gecko-dev/widget/windows/nsScreenWin.h
2012-01-05 16:52:22 +09:00

63 lines
2.4 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 2000
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
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* the provisions above, a recipient may use your version of this file under
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*
* ***** END LICENSE BLOCK ***** */
#ifndef nsScreenWin_h___
#define nsScreenWin_h___
#include <windows.h>
#include "nsBaseScreen.h"
//------------------------------------------------------------------------
class nsScreenWin : public nsBaseScreen
{
public:
nsScreenWin ( HMONITOR inScreen );
~nsScreenWin();
NS_IMETHOD GetRect(PRInt32* aLeft, PRInt32* aTop, PRInt32* aWidth, PRInt32* aHeight);
NS_IMETHOD GetAvailRect(PRInt32* aLeft, PRInt32* aTop, PRInt32* aWidth, PRInt32* aHeight);
NS_IMETHOD GetPixelDepth(PRInt32* aPixelDepth);
NS_IMETHOD GetColorDepth(PRInt32* aColorDepth);
private:
HMONITOR mScreen;
};
#endif // nsScreenWin_h___