mirror of
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187 lines
5.6 KiB
C++
187 lines
5.6 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_MEDIASOURCEREADER_H_
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#define MOZILLA_MEDIASOURCEREADER_H_
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#include "mozilla/Attributes.h"
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#include "mozilla/ReentrantMonitor.h"
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#include "nsCOMPtr.h"
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#include "nsError.h"
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#include "nsString.h"
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#include "nsTArray.h"
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#include "MediaDecoderReader.h"
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namespace mozilla {
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class MediaSourceDecoder;
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class SourceBufferDecoder;
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class TrackBuffer;
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namespace dom {
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class MediaSource;
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} // namespace dom
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class MediaSourceReader : public MediaDecoderReader
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{
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public:
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explicit MediaSourceReader(MediaSourceDecoder* aDecoder);
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nsresult Init(MediaDecoderReader* aCloneDonor) MOZ_OVERRIDE
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{
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// Although we technically don't implement anything here, we return NS_OK
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// so that when the state machine initializes and calls this function
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// we don't return an error code back to the media element.
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return NS_OK;
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}
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// Indicates the point in time at which the reader should consider
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// registered TrackBuffers essential for initialization.
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void PrepareInitialization();
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bool IsWaitingMediaResources() MOZ_OVERRIDE;
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void RequestAudioData() MOZ_OVERRIDE;
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void OnAudioDecoded(AudioData* aSample);
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void RequestVideoData(bool aSkipToNextKeyframe, int64_t aTimeThreshold) MOZ_OVERRIDE;
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void OnVideoDecoded(VideoData* aSample);
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void OnNotDecoded(MediaData::Type aType, RequestSampleCallback::NotDecodedReason aReason);
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void OnSeekCompleted(nsresult aResult);
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bool HasVideo() MOZ_OVERRIDE
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{
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return mInfo.HasVideo();
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}
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bool HasAudio() MOZ_OVERRIDE
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{
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return mInfo.HasAudio();
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}
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void NotifyTimeRangesChanged();
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// We can't compute a proper start time since we won't necessarily
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// have the first frame of the resource available. This does the same
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// as chrome/blink and assumes that we always start at t=0.
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virtual int64_t ComputeStartTime(const VideoData* aVideo, const AudioData* aAudio) MOZ_OVERRIDE { return 0; }
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// Buffering waits (in which we decline to present decoded frames because we
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// "don't have enough") don't really make sense for MSE. The delay is
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// essentially a streaming heuristic, but JS is supposed to take care of that
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// in the MSE world. Avoid injecting inexplicable delays.
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virtual uint32_t GetBufferingWait() { return 0; }
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bool IsMediaSeekable() { return true; }
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nsresult ReadMetadata(MediaInfo* aInfo, MetadataTags** aTags) MOZ_OVERRIDE;
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void ReadUpdatedMetadata(MediaInfo* aInfo) MOZ_OVERRIDE;
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void Seek(int64_t aTime, int64_t aStartTime, int64_t aEndTime,
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int64_t aCurrentTime) MOZ_OVERRIDE;
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// Acquires the decoder monitor, and is thus callable on any thread.
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nsresult GetBuffered(dom::TimeRanges* aBuffered) MOZ_OVERRIDE;
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already_AddRefed<SourceBufferDecoder> CreateSubDecoder(const nsACString& aType);
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void AddTrackBuffer(TrackBuffer* aTrackBuffer);
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void RemoveTrackBuffer(TrackBuffer* aTrackBuffer);
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void OnTrackBufferConfigured(TrackBuffer* aTrackBuffer, const MediaInfo& aInfo);
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void Shutdown();
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virtual void BreakCycles();
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bool IsShutdown()
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{
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ReentrantMonitorAutoEnter decoderMon(mDecoder->GetReentrantMonitor());
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return mDecoder->IsShutdown();
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}
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// Return true if all of the active tracks contain data for the specified time.
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bool TrackBuffersContainTime(int64_t aTime);
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// Mark the reader to indicate that EndOfStream has been called on our MediaSource
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void Ended();
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// Return true if the Ended method has been called
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bool IsEnded();
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#ifdef MOZ_EME
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nsresult SetCDMProxy(CDMProxy* aProxy);
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#endif
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private:
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bool SwitchAudioReader(int64_t aTarget);
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bool SwitchVideoReader(int64_t aTarget);
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// Return a reader from the set available in aTrackDecoders that has data
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// available in the range requested by aTarget.
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already_AddRefed<MediaDecoderReader> SelectReader(int64_t aTarget,
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const nsTArray<nsRefPtr<SourceBufferDecoder>>& aTrackDecoders);
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void AttemptSeek();
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nsRefPtr<MediaDecoderReader> mAudioReader;
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nsRefPtr<MediaDecoderReader> mVideoReader;
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nsTArray<nsRefPtr<TrackBuffer>> mTrackBuffers;
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nsTArray<nsRefPtr<TrackBuffer>> mEssentialTrackBuffers;
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nsRefPtr<TrackBuffer> mAudioTrack;
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nsRefPtr<TrackBuffer> mVideoTrack;
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#ifdef MOZ_EME
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nsRefPtr<CDMProxy> mCDMProxy;
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#endif
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// These are read and written on the decode task queue threads.
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int64_t mLastAudioTime;
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int64_t mLastVideoTime;
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// Temporary seek information while we wait for the data
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// to be added to the track buffer.
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int64_t mPendingSeekTime;
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int64_t mPendingStartTime;
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int64_t mPendingEndTime;
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int64_t mPendingCurrentTime;
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bool mWaitingForSeekData;
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// Number of outstanding OnSeekCompleted notifications
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// we're expecting to get from child decoders, and the
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// result we're going to forward onto our callback.
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uint32_t mPendingSeeks;
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nsresult mSeekResult;
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int64_t mTimeThreshold;
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bool mDropAudioBeforeThreshold;
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bool mDropVideoBeforeThreshold;
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bool mEnded;
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// For a seek to complete we need to send a sample with
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// the mDiscontinuity field set to true once we have the
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// first decoded sample. These flags are set during seeking
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// so we can detect when we have the first decoded sample
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// after a seek.
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bool mAudioIsSeeking;
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bool mVideoIsSeeking;
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bool mHasEssentialTrackBuffers;
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#ifdef MOZ_FMP4
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nsRefPtr<SharedDecoderManager> mSharedDecoderManager;
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#endif
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};
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} // namespace mozilla
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#endif /* MOZILLA_MEDIASOURCEREADER_H_ */
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