gecko-dev/content/media/wmf/WMF.h

130 lines
4.4 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef WMF_H_
#define WMF_H_
#if WINVER < _WIN32_WINNT_WIN7
#error \
You must include WMF.h before including mozilla headers, \
otherwise mozconfig.h will be included \
and that sets WINVER to WinXP, \
which makes Windows Media Foundation unavailable.
#endif
#pragma push_macro("WINVER")
#undef WINVER
#define WINVER _WIN32_WINNT_WIN7
#include <windows.h>
#include <mfapi.h>
#include <mfidl.h>
#include <mfreadwrite.h>
#include <mfobjects.h>
#include <stdio.h>
#include <mferror.h>
#include <propvarutil.h>
#include <wmcodecdsp.h>
#include <initguid.h>
#include <d3d9.h>
#include <dxva2api.h>
#include <wmcodecdsp.h>
#include <codecapi.h>
// Some SDK versions don't define the AAC decoder CLSID.
#ifndef CLSID_CMSAACDecMFT
extern const CLSID CLSID_CMSAACDecMFT;
#define WMF_MUST_DEFINE_AAC_MFT_CLSID
#endif
namespace mozilla {
namespace wmf {
// Loads/Unloads all the DLLs in which the WMF functions are located.
// The DLLs must be loaded before any of the WMF functions below will work.
// All the function definitions below are wrappers which locate the
// corresponding WMF function in the appropriate DLL (hence why LoadDLL()
// must be called first...).
HRESULT LoadDLLs();
HRESULT UnloadDLLs();
// All functions below are wrappers around the corresponding WMF function,
// and automatically locate and call the corresponding function in the WMF DLLs.
HRESULT MFStartup();
HRESULT MFShutdown();
HRESULT MFCreateAsyncResult(IUnknown *aUunkObject,
IMFAsyncCallback *aCallback,
IUnknown *aUnkState,
IMFAsyncResult **aOutAsyncResult);
HRESULT MFInvokeCallback(IMFAsyncResult *aAsyncResult);
HRESULT MFCreateMediaType(IMFMediaType **aOutMFType);
HRESULT MFCreateSourceReaderFromByteStream(IMFByteStream *aByteStream,
IMFAttributes *aAttributes,
IMFSourceReader **aOutSourceReader);
HRESULT PropVariantToUInt32(REFPROPVARIANT aPropvar, ULONG *aOutUL);
HRESULT PropVariantToInt64(REFPROPVARIANT aPropVar, LONGLONG *aOutLL);
HRESULT MFTGetInfo(CLSID aClsidMFT,
LPWSTR *aOutName,
MFT_REGISTER_TYPE_INFO **aOutInputTypes,
UINT32 *aOutNumInputTypes,
MFT_REGISTER_TYPE_INFO **aOutOutputTypes,
UINT32 *aOutNumOutputTypes,
IMFAttributes **aOutAttributes);
HRESULT MFGetStrideForBitmapInfoHeader(DWORD aFormat,
DWORD aWidth,
LONG *aOutStride);
// Note: We shouldn't use this in production code; it's really only
// here so we can compare behaviour of the SourceReader using WMF's
// byte stream and ours when debugging.
HRESULT MFCreateSourceReaderFromURL(LPCWSTR aURL,
IMFAttributes *aAttributes,
IMFSourceReader **aSourceReader);
HRESULT MFCreateAttributes(IMFAttributes **ppMFAttributes, UINT32 cInitialSize);
HRESULT MFGetPluginControl(IMFPluginControl **aOutPluginControl);
HRESULT MFTEnumEx(GUID guidCategory,
UINT32 Flags,
const MFT_REGISTER_TYPE_INFO *pInputType,
const MFT_REGISTER_TYPE_INFO *pOutputType,
IMFActivate ***pppMFTActivate,
UINT32 *pcMFTActivate);
HRESULT MFGetService(IUnknown *punkObject,
REFGUID guidService,
REFIID riid,
LPVOID *ppvObject);
HRESULT DXVA2CreateDirect3DDeviceManager9(UINT *pResetToken,
IDirect3DDeviceManager9 **ppDXVAManager);
HRESULT MFCreateSample(IMFSample **ppIMFSample);
HRESULT MFCreateAlignedMemoryBuffer(DWORD cbMaxLength,
DWORD fAlignmentFlags,
IMFMediaBuffer **ppBuffer);
} // end namespace wmf
} // end namespace mozilla
#pragma pop_macro("WINVER")
#endif