: https://phabricator.services.mozilla.com/D146817
2022-07-08 08:11:39 +00:00

25 lines
907 B
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "CompilationMessage.h"
#include "CompilationInfo.h"
#include "mozilla/dom/WebGPUBinding.h"
namespace mozilla::webgpu {
GPU_IMPL_CYCLE_COLLECTION(CompilationMessage, mParent)
GPU_IMPL_JS_WRAP(CompilationMessage)
CompilationMessage::CompilationMessage(CompilationInfo* const aParent,
uint64_t aLineNum, uint64_t aLinePos,
uint64_t aOffset, nsString&& aMessage)
: ChildOf(aParent),
mLineNum(aLineNum),
mLinePos(aLinePos),
mOffset(aOffset),
mMessage(std::move(aMessage)) {}
} // namespace mozilla::webgpu