mirror of
https://github.com/mozilla/gecko-dev.git
synced 2024-10-31 22:25:30 +00:00
ab4e3a0d42
--HG-- extra : rebase_source : 7d2cc56b6553cd7a8d848d3c660f30735bd82eec
266 lines
9.4 KiB
C++
266 lines
9.4 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim:set ts=2 sw=2 sts=2 et cindent: */
|
|
/*
|
|
* Copyright (c) 2014 The Linux Foundation. All rights reserved.
|
|
* Copyright (C) 2009 The Android Open Source Project
|
|
*
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
* you may not use this file except in compliance with the License.
|
|
* You may obtain a copy of the License at
|
|
*
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
*
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
* See the License for the specific language governing permissions and
|
|
* limitations under the License.
|
|
*/
|
|
|
|
#ifndef AUDIO_OFFLOAD_PLAYER_H_
|
|
#define AUDIO_OFFLOAD_PLAYER_H_
|
|
|
|
#include <stagefright/MediaBuffer.h>
|
|
#include <stagefright/MediaSource.h>
|
|
#include <stagefright/TimeSource.h>
|
|
#include <utils/threads.h>
|
|
#include <utils/RefBase.h>
|
|
|
|
#include "AudioOutput.h"
|
|
#include "AudioOffloadPlayerBase.h"
|
|
#include "MediaDecoderOwner.h"
|
|
#include "MediaOmxCommonDecoder.h"
|
|
|
|
namespace mozilla {
|
|
|
|
namespace dom {
|
|
class WakeLock;
|
|
}
|
|
|
|
/**
|
|
* AudioOffloadPlayer adds support for audio tunneling to a digital signal
|
|
* processor (DSP) in the device chipset. With tunneling, audio decoding is
|
|
* off-loaded to the DSP, waking the application processor less often and using
|
|
* less battery
|
|
*
|
|
* This depends on offloading capability provided by Android KK AudioTrack class
|
|
*
|
|
* Audio playback is based on pull mechanism, whenever audio sink needs
|
|
* data, FillBuffer() will read data from compressed audio source and provide
|
|
* it to the sink
|
|
*
|
|
* Also this class passes state changes (play/pause/seek) from
|
|
* MediaOmxCommonDecoder to GonkAudioSink as well as provide GonkAudioSink status
|
|
* (position changed, playback ended, seek complete, audio tear down) back to
|
|
* MediaOmxCommonDecoder
|
|
*
|
|
* It acts as a bridge between MediaOmxCommonDecoder and GonkAudioSink during
|
|
* offload playback
|
|
*/
|
|
|
|
class AudioOffloadPlayer : public AudioOffloadPlayerBase
|
|
{
|
|
typedef android::Mutex Mutex;
|
|
typedef android::MetaData MetaData;
|
|
typedef android::status_t status_t;
|
|
typedef android::AudioTrack AudioTrack;
|
|
typedef android::MediaBuffer MediaBuffer;
|
|
typedef android::MediaSource MediaSource;
|
|
|
|
public:
|
|
enum {
|
|
REACHED_EOS,
|
|
SEEK_COMPLETE
|
|
};
|
|
|
|
AudioOffloadPlayer(MediaOmxCommonDecoder* aDecoder = nullptr);
|
|
|
|
~AudioOffloadPlayer();
|
|
|
|
// Caller retains ownership of "aSource".
|
|
void SetSource(const android::sp<MediaSource> &aSource) override;
|
|
|
|
// Start the source if it's not already started and open the GonkAudioSink to
|
|
// create an offloaded audio track
|
|
status_t Start(bool aSourceAlreadyStarted = false) override;
|
|
|
|
status_t ChangeState(MediaDecoder::PlayState aState) override;
|
|
|
|
void SetVolume(double aVolume) override;
|
|
|
|
int64_t GetMediaTimeUs() override;
|
|
|
|
// To update progress bar when the element is visible
|
|
void SetElementVisibility(bool aIsVisible) override;
|
|
|
|
// Update ready state based on current play state. Not checking data
|
|
// availability since offloading is currently done only when whole compressed
|
|
// data is available
|
|
MediaDecoderOwner::NextFrameStatus GetNextFrameStatus() override;
|
|
|
|
RefPtr<MediaDecoder::SeekPromise> Seek(SeekTarget aTarget) override;
|
|
|
|
void TimeUpdate();
|
|
|
|
// Close the audio sink, stop time updates, frees the input buffers
|
|
void Reset();
|
|
|
|
private:
|
|
// Set when audio source is started and GonkAudioSink is initialized
|
|
// Used only in main thread
|
|
bool mStarted;
|
|
|
|
// Set when audio sink is started. i.e. playback started
|
|
// Used only in main thread
|
|
bool mPlaying;
|
|
|
|
// Once playback reached end of stream (last ~100ms), position provided by DSP
|
|
// may be reset/corrupted. This bool is used to avoid that.
|
|
// Used in main thread and offload callback thread, protected by Mutex
|
|
// mLock
|
|
bool mReachedEOS;
|
|
|
|
// Set when the HTML Audio Element is visible to the user.
|
|
// Used only in main thread
|
|
bool mIsElementVisible;
|
|
|
|
// Session id given by Android::AudioSystem and used while creating audio sink
|
|
// Used only in main thread
|
|
int mSessionId;
|
|
|
|
// Sample rate of current audio track. Used only in main thread
|
|
int mSampleRate;
|
|
|
|
// After seeking, positions returned by offlaoded tracks (DSP) will be
|
|
// relative to the seeked position. And seeked position may be slightly
|
|
// different than given mSeekTimeUs, if audio source cannot find a frame at
|
|
// that position. Store seeked position in mStartPosUs and provide
|
|
// mStartPosUs + GetPosition() (i.e. absolute position) to
|
|
// MediaOmxCommonDecoder
|
|
// Used in main thread and offload callback thread, protected by Mutex
|
|
// mLock
|
|
int64_t mStartPosUs;
|
|
|
|
// The target of current seek when there is a request to seek
|
|
// Used in main thread and offload callback thread, protected by Mutex
|
|
// mLock
|
|
SeekTarget mSeekTarget;
|
|
|
|
// MozPromise of current seek.
|
|
// Used in main thread and offload callback thread, protected by Mutex
|
|
// mLock
|
|
MozPromiseHolder<MediaDecoder::SeekPromise> mSeekPromise;
|
|
|
|
// Positions obtained from offlaoded tracks (DSP)
|
|
// Used in main thread and offload callback thread, protected by Mutex
|
|
// mLock
|
|
int64_t mPositionTimeMediaUs;
|
|
|
|
// State obtained from MediaOmxCommonDecoder. Used only in main thread
|
|
MediaDecoder::PlayState mPlayState;
|
|
|
|
// Protect accessing audio position related variables between main thread and
|
|
// offload callback thread
|
|
Mutex mLock;
|
|
|
|
// Compressed audio source.
|
|
// Used in main thread first and later in offload callback thread
|
|
android::sp<MediaSource> mSource;
|
|
|
|
// Audio sink wrapper to access offloaded audio tracks
|
|
// Used in main thread and offload callback thread
|
|
// Race conditions are protected in underlying Android::AudioTrack class
|
|
android::sp<GonkAudioSink> mAudioSink;
|
|
|
|
// Buffer used to get date from audio source. Used in offload callback thread
|
|
MediaBuffer* mInputBuffer;
|
|
|
|
// MediaOmxCommonDecoder object used mainly to notify the audio sink status
|
|
MediaOmxCommonDecoder* mObserver;
|
|
|
|
TimeStamp mLastFireUpdateTime;
|
|
|
|
// Timer to trigger position changed events
|
|
nsCOMPtr<nsITimer> mTimeUpdateTimer;
|
|
|
|
// Timer to reset GonkAudioSink when audio is paused for OFFLOAD_PAUSE_MAX_USECS.
|
|
// It is triggered in Pause() and canceled when there is a Play() within
|
|
// OFFLOAD_PAUSE_MAX_USECS. Used only from main thread so no lock is needed.
|
|
nsCOMPtr<nsITimer> mResetTimer;
|
|
|
|
// To avoid device suspend when mResetTimer is going to be triggered.
|
|
// Used only from main thread so no lock is needed.
|
|
RefPtr<mozilla::dom::WakeLock> mWakeLock;
|
|
|
|
// Provide the playback position in microseconds from total number of
|
|
// frames played by audio track
|
|
int64_t GetOutputPlayPositionUs_l() const;
|
|
|
|
// Fill the buffer given by audio sink with data from compressed audio
|
|
// source. Also handles the seek by seeking audio source and stop the sink in
|
|
// case of error
|
|
size_t FillBuffer(void *aData, size_t aSize);
|
|
|
|
// Called by GonkAudioSink when it needs data, to notify EOS or tear down event
|
|
static size_t AudioSinkCallback(GonkAudioSink *aAudioSink,
|
|
void *aData,
|
|
size_t aSize,
|
|
void *aMe,
|
|
GonkAudioSink::cb_event_t aEvent);
|
|
|
|
bool IsSeeking();
|
|
|
|
// Set mSeekTarget to the given position and restart the sink. Actual seek
|
|
// happens in FillBuffer(). If mSeekPromise is not empty, send
|
|
// SeekingStarted event always and SeekingStopped event when the play state is
|
|
// paused to MediaDecoder.
|
|
// When decoding and playing happens separately, if there is a seek during
|
|
// pause, we can decode and keep data ready.
|
|
// In case of offload player, no way to seek during pause. So just fake that
|
|
// seek is done.
|
|
status_t DoSeek();
|
|
|
|
// Start/Resume the audio sink so that callback will start being called to get
|
|
// compressed data
|
|
status_t Play();
|
|
|
|
// Stop the audio sink if we need to play till we drain the current buffer.
|
|
// or Pause the sink in case we should stop playing immediately
|
|
void Pause(bool aPlayPendingSamples = false);
|
|
|
|
// When audio is offloaded, application processor wakes up less frequently
|
|
// (>1sec) But when Player UI is visible we need to update progress bar
|
|
// atleast once in 250ms. Start a timer when player UI becomes visible or
|
|
// audio starts playing to send UpdateLogicalPosition events once in 250ms.
|
|
// Stop the timer when UI goes invisible or play state is not playing.
|
|
// Also make sure timer functions are always called from main thread
|
|
nsresult StartTimeUpdate();
|
|
nsresult StopTimeUpdate();
|
|
|
|
void WakeLockCreate();
|
|
void WakeLockRelease();
|
|
|
|
// Notify end of stream by sending PlaybackEnded event to observer
|
|
// (i.e.MediaDecoder)
|
|
void NotifyAudioEOS();
|
|
|
|
// Notify position changed event by sending UpdateLogicalPosition event to
|
|
// observer
|
|
void NotifyPositionChanged();
|
|
|
|
// Offloaded audio track is invalidated due to usecase change. Notify
|
|
// MediaDecoder to re-evaluate offloading options
|
|
void NotifyAudioTearDown();
|
|
|
|
// Send information from MetaData to the HAL via GonkAudioSink
|
|
void SendMetaDataToHal(android::sp<GonkAudioSink>& aSink,
|
|
const android::sp<MetaData>& aMeta);
|
|
|
|
AudioOffloadPlayer(const AudioOffloadPlayer &);
|
|
AudioOffloadPlayer &operator=(const AudioOffloadPlayer &);
|
|
};
|
|
|
|
} // namespace mozilla
|
|
|
|
#endif // AUDIO_OFFLOAD_PLAYER_H_
|