mirror of
https://github.com/mozilla/gecko-dev.git
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511 lines
14 KiB
C++
511 lines
14 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "AudioContext.h"
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#include "nsContentUtils.h"
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#include "nsPIDOMWindow.h"
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#include "mozilla/ErrorResult.h"
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#include "mozilla/dom/AudioContextBinding.h"
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#include "mozilla/dom/OfflineAudioContextBinding.h"
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#include "MediaStreamGraph.h"
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#include "mozilla/dom/AnalyserNode.h"
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#include "AudioDestinationNode.h"
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#include "AudioBufferSourceNode.h"
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#include "AudioBuffer.h"
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#include "GainNode.h"
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#include "DelayNode.h"
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#include "PannerNode.h"
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#include "AudioListener.h"
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#include "DynamicsCompressorNode.h"
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#include "BiquadFilterNode.h"
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#include "ScriptProcessorNode.h"
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#include "ChannelMergerNode.h"
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#include "ChannelSplitterNode.h"
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#include "WaveShaperNode.h"
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#include "WaveTable.h"
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#include "nsNetUtil.h"
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namespace mozilla {
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namespace dom {
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NS_IMPL_CYCLE_COLLECTION_INHERITED_2(AudioContext, nsDOMEventTargetHelper,
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mDestination, mListener)
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NS_IMPL_ADDREF_INHERITED(AudioContext, nsDOMEventTargetHelper)
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NS_IMPL_RELEASE_INHERITED(AudioContext, nsDOMEventTargetHelper)
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NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION_INHERITED(AudioContext)
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NS_INTERFACE_MAP_END_INHERITING(nsDOMEventTargetHelper)
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static uint8_t gWebAudioOutputKey;
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AudioContext::AudioContext(nsPIDOMWindow* aWindow,
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bool aIsOffline,
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uint32_t aNumberOfChannels,
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uint32_t aLength,
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float aSampleRate)
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: mSampleRate(aIsOffline ? aSampleRate : IdealAudioRate())
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, mDestination(new AudioDestinationNode(this, aIsOffline,
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aNumberOfChannels,
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aLength, aSampleRate))
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, mIsOffline(aIsOffline)
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{
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// Actually play audio
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mDestination->Stream()->AddAudioOutput(&gWebAudioOutputKey);
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nsDOMEventTargetHelper::BindToOwner(aWindow);
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SetIsDOMBinding();
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mPannerNodes.Init();
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mAudioBufferSourceNodes.Init();
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mScriptProcessorNodes.Init();
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}
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AudioContext::~AudioContext()
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{
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}
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JSObject*
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AudioContext::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aScope)
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{
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if (mIsOffline) {
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return OfflineAudioContextBinding::Wrap(aCx, aScope, this);
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} else {
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return AudioContextBinding::Wrap(aCx, aScope, this);
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}
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}
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/* static */ already_AddRefed<AudioContext>
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AudioContext::Constructor(const GlobalObject& aGlobal, ErrorResult& aRv)
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{
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nsCOMPtr<nsPIDOMWindow> window = do_QueryInterface(aGlobal.Get());
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if (!window) {
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aRv.Throw(NS_ERROR_FAILURE);
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return nullptr;
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}
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nsRefPtr<AudioContext> object = new AudioContext(window, false);
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window->AddAudioContext(object);
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return object.forget();
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}
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/* static */ already_AddRefed<AudioContext>
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AudioContext::Constructor(const GlobalObject& aGlobal,
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uint32_t aNumberOfChannels,
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uint32_t aLength,
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float aSampleRate,
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ErrorResult& aRv)
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{
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nsCOMPtr<nsPIDOMWindow> window = do_QueryInterface(aGlobal.Get());
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if (!window) {
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aRv.Throw(NS_ERROR_FAILURE);
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return nullptr;
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}
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if (aNumberOfChannels == 0 ||
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aNumberOfChannels > WebAudioUtils::MaxChannelCount ||
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aLength == 0 ||
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aSampleRate <= 1.0f ||
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aSampleRate >= TRACK_RATE_MAX) {
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// The DOM binding protects us against infinity and NaN
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aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
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return nullptr;
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}
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nsRefPtr<AudioContext> object = new AudioContext(window,
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true,
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aNumberOfChannels,
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aLength,
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aSampleRate);
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window->AddAudioContext(object);
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return object.forget();
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}
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already_AddRefed<AudioBufferSourceNode>
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AudioContext::CreateBufferSource()
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{
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nsRefPtr<AudioBufferSourceNode> bufferNode =
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new AudioBufferSourceNode(this);
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mAudioBufferSourceNodes.PutEntry(bufferNode);
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return bufferNode.forget();
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}
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already_AddRefed<AudioBuffer>
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AudioContext::CreateBuffer(JSContext* aJSContext, uint32_t aNumberOfChannels,
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uint32_t aLength, float aSampleRate,
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ErrorResult& aRv)
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{
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if (aSampleRate < 8000 || aSampleRate > 96000 || !aLength) {
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aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
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return nullptr;
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}
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if (aLength > INT32_MAX) {
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aRv.Throw(NS_ERROR_OUT_OF_MEMORY);
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return nullptr;
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}
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nsRefPtr<AudioBuffer> buffer =
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new AudioBuffer(this, int32_t(aLength), aSampleRate);
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if (!buffer->InitializeBuffers(aNumberOfChannels, aJSContext)) {
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aRv.Throw(NS_ERROR_OUT_OF_MEMORY);
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return nullptr;
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}
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return buffer.forget();
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}
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already_AddRefed<AudioBuffer>
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AudioContext::CreateBuffer(JSContext* aJSContext, ArrayBuffer& aBuffer,
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bool aMixToMono, ErrorResult& aRv)
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{
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// Sniff the content of the media.
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// Failed type sniffing will be handled by SyncDecodeMedia.
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nsAutoCString contentType;
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NS_SniffContent(NS_DATA_SNIFFER_CATEGORY, nullptr,
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aBuffer.Data(), aBuffer.Length(),
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contentType);
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WebAudioDecodeJob job(contentType, this);
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if (mDecoder.SyncDecodeMedia(contentType.get(),
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aBuffer.Data(), aBuffer.Length(), job) &&
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job.mOutput) {
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nsRefPtr<AudioBuffer> buffer = job.mOutput.forget();
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if (aMixToMono) {
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buffer->MixToMono(aJSContext);
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}
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return buffer.forget();
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}
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return nullptr;
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}
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namespace {
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bool IsValidBufferSize(uint32_t aBufferSize) {
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switch (aBufferSize) {
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case 0: // let the implementation choose the buffer size
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case 256:
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case 512:
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case 1024:
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case 2048:
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case 4096:
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case 8192:
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case 16384:
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return true;
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default:
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return false;
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}
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}
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}
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already_AddRefed<ScriptProcessorNode>
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AudioContext::CreateScriptProcessor(uint32_t aBufferSize,
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uint32_t aNumberOfInputChannels,
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uint32_t aNumberOfOutputChannels,
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ErrorResult& aRv)
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{
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if ((aNumberOfInputChannels == 0 && aNumberOfOutputChannels == 0) ||
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aNumberOfInputChannels > WebAudioUtils::MaxChannelCount ||
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aNumberOfOutputChannels > WebAudioUtils::MaxChannelCount ||
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!IsValidBufferSize(aBufferSize)) {
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aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
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return nullptr;
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}
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nsRefPtr<ScriptProcessorNode> scriptProcessor =
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new ScriptProcessorNode(this, aBufferSize, aNumberOfInputChannels,
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aNumberOfOutputChannels);
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mScriptProcessorNodes.PutEntry(scriptProcessor);
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return scriptProcessor.forget();
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}
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already_AddRefed<AnalyserNode>
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AudioContext::CreateAnalyser()
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{
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nsRefPtr<AnalyserNode> analyserNode = new AnalyserNode(this);
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return analyserNode.forget();
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}
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already_AddRefed<GainNode>
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AudioContext::CreateGain()
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{
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nsRefPtr<GainNode> gainNode = new GainNode(this);
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return gainNode.forget();
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}
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already_AddRefed<WaveShaperNode>
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AudioContext::CreateWaveShaper()
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{
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nsRefPtr<WaveShaperNode> waveShaperNode = new WaveShaperNode(this);
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return waveShaperNode.forget();
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}
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already_AddRefed<DelayNode>
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AudioContext::CreateDelay(double aMaxDelayTime, ErrorResult& aRv)
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{
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if (aMaxDelayTime > 0. && aMaxDelayTime < 180.) {
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nsRefPtr<DelayNode> delayNode = new DelayNode(this, aMaxDelayTime);
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return delayNode.forget();
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}
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aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
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return nullptr;
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}
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already_AddRefed<PannerNode>
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AudioContext::CreatePanner()
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{
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nsRefPtr<PannerNode> pannerNode = new PannerNode(this);
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mPannerNodes.PutEntry(pannerNode);
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return pannerNode.forget();
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}
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already_AddRefed<ChannelSplitterNode>
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AudioContext::CreateChannelSplitter(uint32_t aNumberOfOutputs, ErrorResult& aRv)
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{
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if (aNumberOfOutputs == 0 ||
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aNumberOfOutputs > WebAudioUtils::MaxChannelCount) {
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aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
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return nullptr;
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}
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nsRefPtr<ChannelSplitterNode> splitterNode =
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new ChannelSplitterNode(this, aNumberOfOutputs);
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return splitterNode.forget();
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}
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already_AddRefed<ChannelMergerNode>
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AudioContext::CreateChannelMerger(uint32_t aNumberOfInputs, ErrorResult& aRv)
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{
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if (aNumberOfInputs == 0 ||
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aNumberOfInputs > WebAudioUtils::MaxChannelCount) {
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aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
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return nullptr;
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}
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nsRefPtr<ChannelMergerNode> mergerNode =
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new ChannelMergerNode(this, aNumberOfInputs);
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return mergerNode.forget();
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}
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already_AddRefed<DynamicsCompressorNode>
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AudioContext::CreateDynamicsCompressor()
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{
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nsRefPtr<DynamicsCompressorNode> compressorNode =
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new DynamicsCompressorNode(this);
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return compressorNode.forget();
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}
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already_AddRefed<BiquadFilterNode>
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AudioContext::CreateBiquadFilter()
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{
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nsRefPtr<BiquadFilterNode> filterNode =
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new BiquadFilterNode(this);
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return filterNode.forget();
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}
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already_AddRefed<WaveTable>
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AudioContext::CreateWaveTable(const Float32Array& aRealData,
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const Float32Array& aImagData,
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ErrorResult& aRv)
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{
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if (aRealData.Length() != aImagData.Length() ||
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aRealData.Length() == 0 ||
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aRealData.Length() > 4096) {
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aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR);
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return nullptr;
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}
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nsRefPtr<WaveTable> waveTable =
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new WaveTable(this, aRealData.Data(), aRealData.Length(),
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aImagData.Data(), aImagData.Length());
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return waveTable.forget();
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}
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AudioListener*
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AudioContext::Listener()
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{
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if (!mListener) {
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mListener = new AudioListener(this);
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}
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return mListener;
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}
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void
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AudioContext::DecodeAudioData(const ArrayBuffer& aBuffer,
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DecodeSuccessCallback& aSuccessCallback,
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const Optional<OwningNonNull<DecodeErrorCallback> >& aFailureCallback)
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{
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// Sniff the content of the media.
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// Failed type sniffing will be handled by AsyncDecodeMedia.
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nsAutoCString contentType;
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NS_SniffContent(NS_DATA_SNIFFER_CATEGORY, nullptr,
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aBuffer.Data(), aBuffer.Length(),
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contentType);
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nsCOMPtr<DecodeErrorCallback> failureCallback;
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if (aFailureCallback.WasPassed()) {
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failureCallback = aFailureCallback.Value().get();
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}
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nsAutoPtr<WebAudioDecodeJob> job(
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new WebAudioDecodeJob(contentType, this,
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&aSuccessCallback, failureCallback));
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mDecoder.AsyncDecodeMedia(contentType.get(),
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aBuffer.Data(), aBuffer.Length(), *job);
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// Transfer the ownership to mDecodeJobs
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mDecodeJobs.AppendElement(job.forget());
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}
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void
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AudioContext::RemoveFromDecodeQueue(WebAudioDecodeJob* aDecodeJob)
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{
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mDecodeJobs.RemoveElement(aDecodeJob);
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}
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void
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AudioContext::UnregisterAudioBufferSourceNode(AudioBufferSourceNode* aNode)
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{
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mAudioBufferSourceNodes.RemoveEntry(aNode);
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UpdatePannerSource();
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}
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void
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AudioContext::UnregisterPannerNode(PannerNode* aNode)
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{
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mPannerNodes.RemoveEntry(aNode);
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}
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void
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AudioContext::UnregisterScriptProcessorNode(ScriptProcessorNode* aNode)
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{
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mScriptProcessorNodes.RemoveEntry(aNode);
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}
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static PLDHashOperator
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FindConnectedSourcesOn(nsPtrHashKey<PannerNode>* aEntry, void* aData)
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{
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aEntry->GetKey()->FindConnectedSources();
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return PL_DHASH_NEXT;
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}
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void
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AudioContext::UpdatePannerSource()
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{
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mPannerNodes.EnumerateEntries(FindConnectedSourcesOn, nullptr);
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}
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MediaStreamGraph*
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AudioContext::Graph() const
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{
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return Destination()->Stream()->Graph();
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}
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MediaStream*
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AudioContext::DestinationStream() const
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{
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return Destination()->Stream();
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}
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double
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AudioContext::CurrentTime() const
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{
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return MediaTimeToSeconds(Destination()->Stream()->GetCurrentTime());
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}
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template <class T>
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static PLDHashOperator
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GetHashtableEntry(nsPtrHashKey<T>* aEntry, void* aData)
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{
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nsTArray<T*>* array = static_cast<nsTArray<T*>*>(aData);
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array->AppendElement(aEntry->GetKey());
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return PL_DHASH_NEXT;
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}
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template <class T>
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static void
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GetHashtableElements(nsTHashtable<nsPtrHashKey<T> >& aHashtable, nsTArray<T*>& aArray)
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{
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aHashtable.EnumerateEntries(&GetHashtableEntry<T>, &aArray);
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}
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void
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AudioContext::Shutdown()
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{
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Suspend();
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mDecoder.Shutdown();
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// Stop all audio buffer source nodes, to make sure that they release
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// their self-references.
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// We first gather an array of the nodes and then call Stop on each one,
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// since Stop may delete the object and therefore trigger a re-entrant
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// hashtable call to remove the pointer from the hashtable, which is
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// not safe.
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nsTArray<AudioBufferSourceNode*> sourceNodes;
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GetHashtableElements(mAudioBufferSourceNodes, sourceNodes);
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for (uint32_t i = 0; i < sourceNodes.Length(); ++i) {
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ErrorResult rv;
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sourceNodes[i]->Stop(0.0, rv, true);
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}
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// Stop all script processor nodes, to make sure that they release
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// their self-references.
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nsTArray<ScriptProcessorNode*> spNodes;
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GetHashtableElements(mScriptProcessorNodes, spNodes);
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for (uint32_t i = 0; i < spNodes.Length(); ++i) {
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spNodes[i]->Stop();
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}
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// For offline contexts, we can destroy the MediaStreamGraph at this point.
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if (mIsOffline) {
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mDestination->DestroyGraph();
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}
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}
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void
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AudioContext::Suspend()
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{
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MediaStream* ds = DestinationStream();
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if (ds) {
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ds->ChangeExplicitBlockerCount(1);
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}
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}
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void
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AudioContext::Resume()
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{
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MediaStream* ds = DestinationStream();
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if (ds) {
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ds->ChangeExplicitBlockerCount(-1);
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}
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}
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JSContext*
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AudioContext::GetJSContext() const
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{
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MOZ_ASSERT(NS_IsMainThread());
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nsCOMPtr<nsIScriptGlobalObject> scriptGlobal =
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do_QueryInterface(GetParentObject());
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if (!scriptGlobal) {
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return nullptr;
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}
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nsIScriptContext* scriptContext = scriptGlobal->GetContext();
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if (!scriptContext) {
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return nullptr;
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}
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return scriptContext->GetNativeContext();
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}
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void
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AudioContext::StartRendering()
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{
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MOZ_ASSERT(mIsOffline, "This should only be called on OfflineAudioContext");
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mDestination->StartRendering();
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}
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}
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}
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