mirror of
https://github.com/mozilla/gecko-dev.git
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230 lines
7.2 KiB
C++
230 lines
7.2 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/*
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* This file is based on usc_impl.c from ICU 4.2.0.1, slightly adapted
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* for use within Mozilla Gecko, separate from a standard ICU build.
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*
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* The original ICU license of the code follows:
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*
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* ICU License - ICU 1.8.1 and later
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*
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* COPYRIGHT AND PERMISSION NOTICE
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*
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* Copyright (c) 1995-2009 International Business Machines Corporation and
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* others
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*
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, provided that the above copyright notice(s) and this
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* permission notice appear in all copies of the Software and that both the
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* above copyright notice(s) and this permission notice appear in supporting
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* documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY RIGHTS.
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* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN THIS NOTICE
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* BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSEQUENTIAL DAMAGES,
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* OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
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* WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
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* ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
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* SOFTWARE.
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*
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* Except as contained in this notice, the name of a copyright holder shall
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* not be used in advertising or otherwise to promote the sale, use or other
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* dealings in this Software without prior written authorization of the
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* copyright holder.
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*
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* All trademarks and registered trademarks mentioned herein are the property
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* of their respective owners.
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*/
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#include "gfxScriptItemizer.h"
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#include "nsUnicodeProperties.h"
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#include "nsCharTraits.h"
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#include "harfbuzz/hb.h"
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#define MOD(sp) ((sp) % PAREN_STACK_DEPTH)
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#define LIMIT_INC(sp) (((sp) < PAREN_STACK_DEPTH)? (sp) + 1 : PAREN_STACK_DEPTH)
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#define INC(sp,count) (MOD((sp) + (count)))
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#define INC1(sp) (INC(sp, 1))
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#define DEC(sp,count) (MOD((sp) + PAREN_STACK_DEPTH - (count)))
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#define DEC1(sp) (DEC(sp, 1))
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#define STACK_IS_EMPTY() (pushCount <= 0)
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#define STACK_IS_NOT_EMPTY() (! STACK_IS_EMPTY())
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#define TOP() (parenStack[parenSP])
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#define SYNC_FIXUP() (fixupCount = 0)
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void
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gfxScriptItemizer::push(uint32_t endPairChar, Script newScriptCode)
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{
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pushCount = LIMIT_INC(pushCount);
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fixupCount = LIMIT_INC(fixupCount);
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parenSP = INC1(parenSP);
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parenStack[parenSP].endPairChar = endPairChar;
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parenStack[parenSP].scriptCode = newScriptCode;
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}
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void
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gfxScriptItemizer::pop()
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{
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if (STACK_IS_EMPTY()) {
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return;
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}
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if (fixupCount > 0) {
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fixupCount -= 1;
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}
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pushCount -= 1;
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parenSP = DEC1(parenSP);
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/* If the stack is now empty, reset the stack
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pointers to their initial values.
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*/
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if (STACK_IS_EMPTY()) {
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parenSP = -1;
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}
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}
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void
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gfxScriptItemizer::fixup(Script newScriptCode)
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{
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int32_t fixupSP = DEC(parenSP, fixupCount);
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while (fixupCount-- > 0) {
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fixupSP = INC1(fixupSP);
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parenStack[fixupSP].scriptCode = newScriptCode;
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}
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}
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static inline bool
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SameScript(Script runScript, Script currCharScript)
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{
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return runScript <= Script::INHERITED ||
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currCharScript <= Script::INHERITED ||
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currCharScript == runScript;
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}
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gfxScriptItemizer::gfxScriptItemizer(const char16_t *src, uint32_t length)
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: textPtr(src), textLength(length)
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{
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reset();
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}
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void
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gfxScriptItemizer::SetText(const char16_t *src, uint32_t length)
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{
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textPtr = src;
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textLength = length;
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reset();
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}
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bool
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gfxScriptItemizer::Next(uint32_t& aRunStart, uint32_t& aRunLimit,
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Script& aRunScript)
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{
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/* if we've fallen off the end of the text, we're done */
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if (scriptLimit >= textLength) {
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return false;
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}
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SYNC_FIXUP();
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scriptCode = Script::COMMON;
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for (scriptStart = scriptLimit; scriptLimit < textLength; scriptLimit += 1) {
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uint32_t ch;
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Script sc;
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uint32_t startOfChar = scriptLimit;
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ch = textPtr[scriptLimit];
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/* decode UTF-16 (may be surrogate pair) */
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if (NS_IS_HIGH_SURROGATE(ch) && scriptLimit < textLength - 1) {
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uint32_t low = textPtr[scriptLimit + 1];
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if (NS_IS_LOW_SURROGATE(low)) {
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ch = SURROGATE_TO_UCS4(ch, low);
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scriptLimit += 1;
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}
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}
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// Initialize gc to UNASSIGNED; we'll only set it to the true GC
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// if the character has script=COMMON, otherwise we don't care.
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uint8_t gc = HB_UNICODE_GENERAL_CATEGORY_UNASSIGNED;
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sc = GetScriptCode(ch);
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if (sc == Script::COMMON) {
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/*
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* Paired character handling:
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*
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* if it's an open character, push it onto the stack.
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* if it's a close character, find the matching open on the
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* stack, and use that script code. Any non-matching open
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* characters above it on the stack will be popped.
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*
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* We only do this if the script is COMMON; for chars with
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* specific script assignments, we just use them as-is.
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*/
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gc = GetGeneralCategory(ch);
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if (gc == HB_UNICODE_GENERAL_CATEGORY_OPEN_PUNCTUATION) {
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uint32_t endPairChar = mozilla::unicode::GetMirroredChar(ch);
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if (endPairChar != ch) {
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push(endPairChar, scriptCode);
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}
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} else if (gc == HB_UNICODE_GENERAL_CATEGORY_CLOSE_PUNCTUATION &&
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HasMirroredChar(ch))
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{
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while (STACK_IS_NOT_EMPTY() && TOP().endPairChar != ch) {
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pop();
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}
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if (STACK_IS_NOT_EMPTY()) {
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sc = TOP().scriptCode;
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}
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}
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}
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if (SameScript(scriptCode, sc)) {
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if (scriptCode <= Script::INHERITED &&
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sc > Script::INHERITED)
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{
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scriptCode = sc;
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fixup(scriptCode);
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}
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/*
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* if this character is a close paired character,
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* pop the matching open character from the stack
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*/
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if (gc == HB_UNICODE_GENERAL_CATEGORY_CLOSE_PUNCTUATION &&
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HasMirroredChar(ch)) {
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pop();
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}
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} else {
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/*
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* reset scriptLimit in case it was advanced during reading a
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* multiple-code-unit character
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*/
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scriptLimit = startOfChar;
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break;
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}
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}
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aRunStart = scriptStart;
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aRunLimit = scriptLimit;
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aRunScript = scriptCode;
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return true;
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}
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