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2f4d447f5f
This duplicates existing HDR checks in gfxPlatformMac and gfxWindowsPlatform. A later part of this patch series will remove that redundant code, as it replaces calls to gfxPlatform functions with calls to ScreenManager functions. Differential Revision: https://phabricator.services.mozilla.com/D203670
89 lines
2.7 KiB
C++
89 lines
2.7 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef mozilla_widget_Screen_h
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#define mozilla_widget_Screen_h
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#include "nsIScreen.h"
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#include "Units.h"
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#include "mozilla/HalScreenConfiguration.h" // For hal::ScreenOrientation
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namespace mozilla {
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namespace dom {
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class ScreenDetails;
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} // namespace dom
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namespace widget {
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class Screen final : public nsIScreen {
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSISCREEN
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using OrientationAngle = uint16_t;
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enum class IsPseudoDisplay : bool { No, Yes };
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enum class IsHDR : bool { No, Yes };
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Screen(LayoutDeviceIntRect aRect, LayoutDeviceIntRect aAvailRect,
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uint32_t aPixelDepth, uint32_t aColorDepth, uint32_t aRefreshRate,
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DesktopToLayoutDeviceScale aContentsScale,
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CSSToLayoutDeviceScale aDefaultCssScale, float aDpi, IsPseudoDisplay,
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IsHDR, hal::ScreenOrientation = hal::ScreenOrientation::None,
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OrientationAngle = 0);
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explicit Screen(const dom::ScreenDetails& aScreenDetails);
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Screen(const Screen& aOther);
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dom::ScreenDetails ToScreenDetails() const;
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OrientationAngle GetOrientationAngle() const { return mOrientationAngle; }
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hal::ScreenOrientation GetOrientationType() const {
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return mScreenOrientation;
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}
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/**
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* Return default orientation type that angle is 0.
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* This returns LandscapePrimary or PortraitPrimary.
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*/
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hal::ScreenOrientation GetDefaultOrientationType() const;
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float GetDPI() const { return mDPI; }
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const LayoutDeviceIntRect& GetRect() const { return mRect; }
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const LayoutDeviceIntRect& GetAvailRect() const { return mAvailRect; }
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const DesktopToLayoutDeviceScale& GetContentsScaleFactor() const {
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return mContentsScale;
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}
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enum class IncludeOSZoom : bool { No, Yes };
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CSSToLayoutDeviceScale GetCSSToLayoutDeviceScale(IncludeOSZoom) const;
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bool GetIsHDR() const { return mIsHDR; }
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private:
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virtual ~Screen() = default;
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const LayoutDeviceIntRect mRect;
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const LayoutDeviceIntRect mAvailRect;
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const DesktopIntRect mRectDisplayPix;
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const DesktopIntRect mAvailRectDisplayPix;
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const uint32_t mPixelDepth;
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const uint32_t mColorDepth;
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const uint32_t mRefreshRate;
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const DesktopToLayoutDeviceScale mContentsScale;
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const CSSToLayoutDeviceScale mDefaultCssScale;
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const float mDPI;
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const hal::ScreenOrientation mScreenOrientation;
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const OrientationAngle mOrientationAngle;
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const bool mIsPseudoDisplay;
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const bool mIsHDR;
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};
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} // namespace widget
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} // namespace mozilla
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#endif
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