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This update makes wgpu a vendored dependency instead of having it in gfx/wgpu. ## Notes It relies on https://phabricator.services.mozilla.com/D123157 It has a quirk related to OpenGL ES backend. Previousy, we manually had to disable GL backend in order to avoid vendoring WASM dependencies in. This time, manual editing is more complicated, so instead this change adds a few cargo patch lines to point WASM dependencies to dummy projects. The update also totally removes SPIRV-Cross, since the latest `wgpu` doesn't depend on it any more. The compiled binary size for Gecko should improve with this. Differential Revision: https://phabricator.services.mozilla.com/D123153 |
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src | ||
.cargo-checksum.json | ||
bors.toml | ||
Cargo.toml | ||
clippy.toml | ||
LICENSE-APACHE | ||
LICENSE-MIT | ||
README.md | ||
rustfmt.toml |
glow
GL on Whatever: a set of bindings to run GL anywhere (Open GL, OpenGL ES, and WebGL) and avoid target-specific code.
Build commands
# native
cargo build
# web-sys
cargo build --target wasm32-unknown-unknown
License
This project is licensed under either of Apache License, Version 2.0 or MIT license, at your option.
Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in this project by you, as defined in the Apache 2.0 license, shall be dual licensed as above, without any additional terms or conditions.