gecko-dev/gfx/thebes/gfxPlatform.cpp
Bas Schouten a4220fc608 Bug 1526045 - Part 2: Verify all DrawTargets created through CreateOffscreenContentDrawTarget. r=rhunt
Preferrably CreateOffscreenContentDrawTarget would create Capture DrawTargets when we intend to use OMTP. This is not the case at the moment though and changing this would likely introduce more unforseen issues. For now all of these calls basically mean a DrawTarget will be used on the main thread and we should use a no-op ClearRect to ensure that the DrawTarget is actually initialized. Since IsValid for the moment won't do this for DrawTargetD2D. (See bug 1521368)

--HG--
extra : rebase_source : 6a5c1732d3908be748ea4d05668f4a7562828f6a
2019-02-26 08:46:08 +01:00

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116 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/FontPropertyTypes.h"
#include "mozilla/RDDProcessManager.h"
#include "mozilla/image/ImageMemoryReporter.h"
#include "mozilla/layers/CompositorManagerChild.h"
#include "mozilla/layers/CompositorThread.h"
#include "mozilla/layers/ImageBridgeChild.h"
#include "mozilla/layers/ISurfaceAllocator.h" // for GfxMemoryImageReporter
#include "mozilla/layers/CompositorBridgeChild.h"
#include "mozilla/webrender/RenderThread.h"
#include "mozilla/webrender/WebRenderAPI.h"
#include "mozilla/webrender/webrender_ffi.h"
#include "mozilla/layers/PaintThread.h"
#include "mozilla/gfx/gfxVars.h"
#include "mozilla/gfx/GPUProcessManager.h"
#include "mozilla/gfx/GraphicsMessages.h"
#include "mozilla/ClearOnShutdown.h"
#include "mozilla/Telemetry.h"
#include "mozilla/TimeStamp.h"
#include "mozilla/Unused.h"
#include "mozilla/IntegerPrintfMacros.h"
#include "mozilla/Logging.h"
#include "mozilla/Services.h"
#include "nsAppDirectoryServiceDefs.h"
#include "gfxCrashReporterUtils.h"
#include "gfxPlatform.h"
#include "gfxPrefs.h"
#include "gfxEnv.h"
#include "gfxTextRun.h"
#include "gfxUserFontSet.h"
#include "gfxConfig.h"
#include "VRProcessManager.h"
#include "VRThread.h"
#ifdef XP_WIN
# include <process.h>
# define getpid _getpid
#else
# include <unistd.h>
#endif
#include "nsXULAppAPI.h"
#include "nsDirectoryServiceUtils.h"
#include "nsDirectoryServiceDefs.h"
#if defined(XP_WIN)
# include "gfxWindowsPlatform.h"
#elif defined(XP_MACOSX)
# include "gfxPlatformMac.h"
# include "gfxQuartzSurface.h"
# include "nsCocoaFeatures.h"
#elif defined(MOZ_WIDGET_GTK)
# include "gfxPlatformGtk.h"
#elif defined(ANDROID)
# include "gfxAndroidPlatform.h"
#endif
#if defined(MOZ_WIDGET_ANDROID)
# include "mozilla/jni/Utils.h" // for IsFennec
#endif
#ifdef XP_WIN
# include "mozilla/WindowsVersion.h"
# include "mozilla/gfx/DeviceManagerDx.h"
#endif
#include "nsGkAtoms.h"
#include "gfxPlatformFontList.h"
#include "gfxContext.h"
#include "gfxImageSurface.h"
#include "nsUnicodeProperties.h"
#include "harfbuzz/hb.h"
#include "gfxGraphiteShaper.h"
#include "gfx2DGlue.h"
#include "gfxGradientCache.h"
#include "gfxUtils.h" // for NextPowerOfTwo
#include "gfxFontMissingGlyphs.h"
#include "nsExceptionHandler.h"
#include "nsUnicodeRange.h"
#include "nsServiceManagerUtils.h"
#include "nsTArray.h"
#include "nsIObserverService.h"
#include "nsIScreenManager.h"
#include "MainThreadUtils.h"
#include "nsWeakReference.h"
#include "cairo.h"
#include "qcms.h"
#include "imgITools.h"
#include "plstr.h"
#include "nsCRT.h"
#include "GLContext.h"
#include "GLContextProvider.h"
#include "mozilla/gfx/Logging.h"
#ifdef USE_SKIA
# ifdef __GNUC__
# pragma GCC diagnostic push
# pragma GCC diagnostic ignored "-Wshadow"
# endif
# include "skia/include/core/SkGraphics.h"
# ifdef USE_SKIA_GPU
# include "skia/include/gpu/GrContext.h"
# include "skia/include/gpu/gl/GrGLInterface.h"
# include "SkiaGLGlue.h"
# endif
# ifdef MOZ_ENABLE_FREETYPE
# include "skia/include/ports/SkTypeface_cairo.h"
# endif
# include "mozilla/gfx/SkMemoryReporter.h"
# ifdef __GNUC__
# pragma GCC diagnostic pop // -Wshadow
# endif
static const uint32_t kDefaultGlyphCacheSize = -1;
#endif
#if !defined(USE_SKIA) || !defined(USE_SKIA_GPU)
class mozilla::gl::SkiaGLGlue : public GenericAtomicRefCounted {};
#endif
#include "mozilla/Preferences.h"
#include "mozilla/Assertions.h"
#include "mozilla/Atomics.h"
#include "mozilla/Attributes.h"
#include "mozilla/Mutex.h"
#include "nsAlgorithm.h"
#include "nsIGfxInfo.h"
#include "nsIXULRuntime.h"
#include "VsyncSource.h"
#include "SoftwareVsyncSource.h"
#include "nscore.h" // for NS_FREE_PERMANENT_DATA
#include "mozilla/dom/ContentChild.h"
#include "mozilla/dom/TouchEvent.h"
#include "gfxVR.h"
#include "VRManagerChild.h"
#include "mozilla/gfx/GPUParent.h"
#include "mozilla/layers/MemoryReportingMLGPU.h"
#include "prsystem.h"
namespace mozilla {
namespace layers {
void ShutdownTileCache();
} // namespace layers
} // namespace mozilla
using namespace mozilla;
using namespace mozilla::layers;
using namespace mozilla::gl;
using namespace mozilla::gfx;
gfxPlatform* gPlatform = nullptr;
static bool gEverInitialized = false;
static int32_t gLastUsedFrameRate = -1;
const ContentDeviceData* gContentDeviceInitData = nullptr;
static Mutex* gGfxPlatformPrefsLock = nullptr;
// These two may point to the same profile
static qcms_profile* gCMSOutputProfile = nullptr;
static qcms_profile* gCMSsRGBProfile = nullptr;
static bool gCMSRGBTransformFailed = false;
static qcms_transform* gCMSRGBTransform = nullptr;
static qcms_transform* gCMSInverseRGBTransform = nullptr;
static qcms_transform* gCMSRGBATransform = nullptr;
static bool gCMSInitialized = false;
static eCMSMode gCMSMode = eCMSMode_Off;
static void ShutdownCMS();
#include "mozilla/gfx/2D.h"
#include "mozilla/gfx/SourceSurfaceCairo.h"
using namespace mozilla::gfx;
/* Class to listen for pref changes so that chrome code can dynamically
force sRGB as an output profile. See Bug #452125. */
class SRGBOverrideObserver final : public nsIObserver,
public nsSupportsWeakReference {
~SRGBOverrideObserver() = default;
public:
NS_DECL_ISUPPORTS
NS_DECL_NSIOBSERVER
};
/// This override of the LogForwarder, initially used for the critical graphics
/// errors, is sending the log to the crash annotations as well, but only
/// if the capacity set with the method below is >= 2. We always retain the
/// very first critical message, and the latest capacity-1 messages are
/// rotated through. Note that we don't expect the total number of times
/// this gets called to be large - it is meant for critical errors only.
class CrashStatsLogForwarder : public mozilla::gfx::LogForwarder {
public:
explicit CrashStatsLogForwarder(CrashReporter::Annotation aKey);
void Log(const std::string& aString) override;
void CrashAction(LogReason aReason) override;
bool UpdateStringsVector(const std::string& aString) override;
LoggingRecord LoggingRecordCopy() override;
void SetCircularBufferSize(uint32_t aCapacity);
private:
// Helper for the Log()
void UpdateCrashReport();
private:
LoggingRecord mBuffer;
CrashReporter::Annotation mCrashCriticalKey;
uint32_t mMaxCapacity;
int32_t mIndex;
Mutex mMutex;
};
CrashStatsLogForwarder::CrashStatsLogForwarder(CrashReporter::Annotation aKey)
: mBuffer(),
mCrashCriticalKey(aKey),
mMaxCapacity(0),
mIndex(-1),
mMutex("CrashStatsLogForwarder") {}
void CrashStatsLogForwarder::SetCircularBufferSize(uint32_t aCapacity) {
MutexAutoLock lock(mMutex);
mMaxCapacity = aCapacity;
mBuffer.reserve(static_cast<size_t>(aCapacity));
}
LoggingRecord CrashStatsLogForwarder::LoggingRecordCopy() {
MutexAutoLock lock(mMutex);
return mBuffer;
}
bool CrashStatsLogForwarder::UpdateStringsVector(const std::string& aString) {
// We want at least the first one and the last one. Otherwise, no point.
if (mMaxCapacity < 2) {
return false;
}
mIndex += 1;
MOZ_ASSERT(mIndex >= 0);
// index will count 0, 1, 2, ..., max-1, 1, 2, ..., max-1, 1, 2, ...
int32_t index = mIndex ? (mIndex - 1) % (mMaxCapacity - 1) + 1 : 0;
MOZ_ASSERT(index >= 0 && index < (int32_t)mMaxCapacity);
MOZ_ASSERT(index <= mIndex && index <= (int32_t)mBuffer.size());
double tStamp = (TimeStamp::NowLoRes() - TimeStamp::ProcessCreation())
.ToSecondsSigDigits();
// Checking for index >= mBuffer.size(), rather than index == mBuffer.size()
// just out of paranoia, but we know index <= mBuffer.size().
LoggingRecordEntry newEntry(mIndex, aString, tStamp);
if (index >= static_cast<int32_t>(mBuffer.size())) {
mBuffer.push_back(newEntry);
} else {
mBuffer[index] = newEntry;
}
return true;
}
void CrashStatsLogForwarder::UpdateCrashReport() {
std::stringstream message;
std::string logAnnotation;
switch (XRE_GetProcessType()) {
case GeckoProcessType_Default:
logAnnotation = "|[";
break;
case GeckoProcessType_Content:
logAnnotation = "|[C";
break;
case GeckoProcessType_GPU:
logAnnotation = "|[G";
break;
default:
logAnnotation = "|[X";
break;
}
for (auto& it : mBuffer) {
message << logAnnotation << Get<0>(it) << "]" << Get<1>(it)
<< " (t=" << Get<2>(it) << ") ";
}
nsCString reportString(message.str().c_str());
nsresult annotated =
CrashReporter::AnnotateCrashReport(mCrashCriticalKey, reportString);
if (annotated != NS_OK) {
printf("Crash Annotation %s: %s",
CrashReporter::AnnotationToString(mCrashCriticalKey),
message.str().c_str());
}
}
class LogForwarderEvent : public Runnable {
~LogForwarderEvent() override = default;
public:
NS_INLINE_DECL_REFCOUNTING_INHERITED(LogForwarderEvent, Runnable)
explicit LogForwarderEvent(const nsCString& aMessage)
: mozilla::Runnable("LogForwarderEvent"), mMessage(aMessage) {}
NS_IMETHOD Run() override {
MOZ_ASSERT(NS_IsMainThread() &&
(XRE_IsContentProcess() || XRE_IsGPUProcess()));
if (XRE_IsContentProcess()) {
dom::ContentChild* cc = dom::ContentChild::GetSingleton();
Unused << cc->SendGraphicsError(mMessage);
} else if (XRE_IsGPUProcess()) {
GPUParent* gp = GPUParent::GetSingleton();
Unused << gp->SendGraphicsError(mMessage);
}
return NS_OK;
}
protected:
nsCString mMessage;
};
void CrashStatsLogForwarder::Log(const std::string& aString) {
MutexAutoLock lock(mMutex);
if (UpdateStringsVector(aString)) {
UpdateCrashReport();
}
// Add it to the parent strings
if (!XRE_IsParentProcess()) {
nsCString stringToSend(aString.c_str());
if (NS_IsMainThread()) {
if (XRE_IsContentProcess()) {
dom::ContentChild* cc = dom::ContentChild::GetSingleton();
Unused << cc->SendGraphicsError(stringToSend);
} else if (XRE_IsGPUProcess()) {
GPUParent* gp = GPUParent::GetSingleton();
Unused << gp->SendGraphicsError(stringToSend);
}
} else {
nsCOMPtr<nsIRunnable> r1 = new LogForwarderEvent(stringToSend);
NS_DispatchToMainThread(r1);
}
}
}
class CrashTelemetryEvent : public Runnable {
~CrashTelemetryEvent() override = default;
public:
NS_INLINE_DECL_REFCOUNTING_INHERITED(CrashTelemetryEvent, Runnable)
explicit CrashTelemetryEvent(uint32_t aReason)
: mozilla::Runnable("CrashTelemetryEvent"), mReason(aReason) {}
NS_IMETHOD Run() override {
MOZ_ASSERT(NS_IsMainThread());
Telemetry::Accumulate(Telemetry::GFX_CRASH, mReason);
return NS_OK;
}
protected:
uint32_t mReason;
};
void CrashStatsLogForwarder::CrashAction(LogReason aReason) {
#ifndef RELEASE_OR_BETA
// Non-release builds crash by default, but will use telemetry
// if this environment variable is present.
static bool useTelemetry = gfxEnv::GfxDevCrashTelemetry();
#else
// Release builds use telemetry by default, but will crash instead
// if this environment variable is present.
static bool useTelemetry = !gfxEnv::GfxDevCrashMozCrash();
#endif
if (useTelemetry) {
// The callers need to assure that aReason is in the range
// that the telemetry call below supports.
if (NS_IsMainThread()) {
Telemetry::Accumulate(Telemetry::GFX_CRASH, (uint32_t)aReason);
} else {
nsCOMPtr<nsIRunnable> r1 = new CrashTelemetryEvent((uint32_t)aReason);
NS_DispatchToMainThread(r1);
}
} else {
// ignoring aReason, we can get the information we need from the stack
MOZ_CRASH("GFX_CRASH");
}
}
NS_IMPL_ISUPPORTS(SRGBOverrideObserver, nsIObserver, nsISupportsWeakReference)
#define GFX_DOWNLOADABLE_FONTS_ENABLED "gfx.downloadable_fonts.enabled"
#define GFX_PREF_FALLBACK_USE_CMAPS \
"gfx.font_rendering.fallback.always_use_cmaps"
#define GFX_PREF_OPENTYPE_SVG "gfx.font_rendering.opentype_svg.enabled"
#define GFX_PREF_WORD_CACHE_CHARLIMIT "gfx.font_rendering.wordcache.charlimit"
#define GFX_PREF_WORD_CACHE_MAXENTRIES "gfx.font_rendering.wordcache.maxentries"
#define GFX_PREF_GRAPHITE_SHAPING "gfx.font_rendering.graphite.enabled"
#define BIDI_NUMERAL_PREF "bidi.numeral"
#define GFX_PREF_CMS_FORCE_SRGB "gfx.color_management.force_srgb"
#define FONT_VARIATIONS_PREF "layout.css.font-variations.enabled"
NS_IMETHODIMP
SRGBOverrideObserver::Observe(nsISupports* aSubject, const char* aTopic,
const char16_t* someData) {
NS_ASSERTION(NS_strcmp(someData, (u"" GFX_PREF_CMS_FORCE_SRGB)) == 0,
"Restarting CMS on wrong pref!");
ShutdownCMS();
// Update current cms profile.
gfxPlatform::CreateCMSOutputProfile();
return NS_OK;
}
static const char* kObservedPrefs[] = {"gfx.downloadable_fonts.",
"gfx.font_rendering.", BIDI_NUMERAL_PREF,
nullptr};
static void FontPrefChanged(const char* aPref, void* aData) {
MOZ_ASSERT(aPref);
NS_ASSERTION(gfxPlatform::GetPlatform(), "the singleton instance has gone");
gfxPlatform::GetPlatform()->FontsPrefsChanged(aPref);
}
void gfxPlatform::OnMemoryPressure(layers::MemoryPressureReason aWhy) {
Factory::PurgeAllCaches();
gfxGradientCache::PurgeAllCaches();
gfxFontMissingGlyphs::Purge();
PurgeSkiaFontCache();
PurgeSkiaGPUCache();
if (XRE_IsParentProcess()) {
layers::CompositorManagerChild* manager =
CompositorManagerChild::GetInstance();
if (manager) {
manager->SendNotifyMemoryPressure();
}
}
}
gfxPlatform::gfxPlatform()
: mHasVariationFontSupport(false),
mAzureCanvasBackendCollector(this, &gfxPlatform::GetAzureBackendInfo),
mApzSupportCollector(this, &gfxPlatform::GetApzSupportInfo),
mTilesInfoCollector(this, &gfxPlatform::GetTilesSupportInfo),
mFrameStatsCollector(this, &gfxPlatform::GetFrameStats),
mCompositorBackend(layers::LayersBackend::LAYERS_NONE),
mScreenDepth(0) {
mAllowDownloadableFonts = UNINITIALIZED_VALUE;
mFallbackUsesCmaps = UNINITIALIZED_VALUE;
mWordCacheCharLimit = UNINITIALIZED_VALUE;
mWordCacheMaxEntries = UNINITIALIZED_VALUE;
mGraphiteShapingEnabled = UNINITIALIZED_VALUE;
mOpenTypeSVGEnabled = UNINITIALIZED_VALUE;
mBidiNumeralOption = UNINITIALIZED_VALUE;
mSkiaGlue = nullptr;
InitBackendPrefs(GetBackendPrefs());
mTotalSystemMemory = PR_GetPhysicalMemorySize();
VRManager::ManagerInit();
}
gfxPlatform* gfxPlatform::GetPlatform() {
if (!gPlatform) {
MOZ_RELEASE_ASSERT(!XRE_IsContentProcess(),
"Content Process should have called InitChild() before "
"first GetPlatform()");
Init();
}
return gPlatform;
}
bool gfxPlatform::Initialized() { return !!gPlatform; }
/* static */ void gfxPlatform::InitChild(const ContentDeviceData& aData) {
MOZ_ASSERT(XRE_IsContentProcess());
MOZ_RELEASE_ASSERT(!gPlatform,
"InitChild() should be called before first GetPlatform()");
// Make the provided initial ContentDeviceData available to the init
// routines, so they don't have to do a sync request from the parent.
gContentDeviceInitData = &aData;
Init();
gContentDeviceInitData = nullptr;
}
void RecordingPrefChanged(const char* aPrefName, void* aClosure) {
if (Preferences::GetBool("gfx.2d.recording", false)) {
nsAutoCString fileName;
nsAutoString prefFileName;
nsresult rv = Preferences::GetString("gfx.2d.recordingfile", prefFileName);
if (NS_SUCCEEDED(rv)) {
CopyUTF16toUTF8(prefFileName, fileName);
} else {
nsCOMPtr<nsIFile> tmpFile;
if (NS_FAILED(NS_GetSpecialDirectory(NS_OS_TEMP_DIR,
getter_AddRefs(tmpFile)))) {
return;
}
fileName.AppendPrintf("moz2drec_%i_%i.aer", XRE_GetProcessType(),
getpid());
nsresult rv = tmpFile->AppendNative(fileName);
if (NS_FAILED(rv)) return;
#ifdef XP_WIN
rv = tmpFile->GetPath(prefFileName);
CopyUTF16toUTF8(prefFileName, fileName);
#else
rv = tmpFile->GetNativePath(fileName);
#endif
if (NS_FAILED(rv)) return;
}
#ifdef XP_WIN
gPlatform->mRecorder =
Factory::CreateEventRecorderForFile(prefFileName.BeginReading());
#else
gPlatform->mRecorder =
Factory::CreateEventRecorderForFile(fileName.BeginReading());
#endif
printf_stderr("Recording to %s\n", fileName.get());
Factory::SetGlobalEventRecorder(gPlatform->mRecorder);
} else {
Factory::SetGlobalEventRecorder(nullptr);
}
}
#define WR_DEBUG_PREF "gfx.webrender.debug"
void WebRenderDebugPrefChangeCallback(const char* aPrefName, void*) {
int32_t flags = 0;
#define GFX_WEBRENDER_DEBUG(suffix, bit) \
if (Preferences::GetBool(WR_DEBUG_PREF suffix, false)) { \
flags |= (bit); \
}
// TODO: It would be nice to get the bit patterns directly from the rust code.
GFX_WEBRENDER_DEBUG(".profiler", 1 << 0)
GFX_WEBRENDER_DEBUG(".render-targets", 1 << 1)
GFX_WEBRENDER_DEBUG(".texture-cache", 1 << 2)
GFX_WEBRENDER_DEBUG(".gpu-time-queries", 1 << 3)
GFX_WEBRENDER_DEBUG(".gpu-sample-queries", 1 << 4)
GFX_WEBRENDER_DEBUG(".disable-batching", 1 << 5)
GFX_WEBRENDER_DEBUG(".epochs", 1 << 6)
GFX_WEBRENDER_DEBUG(".compact-profiler", 1 << 7)
GFX_WEBRENDER_DEBUG(".echo-driver-messages", 1 << 8)
GFX_WEBRENDER_DEBUG(".new-frame-indicator", 1 << 9)
GFX_WEBRENDER_DEBUG(".new-scene-indicator", 1 << 10)
GFX_WEBRENDER_DEBUG(".show-overdraw", 1 << 11)
GFX_WEBRENDER_DEBUG(".gpu-cache", 1 << 12)
GFX_WEBRENDER_DEBUG(".slow-frame-indicator", 1 << 13)
GFX_WEBRENDER_DEBUG(".texture-cache.clear-evicted", 1 << 14)
GFX_WEBRENDER_DEBUG(".picture-caching", 1 << 15)
GFX_WEBRENDER_DEBUG(".texture-cache.disable-shrink", 1 << 16)
GFX_WEBRENDER_DEBUG(".primitives", 1 << 17)
#undef GFX_WEBRENDER_DEBUG
gfx::gfxVars::SetWebRenderDebugFlags(flags);
}
#if defined(USE_SKIA)
static uint32_t GetSkiaGlyphCacheSize() {
// Only increase font cache size on non-android to save memory.
# if !defined(MOZ_WIDGET_ANDROID)
// 10mb as the default pref cache size on desktop due to talos perf tweaking.
// Chromium uses 20mb and skia default uses 2mb.
// We don't need to change the font cache count since we usually
// cache thrash due to asian character sets in talos.
// Only increase memory on the content process
uint32_t cacheSize = gfxPrefs::SkiaContentFontCacheSize() * 1024 * 1024;
if (mozilla::BrowserTabsRemoteAutostart()) {
return XRE_IsContentProcess() ? cacheSize : kDefaultGlyphCacheSize;
}
return cacheSize;
# else
return kDefaultGlyphCacheSize;
# endif // MOZ_WIDGET_ANDROID
}
#endif
class WebRenderMemoryReporter final : public nsIMemoryReporter {
public:
NS_DECL_ISUPPORTS
NS_DECL_NSIMEMORYREPORTER
private:
~WebRenderMemoryReporter() = default;
};
// Memory reporter for WebRender.
//
// The reporting within WebRender is manual and incomplete. We could do a much
// more thorough job by depending on the malloc_size_of crate, but integrating
// that into WebRender is tricky [1].
//
// So the idea is to start with manual reporting for the large allocations
// detected by DMD, and see how much that can cover in practice (which may
// require a few rounds of iteration). If that approach turns out to be
// fundamentally insufficient, we can either duplicate more of the
// malloc_size_of functionality in WebRender, or deal with the complexity of a
// gecko-only crate dependency.
//
// [1] See https://bugzilla.mozilla.org/show_bug.cgi?id=1480293#c1
struct WebRenderMemoryReporterHelper {
WebRenderMemoryReporterHelper(nsIHandleReportCallback* aCallback,
nsISupports* aData)
: mCallback(aCallback), mData(aData) {}
nsCOMPtr<nsIHandleReportCallback> mCallback;
nsCOMPtr<nsISupports> mData;
void Report(size_t aBytes, const char* aName) const {
nsPrintfCString path("explicit/gfx/webrender/%s", aName);
nsCString desc(NS_LITERAL_CSTRING("CPU heap memory used by WebRender"));
ReportInternal(aBytes, path, desc, nsIMemoryReporter::KIND_HEAP);
}
void ReportTexture(size_t aBytes, const char* aName) const {
nsPrintfCString path("gfx/webrender/textures/%s", aName);
nsCString desc(NS_LITERAL_CSTRING("GPU texture memory used by WebRender"));
ReportInternal(aBytes, path, desc, nsIMemoryReporter::KIND_OTHER);
}
void ReportTotalGPUBytes(size_t aBytes) const {
nsCString path(NS_LITERAL_CSTRING("gfx/webrender/total-gpu-bytes"));
nsCString desc(NS_LITERAL_CSTRING(
"Total GPU bytes used by WebRender (should match textures/ sum)"));
ReportInternal(aBytes, path, desc, nsIMemoryReporter::KIND_OTHER);
}
void ReportInternal(size_t aBytes, nsACString& aPath, nsACString& aDesc,
int32_t aKind) const {
// Generally, memory reporters pass the empty string as the process name to
// indicate "current process". However, if we're using a GPU process, the
// measurements will actually take place in that process, and it's easier to
// just note that here rather than trying to invoke the memory reporter in
// the GPU process.
nsAutoCString processName;
if (gfxConfig::IsEnabled(Feature::GPU_PROCESS)) {
GPUParent::GetGPUProcessName(processName);
}
mCallback->Callback(processName, aPath, aKind,
nsIMemoryReporter::UNITS_BYTES, aBytes, aDesc, mData);
}
};
static void FinishAsyncMemoryReport() {
nsCOMPtr<nsIMemoryReporterManager> imgr =
do_GetService("@mozilla.org/memory-reporter-manager;1");
if (imgr) {
imgr->EndReport();
}
}
// clang-format off
// (For some reason, clang-format gets the second macro right, but totally mangles the first).
#define REPORT_INTERNER(id) \
helper.Report(aReport.interning.interners.id, \
"interning/" #id "/interners");
// clang-format on
#define REPORT_DATA_STORE(id) \
helper.Report(aReport.interning.data_stores.id, \
"interning/" #id "/data-stores");
NS_IMPL_ISUPPORTS(WebRenderMemoryReporter, nsIMemoryReporter)
NS_IMETHODIMP
WebRenderMemoryReporter::CollectReports(nsIHandleReportCallback* aHandleReport,
nsISupports* aData, bool aAnonymize) {
MOZ_ASSERT(XRE_IsParentProcess());
MOZ_ASSERT(NS_IsMainThread());
layers::CompositorManagerChild* manager =
CompositorManagerChild::GetInstance();
if (!manager) {
FinishAsyncMemoryReport();
return NS_OK;
}
WebRenderMemoryReporterHelper helper(aHandleReport, aData);
manager->SendReportMemory(
[=](wr::MemoryReport aReport) {
// CPU Memory.
helper.Report(aReport.clip_stores, "clip-stores");
helper.Report(aReport.gpu_cache_metadata, "gpu-cache/metadata");
helper.Report(aReport.gpu_cache_cpu_mirror, "gpu-cache/cpu-mirror");
helper.Report(aReport.render_tasks, "render-tasks");
helper.Report(aReport.hit_testers, "hit-testers");
helper.Report(aReport.fonts, "resource-cache/fonts");
helper.Report(aReport.images, "resource-cache/images");
helper.Report(aReport.rasterized_blobs,
"resource-cache/rasterized-blobs");
helper.Report(aReport.shader_cache, "shader-cache");
WEBRENDER_FOR_EACH_INTERNER(REPORT_INTERNER);
WEBRENDER_FOR_EACH_INTERNER(REPORT_DATA_STORE);
// GPU Memory.
helper.ReportTexture(aReport.gpu_cache_textures, "gpu-cache");
helper.ReportTexture(aReport.vertex_data_textures, "vertex-data");
helper.ReportTexture(aReport.render_target_textures, "render-targets");
helper.ReportTexture(aReport.texture_cache_textures, "texture-cache");
helper.ReportTexture(aReport.depth_target_textures, "depth-targets");
helper.ReportTexture(aReport.swap_chain, "swap-chains");
FinishAsyncMemoryReport();
},
[](mozilla::ipc::ResponseRejectReason&& aReason) {
FinishAsyncMemoryReport();
});
return NS_OK;
}
#undef REPORT_INTERNER
#undef REPORT_DATA_STORE
static const char* const WR_ROLLOUT_PREF = "gfx.webrender.all.qualified";
static const char* const WR_ROLLOUT_PREF_DEFAULT =
"gfx.webrender.all.qualified.default";
static const char* const WR_ROLLOUT_PREF_OVERRIDE =
"gfx.webrender.all.qualified.gfxPref-default-override";
static const char* const WR_ROLLOUT_HW_QUALIFIED_OVERRIDE =
"gfx.webrender.all.qualified.hardware-override";
static const char* const PROFILE_BEFORE_CHANGE_TOPIC = "profile-before-change";
// If the "gfx.webrender.all.qualified" pref is true we want to enable
// WebRender for qualified hardware. This pref may be set by the Normandy
// Preference Rollout feature. The Normandy pref rollout code sets default
// values on rolled out prefs on every startup. Default pref values are not
// persisted; they only exist in memory for that session. Gfx starts up
// before Normandy does. So it's too early to observe the WR qualified pref
// changed by Normandy rollout on gfx startup. So we add a shutdown observer to
// save the default value on shutdown, and read the saved value on startup
// instead.
class WrRolloutPrefShutdownSaver : public nsIObserver {
public:
NS_DECL_ISUPPORTS
NS_IMETHOD Observe(nsISupports*, const char* aTopic,
const char16_t*) override {
if (strcmp(PROFILE_BEFORE_CHANGE_TOPIC, aTopic) != 0) {
// Not the observer we're looking for, move along.
return NS_OK;
}
SaveRolloutPref();
// Shouldn't receive another notification, remove the observer.
RefPtr<WrRolloutPrefShutdownSaver> kungFuDeathGrip(this);
nsCOMPtr<nsIObserverService> observerService =
mozilla::services::GetObserverService();
if (NS_WARN_IF(!observerService)) {
return NS_ERROR_FAILURE;
}
observerService->RemoveObserver(this, PROFILE_BEFORE_CHANGE_TOPIC);
return NS_OK;
}
static void AddShutdownObserver() {
MOZ_ASSERT(XRE_IsParentProcess());
nsCOMPtr<nsIObserverService> observerService =
mozilla::services::GetObserverService();
if (NS_WARN_IF(!observerService)) {
return;
}
RefPtr<WrRolloutPrefShutdownSaver> wrRolloutSaver =
new WrRolloutPrefShutdownSaver();
observerService->AddObserver(wrRolloutSaver, PROFILE_BEFORE_CHANGE_TOPIC,
false);
}
private:
virtual ~WrRolloutPrefShutdownSaver() = default;
void SaveRolloutPref() {
if (Preferences::HasUserValue(WR_ROLLOUT_PREF) ||
Preferences::GetType(WR_ROLLOUT_PREF) == nsIPrefBranch::PREF_INVALID) {
// Don't need to create a backup of default value, because either:
// 1. the user or the WR SHIELD study has set a user pref value, or
// 2. we've not had a default pref set by Normandy that needs to be saved
// for reading before Normandy has started up.
return;
}
bool defaultValue =
Preferences::GetBool(WR_ROLLOUT_PREF, false, PrefValueKind::Default);
Preferences::SetBool(WR_ROLLOUT_PREF_DEFAULT, defaultValue);
}
};
NS_IMPL_ISUPPORTS(WrRolloutPrefShutdownSaver, nsIObserver)
void gfxPlatform::Init() {
MOZ_RELEASE_ASSERT(!XRE_IsGPUProcess(), "GFX: Not allowed in GPU process.");
MOZ_RELEASE_ASSERT(!XRE_IsRDDProcess(), "GFX: Not allowed in RDD process.");
MOZ_RELEASE_ASSERT(NS_IsMainThread(), "GFX: Not in main thread.");
if (gEverInitialized) {
MOZ_CRASH("Already started???");
}
gEverInitialized = true;
// Initialize the preferences by creating the singleton.
gfxPrefs::GetSingleton();
gfxVars::Initialize();
gfxConfig::Init();
if (XRE_IsParentProcess() || recordreplay::IsRecordingOrReplaying()) {
GPUProcessManager::Initialize();
RDDProcessManager::Initialize();
if (Preferences::GetBool("media.wmf.skip-blacklist")) {
gfxVars::SetPDMWMFDisableD3D11Dlls(nsCString());
gfxVars::SetPDMWMFDisableD3D9Dlls(nsCString());
} else {
nsAutoCString d3d11;
Preferences::GetCString("media.wmf.disable-d3d11-for-dlls", d3d11);
gfxVars::SetPDMWMFDisableD3D11Dlls(d3d11);
nsAutoCString d3d9;
Preferences::GetCString("media.wmf.disable-d3d9-for-dlls", d3d9);
gfxVars::SetPDMWMFDisableD3D9Dlls(d3d9);
}
nsCOMPtr<nsIFile> file;
nsresult rv = NS_GetSpecialDirectory(NS_GRE_DIR, getter_AddRefs(file));
if (NS_FAILED(rv)) {
gfxVars::SetGREDirectory(nsString());
} else {
nsAutoString path;
file->GetPath(path);
gfxVars::SetGREDirectory(nsString(path));
}
}
if (XRE_IsParentProcess()) {
WrRolloutPrefShutdownSaver::AddShutdownObserver();
}
// Drop a note in the crash report if we end up forcing an option that could
// destabilize things. New items should be appended at the end (of an
// existing or in a new section), so that we don't have to know the version to
// interpret these cryptic strings.
{
nsAutoCString forcedPrefs;
// D2D prefs
forcedPrefs.AppendPrintf("FP(D%d%d", gfxPrefs::Direct2DDisabled(),
gfxPrefs::Direct2DForceEnabled());
// Layers prefs
forcedPrefs.AppendPrintf(
"-L%d%d%d%d", gfxPrefs::LayersAMDSwitchableGfxEnabled(),
gfxPrefs::LayersAccelerationDisabledDoNotUseDirectly(),
gfxPrefs::LayersAccelerationForceEnabledDoNotUseDirectly(),
gfxPrefs::LayersD3D11ForceWARP());
// WebGL prefs
forcedPrefs.AppendPrintf(
"-W%d%d%d%d%d%d%d%d", gfxPrefs::WebGLANGLEForceD3D11(),
gfxPrefs::WebGLANGLEForceWARP(), gfxPrefs::WebGLDisabled(),
gfxPrefs::WebGLDisableANGLE(), gfxPrefs::WebGLDXGLEnabled(),
gfxPrefs::WebGLForceEnabled(), gfxPrefs::WebGLForceLayersReadback(),
gfxPrefs::WebGLForceMSAA());
// Prefs that don't fit into any of the other sections
forcedPrefs.AppendPrintf("-T%d%d%d) ", gfxPrefs::AndroidRGB16Force(),
gfxPrefs::CanvasAzureAccelerated(),
gfxPrefs::ForceShmemTiles());
ScopedGfxFeatureReporter::AppNote(forcedPrefs);
}
InitMoz2DLogging();
gGfxPlatformPrefsLock = new Mutex("gfxPlatform::gGfxPlatformPrefsLock");
/* Initialize the GfxInfo service.
* Note: we can't call functions on GfxInfo that depend
* on gPlatform until after it has been initialized
* below. GfxInfo initialization annotates our
* crash reports so we want to do it before
* we try to load any drivers and do device detection
* incase that code crashes. See bug #591561. */
nsCOMPtr<nsIGfxInfo> gfxInfo;
/* this currently will only succeed on Windows */
gfxInfo = services::GetGfxInfo();
if (XRE_IsParentProcess()) {
// Some gfxVars must be initialized prior gPlatform for coherent results.
gfxVars::SetDXInterop2Blocked(IsDXInterop2Blocked());
gfxVars::SetDXNV12Blocked(IsDXNV12Blocked());
gfxVars::SetDXP010Blocked(IsDXP010Blocked());
gfxVars::SetDXP016Blocked(IsDXP016Blocked());
}
#if defined(XP_WIN)
gPlatform = new gfxWindowsPlatform;
#elif defined(XP_MACOSX)
gPlatform = new gfxPlatformMac;
#elif defined(MOZ_WIDGET_GTK)
gPlatform = new gfxPlatformGtk;
#elif defined(ANDROID)
gPlatform = new gfxAndroidPlatform;
#else
# error "No gfxPlatform implementation available"
#endif
gPlatform->InitAcceleration();
gPlatform->InitWebRenderConfig();
// When using WebRender, we defer initialization of the D3D11 devices until
// the (rare) cases where they're used. Note that the GPU process where
// WebRender runs doesn't initialize gfxPlatform and performs explicit
// initialization of the bits it needs.
if (!gfxVars::UseWebRender()) {
gPlatform->EnsureDevicesInitialized();
}
gPlatform->InitOMTPConfig();
if (gfxConfig::IsEnabled(Feature::GPU_PROCESS)) {
GPUProcessManager* gpu = GPUProcessManager::Get();
gpu->LaunchGPUProcess();
}
gLastUsedFrameRate = ForceSoftwareVsync() ? GetSoftwareVsyncRate() : -1;
auto updateFrameRateCallback = [](const GfxPrefValue& aValue) -> void {
int32_t newRate = ForceSoftwareVsync() ? GetSoftwareVsyncRate() : -1;
if (newRate != gLastUsedFrameRate) {
gLastUsedFrameRate = newRate;
ReInitFrameRate();
}
};
gfxPrefs::SetLayoutFrameRateChangeCallback(updateFrameRateCallback);
gfxPrefs::SetIsLowEndMachineDoNotUseDirectlyChangeCallback(
updateFrameRateCallback);
gfxPrefs::SetAdjustToMachineChangeCallback(updateFrameRateCallback);
gfxPrefs::SetResistFingerprintingChangeCallback(updateFrameRateCallback);
// Set up the vsync source for the parent process.
ReInitFrameRate();
#ifdef USE_SKIA
SkGraphics::Init();
# ifdef MOZ_ENABLE_FREETYPE
SkInitCairoFT(gPlatform->FontHintingEnabled());
# endif
#endif
InitLayersIPC();
gPlatform->PopulateScreenInfo();
gPlatform->ComputeTileSize();
#ifdef MOZ_ENABLE_FREETYPE
Factory::SetFTLibrary(gPlatform->GetFTLibrary());
#endif
gPlatform->mHasVariationFontSupport = gPlatform->CheckVariationFontSupport();
nsresult rv;
rv = gfxPlatformFontList::Init();
if (NS_FAILED(rv)) {
MOZ_CRASH("Could not initialize gfxPlatformFontList");
}
gPlatform->mScreenReferenceSurface = gPlatform->CreateOffscreenSurface(
IntSize(1, 1), SurfaceFormat::A8R8G8B8_UINT32);
if (!gPlatform->mScreenReferenceSurface) {
MOZ_CRASH("Could not initialize mScreenReferenceSurface");
}
gPlatform->mScreenReferenceDrawTarget =
gPlatform->CreateOffscreenContentDrawTarget(IntSize(1, 1),
SurfaceFormat::B8G8R8A8);
if (!gPlatform->mScreenReferenceDrawTarget ||
!gPlatform->mScreenReferenceDrawTarget->IsValid()) {
// If TDR is detected, create a draw target with software backend
// and it should be replaced later when the process gets the device
// reset notification.
if (!gPlatform->DidRenderingDeviceReset()) {
gfxCriticalError() << "Could not initialize mScreenReferenceDrawTarget";
}
}
rv = gfxFontCache::Init();
if (NS_FAILED(rv)) {
MOZ_CRASH("Could not initialize gfxFontCache");
}
/* Create and register our CMS Override observer. */
gPlatform->mSRGBOverrideObserver = new SRGBOverrideObserver();
Preferences::AddWeakObserver(gPlatform->mSRGBOverrideObserver,
GFX_PREF_CMS_FORCE_SRGB);
Preferences::RegisterPrefixCallbacks(FontPrefChanged, kObservedPrefs);
GLContext::PlatformStartup();
Preferences::RegisterCallbackAndCall(RecordingPrefChanged,
"gfx.2d.recording");
CreateCMSOutputProfile();
// Listen to memory pressure event so we can purge DrawTarget caches
gPlatform->mMemoryPressureObserver =
layers::MemoryPressureObserver::Create(gPlatform);
// Request the imgITools service, implicitly initializing ImageLib.
nsCOMPtr<imgITools> imgTools = do_GetService("@mozilla.org/image/tools;1");
if (!imgTools) {
MOZ_CRASH("Could not initialize ImageLib");
}
RegisterStrongMemoryReporter(new GfxMemoryImageReporter());
if (XRE_IsParentProcess() && gfxVars::UseWebRender()) {
RegisterStrongAsyncMemoryReporter(new WebRenderMemoryReporter());
}
#ifdef USE_SKIA
RegisterStrongMemoryReporter(new SkMemoryReporter());
#endif
mlg::InitializeMemoryReporters();
#ifdef USE_SKIA
uint32_t skiaCacheSize = GetSkiaGlyphCacheSize();
if (skiaCacheSize != kDefaultGlyphCacheSize) {
SkGraphics::SetFontCacheLimit(skiaCacheSize);
}
#endif
InitNullMetadata();
InitOpenGLConfig();
if (XRE_IsParentProcess()) {
Preferences::Unlock(FONT_VARIATIONS_PREF);
if (!gPlatform->HasVariationFontSupport()) {
// Ensure variation fonts are disabled and the pref is locked.
Preferences::SetBool(FONT_VARIATIONS_PREF, false, PrefValueKind::Default);
Preferences::SetBool(FONT_VARIATIONS_PREF, false);
Preferences::Lock(FONT_VARIATIONS_PREF);
}
nsCOMPtr<nsIFile> profDir;
rv = NS_GetSpecialDirectory(NS_APP_PROFILE_DIR_STARTUP,
getter_AddRefs(profDir));
if (NS_FAILED(rv)) {
gfxVars::SetProfDirectory(nsString());
} else {
nsAutoString path;
profDir->GetPath(path);
gfxVars::SetProfDirectory(nsString(path));
}
gfxUtils::RemoveShaderCacheFromDiskIfNecessary();
}
nsCOMPtr<nsIObserverService> obs = services::GetObserverService();
if (obs) {
obs->NotifyObservers(nullptr, "gfx-features-ready", nullptr);
}
}
bool IsFeatureSupported(long aFeature) {
nsCOMPtr<nsIGfxInfo> gfxInfo = services::GetGfxInfo();
nsCString blockId;
int32_t status;
if (!NS_SUCCEEDED(gfxInfo->GetFeatureStatus(aFeature, blockId, &status))) {
return true;
}
return status != nsIGfxInfo::FEATURE_STATUS_OK;
}
/* static*/ bool gfxPlatform::IsDXInterop2Blocked() {
return IsFeatureSupported(nsIGfxInfo::FEATURE_DX_INTEROP2);
}
/* static*/ bool gfxPlatform::IsDXNV12Blocked() {
return IsFeatureSupported(nsIGfxInfo::FEATURE_DX_NV12);
}
/* static*/ bool gfxPlatform::IsDXP010Blocked() {
return IsFeatureSupported(nsIGfxInfo::FEATURE_DX_P010);
}
/* static*/ bool gfxPlatform::IsDXP016Blocked() {
return IsFeatureSupported(nsIGfxInfo::FEATURE_DX_P016);
}
/* static */ int32_t gfxPlatform::MaxTextureSize() {
// Make sure we don't completely break rendering because of a typo in the
// pref or whatnot.
const int32_t kMinSizePref = 2048;
return std::max(kMinSizePref, gfxPrefs::MaxTextureSizeDoNotUseDirectly());
}
/* static */ int32_t gfxPlatform::MaxAllocSize() {
// Make sure we don't completely break rendering because of a typo in the
// pref or whatnot.
const int32_t kMinAllocPref = 10000000;
return std::max(kMinAllocPref, gfxPrefs::MaxAllocSizeDoNotUseDirectly());
}
/* static */ void gfxPlatform::InitMoz2DLogging() {
auto fwd = new CrashStatsLogForwarder(
CrashReporter::Annotation::GraphicsCriticalError);
fwd->SetCircularBufferSize(gfxPrefs::GfxLoggingCrashLength());
mozilla::gfx::Config cfg;
cfg.mLogForwarder = fwd;
cfg.mMaxTextureSize = gfxPlatform::MaxTextureSize();
cfg.mMaxAllocSize = gfxPlatform::MaxAllocSize();
gfx::Factory::Init(cfg);
}
/* static */ bool gfxPlatform::IsHeadless() {
static bool initialized = false;
static bool headless = false;
if (!initialized) {
initialized = true;
headless = PR_GetEnv("MOZ_HEADLESS");
}
return headless;
}
static bool sLayersIPCIsUp = false;
/* static */ void gfxPlatform::InitNullMetadata() {
ScrollMetadata::sNullMetadata = new ScrollMetadata();
ClearOnShutdown(&ScrollMetadata::sNullMetadata);
}
void gfxPlatform::Shutdown() {
// In some cases, gPlatform may not be created but Shutdown() called,
// e.g., during xpcshell tests.
if (!gPlatform) {
return;
}
MOZ_ASSERT(!sLayersIPCIsUp);
// These may be called before the corresponding subsystems have actually
// started up. That's OK, they can handle it.
gfxFontCache::Shutdown();
gfxGradientCache::Shutdown();
gfxAlphaBoxBlur::ShutdownBlurCache();
gfxGraphiteShaper::Shutdown();
gfxPlatformFontList::Shutdown();
gfxFontMissingGlyphs::Shutdown();
ShutdownTileCache();
// Free the various non-null transforms and loaded profiles
ShutdownCMS();
/* Unregister our CMS Override callback. */
NS_ASSERTION(gPlatform->mSRGBOverrideObserver,
"mSRGBOverrideObserver has alreay gone");
Preferences::RemoveObserver(gPlatform->mSRGBOverrideObserver,
GFX_PREF_CMS_FORCE_SRGB);
gPlatform->mSRGBOverrideObserver = nullptr;
Preferences::UnregisterPrefixCallbacks(FontPrefChanged, kObservedPrefs);
NS_ASSERTION(gPlatform->mMemoryPressureObserver,
"mMemoryPressureObserver has already gone");
if (gPlatform->mMemoryPressureObserver) {
gPlatform->mMemoryPressureObserver->Unregister();
gPlatform->mMemoryPressureObserver = nullptr;
}
gPlatform->mSkiaGlue = nullptr;
if (XRE_IsParentProcess()) {
gPlatform->mVsyncSource->Shutdown();
}
gPlatform->mVsyncSource = nullptr;
// Shut down the default GL context provider.
GLContextProvider::Shutdown();
#if defined(XP_WIN)
// The above shutdown calls operate on the available context providers on
// most platforms. Windows is a "special snowflake", though, and has three
// context providers available, so we have to shut all of them down.
// We should only support the default GL provider on Windows; then, this
// could go away. Unfortunately, we currently support WGL (the default) for
// WebGL on Optimus.
GLContextProviderEGL::Shutdown();
#endif
if (XRE_IsParentProcess()) {
GPUProcessManager::Shutdown();
VRProcessManager::Shutdown();
RDDProcessManager::Shutdown();
}
gfx::Factory::ShutDown();
delete gGfxPlatformPrefsLock;
gfxVars::Shutdown();
gfxPrefs::DestroySingleton();
gfxFont::DestroySingletons();
gfxConfig::Shutdown();
gPlatform->WillShutdown();
delete gPlatform;
gPlatform = nullptr;
}
/* static */ void gfxPlatform::InitLayersIPC() {
if (sLayersIPCIsUp) {
return;
}
sLayersIPCIsUp = true;
if (XRE_IsContentProcess()) {
if (gfxVars::UseOMTP() && !recordreplay::IsRecordingOrReplaying()) {
layers::PaintThread::Start();
}
}
if (XRE_IsParentProcess() || recordreplay::IsRecordingOrReplaying()) {
if (!gfxConfig::IsEnabled(Feature::GPU_PROCESS) &&
gfxVars::UseWebRender()) {
wr::RenderThread::Start();
image::ImageMemoryReporter::InitForWebRender();
}
layers::CompositorThreadHolder::Start();
}
}
/* static */ void gfxPlatform::ShutdownLayersIPC() {
if (!sLayersIPCIsUp) {
return;
}
sLayersIPCIsUp = false;
if (XRE_IsContentProcess()) {
gfx::VRManagerChild::ShutDown();
// cf bug 1215265.
if (gfxPrefs::ChildProcessShutdown()) {
layers::CompositorManagerChild::Shutdown();
layers::ImageBridgeChild::ShutDown();
}
if (gfxVars::UseOMTP() && !recordreplay::IsRecordingOrReplaying()) {
layers::PaintThread::Shutdown();
}
} else if (XRE_IsParentProcess()) {
gfx::VRManagerChild::ShutDown();
layers::CompositorManagerChild::Shutdown();
layers::ImageBridgeChild::ShutDown();
// This has to happen after shutting down the child protocols.
layers::CompositorThreadHolder::Shutdown();
image::ImageMemoryReporter::ShutdownForWebRender();
// There is a case that RenderThread exists when gfxVars::UseWebRender() is
// false. This could happen when WebRender was fallbacked to compositor.
if (wr::RenderThread::Get()) {
wr::RenderThread::ShutDown();
Preferences::UnregisterCallback(WebRenderDebugPrefChangeCallback,
WR_DEBUG_PREF);
}
} else {
// TODO: There are other kind of processes and we should make sure gfx
// stuff is either not created there or shut down properly.
}
}
void gfxPlatform::WillShutdown() {
// Destoy these first in case they depend on backend-specific resources.
// Otherwise, the backend's destructor would be called before the
// base gfxPlatform destructor.
mScreenReferenceSurface = nullptr;
mScreenReferenceDrawTarget = nullptr;
}
gfxPlatform::~gfxPlatform() {
// The cairo folks think we should only clean up in debug builds,
// but we're generally in the habit of trying to shut down as
// cleanly as possible even in production code, so call this
// cairo_debug_* function unconditionally.
//
// because cairo can assert and thus crash on shutdown, don't do this in
// release builds
#ifdef NS_FREE_PERMANENT_DATA
# ifdef USE_SKIA
// must do Skia cleanup before Cairo cleanup, because Skia may be referencing
// Cairo objects e.g. through SkCairoFTTypeface
SkGraphics::PurgeFontCache();
# endif
# if MOZ_TREE_CAIRO
cairo_debug_reset_static_data();
# endif
#endif
}
/* static */ already_AddRefed<DrawTarget>
gfxPlatform::CreateDrawTargetForSurface(gfxASurface* aSurface,
const IntSize& aSize) {
SurfaceFormat format = aSurface->GetSurfaceFormat();
RefPtr<DrawTarget> drawTarget = Factory::CreateDrawTargetForCairoSurface(
aSurface->CairoSurface(), aSize, &format);
if (!drawTarget) {
gfxWarning() << "gfxPlatform::CreateDrawTargetForSurface failed in "
"CreateDrawTargetForCairoSurface";
return nullptr;
}
return drawTarget.forget();
}
cairo_user_data_key_t kSourceSurface;
/**
* Record the backend that was used to construct the SourceSurface.
* When getting the cached SourceSurface for a gfxASurface/DrawTarget pair,
* we check to make sure the DrawTarget's backend matches the backend
* for the cached SourceSurface, and only use it if they match. This
* can avoid expensive and unnecessary readbacks.
*/
struct SourceSurfaceUserData {
RefPtr<SourceSurface> mSrcSurface;
BackendType mBackendType;
};
void SourceBufferDestroy(void* srcSurfUD) {
delete static_cast<SourceSurfaceUserData*>(srcSurfUD);
}
UserDataKey kThebesSurface;
struct DependentSourceSurfaceUserData {
RefPtr<gfxASurface> mSurface;
};
void SourceSurfaceDestroyed(void* aData) {
delete static_cast<DependentSourceSurfaceUserData*>(aData);
}
void gfxPlatform::ClearSourceSurfaceForSurface(gfxASurface* aSurface) {
aSurface->SetData(&kSourceSurface, nullptr, nullptr);
}
/* static */ already_AddRefed<SourceSurface>
gfxPlatform::GetSourceSurfaceForSurface(RefPtr<DrawTarget> aTarget,
gfxASurface* aSurface, bool aIsPlugin) {
if (!aSurface->CairoSurface() || aSurface->CairoStatus()) {
return nullptr;
}
if (!aTarget) {
aTarget = gfxPlatform::GetPlatform()->ScreenReferenceDrawTarget();
}
void* userData = aSurface->GetData(&kSourceSurface);
if (userData) {
SourceSurfaceUserData* surf = static_cast<SourceSurfaceUserData*>(userData);
if (surf->mSrcSurface->IsValid() &&
surf->mBackendType == aTarget->GetBackendType()) {
RefPtr<SourceSurface> srcSurface(surf->mSrcSurface);
return srcSurface.forget();
}
// We can just continue here as when setting new user data the destroy
// function will be called for the old user data.
}
SurfaceFormat format = aSurface->GetSurfaceFormat();
if (aTarget->GetBackendType() == BackendType::CAIRO) {
// If we're going to be used with a CAIRO DrawTarget, then just create a
// SourceSurfaceCairo since we don't know the underlying type of the CAIRO
// DrawTarget and can't pick a better surface type. Doing this also avoids
// readback of aSurface's surface into memory if, for example, aSurface
// wraps an xlib cairo surface (which can be important to avoid a major
// slowdown).
//
// We return here regardless of whether CreateSourceSurfaceFromNativeSurface
// succeeds or not since we don't expect to be able to do any better below
// if it fails.
//
// Note that the returned SourceSurfaceCairo holds a strong reference to
// the cairo_surface_t* that it wraps, which essencially means it holds a
// strong reference to aSurface since aSurface shares its
// cairo_surface_t*'s reference count variable. As a result we can't cache
// srcBuffer on aSurface (see below) since aSurface would then hold a
// strong reference back to srcBuffer, creating a reference loop and a
// memory leak. Not caching is fine since wrapping is cheap enough (no
// copying) so we can just wrap again next time we're called.
return Factory::CreateSourceSurfaceForCairoSurface(
aSurface->CairoSurface(), aSurface->GetSize(), format);
}
RefPtr<SourceSurface> srcBuffer;
// Currently no other DrawTarget types implement
// CreateSourceSurfaceFromNativeSurface
if (!srcBuffer) {
// If aSurface wraps data, we can create a SourceSurfaceRawData that wraps
// the same data, then optimize it for aTarget:
RefPtr<DataSourceSurface> surf = GetWrappedDataSourceSurface(aSurface);
if (surf) {
srcBuffer = aIsPlugin
? aTarget->OptimizeSourceSurfaceForUnknownAlpha(surf)
: aTarget->OptimizeSourceSurface(surf);
if (srcBuffer == surf) {
// GetWrappedDataSourceSurface returns a SourceSurface that holds a
// strong reference to aSurface since it wraps aSurface's data and
// needs it to stay alive. As a result we can't cache srcBuffer on
// aSurface (below) since aSurface would then hold a strong reference
// back to srcBuffer, creating a reference loop and a memory leak. Not
// caching is fine since wrapping is cheap enough (no copying) so we
// can just wrap again next time we're called.
//
// Note that the check below doesn't catch this since srcBuffer will be
// a SourceSurfaceRawData object (even if aSurface is not a
// gfxImageSurface object), which is why we need this separate check.
return srcBuffer.forget();
}
}
}
if (!srcBuffer) {
MOZ_ASSERT(aTarget->GetBackendType() != BackendType::CAIRO,
"We already tried CreateSourceSurfaceFromNativeSurface with a "
"DrawTargetCairo above");
// We've run out of performant options. We now try creating a SourceSurface
// using a temporary DrawTargetCairo and then optimizing it to aTarget's
// actual type. The CreateSourceSurfaceFromNativeSurface() call will
// likely create a DataSourceSurface (possibly involving copying and/or
// readback), and the OptimizeSourceSurface may well copy again and upload
// to the GPU. So, while this code path is rarely hit, hitting it may be
// very slow.
srcBuffer = Factory::CreateSourceSurfaceForCairoSurface(
aSurface->CairoSurface(), aSurface->GetSize(), format);
if (srcBuffer) {
srcBuffer = aTarget->OptimizeSourceSurface(srcBuffer);
}
}
if (!srcBuffer) {
return nullptr;
}
if ((srcBuffer->GetType() == SurfaceType::CAIRO &&
static_cast<SourceSurfaceCairo*>(srcBuffer.get())->GetSurface() ==
aSurface->CairoSurface()) ||
(srcBuffer->GetType() == SurfaceType::CAIRO_IMAGE &&
static_cast<DataSourceSurfaceCairo*>(srcBuffer.get())->GetSurface() ==
aSurface->CairoSurface())) {
// See the "Note that the returned SourceSurfaceCairo..." comment above.
return srcBuffer.forget();
}
// Add user data to aSurface so we can cache lookups in the future.
auto* srcSurfUD = new SourceSurfaceUserData;
srcSurfUD->mBackendType = aTarget->GetBackendType();
srcSurfUD->mSrcSurface = srcBuffer;
aSurface->SetData(&kSourceSurface, srcSurfUD, SourceBufferDestroy);
return srcBuffer.forget();
}
already_AddRefed<DataSourceSurface> gfxPlatform::GetWrappedDataSourceSurface(
gfxASurface* aSurface) {
RefPtr<gfxImageSurface> image = aSurface->GetAsImageSurface();
if (!image) {
return nullptr;
}
RefPtr<DataSourceSurface> result = Factory::CreateWrappingDataSourceSurface(
image->Data(), image->Stride(), image->GetSize(),
ImageFormatToSurfaceFormat(image->Format()));
if (!result) {
return nullptr;
}
// If we wrapped the underlying data of aSurface, then we need to add user
// data to make sure aSurface stays alive until we are done with the data.
auto* srcSurfUD = new DependentSourceSurfaceUserData;
srcSurfUD->mSurface = aSurface;
result->AddUserData(&kThebesSurface, srcSurfUD, SourceSurfaceDestroyed);
return result.forget();
}
void gfxPlatform::ComputeTileSize() {
// The tile size should be picked in the parent processes
// and sent to the child processes over IPDL GetTileSize.
if (!XRE_IsParentProcess()) {
return;
}
int32_t w = gfxPrefs::LayersTileWidth();
int32_t h = gfxPrefs::LayersTileHeight();
if (gfxPrefs::LayersTilesAdjust()) {
gfx::IntSize screenSize = GetScreenSize();
if (screenSize.width > 0) {
// Choose a size so that there are between 2 and 4 tiles per screen width.
// FIXME: we should probably make sure this is within the max texture
// size, but I think everything should at least support 1024
w = h = clamped(int32_t(RoundUpPow2(screenSize.width)) / 4, 256, 1024);
}
}
// Don't allow changing the tile size after we've set it.
// Right now the code assumes that the tile size doesn't change.
MOZ_ASSERT(gfxVars::TileSize().width == -1 &&
gfxVars::TileSize().height == -1);
gfxVars::SetTileSize(IntSize(w, h));
}
void gfxPlatform::PopulateScreenInfo() {
nsCOMPtr<nsIScreenManager> manager =
do_GetService("@mozilla.org/gfx/screenmanager;1");
MOZ_ASSERT(manager, "failed to get nsIScreenManager");
nsCOMPtr<nsIScreen> screen;
manager->GetPrimaryScreen(getter_AddRefs(screen));
if (!screen) {
// This can happen in xpcshell, for instance
return;
}
screen->GetColorDepth(&mScreenDepth);
if (XRE_IsParentProcess()) {
gfxVars::SetScreenDepth(mScreenDepth);
}
int left, top;
screen->GetRect(&left, &top, &mScreenSize.width, &mScreenSize.height);
}
bool gfxPlatform::SupportsAzureContentForDrawTarget(DrawTarget* aTarget) {
if (!aTarget || !aTarget->IsValid()) {
return false;
}
#ifdef USE_SKIA_GPU
// Skia content rendering doesn't support GPU acceleration, so we can't
// use the same backend if the current backend is accelerated.
if ((aTarget->GetType() == DrawTargetType::HARDWARE_RASTER) &&
(aTarget->GetBackendType() == BackendType::SKIA)) {
return false;
}
#endif
return SupportsAzureContentForType(aTarget->GetBackendType());
}
bool gfxPlatform::AllowOpenGLCanvas() {
// For now, only allow Skia+OpenGL, unless it's blocked.
// Allow acceleration on Skia if the preference is set, unless it's blocked
// as long as we have the accelerated layers
// The compositor backend is only set correctly in the parent process,
// so we let content process always assume correct compositor backend.
// The callers have to do the right thing.
//
// XXX Disable SkiaGL on WebRender, since there is a case that R8G8B8X8
// is used, but WebRender does not support R8G8B8X8.
bool correctBackend =
!XRE_IsParentProcess() ||
(mCompositorBackend == LayersBackend::LAYERS_OPENGL &&
(GetContentBackendFor(mCompositorBackend) == BackendType::SKIA));
if (gfxPrefs::CanvasAzureAccelerated() && correctBackend) {
nsCOMPtr<nsIGfxInfo> gfxInfo = do_GetService("@mozilla.org/gfx/info;1");
int32_t status;
nsCString discardFailureId;
return !gfxInfo || (NS_SUCCEEDED(gfxInfo->GetFeatureStatus(
nsIGfxInfo::FEATURE_CANVAS2D_ACCELERATION,
discardFailureId, &status)) &&
status == nsIGfxInfo::FEATURE_STATUS_OK);
}
return false;
}
void gfxPlatform::InitializeSkiaCacheLimits() {
if (AllowOpenGLCanvas()) {
#ifdef USE_SKIA_GPU
bool usingDynamicCache = gfxPrefs::CanvasSkiaGLDynamicCache();
int cacheItemLimit = gfxPrefs::CanvasSkiaGLCacheItems();
uint64_t cacheSizeLimit =
std::max(gfxPrefs::CanvasSkiaGLCacheSize(), (int32_t)0);
// Prefs are in megabytes, but we want the sizes in bytes
cacheSizeLimit *= 1024 * 1024;
if (usingDynamicCache) {
if (mTotalSystemMemory < 512 * 1024 * 1024) {
// We need a very minimal cache on anything smaller than 512mb.
// Note the large jump as we cross 512mb (from 2mb to 32mb).
cacheSizeLimit = 2 * 1024 * 1024;
} else if (mTotalSystemMemory > 0) {
cacheSizeLimit = mTotalSystemMemory / 16;
}
}
// Ensure cache size doesn't overflow on 32-bit platforms.
cacheSizeLimit = std::min(cacheSizeLimit, (uint64_t)SIZE_MAX);
# ifdef DEBUG
printf_stderr("Determined SkiaGL cache limits: Size %" PRIu64
", Items: %i\n",
cacheSizeLimit, cacheItemLimit);
# endif
mSkiaGlue->GetGrContext()->setResourceCacheLimits(cacheItemLimit,
(size_t)cacheSizeLimit);
#endif
}
}
SkiaGLGlue* gfxPlatform::GetSkiaGLGlue() {
#ifdef USE_SKIA_GPU
// Check the accelerated Canvas is enabled for the first time,
// because the callers should check it before using.
if (!mSkiaGlue && !AllowOpenGLCanvas()) {
return nullptr;
}
if (!mSkiaGlue) {
/* Dummy context. We always draw into a FBO.
*
* FIXME: This should be stored in TLS or something, since there needs to be
* one for each thread using it. As it stands, this only works on the main
* thread.
*/
RefPtr<GLContext> glContext;
nsCString discardFailureId;
glContext = GLContextProvider::CreateHeadless(
CreateContextFlags::REQUIRE_COMPAT_PROFILE |
CreateContextFlags::ALLOW_OFFLINE_RENDERER,
&discardFailureId);
if (!glContext) {
printf_stderr("Failed to create GLContext for SkiaGL!\n");
return nullptr;
}
mSkiaGlue = new SkiaGLGlue(glContext);
MOZ_ASSERT(mSkiaGlue->GetGrContext(), "No GrContext");
InitializeSkiaCacheLimits();
}
#endif
return mSkiaGlue;
}
void gfxPlatform::PurgeSkiaFontCache() {
#ifdef USE_SKIA
if (gfxPlatform::GetPlatform()->GetDefaultContentBackend() ==
BackendType::SKIA) {
SkGraphics::PurgeFontCache();
}
#endif
}
void gfxPlatform::PurgeSkiaGPUCache() {
#ifdef USE_SKIA_GPU
if (!mSkiaGlue) return;
mSkiaGlue->GetGrContext()->freeGpuResources();
// GrContext::flush() doesn't call glFlush. Call it here.
mSkiaGlue->GetGLContext()->MakeCurrent();
mSkiaGlue->GetGLContext()->fFlush();
#endif
}
bool gfxPlatform::HasEnoughTotalSystemMemoryForSkiaGL() { return true; }
already_AddRefed<DrawTarget> gfxPlatform::CreateDrawTargetForBackend(
BackendType aBackend, const IntSize& aSize, SurfaceFormat aFormat) {
// There is a bunch of knowledge in the gfxPlatform heirarchy about how to
// create the best offscreen surface for the current system and situation. We
// can easily take advantage of this for the Cairo backend, so that's what we
// do.
// mozilla::gfx::Factory can get away without having all this knowledge for
// now, but this might need to change in the future (using
// CreateOffscreenSurface() and CreateDrawTargetForSurface() for all
// backends).
if (aBackend == BackendType::CAIRO) {
RefPtr<gfxASurface> surf =
CreateOffscreenSurface(aSize, SurfaceFormatToImageFormat(aFormat));
if (!surf || surf->CairoStatus()) {
return nullptr;
}
return CreateDrawTargetForSurface(surf, aSize);
}
return Factory::CreateDrawTarget(aBackend, aSize, aFormat);
}
already_AddRefed<DrawTarget> gfxPlatform::CreateOffscreenCanvasDrawTarget(
const IntSize& aSize, SurfaceFormat aFormat) {
NS_ASSERTION(mPreferredCanvasBackend != BackendType::NONE, "No backend.");
RefPtr<DrawTarget> target =
CreateDrawTargetForBackend(mPreferredCanvasBackend, aSize, aFormat);
if (target || mFallbackCanvasBackend == BackendType::NONE) {
return target.forget();
}
#ifdef XP_WIN
// On Windows, the fallback backend (Cairo) should use its image backend.
return Factory::CreateDrawTarget(mFallbackCanvasBackend, aSize, aFormat);
#else
return CreateDrawTargetForBackend(mFallbackCanvasBackend, aSize, aFormat);
#endif
}
already_AddRefed<DrawTarget> gfxPlatform::CreateOffscreenContentDrawTarget(
const IntSize& aSize, SurfaceFormat aFormat, bool aFallback) {
BackendType backend = (aFallback) ? mSoftwareBackend : mContentBackend;
NS_ASSERTION(backend != BackendType::NONE, "No backend.");
RefPtr<DrawTarget> dt = CreateDrawTargetForBackend(backend, aSize, aFormat);
if (!dt) {
return nullptr;
}
// We'd prefer this to take proper care and return a CaptureDT, but for the
// moment since we can't and this means we're going to be drawing on the main
// thread force it's initialization. See bug 1526045 and bug 1521368.
dt->ClearRect(gfx::Rect());
if (!dt->IsValid()) {
}
return dt.forget();
}
already_AddRefed<DrawTarget> gfxPlatform::CreateSimilarSoftwareDrawTarget(
DrawTarget* aDT, const IntSize& aSize, SurfaceFormat aFormat) {
RefPtr<DrawTarget> dt;
if (Factory::DoesBackendSupportDataDrawtarget(aDT->GetBackendType())) {
dt = aDT->CreateSimilarDrawTarget(aSize, aFormat);
} else {
#ifdef USE_SKIA
BackendType backendType = BackendType::SKIA;
#else
BackendType backendType = BackendType::CAIRO;
#endif
dt = Factory::CreateDrawTarget(backendType, aSize, aFormat);
}
return dt.forget();
}
/* static */ already_AddRefed<DrawTarget> gfxPlatform::CreateDrawTargetForData(
unsigned char* aData, const IntSize& aSize, int32_t aStride,
SurfaceFormat aFormat, bool aUninitialized) {
BackendType backendType = gfxVars::ContentBackend();
NS_ASSERTION(backendType != BackendType::NONE, "No backend.");
if (!Factory::DoesBackendSupportDataDrawtarget(backendType)) {
#ifdef USE_SKIA
backendType = BackendType::SKIA;
#else
backendType = BackendType::CAIRO;
#endif
}
RefPtr<DrawTarget> dt = Factory::CreateDrawTargetForData(
backendType, aData, aSize, aStride, aFormat, aUninitialized);
return dt.forget();
}
/* static */ BackendType gfxPlatform::BackendTypeForName(
const nsCString& aName) {
if (aName.EqualsLiteral("cairo")) return BackendType::CAIRO;
if (aName.EqualsLiteral("skia")) return BackendType::SKIA;
if (aName.EqualsLiteral("direct2d")) return BackendType::DIRECT2D;
if (aName.EqualsLiteral("direct2d1.1")) return BackendType::DIRECT2D1_1;
return BackendType::NONE;
}
nsresult gfxPlatform::GetFontList(nsAtom* aLangGroup,
const nsACString& aGenericFamily,
nsTArray<nsString>& aListOfFonts) {
gfxPlatformFontList::PlatformFontList()->GetFontList(
aLangGroup, aGenericFamily, aListOfFonts);
return NS_OK;
}
nsresult gfxPlatform::UpdateFontList() {
gfxPlatformFontList::PlatformFontList()->UpdateFontList();
return NS_OK;
}
void gfxPlatform::GetStandardFamilyName(const nsCString& aFontName,
nsACString& aFamilyName) {
gfxPlatformFontList::PlatformFontList()->GetStandardFamilyName(aFontName,
aFamilyName);
}
nsAutoCString gfxPlatform::GetDefaultFontName(
const nsACString& aLangGroup, const nsACString& aGenericFamily) {
// To benefit from Return Value Optimization, all paths here must return
// this one variable:
nsAutoCString result;
gfxFontFamily* fontFamily =
gfxPlatformFontList::PlatformFontList()->GetDefaultFontFamily(
aLangGroup, aGenericFamily);
if (fontFamily) {
fontFamily->LocalizedName(result);
} // (else, leave 'result' empty)
return result;
}
bool gfxPlatform::DownloadableFontsEnabled() {
if (mAllowDownloadableFonts == UNINITIALIZED_VALUE) {
mAllowDownloadableFonts =
Preferences::GetBool(GFX_DOWNLOADABLE_FONTS_ENABLED, false);
}
return mAllowDownloadableFonts;
}
bool gfxPlatform::UseCmapsDuringSystemFallback() {
if (mFallbackUsesCmaps == UNINITIALIZED_VALUE) {
mFallbackUsesCmaps =
Preferences::GetBool(GFX_PREF_FALLBACK_USE_CMAPS, false);
}
return mFallbackUsesCmaps;
}
bool gfxPlatform::OpenTypeSVGEnabled() {
if (mOpenTypeSVGEnabled == UNINITIALIZED_VALUE) {
mOpenTypeSVGEnabled = Preferences::GetBool(GFX_PREF_OPENTYPE_SVG, false);
}
return mOpenTypeSVGEnabled > 0;
}
uint32_t gfxPlatform::WordCacheCharLimit() {
if (mWordCacheCharLimit == UNINITIALIZED_VALUE) {
mWordCacheCharLimit =
Preferences::GetInt(GFX_PREF_WORD_CACHE_CHARLIMIT, 32);
if (mWordCacheCharLimit < 0) {
mWordCacheCharLimit = 32;
}
}
return uint32_t(mWordCacheCharLimit);
}
uint32_t gfxPlatform::WordCacheMaxEntries() {
if (mWordCacheMaxEntries == UNINITIALIZED_VALUE) {
mWordCacheMaxEntries =
Preferences::GetInt(GFX_PREF_WORD_CACHE_MAXENTRIES, 10000);
if (mWordCacheMaxEntries < 0) {
mWordCacheMaxEntries = 10000;
}
}
return uint32_t(mWordCacheMaxEntries);
}
bool gfxPlatform::UseGraphiteShaping() {
if (mGraphiteShapingEnabled == UNINITIALIZED_VALUE) {
mGraphiteShapingEnabled =
Preferences::GetBool(GFX_PREF_GRAPHITE_SHAPING, false);
}
return mGraphiteShapingEnabled;
}
bool gfxPlatform::IsFontFormatSupported(uint32_t aFormatFlags) {
// check for strange format flags
MOZ_ASSERT(!(aFormatFlags & gfxUserFontSet::FLAG_FORMAT_NOT_USED),
"strange font format hint set");
// accept "common" formats that we support on all platforms
if (aFormatFlags & gfxUserFontSet::FLAG_FORMATS_COMMON) {
return true;
}
// reject all other formats, known and unknown
if (aFormatFlags != 0) {
return false;
}
// no format hint set, need to look at data
return true;
}
gfxFontEntry* gfxPlatform::LookupLocalFont(const nsACString& aFontName,
WeightRange aWeightForEntry,
StretchRange aStretchForEntry,
SlantStyleRange aStyleForEntry) {
return gfxPlatformFontList::PlatformFontList()->LookupLocalFont(
aFontName, aWeightForEntry, aStretchForEntry, aStyleForEntry);
}
gfxFontEntry* gfxPlatform::MakePlatformFont(const nsACString& aFontName,
WeightRange aWeightForEntry,
StretchRange aStretchForEntry,
SlantStyleRange aStyleForEntry,
const uint8_t* aFontData,
uint32_t aLength) {
return gfxPlatformFontList::PlatformFontList()->MakePlatformFont(
aFontName, aWeightForEntry, aStretchForEntry, aStyleForEntry, aFontData,
aLength);
}
mozilla::layers::DiagnosticTypes gfxPlatform::GetLayerDiagnosticTypes() {
mozilla::layers::DiagnosticTypes type = DiagnosticTypes::NO_DIAGNOSTIC;
if (gfxPrefs::DrawLayerBorders()) {
type |= mozilla::layers::DiagnosticTypes::LAYER_BORDERS;
}
if (gfxPrefs::DrawTileBorders()) {
type |= mozilla::layers::DiagnosticTypes::TILE_BORDERS;
}
if (gfxPrefs::DrawBigImageBorders()) {
type |= mozilla::layers::DiagnosticTypes::BIGIMAGE_BORDERS;
}
if (gfxPrefs::FlashLayerBorders()) {
type |= mozilla::layers::DiagnosticTypes::FLASH_BORDERS;
}
return type;
}
BackendPrefsData gfxPlatform::GetBackendPrefs() const {
BackendPrefsData data;
data.mCanvasBitmask = BackendTypeBit(BackendType::CAIRO);
data.mContentBitmask = BackendTypeBit(BackendType::CAIRO);
#ifdef USE_SKIA
data.mCanvasBitmask |= BackendTypeBit(BackendType::SKIA);
data.mContentBitmask |= BackendTypeBit(BackendType::SKIA);
#endif
data.mCanvasDefault = BackendType::CAIRO;
data.mContentDefault = BackendType::CAIRO;
return data;
}
void gfxPlatform::InitBackendPrefs(BackendPrefsData&& aPrefsData) {
mPreferredCanvasBackend = GetCanvasBackendPref(aPrefsData.mCanvasBitmask);
if (mPreferredCanvasBackend == BackendType::NONE) {
mPreferredCanvasBackend = aPrefsData.mCanvasDefault;
}
if (mPreferredCanvasBackend == BackendType::DIRECT2D1_1) {
// Falling back to D2D 1.0 won't help us here. When D2D 1.1 DT creation
// fails it means the surface was too big or there's something wrong with
// the device. D2D 1.0 will encounter a similar situation.
mFallbackCanvasBackend = GetCanvasBackendPref(
aPrefsData.mCanvasBitmask & ~(BackendTypeBit(mPreferredCanvasBackend) |
BackendTypeBit(BackendType::DIRECT2D)));
} else {
mFallbackCanvasBackend = GetCanvasBackendPref(
aPrefsData.mCanvasBitmask & ~BackendTypeBit(mPreferredCanvasBackend));
}
mContentBackendBitmask = aPrefsData.mContentBitmask;
mContentBackend = GetContentBackendPref(mContentBackendBitmask);
if (mContentBackend == BackendType::NONE) {
mContentBackend = aPrefsData.mContentDefault;
// mContentBackendBitmask is our canonical reference for supported
// backends so we need to add the default if we are using it and
// overriding the prefs.
mContentBackendBitmask |= BackendTypeBit(aPrefsData.mContentDefault);
}
uint32_t swBackendBits =
BackendTypeBit(BackendType::SKIA) | BackendTypeBit(BackendType::CAIRO);
mSoftwareBackend = GetContentBackendPref(swBackendBits);
if (XRE_IsParentProcess()) {
gfxVars::SetContentBackend(mContentBackend);
gfxVars::SetSoftwareBackend(mSoftwareBackend);
}
}
/* static */ BackendType gfxPlatform::GetCanvasBackendPref(
uint32_t aBackendBitmask) {
return GetBackendPref("gfx.canvas.azure.backends", aBackendBitmask);
}
/* static */ BackendType gfxPlatform::GetContentBackendPref(
uint32_t& aBackendBitmask) {
return GetBackendPref("gfx.content.azure.backends", aBackendBitmask);
}
/* static */ BackendType gfxPlatform::GetBackendPref(
const char* aBackendPrefName, uint32_t& aBackendBitmask) {
nsTArray<nsCString> backendList;
nsAutoCString prefString;
if (NS_SUCCEEDED(Preferences::GetCString(aBackendPrefName, prefString))) {
ParseString(prefString, ',', backendList);
}
uint32_t allowedBackends = 0;
BackendType result = BackendType::NONE;
for (uint32_t i = 0; i < backendList.Length(); ++i) {
BackendType type = BackendTypeForName(backendList[i]);
if (BackendTypeBit(type) & aBackendBitmask) {
allowedBackends |= BackendTypeBit(type);
if (result == BackendType::NONE) {
result = type;
}
}
}
aBackendBitmask = allowedBackends;
return result;
}
bool gfxPlatform::InSafeMode() {
static bool sSafeModeInitialized = false;
static bool sInSafeMode = false;
if (!sSafeModeInitialized) {
sSafeModeInitialized = true;
nsCOMPtr<nsIXULRuntime> xr = do_GetService("@mozilla.org/xre/runtime;1");
if (xr) {
xr->GetInSafeMode(&sInSafeMode);
}
}
return sInSafeMode;
}
bool gfxPlatform::OffMainThreadCompositingEnabled() {
return UsesOffMainThreadCompositing();
}
eCMSMode gfxPlatform::GetCMSMode() {
if (!gCMSInitialized) {
int32_t mode = gfxPrefs::CMSMode();
if (mode >= 0 && mode < eCMSMode_AllCount) {
gCMSMode = static_cast<eCMSMode>(mode);
}
bool enableV4 = gfxPrefs::CMSEnableV4();
if (enableV4) {
qcms_enable_iccv4();
}
gCMSInitialized = true;
}
return gCMSMode;
}
int gfxPlatform::GetRenderingIntent() {
// gfxPrefs.h is using 0 as the default for the rendering
// intent preference, based on that being the value for
// QCMS_INTENT_DEFAULT. Assert here to catch if that ever
// changes and we can then figure out what to do about it.
MOZ_ASSERT(QCMS_INTENT_DEFAULT == 0);
/* Try to query the pref system for a rendering intent. */
int32_t pIntent = gfxPrefs::CMSRenderingIntent();
if ((pIntent < QCMS_INTENT_MIN) || (pIntent > QCMS_INTENT_MAX)) {
/* If the pref is out of range, use embedded profile. */
pIntent = -1;
}
return pIntent;
}
void gfxPlatform::TransformPixel(const Color& in, Color& out,
qcms_transform* transform) {
if (transform) {
/* we want the bytes in RGB order */
#ifdef IS_LITTLE_ENDIAN
/* ABGR puts the bytes in |RGBA| order on little endian */
uint32_t packed = in.ToABGR();
qcms_transform_data(transform, (uint8_t*)&packed, (uint8_t*)&packed, 1);
out = Color::FromABGR(packed);
#else
/* ARGB puts the bytes in |ARGB| order on big endian */
uint32_t packed = in.UnusualToARGB();
/* add one to move past the alpha byte */
qcms_transform_data(transform, (uint8_t*)&packed + 1, (uint8_t*)&packed + 1,
1);
out = Color::UnusualFromARGB(packed);
#endif
}
else if (&out != &in)
out = in;
}
void gfxPlatform::GetPlatformCMSOutputProfile(void*& mem, size_t& size) {
mem = nullptr;
size = 0;
}
void gfxPlatform::GetCMSOutputProfileData(void*& mem, size_t& size) {
nsAutoCString fname;
Preferences::GetCString("gfx.color_management.display_profile", fname);
mem = nullptr;
if (!fname.IsEmpty()) {
qcms_data_from_path(fname.get(), &mem, &size);
}
if (mem == nullptr) {
gfxPlatform::GetPlatform()->GetPlatformCMSOutputProfile(mem, size);
}
}
void gfxPlatform::CreateCMSOutputProfile() {
if (!gCMSOutputProfile) {
/* Determine if we're using the internal override to force sRGB as
an output profile for reftests. See Bug 452125.
Note that we don't normally (outside of tests) set a default value
of this preference, which means nsIPrefBranch::GetBoolPref will
typically throw (and leave its out-param untouched).
*/
if (Preferences::GetBool(GFX_PREF_CMS_FORCE_SRGB, false)) {
gCMSOutputProfile = GetCMSsRGBProfile();
}
if (!gCMSOutputProfile) {
void* mem = nullptr;
size_t size = 0;
GetCMSOutputProfileData(mem, size);
if ((mem != nullptr) && (size > 0)) {
gCMSOutputProfile = qcms_profile_from_memory(mem, size);
free(mem);
}
}
/* Determine if the profile looks bogus. If so, close the profile
* and use sRGB instead. See bug 460629, */
if (gCMSOutputProfile && qcms_profile_is_bogus(gCMSOutputProfile)) {
NS_ASSERTION(gCMSOutputProfile != GetCMSsRGBProfile(),
"Builtin sRGB profile tagged as bogus!!!");
qcms_profile_release(gCMSOutputProfile);
gCMSOutputProfile = nullptr;
}
if (!gCMSOutputProfile) {
gCMSOutputProfile = GetCMSsRGBProfile();
}
/* Precache the LUT16 Interpolations for the output profile. See
bug 444661 for details. */
qcms_profile_precache_output_transform(gCMSOutputProfile);
}
}
qcms_profile* gfxPlatform::GetCMSOutputProfile() { return gCMSOutputProfile; }
qcms_profile* gfxPlatform::GetCMSsRGBProfile() {
if (!gCMSsRGBProfile) {
/* Create the profile using qcms. */
gCMSsRGBProfile = qcms_profile_sRGB();
}
return gCMSsRGBProfile;
}
qcms_transform* gfxPlatform::GetCMSRGBTransform() {
if (!gCMSRGBTransform && !gCMSRGBTransformFailed) {
qcms_profile *inProfile, *outProfile;
outProfile = GetCMSOutputProfile();
inProfile = GetCMSsRGBProfile();
if (!inProfile || !outProfile) return nullptr;
gCMSRGBTransform =
qcms_transform_create(inProfile, QCMS_DATA_RGB_8, outProfile,
QCMS_DATA_RGB_8, QCMS_INTENT_PERCEPTUAL);
if (!gCMSRGBTransform) {
gCMSRGBTransformFailed = true;
}
}
return gCMSRGBTransform;
}
qcms_transform* gfxPlatform::GetCMSInverseRGBTransform() {
if (!gCMSInverseRGBTransform) {
qcms_profile *inProfile, *outProfile;
inProfile = GetCMSOutputProfile();
outProfile = GetCMSsRGBProfile();
if (!inProfile || !outProfile) return nullptr;
gCMSInverseRGBTransform =
qcms_transform_create(inProfile, QCMS_DATA_RGB_8, outProfile,
QCMS_DATA_RGB_8, QCMS_INTENT_PERCEPTUAL);
}
return gCMSInverseRGBTransform;
}
qcms_transform* gfxPlatform::GetCMSRGBATransform() {
if (!gCMSRGBATransform) {
qcms_profile *inProfile, *outProfile;
outProfile = GetCMSOutputProfile();
inProfile = GetCMSsRGBProfile();
if (!inProfile || !outProfile) return nullptr;
gCMSRGBATransform =
qcms_transform_create(inProfile, QCMS_DATA_RGBA_8, outProfile,
QCMS_DATA_RGBA_8, QCMS_INTENT_PERCEPTUAL);
}
return gCMSRGBATransform;
}
/* Shuts down various transforms and profiles for CMS. */
static void ShutdownCMS() {
if (gCMSRGBTransform) {
qcms_transform_release(gCMSRGBTransform);
gCMSRGBTransform = nullptr;
}
if (gCMSInverseRGBTransform) {
qcms_transform_release(gCMSInverseRGBTransform);
gCMSInverseRGBTransform = nullptr;
}
if (gCMSRGBATransform) {
qcms_transform_release(gCMSRGBATransform);
gCMSRGBATransform = nullptr;
}
if (gCMSOutputProfile) {
qcms_profile_release(gCMSOutputProfile);
// handle the aliased case
if (gCMSsRGBProfile == gCMSOutputProfile) gCMSsRGBProfile = nullptr;
gCMSOutputProfile = nullptr;
}
if (gCMSsRGBProfile) {
qcms_profile_release(gCMSsRGBProfile);
gCMSsRGBProfile = nullptr;
}
// Reset the state variables
gCMSMode = eCMSMode_Off;
gCMSInitialized = false;
}
// default SetupClusterBoundaries, based on Unicode properties;
// platform subclasses may override if they wish
void gfxPlatform::SetupClusterBoundaries(gfxTextRun* aTextRun,
const char16_t* aString) {
if (aTextRun->GetFlags() & gfx::ShapedTextFlags::TEXT_IS_8BIT) {
// 8-bit text doesn't have clusters.
// XXX is this true in all languages???
// behdad: don't think so. Czech for example IIRC has a
// 'ch' grapheme.
// jfkthame: but that's not expected to behave as a grapheme cluster
// for selection/editing/etc.
return;
}
aTextRun->SetupClusterBoundaries(0, aString, aTextRun->GetLength());
}
int32_t gfxPlatform::GetBidiNumeralOption() {
if (mBidiNumeralOption == UNINITIALIZED_VALUE) {
mBidiNumeralOption = Preferences::GetInt(BIDI_NUMERAL_PREF, 0);
}
return mBidiNumeralOption;
}
/* static */ void gfxPlatform::FlushFontAndWordCaches() {
gfxFontCache* fontCache = gfxFontCache::GetCache();
if (fontCache) {
fontCache->AgeAllGenerations();
fontCache->FlushShapedWordCaches();
}
gfxPlatform::PurgeSkiaFontCache();
}
/* static */ void gfxPlatform::ForceGlobalReflow() {
MOZ_ASSERT(NS_IsMainThread());
if (XRE_IsParentProcess()) {
// Modify a preference that will trigger reflow everywhere (in all
// content processes, as well as the parent).
static const char kPrefName[] = "font.internaluseonly.changed";
bool fontInternalChange = Preferences::GetBool(kPrefName, false);
Preferences::SetBool(kPrefName, !fontInternalChange);
} else {
// Send a notification that will be observed by PresShells in this
// process only.
nsCOMPtr<nsIObserverService> obs = services::GetObserverService();
if (obs) {
obs->NotifyObservers(nullptr, "font-info-updated", nullptr);
}
}
}
void gfxPlatform::FontsPrefsChanged(const char* aPref) {
NS_ASSERTION(aPref != nullptr, "null preference");
if (!strcmp(GFX_DOWNLOADABLE_FONTS_ENABLED, aPref)) {
mAllowDownloadableFonts = UNINITIALIZED_VALUE;
} else if (!strcmp(GFX_PREF_FALLBACK_USE_CMAPS, aPref)) {
mFallbackUsesCmaps = UNINITIALIZED_VALUE;
} else if (!strcmp(GFX_PREF_WORD_CACHE_CHARLIMIT, aPref)) {
mWordCacheCharLimit = UNINITIALIZED_VALUE;
FlushFontAndWordCaches();
} else if (!strcmp(GFX_PREF_WORD_CACHE_MAXENTRIES, aPref)) {
mWordCacheMaxEntries = UNINITIALIZED_VALUE;
FlushFontAndWordCaches();
} else if (!strcmp(GFX_PREF_GRAPHITE_SHAPING, aPref)) {
mGraphiteShapingEnabled = UNINITIALIZED_VALUE;
FlushFontAndWordCaches();
} else if (!strcmp(BIDI_NUMERAL_PREF, aPref)) {
mBidiNumeralOption = UNINITIALIZED_VALUE;
} else if (!strcmp(GFX_PREF_OPENTYPE_SVG, aPref)) {
mOpenTypeSVGEnabled = UNINITIALIZED_VALUE;
gfxFontCache::GetCache()->AgeAllGenerations();
gfxFontCache::GetCache()->NotifyGlyphsChanged();
}
}
mozilla::LogModule* gfxPlatform::GetLog(eGfxLog aWhichLog) {
// logs shared across gfx
static LazyLogModule sFontlistLog("fontlist");
static LazyLogModule sFontInitLog("fontinit");
static LazyLogModule sTextrunLog("textrun");
static LazyLogModule sTextrunuiLog("textrunui");
static LazyLogModule sCmapDataLog("cmapdata");
static LazyLogModule sTextPerfLog("textperf");
switch (aWhichLog) {
case eGfxLog_fontlist:
return sFontlistLog;
case eGfxLog_fontinit:
return sFontInitLog;
case eGfxLog_textrun:
return sTextrunLog;
case eGfxLog_textrunui:
return sTextrunuiLog;
case eGfxLog_cmapdata:
return sCmapDataLog;
case eGfxLog_textperf:
return sTextPerfLog;
}
MOZ_ASSERT_UNREACHABLE("Unexpected log type");
return nullptr;
}
RefPtr<mozilla::gfx::DrawTarget> gfxPlatform::ScreenReferenceDrawTarget() {
return (mScreenReferenceDrawTarget)
? mScreenReferenceDrawTarget
: gPlatform->CreateOffscreenContentDrawTarget(
IntSize(1, 1), SurfaceFormat::B8G8R8A8, true);
}
mozilla::gfx::SurfaceFormat gfxPlatform::Optimal2DFormatForContent(
gfxContentType aContent) {
switch (aContent) {
case gfxContentType::COLOR:
switch (GetOffscreenFormat()) {
case SurfaceFormat::A8R8G8B8_UINT32:
return mozilla::gfx::SurfaceFormat::B8G8R8A8;
case SurfaceFormat::X8R8G8B8_UINT32:
return mozilla::gfx::SurfaceFormat::B8G8R8X8;
case SurfaceFormat::R5G6B5_UINT16:
return mozilla::gfx::SurfaceFormat::R5G6B5_UINT16;
default:
MOZ_ASSERT_UNREACHABLE(
"unknown gfxImageFormat for "
"gfxContentType::COLOR");
return mozilla::gfx::SurfaceFormat::B8G8R8A8;
}
case gfxContentType::ALPHA:
return mozilla::gfx::SurfaceFormat::A8;
case gfxContentType::COLOR_ALPHA:
return mozilla::gfx::SurfaceFormat::B8G8R8A8;
default:
MOZ_ASSERT_UNREACHABLE("unknown gfxContentType");
return mozilla::gfx::SurfaceFormat::B8G8R8A8;
}
}
gfxImageFormat gfxPlatform::OptimalFormatForContent(gfxContentType aContent) {
switch (aContent) {
case gfxContentType::COLOR:
return GetOffscreenFormat();
case gfxContentType::ALPHA:
return SurfaceFormat::A8;
case gfxContentType::COLOR_ALPHA:
return SurfaceFormat::A8R8G8B8_UINT32;
default:
MOZ_ASSERT_UNREACHABLE("unknown gfxContentType");
return SurfaceFormat::A8R8G8B8_UINT32;
}
}
/**
* There are a number of layers acceleration (or layers in general) preferences
* that should be consistent for the lifetime of the application (bug 840967).
* As such, we will evaluate them all as soon as one of them is evaluated
* and remember the values. Changing these preferences during the run will
* not have any effect until we restart.
*/
static mozilla::Atomic<bool> sLayersSupportsHardwareVideoDecoding(false);
static bool sLayersHardwareVideoDecodingFailed = false;
static bool sBufferRotationCheckPref = true;
static mozilla::Atomic<bool> sLayersAccelerationPrefsInitialized(false);
void VideoDecodingFailedChangedCallback(const char* aPref, void*) {
sLayersHardwareVideoDecodingFailed = Preferences::GetBool(aPref, false);
gfxPlatform::GetPlatform()->UpdateCanUseHardwareVideoDecoding();
}
void gfxPlatform::UpdateCanUseHardwareVideoDecoding() {
if (XRE_IsParentProcess()) {
gfxVars::SetCanUseHardwareVideoDecoding(CanUseHardwareVideoDecoding());
}
}
void gfxPlatform::InitAcceleration() {
if (sLayersAccelerationPrefsInitialized) {
return;
}
InitCompositorAccelerationPrefs();
// If this is called for the first time on a non-main thread, we're screwed.
// At the moment there's no explicit guarantee that the main thread calls
// this before the compositor thread, but let's at least make the assumption
// explicit.
MOZ_ASSERT(NS_IsMainThread(), "can only initialize prefs on the main thread");
gfxPrefs::GetSingleton();
nsCOMPtr<nsIGfxInfo> gfxInfo = services::GetGfxInfo();
nsCString discardFailureId;
int32_t status;
if (XRE_IsParentProcess()) {
gfxVars::SetBrowserTabsRemoteAutostart(BrowserTabsRemoteAutostart());
gfxVars::SetOffscreenFormat(GetOffscreenFormat());
gfxVars::SetRequiresAcceleratedGLContextForCompositorOGL(
RequiresAcceleratedGLContextForCompositorOGL());
#ifdef XP_WIN
if (NS_SUCCEEDED(
gfxInfo->GetFeatureStatus(nsIGfxInfo::FEATURE_D3D11_KEYED_MUTEX,
discardFailureId, &status))) {
gfxVars::SetAllowD3D11KeyedMutex(status == nsIGfxInfo::FEATURE_STATUS_OK);
} else {
// If we couldn't properly evaluate the status, err on the side
// of caution and give this functionality to the user.
gfxCriticalNote << "Cannot evaluate keyed mutex feature status";
gfxVars::SetAllowD3D11KeyedMutex(true);
}
#endif
}
if (Preferences::GetBool("media.hardware-video-decoding.enabled", false) &&
#ifdef XP_WIN
Preferences::GetBool("media.wmf.dxva.enabled", true) &&
#endif
NS_SUCCEEDED(
gfxInfo->GetFeatureStatus(nsIGfxInfo::FEATURE_HARDWARE_VIDEO_DECODING,
discardFailureId, &status))) {
if (status == nsIGfxInfo::FEATURE_STATUS_OK ||
gfxPrefs::HardwareVideoDecodingForceEnabled()) {
sLayersSupportsHardwareVideoDecoding = true;
}
}
sLayersAccelerationPrefsInitialized = true;
if (XRE_IsParentProcess()) {
Preferences::RegisterCallbackAndCall(
VideoDecodingFailedChangedCallback,
"media.hardware-video-decoding.failed");
InitGPUProcessPrefs();
}
}
void gfxPlatform::InitGPUProcessPrefs() {
// We want to hide this from about:support, so only set a default if the
// pref is known to be true.
if (!gfxPrefs::GPUProcessEnabled() && !gfxPrefs::GPUProcessForceEnabled()) {
return;
}
FeatureState& gpuProc = gfxConfig::GetFeature(Feature::GPU_PROCESS);
// We require E10S - otherwise, there is very little benefit to the GPU
// process, since the UI process must still use acceleration for
// performance.
if (!BrowserTabsRemoteAutostart()) {
gpuProc.DisableByDefault(FeatureStatus::Unavailable,
"Multi-process mode is not enabled",
NS_LITERAL_CSTRING("FEATURE_FAILURE_NO_E10S"));
} else {
gpuProc.SetDefaultFromPref(gfxPrefs::GetGPUProcessEnabledPrefName(), true,
gfxPrefs::GetGPUProcessEnabledPrefDefault());
}
if (gfxPrefs::GPUProcessForceEnabled()) {
gpuProc.UserForceEnable("User force-enabled via pref");
}
if (IsHeadless()) {
gpuProc.ForceDisable(FeatureStatus::Blocked, "Headless mode is enabled",
NS_LITERAL_CSTRING("FEATURE_FAILURE_HEADLESS_MODE"));
return;
}
if (InSafeMode()) {
gpuProc.ForceDisable(FeatureStatus::Blocked, "Safe-mode is enabled",
NS_LITERAL_CSTRING("FEATURE_FAILURE_SAFE_MODE"));
return;
}
if (gfxPrefs::LayerScopeEnabled()) {
gpuProc.ForceDisable(FeatureStatus::Blocked,
"LayerScope does not work in the GPU process",
NS_LITERAL_CSTRING("FEATURE_FAILURE_LAYERSCOPE"));
return;
}
}
void gfxPlatform::InitCompositorAccelerationPrefs() {
const char* acceleratedEnv = PR_GetEnv("MOZ_ACCELERATED");
FeatureState& feature = gfxConfig::GetFeature(Feature::HW_COMPOSITING);
// Base value - does the platform allow acceleration?
if (feature.SetDefault(AccelerateLayersByDefault(), FeatureStatus::Blocked,
"Acceleration blocked by platform")) {
if (gfxPrefs::LayersAccelerationDisabledDoNotUseDirectly()) {
feature.UserDisable("Disabled by pref",
NS_LITERAL_CSTRING("FEATURE_FAILURE_COMP_PREF"));
} else if (acceleratedEnv && *acceleratedEnv == '0') {
feature.UserDisable("Disabled by envvar",
NS_LITERAL_CSTRING("FEATURE_FAILURE_COMP_ENV"));
}
} else {
if (acceleratedEnv && *acceleratedEnv == '1') {
feature.UserEnable("Enabled by envvar");
}
}
// This has specific meaning elsewhere, so we always record it.
if (gfxPrefs::LayersAccelerationForceEnabledDoNotUseDirectly()) {
feature.UserForceEnable("Force-enabled by pref");
}
// Safe, headless, and record/replay modes override everything.
if (InSafeMode()) {
feature.ForceDisable(FeatureStatus::Blocked,
"Acceleration blocked by safe-mode",
NS_LITERAL_CSTRING("FEATURE_FAILURE_COMP_SAFEMODE"));
}
if (IsHeadless()) {
feature.ForceDisable(
FeatureStatus::Blocked, "Acceleration blocked by headless mode",
NS_LITERAL_CSTRING("FEATURE_FAILURE_COMP_HEADLESSMODE"));
}
if (recordreplay::IsRecordingOrReplaying()) {
feature.ForceDisable(
FeatureStatus::Blocked, "Acceleration blocked by recording/replaying",
NS_LITERAL_CSTRING("FEATURE_FAILURE_COMP_RECORDREPLAY"));
}
}
/*static*/ bool gfxPlatform::WebRenderPrefEnabled() {
return gfxPrefs::WebRenderAll() ||
gfxPrefs::WebRenderEnabledDoNotUseDirectly();
}
/*static*/ bool gfxPlatform::WebRenderEnvvarEnabled() {
const char* env = PR_GetEnv("MOZ_WEBRENDER");
return (env && *env == '1');
}
static bool WebRenderEnvvarDisabled() {
const char* env = PR_GetEnv("MOZ_WEBRENDER");
return (env && *env == '0');
}
// If the "gfx.webrender.all.qualified" pref is true we want to enable
// WebRender for qualifying hardware. The Normandy pref rollout code sets
// default values on rolled out prefs on every startup, but Gfx starts up
// before Normandy does. So it's too early to observe the WR qualified pref
// default value changed by Normandy rollout here yet. So we have a shutdown
// observer to save the default value on shutdown, and read the saved default
// value here instead, and emulate the behavior of the pref system, with
// respect to default/user values of the rollout pref.
static bool CalculateWrQualifiedPrefValue() {
auto clearPrefOnExit = MakeScopeExit([]() {
// Clear the mirror of the default value of the rollout pref on scope exit,
// if we have one. This ensures the user doesn't mess with the pref.
// If we need it again, we'll re-create it on shutdown.
Preferences::ClearUser(WR_ROLLOUT_PREF_DEFAULT);
});
if (!Preferences::HasUserValue(WR_ROLLOUT_PREF) &&
Preferences::HasUserValue(WR_ROLLOUT_PREF_DEFAULT)) {
// The user has not set a user pref, and we have a default value set by the
// shutdown observer. We should use that instead of the gfxPref's default,
// as if Normandy had a chance to set it before startup, that is the value
// gfxPrefs would return, rather than the default set by DECL_GFX_PREF.
return gfxPrefs::WebRenderAllQualifiedDefault();
}
// We don't have a user value for the rollout pref, and we don't have the
// value of the rollout pref at last shutdown stored. So we should fallback
// to using whatever default is stored in the gfxPref. *But* if we're running
// under the Marionette pref rollout work-around test, we may want to override
// the default value expressed here, so we can test the "default disabled;
// rollout pref enabled" case.
if (Preferences::HasUserValue(WR_ROLLOUT_PREF_OVERRIDE)) {
return Preferences::GetBool(WR_ROLLOUT_PREF_OVERRIDE);
}
return gfxPrefs::WebRenderAllQualified();
}
static FeatureState& WebRenderHardwareQualificationStatus(
bool aHasBattery, nsCString& aOutFailureId) {
FeatureState& featureWebRenderQualified =
gfxConfig::GetFeature(Feature::WEBRENDER_QUALIFIED);
featureWebRenderQualified.EnableByDefault();
if (Preferences::HasUserValue(WR_ROLLOUT_HW_QUALIFIED_OVERRIDE)) {
if (!Preferences::GetBool(WR_ROLLOUT_HW_QUALIFIED_OVERRIDE)) {
featureWebRenderQualified.Disable(
FeatureStatus::Blocked, "HW qualification pref override",
NS_LITERAL_CSTRING("FEATURE_FAILURE_WR_QUALIFICATION_OVERRIDE"));
}
return featureWebRenderQualified;
}
nsCOMPtr<nsIGfxInfo> gfxInfo = services::GetGfxInfo();
int32_t status;
if (NS_SUCCEEDED(gfxInfo->GetFeatureStatus(nsIGfxInfo::FEATURE_WEBRENDER,
aOutFailureId, &status))) {
if (status != nsIGfxInfo::FEATURE_STATUS_OK) {
featureWebRenderQualified.Disable(FeatureStatus::Blocked,
"No qualified hardware", aOutFailureId);
} else if (aHasBattery) {
featureWebRenderQualified.Disable(
FeatureStatus::Blocked, "Has battery",
NS_LITERAL_CSTRING("FEATURE_FAILURE_WR_HAS_BATTERY"));
} else {
nsAutoString adapterVendorID;
gfxInfo->GetAdapterVendorID(adapterVendorID);
nsAutoString adapterDeviceID;
gfxInfo->GetAdapterDeviceID(adapterDeviceID);
nsresult valid;
int32_t deviceID = adapterDeviceID.ToInteger(&valid, 16);
if (valid != NS_OK) {
featureWebRenderQualified.Disable(
FeatureStatus::Blocked, "Bad device id",
NS_LITERAL_CSTRING("FEATURE_FAILURE_BAD_DEVICE_ID"));
} else {
if (adapterVendorID == u"0x10de") {
if (deviceID < 0x6c0) {
// 0x6c0 is the lowest Fermi device id. Unfortunately some Tesla
// devices that don't support D3D 10.1 have higher deviceIDs. They
// will be included, but blocked by ANGLE.
featureWebRenderQualified.Disable(
FeatureStatus::Blocked, "Device too old",
NS_LITERAL_CSTRING("FEATURE_FAILURE_DEVICE_TOO_OLD"));
}
#ifdef NIGHTLY_BUILD
} else if (adapterVendorID == u"0x1002") { // AMD
// AMD deviceIDs are not very well ordered. This
// condition is based off the information in gpu-db
if ((deviceID >= 0x6600 && deviceID < 0x66b0) ||
(deviceID >= 0x6780 && deviceID < 0x6840) ||
(deviceID >= 0x6860 && deviceID < 0x6880) ||
(deviceID >= 0x6900 && deviceID < 0x6a00) ||
(deviceID == 0x7300) ||
(deviceID >= 0x9830 && deviceID < 0x9870)) {
// we have a desktop SI, CIK, VI, or GFX9 device
} else {
featureWebRenderQualified.Disable(
FeatureStatus::Blocked, "Device too old",
NS_LITERAL_CSTRING("FEATURE_FAILURE_DEVICE_TOO_OLD"));
}
} else if (adapterVendorID == u"0x8086") { // Intel
const uint16_t supportedDevices[] = {
0x191d, // HD Graphics P530
0x192d, // Iris Pro Graphics P555
0x1912, // HD Graphics 530
0x5912, // HD Graphics 630
0x3e92, // UHD Graphics 630
// HD Graphics 4600
0x0412,
0x0416,
0x041a,
0x041b,
0x041e,
0x0a12,
0x0a16,
0x0a1a,
0x0a1b,
0x0a1e,
};
bool supported = false;
for (uint16_t id : supportedDevices) {
if (deviceID == id) {
supported = true;
}
}
if (!supported) {
featureWebRenderQualified.Disable(
FeatureStatus::Blocked, "Device too old",
NS_LITERAL_CSTRING("FEATURE_FAILURE_DEVICE_TOO_OLD"));
}
#endif
} else {
featureWebRenderQualified.Disable(
FeatureStatus::Blocked, "Unsupported vendor",
NS_LITERAL_CSTRING("FEATURE_FAILURE_UNSUPPORTED_VENDOR"));
}
}
}
} else {
featureWebRenderQualified.Disable(
FeatureStatus::Blocked, "gfxInfo is broken",
NS_LITERAL_CSTRING("FEATURE_FAILURE_WR_NO_GFX_INFO"));
}
return featureWebRenderQualified;
}
void gfxPlatform::InitWebRenderConfig() {
bool prefEnabled = WebRenderPrefEnabled();
bool envvarEnabled = WebRenderEnvvarEnabled();
// WR? WR+ => means WR was enabled via gfx.webrender.all.qualified on
// qualified hardware
// WR! WR+ => means WR was enabled via gfx.webrender.{all,enabled} or
// envvar, possibly on unqualified hardware
// In all cases WR- means WR was not enabled, for one of many possible
// reasons. Prior to bug 1523788 landing the gfx.webrender.{all,enabled}
// prefs only worked on Nightly so keep that in mind when looking at older
// crash reports.
ScopedGfxFeatureReporter reporter("WR", prefEnabled || envvarEnabled);
if (!XRE_IsParentProcess()) {
// Force-disable WebRender in recording/replaying child processes, which
// have their own compositor.
if (recordreplay::IsRecordingOrReplaying()) {
gfxVars::SetUseWebRender(false);
}
// The parent process runs through all the real decision-making code
// later in this function. For other processes we still want to report
// the state of the feature for crash reports.
if (gfxVars::UseWebRender()) {
reporter.SetSuccessful();
}
return;
}
nsCString failureId;
FeatureState& featureWebRenderQualified =
WebRenderHardwareQualificationStatus(HasBattery(), failureId);
FeatureState& featureWebRender = gfxConfig::GetFeature(Feature::WEBRENDER);
featureWebRender.DisableByDefault(
FeatureStatus::OptIn, "WebRender is an opt-in feature",
NS_LITERAL_CSTRING("FEATURE_FAILURE_DEFAULT_OFF"));
const bool wrQualifiedAll = CalculateWrQualifiedPrefValue();
// envvar works everywhere; note that we need this for testing in CI.
// Prior to bug 1523788, the `prefEnabled` check was only done on Nightly,
// so as to prevent random users from easily enabling WebRender on
// unqualified hardware in beta/release.
if (envvarEnabled) {
featureWebRender.UserEnable("Force enabled by envvar");
} else if (prefEnabled) {
featureWebRender.UserEnable("Force enabled by pref");
} else if (wrQualifiedAll && featureWebRenderQualified.IsEnabled()) {
featureWebRender.UserEnable("Qualified enabled by pref ");
}
// If the user set the pref to force-disable, let's do that. This will
// override all the other enabling prefs (gfx.webrender.enabled,
// gfx.webrender.all, and gfx.webrender.all.qualified).
if (gfxPrefs::WebRenderForceDisabled() || WebRenderEnvvarDisabled()) {
featureWebRender.UserDisable(
"User force-disabled WR",
NS_LITERAL_CSTRING("FEATURE_FAILURE_USER_FORCE_DISABLED"));
}
// HW_COMPOSITING being disabled implies interfacing with the GPU might break
if (!gfxConfig::IsEnabled(Feature::HW_COMPOSITING)) {
featureWebRender.ForceDisable(
FeatureStatus::Unavailable, "Hardware compositing is disabled",
NS_LITERAL_CSTRING("FEATURE_FAILURE_WEBRENDER_NEED_HWCOMP"));
}
// WebRender relies on the GPU process when on Windows
#ifdef XP_WIN
if (!gfxConfig::IsEnabled(Feature::GPU_PROCESS)) {
featureWebRender.ForceDisable(
FeatureStatus::Unavailable, "GPU Process is disabled",
NS_LITERAL_CSTRING("FEATURE_FAILURE_GPU_PROCESS_DISABLED"));
}
#endif
if (InSafeMode()) {
featureWebRender.ForceDisable(
FeatureStatus::Unavailable, "Safe-mode is enabled",
NS_LITERAL_CSTRING("FEATURE_FAILURE_SAFE_MODE"));
}
#ifndef MOZ_BUILD_WEBRENDER
featureWebRender.ForceDisable(
FeatureStatus::Unavailable, "Build doesn't include WebRender",
NS_LITERAL_CSTRING("FEATURE_FAILURE_NO_WEBRENDER"));
#endif
#ifdef XP_WIN
if (Preferences::GetBool("gfx.webrender.force-angle", false)) {
if (!gfxConfig::IsEnabled(Feature::D3D11_HW_ANGLE)) {
featureWebRender.ForceDisable(
FeatureStatus::Unavailable, "ANGLE is disabled",
NS_LITERAL_CSTRING("FEATURE_FAILURE_ANGLE_DISABLED"));
} else {
gfxVars::SetUseWebRenderANGLE(gfxConfig::IsEnabled(Feature::WEBRENDER));
}
}
#endif
if (Preferences::GetBool("gfx.webrender.program-binary", false)) {
gfxVars::SetUseWebRenderProgramBinary(
gfxConfig::IsEnabled(Feature::WEBRENDER));
if (Preferences::GetBool("gfx.webrender.program-binary-disk", false)) {
gfxVars::SetUseWebRenderProgramBinaryDisk(
gfxConfig::IsEnabled(Feature::WEBRENDER));
}
}
#ifdef MOZ_WIDGET_ANDROID
if (jni::IsFennec()) {
featureWebRender.ForceDisable(
FeatureStatus::Unavailable,
"WebRender not ready for use on non-e10s Android",
NS_LITERAL_CSTRING("FEATURE_FAILURE_ANDROID"));
}
#endif
// gfxFeature is not usable in the GPU process, so we use gfxVars to transmit
// this feature
if (gfxConfig::IsEnabled(Feature::WEBRENDER)) {
gfxVars::SetUseWebRender(true);
reporter.SetSuccessful();
if (XRE_IsParentProcess()) {
Preferences::RegisterPrefixCallbackAndCall(
WebRenderDebugPrefChangeCallback, WR_DEBUG_PREF);
}
}
#ifdef XP_WIN
if (Preferences::GetBool("gfx.webrender.dcomp-win.enabled", false)) {
// XXX relax win version to windows 8.
if (IsWin10OrLater() && gfxVars::UseWebRender() &&
gfxVars::UseWebRenderANGLE()) {
gfxVars::SetUseWebRenderDCompWin(true);
}
}
if (Preferences::GetBool("gfx.webrender.dcomp-win-triple-buffering.enabled",
false)) {
if (gfxVars::UseWebRenderDCompWin()) {
gfxVars::SetUseWebRenderDCompWinTripleBuffering(true);
}
}
#endif
}
void gfxPlatform::InitOMTPConfig() {
ScopedGfxFeatureReporter reporter("OMTP");
FeatureState& omtp = gfxConfig::GetFeature(Feature::OMTP);
int32_t paintWorkerCount = PaintThread::CalculatePaintWorkerCount();
if (!XRE_IsParentProcess()) {
// The parent process runs through all the real decision-making code
// later in this function. For other processes we still want to report
// the state of the feature for crash reports.
if (gfxVars::UseOMTP()) {
reporter.SetSuccessful(paintWorkerCount);
}
return;
}
omtp.SetDefaultFromPref("layers.omtp.enabled", true,
Preferences::GetBool("layers.omtp.enabled", false,
PrefValueKind::Default));
if (mContentBackend == BackendType::CAIRO) {
omtp.ForceDisable(FeatureStatus::Broken,
"OMTP is not supported when using cairo",
NS_LITERAL_CSTRING("FEATURE_FAILURE_COMP_PREF"));
}
#ifdef XP_MACOSX
if (!nsCocoaFeatures::OnYosemiteOrLater()) {
omtp.ForceDisable(FeatureStatus::Blocked, "OMTP blocked before OSX 10.10",
NS_LITERAL_CSTRING("FEATURE_FAILURE_OMTP_OSX_MAVERICKS"));
}
#endif
if (InSafeMode()) {
omtp.ForceDisable(FeatureStatus::Blocked, "OMTP blocked by safe-mode",
NS_LITERAL_CSTRING("FEATURE_FAILURE_COMP_SAFEMODE"));
}
if (omtp.IsEnabled()) {
gfxVars::SetUseOMTP(true);
reporter.SetSuccessful(paintWorkerCount);
}
}
bool gfxPlatform::CanUseHardwareVideoDecoding() {
// this function is called from the compositor thread, so it is not
// safe to init the prefs etc. from here.
MOZ_ASSERT(sLayersAccelerationPrefsInitialized);
return sLayersSupportsHardwareVideoDecoding &&
!sLayersHardwareVideoDecodingFailed;
}
bool gfxPlatform::AccelerateLayersByDefault() {
#if defined(MOZ_GL_PROVIDER) || defined(MOZ_WIDGET_UIKIT)
return true;
#else
return false;
#endif
}
bool gfxPlatform::BufferRotationEnabled() {
MutexAutoLock autoLock(*gGfxPlatformPrefsLock);
return sBufferRotationCheckPref && gfxPrefs::BufferRotationEnabled();
}
void gfxPlatform::DisableBufferRotation() {
MutexAutoLock autoLock(*gGfxPlatformPrefsLock);
sBufferRotationCheckPref = false;
}
/* static */ bool gfxPlatform::UsesOffMainThreadCompositing() {
if (XRE_GetProcessType() == GeckoProcessType_GPU) {
return true;
}
static bool firstTime = true;
static bool result = false;
if (firstTime) {
MOZ_ASSERT(sLayersAccelerationPrefsInitialized);
result = gfxVars::BrowserTabsRemoteAutostart() ||
!gfxPrefs::LayersOffMainThreadCompositionForceDisabled();
#if defined(MOZ_WIDGET_GTK)
// Linux users who chose OpenGL are being grandfathered in to OMTC
result |= gfxPrefs::LayersAccelerationForceEnabledDoNotUseDirectly();
#endif
firstTime = false;
}
return result;
}
bool gfxPlatform::UsesTiling() const {
bool usesSkia = GetDefaultContentBackend() == BackendType::SKIA;
// We can't just test whether the PaintThread is initialized here because
// this function is used when initializing the PaintThread. So instead we
// check the conditions that enable OMTP with parallel painting.
bool usesPOMTP = XRE_IsContentProcess() && gfxVars::UseOMTP() &&
(gfxPrefs::LayersOMTPPaintWorkers() == -1 ||
gfxPrefs::LayersOMTPPaintWorkers() > 1);
return gfxPrefs::LayersTilesEnabled() ||
(gfxPrefs::LayersTilesEnabledIfSkiaPOMTP() && usesSkia && usesPOMTP);
}
bool gfxPlatform::ContentUsesTiling() const {
BackendPrefsData data = GetBackendPrefs();
BackendType contentBackend = GetContentBackendPref(data.mContentBitmask);
if (contentBackend == BackendType::NONE) {
contentBackend = data.mContentDefault;
}
bool contentUsesSkia = contentBackend == BackendType::SKIA;
bool contentUsesPOMTP =
gfxVars::UseOMTP() && (gfxPrefs::LayersOMTPPaintWorkers() == -1 ||
gfxPrefs::LayersOMTPPaintWorkers() > 1);
return gfxPrefs::LayersTilesEnabled() ||
(gfxPrefs::LayersTilesEnabledIfSkiaPOMTP() && contentUsesSkia &&
contentUsesPOMTP);
}
/* static */ bool gfxPlatform::ShouldAdjustForLowEndMachine() {
return gfxPrefs::AdjustToMachine() && !gfxPrefs::ResistFingerprinting() &&
gfxPrefs::IsLowEndMachineDoNotUseDirectly();
}
/***
* The preference "layout.frame_rate" has 3 meanings depending on the value:
*
* -1 = Auto (default), use hardware vsync or software vsync @ 60 hz if hw
* vsync fails.
* 0 = ASAP mode - used during talos testing.
* X = Software vsync at a rate of X times per second.
*/
already_AddRefed<mozilla::gfx::VsyncSource>
gfxPlatform::CreateHardwareVsyncSource() {
RefPtr<mozilla::gfx::VsyncSource> softwareVsync = new SoftwareVsyncSource();
return softwareVsync.forget();
}
/* static */ bool gfxPlatform::IsInLayoutAsapMode() {
// There are 2 modes of ASAP mode.
// 1 is that the refresh driver and compositor are in lock step
// the second is that the compositor goes ASAP and the refresh driver
// goes at whatever the configurated rate is. This only checks the version
// talos uses, which is the refresh driver and compositor are in lockstep.
return gfxPrefs::LayoutFrameRate() == 0;
}
/* static */ bool gfxPlatform::ForceSoftwareVsync() {
return ShouldAdjustForLowEndMachine() || gfxPrefs::LayoutFrameRate() > 0 ||
recordreplay::IsRecordingOrReplaying();
}
/* static */ int gfxPlatform::GetSoftwareVsyncRate() {
int preferenceRate = gfxPrefs::LayoutFrameRate();
if (preferenceRate <= 0) {
return gfxPlatform::GetDefaultFrameRate();
}
return preferenceRate;
}
/* static */ int gfxPlatform::GetDefaultFrameRate() {
return ShouldAdjustForLowEndMachine() ? 30 : 60;
}
/* static */ void gfxPlatform::ReInitFrameRate() {
if (XRE_IsParentProcess() || recordreplay::IsRecordingOrReplaying()) {
RefPtr<VsyncSource> oldSource = gPlatform->mVsyncSource;
// Start a new one:
if (gfxPlatform::ForceSoftwareVsync()) {
gPlatform->mVsyncSource =
(gPlatform)->gfxPlatform::CreateHardwareVsyncSource();
} else {
gPlatform->mVsyncSource = gPlatform->CreateHardwareVsyncSource();
}
// Tidy up old vsync source.
if (oldSource) {
oldSource->MoveListenersToNewSource(gPlatform->mVsyncSource);
oldSource->Shutdown();
}
}
}
void gfxPlatform::GetAzureBackendInfo(mozilla::widget::InfoObject& aObj) {
if (gfxConfig::IsEnabled(Feature::GPU_PROCESS)) {
aObj.DefineProperty("AzureCanvasBackend (UI Process)",
GetBackendName(mPreferredCanvasBackend));
aObj.DefineProperty("AzureFallbackCanvasBackend (UI Process)",
GetBackendName(mFallbackCanvasBackend));
aObj.DefineProperty("AzureContentBackend (UI Process)",
GetBackendName(mContentBackend));
// Assume content process' backend prefs.
BackendPrefsData data = GetBackendPrefs();
BackendType canvasBackend = GetCanvasBackendPref(data.mCanvasBitmask);
if (canvasBackend == BackendType::NONE) {
canvasBackend = data.mCanvasDefault;
}
BackendType contentBackend = GetContentBackendPref(data.mContentBitmask);
if (contentBackend == BackendType::NONE) {
contentBackend = data.mContentDefault;
}
aObj.DefineProperty("AzureCanvasBackend", GetBackendName(canvasBackend));
aObj.DefineProperty("AzureContentBackend", GetBackendName(contentBackend));
} else {
aObj.DefineProperty("AzureCanvasBackend",
GetBackendName(mPreferredCanvasBackend));
aObj.DefineProperty("AzureFallbackCanvasBackend",
GetBackendName(mFallbackCanvasBackend));
aObj.DefineProperty("AzureContentBackend", GetBackendName(mContentBackend));
}
aObj.DefineProperty("AzureCanvasAccelerated", AllowOpenGLCanvas());
}
void gfxPlatform::GetApzSupportInfo(mozilla::widget::InfoObject& aObj) {
if (!gfxPlatform::AsyncPanZoomEnabled()) {
return;
}
if (SupportsApzWheelInput()) {
aObj.DefineProperty("ApzWheelInput", 1);
}
if (SupportsApzTouchInput()) {
aObj.DefineProperty("ApzTouchInput", 1);
}
if (SupportsApzDragInput()) {
aObj.DefineProperty("ApzDragInput", 1);
}
if (SupportsApzKeyboardInput() && !gfxPrefs::AccessibilityBrowseWithCaret()) {
aObj.DefineProperty("ApzKeyboardInput", 1);
}
if (SupportsApzAutoscrolling()) {
aObj.DefineProperty("ApzAutoscrollInput", 1);
}
}
void gfxPlatform::GetTilesSupportInfo(mozilla::widget::InfoObject& aObj) {
if (!gfxPrefs::LayersTilesEnabled()) {
return;
}
IntSize tileSize = gfxVars::TileSize();
aObj.DefineProperty("TileHeight", tileSize.height);
aObj.DefineProperty("TileWidth", tileSize.width);
}
void gfxPlatform::GetFrameStats(mozilla::widget::InfoObject& aObj) {
uint32_t i = 0;
for (FrameStats& f : mFrameStats) {
nsPrintfCString name("Slow Frame #%02u", ++i);
nsPrintfCString value(
"Frame %" PRIu64
"(%s) CONTENT_FRAME_TIME %d - Transaction start %f, main-thread time "
"%f, full paint time %f, Skipped composites %u, Composite start %f, "
"Resource upload time %f, GPU cache upload time %f, Render time %f, "
"Composite time %f",
f.id().mId, f.url().get(), f.contentFrameTime(),
(f.transactionStart() - f.refreshStart()).ToMilliseconds(),
(f.fwdTime() - f.transactionStart()).ToMilliseconds(),
f.sceneBuiltTime()
? (f.sceneBuiltTime() - f.transactionStart()).ToMilliseconds()
: 0.0,
f.skippedComposites(),
(f.compositeStart() - f.refreshStart()).ToMilliseconds(),
f.resourceUploadTime(), f.gpuCacheUploadTime(),
(f.compositeEnd() - f.renderStart()).ToMilliseconds(),
(f.compositeEnd() - f.compositeStart()).ToMilliseconds());
aObj.DefineProperty(name.get(), value.get());
}
}
class FrameStatsComparator {
public:
bool Equals(const FrameStats& aA, const FrameStats& aB) const {
return aA.contentFrameTime() == aB.contentFrameTime();
}
// Reverse the condition here since we want the array sorted largest to
// smallest.
bool LessThan(const FrameStats& aA, const FrameStats& aB) const {
return aA.contentFrameTime() > aB.contentFrameTime();
}
};
void gfxPlatform::NotifyFrameStats(nsTArray<FrameStats>&& aFrameStats) {
FrameStatsComparator comp;
for (FrameStats& f : aFrameStats) {
mFrameStats.InsertElementSorted(f, comp);
}
if (mFrameStats.Length() > 10) {
mFrameStats.SetLength(10);
}
}
/*static*/ uint32_t gfxPlatform::TargetFrameRate() {
if (gPlatform && gPlatform->mVsyncSource) {
VsyncSource::Display& display = gPlatform->mVsyncSource->GetGlobalDisplay();
return round(1000.0 / display.GetVsyncRate().ToMilliseconds());
}
return 0;
}
/*static*/ bool gfxPlatform::AsyncPanZoomEnabled() {
#if !defined(MOZ_WIDGET_ANDROID) && !defined(MOZ_WIDGET_UIKIT)
// For XUL applications (everything but Firefox on Android)
// we only want to use APZ when E10S is enabled. If
// we ever get input events off the main thread we can consider relaxing
// this requirement.
if (!BrowserTabsRemoteAutostart()) {
return false;
}
#endif
#ifdef MOZ_WIDGET_ANDROID
return true;
#else
if (!gfxPrefs::SingletonExists()) {
// Make sure the gfxPrefs has been initialized before reading from it.
MOZ_ASSERT(NS_IsMainThread());
gfxPrefs::GetSingleton();
}
return gfxPrefs::AsyncPanZoomEnabledDoNotUseDirectly();
#endif
}
/*static*/ bool gfxPlatform::PerfWarnings() { return gfxPrefs::PerfWarnings(); }
void gfxPlatform::GetAcceleratedCompositorBackends(
nsTArray<LayersBackend>& aBackends) {
if (gfxConfig::IsEnabled(Feature::OPENGL_COMPOSITING)) {
aBackends.AppendElement(LayersBackend::LAYERS_OPENGL);
} else {
static int tell_me_once = 0;
if (!tell_me_once) {
NS_WARNING("OpenGL-accelerated layers are not supported on this system");
tell_me_once = 1;
}
#ifdef MOZ_WIDGET_ANDROID
MOZ_CRASH(
"OpenGL-accelerated layers are a hard requirement on this platform. "
"Cannot continue without support for them");
#endif
}
}
void gfxPlatform::GetCompositorBackends(
bool useAcceleration, nsTArray<mozilla::layers::LayersBackend>& aBackends) {
if (useAcceleration) {
GetAcceleratedCompositorBackends(aBackends);
}
aBackends.AppendElement(LayersBackend::LAYERS_BASIC);
}
void gfxPlatform::NotifyCompositorCreated(LayersBackend aBackend) {
if (mCompositorBackend == aBackend) {
return;
}
if (mCompositorBackend != LayersBackend::LAYERS_NONE) {
gfxCriticalNote << "Compositors might be mixed (" << int(mCompositorBackend)
<< "," << int(aBackend) << ")";
}
// Set the backend before we notify so it's available immediately.
mCompositorBackend = aBackend;
// Notify that we created a compositor, so telemetry can update.
NS_DispatchToMainThread(
NS_NewRunnableFunction("gfxPlatform::NotifyCompositorCreated", [] {
if (nsCOMPtr<nsIObserverService> obsvc =
services::GetObserverService()) {
obsvc->NotifyObservers(nullptr, "compositor:created", nullptr);
}
}));
}
/* static */ void gfxPlatform::NotifyGPUProcessDisabled() {
if (gfxConfig::IsEnabled(Feature::WEBRENDER)) {
gfxConfig::GetFeature(Feature::WEBRENDER)
.ForceDisable(
FeatureStatus::Unavailable, "GPU Process is disabled",
NS_LITERAL_CSTRING("FEATURE_FAILURE_GPU_PROCESS_DISABLED"));
gfxVars::SetUseWebRender(false);
}
}
void gfxPlatform::FetchAndImportContentDeviceData() {
MOZ_ASSERT(XRE_IsContentProcess());
if (gContentDeviceInitData) {
ImportContentDeviceData(*gContentDeviceInitData);
return;
}
mozilla::dom::ContentChild* cc = mozilla::dom::ContentChild::GetSingleton();
mozilla::gfx::ContentDeviceData data;
cc->SendGetGraphicsDeviceInitData(&data);
ImportContentDeviceData(data);
}
void gfxPlatform::ImportContentDeviceData(
const mozilla::gfx::ContentDeviceData& aData) {
MOZ_ASSERT(XRE_IsContentProcess());
const DevicePrefs& prefs = aData.prefs();
gfxConfig::Inherit(Feature::HW_COMPOSITING, prefs.hwCompositing());
gfxConfig::Inherit(Feature::OPENGL_COMPOSITING, prefs.oglCompositing());
}
void gfxPlatform::BuildContentDeviceData(
mozilla::gfx::ContentDeviceData* aOut) {
MOZ_ASSERT(XRE_IsParentProcess());
// Make sure our settings are synchronized from the GPU process.
GPUProcessManager::Get()->EnsureGPUReady();
aOut->prefs().hwCompositing() = gfxConfig::GetValue(Feature::HW_COMPOSITING);
aOut->prefs().oglCompositing() =
gfxConfig::GetValue(Feature::OPENGL_COMPOSITING);
}
void gfxPlatform::ImportGPUDeviceData(
const mozilla::gfx::GPUDeviceData& aData) {
MOZ_ASSERT(XRE_IsParentProcess());
gfxConfig::ImportChange(Feature::OPENGL_COMPOSITING, aData.oglCompositing());
gfxConfig::ImportChange(Feature::ADVANCED_LAYERS, aData.advancedLayers());
}
bool gfxPlatform::SupportsApzTouchInput() const {
return dom::TouchEvent::PrefEnabled(nullptr);
}
bool gfxPlatform::SupportsApzDragInput() const {
return gfxPrefs::APZDragEnabled();
}
bool gfxPlatform::SupportsApzKeyboardInput() const {
return gfxPrefs::APZKeyboardEnabled();
}
bool gfxPlatform::SupportsApzAutoscrolling() const {
return gfxPrefs::APZAutoscrollEnabled();
}
void gfxPlatform::InitOpenGLConfig() {
#ifdef XP_WIN
// Don't enable by default on Windows, since it could show up in about:support
// even though it'll never get used. Only attempt if user enables the pref
if (!Preferences::GetBool("layers.prefer-opengl")) {
return;
}
#endif
FeatureState& openGLFeature =
gfxConfig::GetFeature(Feature::OPENGL_COMPOSITING);
// Check to see hw comp supported
if (!gfxConfig::IsEnabled(Feature::HW_COMPOSITING)) {
openGLFeature.DisableByDefault(
FeatureStatus::Unavailable, "Hardware compositing is disabled",
NS_LITERAL_CSTRING("FEATURE_FAILURE_OPENGL_NEED_HWCOMP"));
return;
}
#ifdef XP_WIN
openGLFeature.SetDefaultFromPref(
gfxPrefs::GetLayersPreferOpenGLPrefName(), true,
gfxPrefs::GetLayersPreferOpenGLPrefDefault());
#else
openGLFeature.EnableByDefault();
#endif
// When layers acceleration is force-enabled, enable it even for blacklisted
// devices.
if (gfxPrefs::LayersAccelerationForceEnabledDoNotUseDirectly()) {
openGLFeature.UserForceEnable("Force-enabled by pref");
return;
}
nsCString message;
nsCString failureId;
if (!IsGfxInfoStatusOkay(nsIGfxInfo::FEATURE_OPENGL_LAYERS, &message,
failureId)) {
openGLFeature.Disable(FeatureStatus::Blacklisted, message.get(), failureId);
}
}
bool gfxPlatform::IsGfxInfoStatusOkay(int32_t aFeature, nsCString* aOutMessage,
nsCString& aFailureId) {
nsCOMPtr<nsIGfxInfo> gfxInfo = services::GetGfxInfo();
if (!gfxInfo) {
return true;
}
int32_t status;
if (NS_SUCCEEDED(gfxInfo->GetFeatureStatus(aFeature, aFailureId, &status)) &&
status != nsIGfxInfo::FEATURE_STATUS_OK) {
aOutMessage->AssignLiteral("#BLOCKLIST_");
aOutMessage->AppendASCII(aFailureId.get());
return false;
}
return true;
}