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ffd909a0f6
--HG-- extra : commitid : DuQQI9pWHsg extra : rebase_source : a6ab8377a5a61808aa593ff2dba8ad52d1e8834c
190 lines
6.2 KiB
C++
190 lines
6.2 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* vim: set ts=2 sw=2 et tw=78:
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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/* arena allocation for the frame tree and closely-related objects */
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// Even on 32-bit systems, we allocate objects from the frame arena
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// that require 8-byte alignment. The cast to uintptr_t is needed
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// because plarena isn't as careful about mask construction as it
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// ought to be.
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#define ALIGN_SHIFT 3
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#define PL_ARENA_CONST_ALIGN_MASK ((uintptr_t(1) << ALIGN_SHIFT) - 1)
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#include "plarena.h"
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// plarena.h needs to be included first to make it use the above
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// PL_ARENA_CONST_ALIGN_MASK in this file.
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#include "nsPresArena.h"
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#include "mozilla/Poison.h"
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#include "nsDebug.h"
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#include "nsArenaMemoryStats.h"
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#include "nsPrintfCString.h"
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#include <inttypes.h>
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// Size to use for PLArena block allocations.
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static const size_t ARENA_PAGE_SIZE = 8192;
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nsPresArena::nsPresArena()
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{
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PL_INIT_ARENA_POOL(&mPool, "PresArena", ARENA_PAGE_SIZE);
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}
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nsPresArena::~nsPresArena()
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{
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#if defined(MOZ_HAVE_MEM_CHECKS)
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for (auto iter = mFreeLists.Iter(); !iter.Done(); iter.Next()) {
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FreeList* entry = iter.Get();
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nsTArray<void*>::index_type len;
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while ((len = entry->mEntries.Length())) {
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void* result = entry->mEntries.ElementAt(len - 1);
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entry->mEntries.RemoveElementAt(len - 1);
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MOZ_MAKE_MEM_UNDEFINED(result, entry->mEntrySize);
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}
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}
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#endif
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PL_FinishArenaPool(&mPool);
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}
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void*
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nsPresArena::Allocate(uint32_t aCode, size_t aSize)
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{
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MOZ_ASSERT(aSize > 0, "PresArena cannot allocate zero bytes");
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// We only hand out aligned sizes
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aSize = PL_ARENA_ALIGN(&mPool, aSize);
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// If there is no free-list entry for this type already, we have
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// to create one now, to record its size.
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FreeList* list = mFreeLists.PutEntry(aCode);
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nsTArray<void*>::index_type len = list->mEntries.Length();
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if (list->mEntrySize == 0) {
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MOZ_ASSERT(len == 0, "list with entries but no recorded size");
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list->mEntrySize = aSize;
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} else {
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MOZ_ASSERT(list->mEntrySize == aSize,
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"different sizes for same object type code");
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}
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void* result;
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if (len > 0) {
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// LIFO behavior for best cache utilization
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result = list->mEntries.ElementAt(len - 1);
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list->mEntries.RemoveElementAt(len - 1);
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#if defined(DEBUG)
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{
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MOZ_MAKE_MEM_DEFINED(result, list->mEntrySize);
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char* p = reinterpret_cast<char*>(result);
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char* limit = p + list->mEntrySize;
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for (; p < limit; p += sizeof(uintptr_t)) {
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uintptr_t val = *reinterpret_cast<uintptr_t*>(p);
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if (val != mozPoisonValue()) {
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MOZ_ReportAssertionFailure(
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nsPrintfCString("PresArena: poison overwritten; "
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"wanted %.16" PRIx64 " "
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"found %.16" PRIx64 " "
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"errors in bits %.16" PRIx64 " ",
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uint64_t(mozPoisonValue()),
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uint64_t(val),
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uint64_t(mozPoisonValue() ^ val)).get(),
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__FILE__, __LINE__);
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MOZ_CRASH();
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}
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}
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}
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#endif
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MOZ_MAKE_MEM_UNDEFINED(result, list->mEntrySize);
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return result;
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}
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// Allocate a new chunk from the arena
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list->mEntriesEverAllocated++;
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PL_ARENA_ALLOCATE(result, &mPool, aSize);
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if (!result) {
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NS_ABORT_OOM(aSize);
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}
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return result;
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}
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void
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nsPresArena::Free(uint32_t aCode, void* aPtr)
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{
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// Try to recycle this entry.
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FreeList* list = mFreeLists.GetEntry(aCode);
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MOZ_ASSERT(list, "no free list for pres arena object");
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MOZ_ASSERT(list->mEntrySize > 0, "PresArena cannot free zero bytes");
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mozWritePoison(aPtr, list->mEntrySize);
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MOZ_MAKE_MEM_NOACCESS(aPtr, list->mEntrySize);
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list->mEntries.AppendElement(aPtr);
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}
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void
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nsPresArena::AddSizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf,
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nsArenaMemoryStats* aArenaStats)
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{
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// We do a complicated dance here because we want to measure the
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// space taken up by the different kinds of objects in the arena,
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// but we don't have pointers to those objects. And even if we did,
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// we wouldn't be able to use aMallocSizeOf on them, since they were
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// allocated out of malloc'd chunks of memory. So we compute the
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// size of the arena as known by malloc and we add up the sizes of
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// all the objects that we care about. Subtracting these two
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// quantities gives us a catch-all "other" number, which includes
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// slop in the arena itself as well as the size of objects that
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// we've not measured explicitly.
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size_t mallocSize = PL_SizeOfArenaPoolExcludingPool(&mPool, aMallocSizeOf);
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mallocSize += mFreeLists.SizeOfExcludingThis(aMallocSizeOf);
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size_t totalSizeInFreeLists = 0;
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for (auto iter = mFreeLists.Iter(); !iter.Done(); iter.Next()) {
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FreeList* entry = iter.Get();
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// Note that we're not measuring the size of the entries on the free
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// list here. The free list knows how many objects we've allocated
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// ever (which includes any objects that may be on the FreeList's
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// |mEntries| at this point) and we're using that to determine the
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// total size of objects allocated with a given ID.
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size_t totalSize = entry->mEntrySize * entry->mEntriesEverAllocated;
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size_t* p;
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switch (NS_PTR_TO_INT32(entry->mKey)) {
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#define FRAME_ID(classname) \
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case nsQueryFrame::classname##_id: \
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p = &aArenaStats->FRAME_ID_STAT_FIELD(classname); \
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break;
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#include "nsFrameIdList.h"
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#undef FRAME_ID
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case nsLineBox_id:
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p = &aArenaStats->mLineBoxes;
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break;
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case nsRuleNode_id:
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p = &aArenaStats->mRuleNodes;
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break;
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case nsStyleContext_id:
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p = &aArenaStats->mStyleContexts;
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break;
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#define STYLE_STRUCT(name_, checkdata_cb_) \
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case nsStyle##name_##_id:
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#include "nsStyleStructList.h"
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#undef STYLE_STRUCT
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p = &aArenaStats->mStyleStructs;
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break;
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default:
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continue;
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}
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*p += totalSize;
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totalSizeInFreeLists += totalSize;
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}
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aArenaStats->mOther += mallocSize - totalSizeInFreeLists;
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}
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