mirror of
https://github.com/mozilla/gecko-dev.git
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701 lines
21 KiB
C++
701 lines
21 KiB
C++
/* vim:set ts=4 sw=4 sts=4 et cin: */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2002
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Darin Fisher <darin@netscape.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nsStreamUtils.h"
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#include "nsCOMPtr.h"
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#include "nsIPipe.h"
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#include "nsIEventTarget.h"
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#include "nsIRunnable.h"
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#include "nsAutoLock.h"
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#include "nsString.h"
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//-----------------------------------------------------------------------------
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class nsInputStreamReadyEvent : public nsIRunnable
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, public nsIInputStreamCallback
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{
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public:
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NS_DECL_ISUPPORTS
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nsInputStreamReadyEvent(nsIInputStreamCallback *callback,
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nsIEventTarget *target)
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: mCallback(callback)
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, mTarget(target)
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{
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}
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private:
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~nsInputStreamReadyEvent()
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{
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if (!mCallback)
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return;
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//
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// whoa!! looks like we never posted this event. take care to
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// release mCallback on the correct thread. if mTarget lives on the
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// calling thread, then we are ok. otherwise, we have to try to
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// proxy the Release over the right thread. if that thread is dead,
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// then there's nothing we can do... better to leak than crash.
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//
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PRBool val;
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nsresult rv = mTarget->IsOnCurrentThread(&val);
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if (NS_FAILED(rv) || !val) {
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nsCOMPtr<nsIInputStreamCallback> event;
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NS_NewInputStreamReadyEvent(getter_AddRefs(event), mCallback,
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mTarget);
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mCallback = 0;
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if (event) {
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rv = event->OnInputStreamReady(nsnull);
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if (NS_FAILED(rv)) {
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NS_NOTREACHED("leaking stream event");
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nsISupports *sup = event;
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NS_ADDREF(sup);
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}
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}
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}
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}
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public:
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NS_IMETHOD OnInputStreamReady(nsIAsyncInputStream *stream)
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{
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mStream = stream;
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nsresult rv =
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mTarget->Dispatch(this, NS_DISPATCH_NORMAL);
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if (NS_FAILED(rv)) {
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NS_WARNING("Dispatch failed");
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return NS_ERROR_FAILURE;
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}
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return NS_OK;
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}
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NS_IMETHOD Run()
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{
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if (mCallback) {
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if (mStream)
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mCallback->OnInputStreamReady(mStream);
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mCallback = nsnull;
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}
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return NS_OK;
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}
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private:
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nsCOMPtr<nsIAsyncInputStream> mStream;
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nsCOMPtr<nsIInputStreamCallback> mCallback;
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nsCOMPtr<nsIEventTarget> mTarget;
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};
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NS_IMPL_THREADSAFE_ISUPPORTS2(nsInputStreamReadyEvent, nsIRunnable,
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nsIInputStreamCallback)
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//-----------------------------------------------------------------------------
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class nsOutputStreamReadyEvent : public nsIRunnable
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, public nsIOutputStreamCallback
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{
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public:
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NS_DECL_ISUPPORTS
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nsOutputStreamReadyEvent(nsIOutputStreamCallback *callback,
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nsIEventTarget *target)
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: mCallback(callback)
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, mTarget(target)
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{
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}
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private:
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~nsOutputStreamReadyEvent()
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{
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if (!mCallback)
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return;
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//
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// whoa!! looks like we never posted this event. take care to
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// release mCallback on the correct thread. if mTarget lives on the
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// calling thread, then we are ok. otherwise, we have to try to
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// proxy the Release over the right thread. if that thread is dead,
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// then there's nothing we can do... better to leak than crash.
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//
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PRBool val;
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nsresult rv = mTarget->IsOnCurrentThread(&val);
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if (NS_FAILED(rv) || !val) {
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nsCOMPtr<nsIOutputStreamCallback> event;
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NS_NewOutputStreamReadyEvent(getter_AddRefs(event), mCallback,
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mTarget);
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mCallback = 0;
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if (event) {
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rv = event->OnOutputStreamReady(nsnull);
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if (NS_FAILED(rv)) {
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NS_NOTREACHED("leaking stream event");
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nsISupports *sup = event;
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NS_ADDREF(sup);
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}
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}
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}
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}
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public:
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NS_IMETHOD OnOutputStreamReady(nsIAsyncOutputStream *stream)
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{
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mStream = stream;
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nsresult rv =
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mTarget->Dispatch(this, NS_DISPATCH_NORMAL);
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if (NS_FAILED(rv)) {
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NS_WARNING("PostEvent failed");
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return NS_ERROR_FAILURE;
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}
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return NS_OK;
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}
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NS_IMETHOD Run()
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{
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if (mCallback) {
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if (mStream)
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mCallback->OnOutputStreamReady(mStream);
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mCallback = nsnull;
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}
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return NS_OK;
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}
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private:
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nsCOMPtr<nsIAsyncOutputStream> mStream;
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nsCOMPtr<nsIOutputStreamCallback> mCallback;
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nsCOMPtr<nsIEventTarget> mTarget;
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};
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NS_IMPL_THREADSAFE_ISUPPORTS2(nsOutputStreamReadyEvent, nsIRunnable,
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nsIOutputStreamCallback)
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//-----------------------------------------------------------------------------
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NS_COM nsresult
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NS_NewInputStreamReadyEvent(nsIInputStreamCallback **event,
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nsIInputStreamCallback *callback,
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nsIEventTarget *target)
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{
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NS_ASSERTION(callback, "null callback");
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NS_ASSERTION(target, "null target");
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nsInputStreamReadyEvent *ev = new nsInputStreamReadyEvent(callback, target);
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if (!ev)
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return NS_ERROR_OUT_OF_MEMORY;
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NS_ADDREF(*event = ev);
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return NS_OK;
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}
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NS_COM nsresult
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NS_NewOutputStreamReadyEvent(nsIOutputStreamCallback **event,
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nsIOutputStreamCallback *callback,
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nsIEventTarget *target)
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{
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NS_ASSERTION(callback, "null callback");
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NS_ASSERTION(target, "null target");
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nsOutputStreamReadyEvent *ev = new nsOutputStreamReadyEvent(callback, target);
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if (!ev)
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return NS_ERROR_OUT_OF_MEMORY;
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NS_ADDREF(*event = ev);
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return NS_OK;
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}
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//-----------------------------------------------------------------------------
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// NS_AsyncCopy implementation
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// abstract stream copier...
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class nsAStreamCopier : public nsIInputStreamCallback
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, public nsIOutputStreamCallback
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, public nsIRunnable
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{
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public:
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NS_DECL_ISUPPORTS
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nsAStreamCopier()
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: mLock(nsnull)
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, mCallback(nsnull)
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, mClosure(nsnull)
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, mChunkSize(0)
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, mEventInProcess(PR_FALSE)
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, mEventIsPending(PR_FALSE)
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{
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}
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// virtual since subclasses call superclass Release()
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virtual ~nsAStreamCopier()
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{
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if (mLock)
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PR_DestroyLock(mLock);
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}
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// kick off the async copy...
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nsresult Start(nsIInputStream *source,
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nsIOutputStream *sink,
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nsIEventTarget *target,
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nsAsyncCopyCallbackFun callback,
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void *closure,
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PRUint32 chunksize)
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{
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mSource = source;
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mSink = sink;
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mTarget = target;
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mCallback = callback;
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mClosure = closure;
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mChunkSize = chunksize;
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mLock = PR_NewLock();
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if (!mLock)
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return NS_ERROR_OUT_OF_MEMORY;
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mAsyncSource = do_QueryInterface(mSource);
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mAsyncSink = do_QueryInterface(mSink);
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return PostContinuationEvent();
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}
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// implemented by subclasses, returns number of bytes copied and
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// sets source and sink condition before returning.
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virtual PRUint32 DoCopy(nsresult *sourceCondition, nsresult *sinkCondition) = 0;
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void Process()
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{
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if (!mSource || !mSink)
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return;
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nsresult sourceCondition, sinkCondition;
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// ok, copy data from source to sink.
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for (;;) {
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PRUint32 n = DoCopy(&sourceCondition, &sinkCondition);
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if (NS_FAILED(sourceCondition) || NS_FAILED(sinkCondition) || n == 0) {
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if (sourceCondition == NS_BASE_STREAM_WOULD_BLOCK && mAsyncSource) {
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// need to wait for more data from source. while waiting for
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// more source data, be sure to observe failures on output end.
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mAsyncSource->AsyncWait(this, 0, 0, nsnull);
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if (mAsyncSink)
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mAsyncSink->AsyncWait(this,
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nsIAsyncOutputStream::WAIT_CLOSURE_ONLY,
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0, nsnull);
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}
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else if (sinkCondition == NS_BASE_STREAM_WOULD_BLOCK && mAsyncSink) {
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// need to wait for more room in the sink. while waiting for
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// more room in the sink, be sure to observer failures on the
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// input end.
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mAsyncSink->AsyncWait(this, 0, 0, nsnull);
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if (mAsyncSource)
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mAsyncSource->AsyncWait(this,
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nsIAsyncInputStream::WAIT_CLOSURE_ONLY,
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0, nsnull);
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}
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else {
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// close source
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if (mAsyncSource)
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mAsyncSource->CloseWithStatus(sinkCondition);
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else
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mSource->Close();
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mAsyncSource = nsnull;
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mSource = nsnull;
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// close sink
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if (mAsyncSink)
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mAsyncSink->CloseWithStatus(sourceCondition);
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else
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mSink->Close();
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mAsyncSink = nsnull;
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mSink = nsnull;
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// notify state complete...
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if (mCallback) {
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nsresult status = sourceCondition;
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if (NS_SUCCEEDED(status))
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status = sinkCondition;
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if (status == NS_BASE_STREAM_CLOSED)
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status = NS_OK;
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mCallback(mClosure, status);
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}
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}
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break;
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}
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}
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}
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NS_IMETHOD OnInputStreamReady(nsIAsyncInputStream *source)
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{
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PostContinuationEvent();
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return NS_OK;
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}
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NS_IMETHOD OnOutputStreamReady(nsIAsyncOutputStream *sink)
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{
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PostContinuationEvent();
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return NS_OK;
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}
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// continuation event handler
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NS_IMETHOD Run()
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{
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Process();
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// clear "in process" flag and post any pending continuation event
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nsAutoLock lock(mLock);
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mEventInProcess = PR_FALSE;
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if (mEventIsPending) {
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mEventIsPending = PR_FALSE;
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PostContinuationEvent_Locked();
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}
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return NS_OK;
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}
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nsresult PostContinuationEvent()
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{
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// we cannot post a continuation event if there is currently
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// an event in process. doing so could result in Process being
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// run simultaneously on multiple threads, so we mark the event
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// as pending, and if an event is already in process then we
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// just let that existing event take care of posting the real
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// continuation event.
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nsAutoLock lock(mLock);
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return PostContinuationEvent_Locked();
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}
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nsresult PostContinuationEvent_Locked()
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{
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nsresult rv = NS_OK;
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if (mEventInProcess)
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mEventIsPending = PR_TRUE;
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else {
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rv = mTarget->Dispatch(this, NS_DISPATCH_NORMAL);
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if (NS_SUCCEEDED(rv))
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mEventInProcess = PR_TRUE;
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else
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NS_WARNING("unable to post continuation event");
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}
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return rv;
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}
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protected:
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nsCOMPtr<nsIInputStream> mSource;
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nsCOMPtr<nsIOutputStream> mSink;
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nsCOMPtr<nsIAsyncInputStream> mAsyncSource;
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nsCOMPtr<nsIAsyncOutputStream> mAsyncSink;
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nsCOMPtr<nsIEventTarget> mTarget;
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PRLock *mLock;
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nsAsyncCopyCallbackFun mCallback;
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void *mClosure;
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PRUint32 mChunkSize;
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PRPackedBool mEventInProcess;
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PRPackedBool mEventIsPending;
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};
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NS_IMPL_THREADSAFE_ISUPPORTS3(nsAStreamCopier,
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nsIInputStreamCallback,
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nsIOutputStreamCallback,
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nsIRunnable)
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class nsStreamCopierIB : public nsAStreamCopier
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{
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public:
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nsStreamCopierIB() : nsAStreamCopier() {}
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virtual ~nsStreamCopierIB() {}
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struct ReadSegmentsState {
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nsIOutputStream *mSink;
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nsresult mSinkCondition;
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};
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static NS_METHOD ConsumeInputBuffer(nsIInputStream *inStr,
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void *closure,
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const char *buffer,
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PRUint32 offset,
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PRUint32 count,
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PRUint32 *countWritten)
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{
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ReadSegmentsState *state = (ReadSegmentsState *) closure;
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nsresult rv = state->mSink->Write(buffer, count, countWritten);
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if (NS_FAILED(rv))
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state->mSinkCondition = rv;
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else if (*countWritten == 0)
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state->mSinkCondition = NS_BASE_STREAM_CLOSED;
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return state->mSinkCondition;
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}
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PRUint32 DoCopy(nsresult *sourceCondition, nsresult *sinkCondition)
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{
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ReadSegmentsState state;
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state.mSink = mSink;
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state.mSinkCondition = NS_OK;
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PRUint32 n;
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*sourceCondition =
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mSource->ReadSegments(ConsumeInputBuffer, &state, mChunkSize, &n);
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*sinkCondition = state.mSinkCondition;
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return n;
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}
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};
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class nsStreamCopierOB : public nsAStreamCopier
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{
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public:
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nsStreamCopierOB() : nsAStreamCopier() {}
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virtual ~nsStreamCopierOB() {}
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struct WriteSegmentsState {
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nsIInputStream *mSource;
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nsresult mSourceCondition;
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};
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static NS_METHOD FillOutputBuffer(nsIOutputStream *outStr,
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void *closure,
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char *buffer,
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PRUint32 offset,
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PRUint32 count,
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PRUint32 *countRead)
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{
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WriteSegmentsState *state = (WriteSegmentsState *) closure;
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nsresult rv = state->mSource->Read(buffer, count, countRead);
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if (NS_FAILED(rv))
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state->mSourceCondition = rv;
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else if (*countRead == 0)
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state->mSourceCondition = NS_BASE_STREAM_CLOSED;
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return state->mSourceCondition;
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}
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PRUint32 DoCopy(nsresult *sourceCondition, nsresult *sinkCondition)
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{
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WriteSegmentsState state;
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state.mSource = mSource;
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state.mSourceCondition = NS_OK;
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PRUint32 n;
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*sinkCondition =
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mSink->WriteSegments(FillOutputBuffer, &state, mChunkSize, &n);
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*sourceCondition = state.mSourceCondition;
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return n;
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}
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};
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//-----------------------------------------------------------------------------
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NS_COM nsresult
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NS_AsyncCopy(nsIInputStream *source,
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nsIOutputStream *sink,
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nsIEventTarget *target,
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nsAsyncCopyMode mode,
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PRUint32 chunkSize,
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nsAsyncCopyCallbackFun callback,
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void *closure)
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{
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NS_ASSERTION(target, "non-null target required");
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nsresult rv;
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nsAStreamCopier *copier;
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if (mode == NS_ASYNCCOPY_VIA_READSEGMENTS)
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copier = new nsStreamCopierIB();
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else
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copier = new nsStreamCopierOB();
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if (!copier)
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return NS_ERROR_OUT_OF_MEMORY;
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// Start() takes an owning ref to the copier...
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NS_ADDREF(copier);
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rv = copier->Start(source, sink, target, callback, closure, chunkSize);
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NS_RELEASE(copier);
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return rv;
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}
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//-----------------------------------------------------------------------------
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NS_COM nsresult
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NS_ConsumeStream(nsIInputStream *stream, PRUint32 maxCount, nsACString &result)
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{
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nsresult rv = NS_OK;
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result.Truncate();
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while (maxCount) {
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PRUint32 avail;
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rv = stream->Available(&avail);
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if (NS_FAILED(rv)) {
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if (rv == NS_BASE_STREAM_CLOSED)
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rv = NS_OK;
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break;
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}
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if (avail == 0)
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break;
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if (avail > maxCount)
|
|
avail = maxCount;
|
|
|
|
// resize result buffer
|
|
PRUint32 length = result.Length();
|
|
result.SetLength(length + avail);
|
|
if (result.Length() != (length + avail))
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
char *buf = result.BeginWriting() + length;
|
|
|
|
PRUint32 n;
|
|
rv = stream->Read(buf, avail, &n);
|
|
if (NS_FAILED(rv))
|
|
break;
|
|
if (n != avail)
|
|
result.SetLength(length + n);
|
|
if (n == 0)
|
|
break;
|
|
maxCount -= n;
|
|
}
|
|
|
|
return rv;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
static NS_METHOD
|
|
TestInputStream(nsIInputStream *inStr,
|
|
void *closure,
|
|
const char *buffer,
|
|
PRUint32 offset,
|
|
PRUint32 count,
|
|
PRUint32 *countWritten)
|
|
{
|
|
PRBool *result = NS_STATIC_CAST(PRBool *, closure);
|
|
*result = PR_TRUE;
|
|
return NS_ERROR_ABORT; // don't call me anymore
|
|
}
|
|
|
|
NS_COM PRBool
|
|
NS_InputStreamIsBuffered(nsIInputStream *stream)
|
|
{
|
|
PRBool result = PR_FALSE;
|
|
PRUint32 n;
|
|
stream->ReadSegments(TestInputStream, &result, 1, &n);
|
|
return result;
|
|
}
|
|
|
|
static NS_METHOD
|
|
TestOutputStream(nsIOutputStream *outStr,
|
|
void *closure,
|
|
char *buffer,
|
|
PRUint32 offset,
|
|
PRUint32 count,
|
|
PRUint32 *countRead)
|
|
{
|
|
PRBool *result = NS_STATIC_CAST(PRBool *, closure);
|
|
*result = PR_TRUE;
|
|
return NS_ERROR_ABORT; // don't call me anymore
|
|
}
|
|
|
|
NS_COM PRBool
|
|
NS_OutputStreamIsBuffered(nsIOutputStream *stream)
|
|
{
|
|
PRBool result = PR_FALSE;
|
|
PRUint32 n;
|
|
stream->WriteSegments(TestOutputStream, &result, 1, &n);
|
|
return result;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
NS_COM NS_METHOD
|
|
NS_CopySegmentToStream(nsIInputStream *inStr,
|
|
void *closure,
|
|
const char *buffer,
|
|
PRUint32 offset,
|
|
PRUint32 count,
|
|
PRUint32 *countWritten)
|
|
{
|
|
nsIOutputStream *outStr = NS_STATIC_CAST(nsIOutputStream *, closure);
|
|
*countWritten = 0;
|
|
while (count) {
|
|
PRUint32 n;
|
|
nsresult rv = outStr->Write(buffer, count, &n);
|
|
if (NS_FAILED(rv))
|
|
return rv;
|
|
buffer += n;
|
|
count -= n;
|
|
*countWritten += n;
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_COM NS_METHOD
|
|
NS_CopySegmentToBuffer(nsIInputStream *inStr,
|
|
void *closure,
|
|
const char *buffer,
|
|
PRUint32 offset,
|
|
PRUint32 count,
|
|
PRUint32 *countWritten)
|
|
{
|
|
char *toBuf = NS_STATIC_CAST(char *, closure);
|
|
memcpy(&toBuf[offset], buffer, count);
|
|
*countWritten = count;
|
|
return NS_OK;
|
|
}
|
|
|
|
NS_COM NS_METHOD
|
|
NS_DiscardSegment(nsIInputStream *inStr,
|
|
void *closure,
|
|
const char *buffer,
|
|
PRUint32 offset,
|
|
PRUint32 count,
|
|
PRUint32 *countWritten)
|
|
{
|
|
*countWritten = count;
|
|
return NS_OK;
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
NS_COM NS_METHOD
|
|
NS_WriteSegmentThunk(nsIInputStream *inStr,
|
|
void *closure,
|
|
const char *buffer,
|
|
PRUint32 offset,
|
|
PRUint32 count,
|
|
PRUint32 *countWritten)
|
|
{
|
|
nsWriteSegmentThunk *thunk = NS_STATIC_CAST(nsWriteSegmentThunk *, closure);
|
|
return thunk->mFun(thunk->mStream, thunk->mClosure, buffer, offset, count,
|
|
countWritten);
|
|
}
|