gecko-dev/content/media/wmf/WMFDecoder.cpp

172 lines
5.3 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "WMF.h"
#include "WMFDecoder.h"
#include "WMFReader.h"
#include "WMFUtils.h"
#include "MediaDecoderStateMachine.h"
#include "mozilla/Preferences.h"
#include "WinUtils.h"
#include "nsCharSeparatedTokenizer.h"
#ifdef MOZ_DIRECTSHOW
#include "DirectShowDecoder.h"
#endif
using namespace mozilla::widget;
namespace mozilla {
MediaDecoderStateMachine* WMFDecoder::CreateStateMachine()
{
return new MediaDecoderStateMachine(this, new WMFReader(this));
}
/* static */
bool
WMFDecoder::IsMP3Supported()
{
MOZ_ASSERT(NS_IsMainThread(), "Must be on main thread.");
#ifdef MOZ_DIRECTSHOW
if (DirectShowDecoder::IsEnabled()) {
// DirectShowDecoder is enabled, we use that in preference to the WMF
// backend.
return false;
}
#endif
if (!MediaDecoder::IsWMFEnabled()) {
return false;
}
if (WinUtils::GetWindowsVersion() != WinUtils::WIN7_VERSION) {
return true;
}
// We're on Windows 7. MP3 support is disabled if no service pack
// is installed, as it's crashy on Win7 SP0.
UINT spMajorVer = 0, spMinorVer = 0;
if (!WinUtils::GetWindowsServicePackVersion(spMajorVer, spMinorVer)) {
// Um... We can't determine the service pack version... Just block
// MP3 as a precaution...
return false;
}
return spMajorVer != 0;
}
static bool
IsSupportedH264Codec(const nsAString& aCodec)
{
// According to the WMF documentation:
// http://msdn.microsoft.com/en-us/library/windows/desktop/dd797815%28v=vs.85%29.aspx
// "The Media Foundation H.264 video decoder is a Media Foundation Transform
// that supports decoding of Baseline, Main, and High profiles, up to level
// 5.1.". We also report that we can play Extended profile, as there are
// bitstreams that are Extended compliant that are also Baseline compliant.
// H.264 codecs parameters have a type defined as avc1.PPCCLL, where
// PP = profile_idc, CC = constraint_set flags, LL = level_idc.
// We ignore the constraint_set flags, as it's not clear from the WMF
// documentation what constraints the WMF H.264 decoder supports.
// See http://blog.pearce.org.nz/2013/11/what-does-h264avc1-codecs-parameters.html
// for more details.
if (aCodec.Length() != strlen("avc1.PPCCLL")) {
return false;
}
// Verify the codec starts with "avc1.".
const nsAString& sample = Substring(aCodec, 0, 5);
if (!sample.EqualsASCII("avc1.")) {
return false;
}
// Extract the profile_idc and level_idc. Note: the constraint_set flags
// are ignored, it's not clear from the WMF documentation if they make a
// difference.
nsresult rv = NS_OK;
const int32_t profile = PromiseFlatString(Substring(aCodec, 5, 2)).ToInteger(&rv, 16);
NS_ENSURE_SUCCESS(rv, false);
const int32_t level = PromiseFlatString(Substring(aCodec, 9, 2)).ToInteger(&rv, 16);
NS_ENSURE_SUCCESS(rv, false);
return level >= eAVEncH264VLevel1 &&
level <= eAVEncH264VLevel5_1 &&
(profile == eAVEncH264VProfile_Base ||
profile == eAVEncH264VProfile_Main ||
profile == eAVEncH264VProfile_Extended ||
profile == eAVEncH264VProfile_High);
}
bool
WMFDecoder::CanPlayType(const nsACString& aType,
const nsAString& aCodecs)
{
if (!MediaDecoder::IsWMFEnabled() ||
NS_FAILED(LoadDLLs())) {
return false;
}
// Assume that if LoadDLLs() didn't fail, we can playback the types that
// we know should be supported by Windows Media Foundation.
if ((aType.EqualsASCII("audio/mpeg") || aType.EqualsASCII("audio/mp3")) &&
IsMP3Supported()) {
// Note: We block MP3 playback on Window 7 SP0 since it seems to crash
// in some circumstances.
return !aCodecs.Length() || aCodecs.EqualsASCII("mp3");
}
// AAC-LC in M4A.
if (aType.EqualsASCII("audio/mp4") || aType.EqualsASCII("audio/x-m4a")) {
return !aCodecs.Length() || aCodecs.EqualsASCII("mp4a.40.2");
}
if (!aType.EqualsASCII("video/mp4")) {
return false;
}
// H.264 + AAC in MP4. Verify that all the codecs specifed are ones that
// we expect that we can play.
nsCharSeparatedTokenizer tokenizer(aCodecs, ',');
bool expectMoreTokens = false;
while (tokenizer.hasMoreTokens()) {
const nsSubstring& token = tokenizer.nextToken();
expectMoreTokens = tokenizer.separatorAfterCurrentToken();
if (token.EqualsASCII("mp4a.40.2") || // AAC-LC
IsSupportedH264Codec(token)) {
continue;
}
return false;
}
if (expectMoreTokens) {
// Last codec name was empty
return false;
}
return true;
}
nsresult
WMFDecoder::LoadDLLs()
{
return SUCCEEDED(wmf::LoadDLLs()) ? NS_OK : NS_ERROR_FAILURE;
}
void
WMFDecoder::UnloadDLLs()
{
wmf::UnloadDLLs();
}
/* static */
bool
WMFDecoder::IsEnabled()
{
// We only use WMF on Windows Vista and up
return WinUtils::GetWindowsVersion() >= WinUtils::VISTA_VERSION &&
Preferences::GetBool("media.windows-media-foundation.enabled");
}
} // namespace mozilla