gecko-dev/gfx/layers/opengl
2010-05-17 11:09:28 +12:00
..
CanvasLayerOGL.cpp b=561168; convert canvas to use layers for rendering - followup; r=roc 2010-05-17 21:04:22 -07:00
CanvasLayerOGL.h b=561168; convert canvas to use layers for rendering - followup; r=roc 2010-05-17 21:04:22 -07:00
ColorLayerOGL.cpp Bug 561959. Implement ColorLayer, which paints a solid color into its layer. r=bas,sr=vlad 2010-05-13 12:56:11 +12:00
ColorLayerOGL.h Bug 561959. Implement ColorLayer, which paints a solid color into its layer. r=bas,sr=vlad 2010-05-13 12:56:11 +12:00
ContainerLayerOGL.cpp Bug 561959. Implement ColorLayer, which paints a solid color into its layer. r=bas,sr=vlad 2010-05-13 12:56:11 +12:00
ContainerLayerOGL.h Bug 560147: Use the new Unified OpenGL Wrapper for OpenGL layers, and remove wrapper code from layers. r=vlad 2010-04-27 04:09:47 +02:00
glDefs.h Bug 556288: Use linear filters so framebuffers can use the same texture on all hardware. Assert succes. r=joedrew 2010-04-01 03:44:02 +02:00
ImageLayerOGL.cpp Bug 565875. Part 4: Recycle textures used by PlanarYCbCrImageOGL to avoid reallocation/recommit costs (especially on Mac). r=bas 2010-05-17 11:09:28 +12:00
ImageLayerOGL.h Bug 565875. Part 4: Recycle textures used by PlanarYCbCrImageOGL to avoid reallocation/recommit costs (especially on Mac). r=bas 2010-05-17 11:09:28 +12:00
LayerManagerOGL.cpp Bug 565875. Part 2: Create GLTexture wrapper to manage texture lifetimes and ensure textures are released on the main thread. r=bas 2010-05-17 11:08:01 +12:00
LayerManagerOGL.h b=561168; convert canvas to use layers for rendering; r=roc,bas 2010-05-17 21:04:22 -07:00
LayerManagerOGLShaders.h Bug 561959. Implement ColorLayer, which paints a solid color into its layer. r=bas,sr=vlad 2010-05-13 12:56:11 +12:00
ThebesLayerOGL.cpp Bug 560147: Use the new Unified OpenGL Wrapper for OpenGL layers, and remove wrapper code from layers. r=vlad 2010-04-27 04:09:47 +02:00
ThebesLayerOGL.h Bug 560147: Use the new Unified OpenGL Wrapper for OpenGL layers, and remove wrapper code from layers. r=vlad 2010-04-27 04:09:47 +02:00