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1d6db74e44
This patch is a lot of plumbing for not that much functionality. The goal is to align CreateShaderModule's error reporting with the spec. Creating a shader module is now a dedicated async IPDL message returning the compilation info so that it can be exposed as a promise by the WebGPU API. Differential Revision: https://phabricator.services.mozilla.com/D146817
25 lines
907 B
C++
25 lines
907 B
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "CompilationMessage.h"
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#include "CompilationInfo.h"
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#include "mozilla/dom/WebGPUBinding.h"
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namespace mozilla::webgpu {
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GPU_IMPL_CYCLE_COLLECTION(CompilationMessage, mParent)
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GPU_IMPL_JS_WRAP(CompilationMessage)
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CompilationMessage::CompilationMessage(CompilationInfo* const aParent,
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uint64_t aLineNum, uint64_t aLinePos,
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uint64_t aOffset, nsString&& aMessage)
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: ChildOf(aParent),
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mLineNum(aLineNum),
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mLinePos(aLinePos),
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mOffset(aOffset),
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mMessage(std::move(aMessage)) {}
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} // namespace mozilla::webgpu
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