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c4c868a370
This patch makes the names and reporter paths more consistent. It also removes sD3D9MemoryUsed, which was unused. --HG-- extra : rebase_source : f209636a938630e464d529078cfa116eb06339ba |
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.. | ||
BlendingHelpers.hlslh | ||
BlendShaderConstants.h | ||
CompositorD3D11.cpp | ||
CompositorD3D11.h | ||
CompositorD3D11.hlsl | ||
CompositorD3D11Shaders.h | ||
CompositorD3D11ShadersVR.h | ||
CompositorD3D11VR.hlsl | ||
genshaders.sh | ||
ReadbackManagerD3D11.cpp | ||
ReadbackManagerD3D11.h | ||
TextureD3D11.cpp | ||
TextureD3D11.h |