gecko-dev/media/gmp-clearkey/0.1/ClearKeyStorage.cpp
Bryce Van Dyk 5aecaa0a28 Bug 1516669 - Update gmp-clearkey to use CDM10 interface. r=cpearce
Not much changed in the interface:
- CDM initialization takes a use hardware codecs arg, we pipe this through, but
  don't do anything more with it in the clearkey CDM.
- The CDM should call the hosts OnInitialized() when it's initialized. This is
  done is now done in the clearkey CDM once the session management is ready, as
  that is the last thing done during init.

Aside from the above, it's just updating interface usage. While the new CDM
interface adds support for different encryption schemes, this is not handled
here and will be done in follow up bug 1516673.

Differential Revision: https://phabricator.services.mozilla.com/D15518

--HG--
extra : moz-landing-system : lando
2019-01-14 16:40:04 +00:00

191 lines
5.6 KiB
C++

/*
* Copyright 2015, Mozilla Foundation and contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "ClearKeyStorage.h"
#include "ClearKeyUtils.h"
// This include is required in order for content_decryption_module to work
// on Unix systems.
#include "stddef.h"
#include "content_decryption_module.h"
#include <assert.h>
#include "ArrayUtils.h"
#include <vector>
using namespace cdm;
using namespace std;
class WriteRecordClient : public FileIOClient {
public:
/*
* This function will take the memory ownership of the parameters and
* delete them when done.
*/
static void Write(Host_10* aHost, string& aRecordName,
const vector<uint8_t>& aData, function<void()>&& aOnSuccess,
function<void()>&& aOnFailure) {
WriteRecordClient* client =
new WriteRecordClient(aData, move(aOnSuccess), move(aOnFailure));
client->Do(aRecordName, aHost);
}
void OnOpenComplete(Status aStatus) override {
// If we hit an error, fail.
if (aStatus != Status::kSuccess) {
Done(aStatus);
} else if (mFileIO) { // Otherwise, write our data to the file.
mFileIO->Write(&mData[0], mData.size());
}
}
void OnReadComplete(Status aStatus, const uint8_t* aData,
uint32_t aDataSize) override {
// This function should never be called, we only ever write data with this
// client.
assert(false);
}
void OnWriteComplete(Status aStatus) override { Done(aStatus); }
private:
explicit WriteRecordClient(const vector<uint8_t>& aData,
function<void()>&& aOnSuccess,
function<void()>&& aOnFailure)
: mFileIO(nullptr),
mOnSuccess(move(aOnSuccess)),
mOnFailure(move(aOnFailure)),
mData(aData) {}
void Do(const string& aName, Host_10* aHost) {
// Initialize the FileIO.
mFileIO = aHost->CreateFileIO(this);
mFileIO->Open(aName.c_str(), aName.size());
}
void Done(cdm::FileIOClient::Status aStatus) {
// Note: Call Close() before running continuation, in case the
// continuation tries to open the same record; if we call Close()
// after running the continuation, the Close() call will arrive
// just after the Open() call succeeds, immediately closing the
// record we just opened.
if (mFileIO) {
mFileIO->Close();
}
if (IO_SUCCEEDED(aStatus)) {
mOnSuccess();
} else {
mOnFailure();
}
delete this;
}
FileIO* mFileIO = nullptr;
function<void()> mOnSuccess;
function<void()> mOnFailure;
const vector<uint8_t> mData;
};
void WriteData(Host_10* aHost, string& aRecordName,
const vector<uint8_t>& aData, function<void()>&& aOnSuccess,
function<void()>&& aOnFailure) {
WriteRecordClient::Write(aHost, aRecordName, aData, move(aOnSuccess),
move(aOnFailure));
}
class ReadRecordClient : public FileIOClient {
public:
/*
* This function will take the memory ownership of the parameters and
* delete them when done.
*/
static void Read(Host_10* aHost, string& aRecordName,
function<void(const uint8_t*, uint32_t)>&& aOnSuccess,
function<void()>&& aOnFailure) {
(new ReadRecordClient(move(aOnSuccess), move(aOnFailure)))
->Do(aRecordName, aHost);
}
void OnOpenComplete(Status aStatus) override {
auto err = aStatus;
if (aStatus != Status::kSuccess) {
Done(err, nullptr, 0);
} else {
mFileIO->Read();
}
}
void OnReadComplete(Status aStatus, const uint8_t* aData,
uint32_t aDataSize) override {
Done(aStatus, aData, aDataSize);
}
void OnWriteComplete(Status aStatus) override {
// We should never reach here, this client only ever reads data.
assert(false);
}
private:
explicit ReadRecordClient(
function<void(const uint8_t*, uint32_t)>&& aOnSuccess,
function<void()>&& aOnFailure)
: mFileIO(nullptr),
mOnSuccess(move(aOnSuccess)),
mOnFailure(move(aOnFailure)) {}
void Do(const string& aName, Host_10* aHost) {
mFileIO = aHost->CreateFileIO(this);
mFileIO->Open(aName.c_str(), aName.size());
}
void Done(cdm::FileIOClient::Status aStatus, const uint8_t* aData,
uint32_t aDataSize) {
// Note: Call Close() before running continuation, in case the
// continuation tries to open the same record; if we call Close()
// after running the continuation, the Close() call will arrive
// just after the Open() call succeeds, immediately closing the
// record we just opened.
if (mFileIO) {
mFileIO->Close();
}
if (IO_SUCCEEDED(aStatus)) {
mOnSuccess(aData, aDataSize);
} else {
mOnFailure();
}
delete this;
}
FileIO* mFileIO = nullptr;
function<void(const uint8_t*, uint32_t)> mOnSuccess;
function<void()> mOnFailure;
};
void ReadData(Host_10* aHost, string& aRecordName,
function<void(const uint8_t*, uint32_t)>&& aOnSuccess,
function<void()>&& aOnFailure) {
ReadRecordClient::Read(aHost, aRecordName, move(aOnSuccess),
move(aOnFailure));
}