gecko-dev/ef/Compiler/PrimitiveGraph/Value.h
1999-11-02 06:38:29 +00:00

453 lines
17 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*/
#ifndef VALUE_H
#define VALUE_H
#include "FloatUtils.h"
#include "Address.h"
#include "LogModule.h"
enum Memory // Possible values of a vkMemory Value
{
mConstant // Memory region representing immutable values
// Most memory regions are mutable, but they can never be constants inside a Value,
// so they don't have constant values in the Memory enum.
};
enum Condition // Possible values of a vkCond Value generated by comparing arg1 with arg2
{
cLt = 1, // arg1 < arg2
cEq = 2, // arg1 = arg2
cGt = 4, // arg1 > arg2
cUn = 8 // either arg1 or arg2 is a NaN
};
#ifdef DEBUG_LOG
int print(LogModuleObject &f, Condition c);
#endif
enum Condition2 // Two-way conditional
{
cond0, // 0000 Always false
condLt, // 0001 arg1 < arg2
condEq, // 0010 arg1 = arg2
condLe, // 0011 arg1 <= arg2
condGt, // 0100 arg1 > arg2
condLgt, // 0101 arg1 <> arg2
condGe, // 0110 arg1 >= arg2
condOrd, // 0111 arg1 <=> arg2 (i.e. arg1 and arg2 are ordered)
condUnord, // 1000 arg1 ? arg2 (i.e. arg1 and arg2 are unordered)
condULt, // 1001 arg1 ?< arg2
condUEq, // 1010 arg1 ?= arg2
condULe, // 1011 arg1 ?<= arg2
condUGt, // 1100 arg1 ?> arg2
condNe, // 1101 arg1 != arg2
condUGe, // 1110 arg1 ?>= arg2
cond1 // 1111 Always true
};
// Return a condition c' such that for all arg1, arg2: (arg1 c arg2) = (arg2 c' arg1)
inline Condition2 reverse(Condition2 c) {return (Condition2)(c&0xA | (c&4)>>2 | (c&1)<<2);}
// Return a condition c' such that for all arg1, arg2: !(arg1 c arg2) = (arg1 c' arg2)
inline Condition2 invert(Condition2 c) {return (Condition2)(c^cond1);}
// Return the result of applying the Condition2 to the Condition.
inline bool applyCondition(Condition2 comp, Condition c) {return (comp & c) != 0;}
enum Condition3 // Three-way conditional
{ // lt eq gt un
cond3L, // -1 0 1 -1
cond3G, // -1 0 1 1
cond3CL, // 1 0 -1 -1
cond3CG // 1 0 -1 1
};
// Return a condition c' such that for all arg1, arg2: (arg1 c arg2) = (arg2 c' arg1)
inline Condition3 reverse(Condition3 c) {return (Condition3)(c^2);}
// Return a condition c' such that for all arg1, arg2: -(arg1 c arg2) = (arg1 c' arg2)
inline Condition3 invert(Condition3 c) {return (Condition3)(c^cond3CG);}
// Return the result of applying the Condition3 to the Condition.
inline int applyCondition(Condition3 comp, Condition c) {return c == cEq ? 0 : ((0x91c4>>(comp<<2) & c) != 0)*2 - 1;}
// ----------------------------------------------------------------------------
enum ValueKind // Concrete? RegOrMem? #words (as defined by the Java stack model)
{ // Java? Storable?
vkVoid, // yes yes no no N/A // No value
vkInt, // yes yes yes yes 1 // 32-bit integer or high or low half of a long
vkLong, // yes yes yes yes 2 // 64-bit integer
vkFloat, // yes yes yes yes 1 // 32-bit float
vkDouble, // yes yes yes yes 2 // 64-bit float
vkAddr, // yes yes yes yes 1 // Pointer
vkCond, // yes no yes no N/A // The result of a compare
vkMemory, // no no yes no N/A // Value representing all of memory in data flow edges
vkTuple // no no no no N/A // Value representing a tuple of other values
};
const uint nValueKinds = vkTuple + 1;
inline ValueKind typeKindToValueKind(TypeKind tk);
inline bool isConcreteKind(ValueKind vk) {return vk <= vkCond;}
inline bool isJavaKind(ValueKind vk) {return vk <= vkAddr;}
inline bool isRegOrMemKind(ValueKind vk) {return vk != vkVoid && vk <= vkMemory;}
inline bool isStorableKind(ValueKind vk) {return vk != vkVoid && vk <= vkAddr;}
inline bool isVoidKind(ValueKind vk) {return vk == vkVoid;}
inline bool isIntegerKind(ValueKind vk) {return vk == vkInt || vk == vkLong;}
inline bool isFloatingPointKind(ValueKind vk) {return vk == vkFloat || vk == vkDouble;}
inline bool isMemoryKind(ValueKind vk) {return vk == vkMemory;}
// isWordKind and isDoublewordKind indicate whether a Java ValueKind takes
// one or two words in the Java stack model; this does not necessarily mean
// that that value's actual machine representation takes one or two machine words.
// For example, the Java stack model states that an address is one word, but on
// a 64-bit implementation an address takes two *machine words*.
inline bool isWordKind(ValueKind vk) {return vk == vkInt || vk == vkFloat || vk == vkAddr;}
inline bool isDoublewordKind(ValueKind vk) {return vk == vkLong || vk == vkDouble;}
#ifdef DEBUG_LOG
char valueKindShortName(ValueKind vk);
int print(LogModuleObject &f, ValueKind vk);
#endif
union Value
{
Int32 i; // Integer value
Int64 l; // Long value
Flt32 f; // Float value
Flt64 d; // Double value
addr a; // Pointer value
Condition c; // Condition value
Memory m; // Memory region value
bool isNonzero(ValueKind kind) const;
bool eq(ValueKind kind, const Value &v2) const;
// This should be based on a template instead of a
// dummy argument, but some compilers don't support that yet.
Int32 getValueContents(Int32 *) const {return i;}
#ifdef __MWERKS__
const Int64 &getValueContents(Int64 *) const {return l;}
#else
Int64 getValueContents(Int64 *) const {return l;}
#endif
Flt32 getValueContents(Flt32 *) const {return f;}
Flt64 getValueContents(Flt64 *) const {return d;}
addr getValueContents(addr *) const {return a;}
Condition getValueContents(Condition *) const {return c;}
Memory getValueContents(Memory *) const {return m;}
#define TypeGetValueContents(T) getValueContents((T *)0)
void setValueContents(Int32 v) {i = v;}
void setValueContents(Int64 v) {l = v;}
void setValueContents(Flt32 v) {f = v;}
void setValueContents(Flt64 v) {d = v;}
void setValueContents(addr v) {a = v;}
void setValueContents(Condition v) {c = v;}
void setValueContents(Memory v) {m = v;}
#ifdef DEBUG_LOG
int print(LogModuleObject &f, ValueKind vk) const;
#endif
};
// Return the kind of the value.
#if defined __MWERKS__ || defined __GNUC__ || defined WIN32
// This should be based on a template instead of a dummy argument, but some compilers don't support that yet.
inline ValueKind valueKind(Int32 *) {return vkInt;}
inline ValueKind valueKind(Int64 *) {return vkLong;}
inline ValueKind valueKind(Flt32 *) {return vkFloat;}
inline ValueKind valueKind(Flt64 *) {return vkDouble;}
inline ValueKind valueKind(addr *) {return vkAddr;}
inline ValueKind valueKind(Condition *) {return vkCond;}
inline ValueKind valueKind(Memory *) {return vkMemory;}
#define TypeValueKind(T) valueKind((T *)0)
#else
template<class T> ValueKind valueKind();
template<> inline ValueKind valueKind<Int32>() {return vkInt;}
template<> inline ValueKind valueKind<Int64>() {return vkLong;}
template<> inline ValueKind valueKind<Flt32>() {return vkFloat;}
template<> inline ValueKind valueKind<Flt64>() {return vkDouble;}
template<> inline ValueKind valueKind<addr>() {return vkAddr;}
template<> inline ValueKind valueKind<Condition>() {return vkCond;}
template<> inline ValueKind valueKind<Memory>() {return vkMemory;}
#define TypeValueKind(T) valueKind<T>()
#endif
// Return true if v is (positive or negative) zero or cEq.
inline bool isZero(Int32 v) {return v == 0;}
inline bool isZero(Int64 v) {return v == 0;}
inline bool isZero(Flt32 v) {return v == 0.0f;}
inline bool isZero(Flt64 v) {return v == 0.0;}
inline bool isZero(addr v) {return !v;}
inline bool isZero(Condition v) {return v == cEq;}
inline bool isZero(Memory) {return true;} // Only constant memory regions can be represented as values
// Return true if v is infinite. (Equivalent functions for floating-point values located in FloatUtils.h)
inline bool isInfinite(Int32) {return false;}
inline bool isInfinite(Int64) {return false;}
inline bool isInfinite(addr) {return false;}
inline bool isInfinite(Condition) {return false;}
inline bool isInfinite(Memory) {return false;}
// Return true if v is a NaN.
inline bool isNaN(Int32) {return false;}
inline bool isNaN(Int64) {return false;}
//inline bool isNaN(Flt32) // Defined in FloatUtils.h
//inline bool isNaN(Flt64) // Defined in FloatUtils.h
inline bool isNaN(addr) {return false;}
inline bool isNaN(Condition) {return false;}
inline bool isNaN(Memory) {return false;}
#define VALUE_FITS(mask, v, out, cast) \
PR_BEGIN_MACRO \
if ((~mask & v.i) > 0) \
return (false); \
else \
{ \
out = (cast)(mask & v.i); \
return (true); \
} \
PR_END_MACRO
inline bool extractU8(const Value& v, Uint8& out) { VALUE_FITS(0xFF, v, out, Uint8); }
inline bool extractU16(const Value& v, Uint16& out) { VALUE_FITS(0xFFFF, v, out, Uint16); }
inline bool extractS16(const Value& v, Int16& out)
{
if ((v.i >= -32768 && v.i < 32767))
{
out = (Int16) v.i;
return (true);
}
else
return (false);
}
inline bool extractU32(const Value& v, Uint32& out) { out = v.i; return (true); }
inline bool isPowerOfTwo(const Uint32 v) { return (!(v & (v-1)) && v); }
inline Uint8 leadingZeros(const Uint32 v)
{
#ifdef __MWERKS__
return (__cntlzw(v));
#else
Uint32 mask = 0x80000000;
Uint8 leadingZeros;
for (leadingZeros = 0; (v & mask) != v; leadingZeros++, mask>>=1)
;
return (leadingZeros);
#endif
}
#ifdef _WIN32
#pragma warning( disable : 4035 )
inline uint leastSigBit(Uint32 v)
{
__asm bsf eax, v
}
#pragma warning( default : 4035 )
#endif //_WIN32
inline bool valueIsOneByteSigned(Uint32 inValue)
{
uint temp = inValue >> 7;
if(temp == 0 || temp == 0x01ffffff)
return true;
return false;
}
// Return true if v+x is identical to v for all x of the same type as v.
inline bool isAdditiveAnnihilator(Int32) {return false;}
inline bool isAdditiveAnnihilator(Int64) {return false;}
inline bool isAdditiveAnnihilator(Flt32 v) {return isNaN(v);}
inline bool isAdditiveAnnihilator(Flt64 v) {return isNaN(v);}
// Return true if v+x is identical to x for all x of the same type as v.
inline bool isAdditiveIdentity(Int32 v) {return v == 0;}
inline bool isAdditiveIdentity(Int64 v) {return v == 0;}
inline bool isAdditiveIdentity(Flt32 v) {return isNegativeZero(v);} // v=+0.0 doesn't work because 0.0+-0.0 !eq -0.0
inline bool isAdditiveIdentity(Flt64 v) {return isNegativeZero(v);} // v=+0.0 doesn't work because 0.0+-0.0 !eq -0.0
// Return true if v*x is identical to v for all x of the same type as v.
inline bool isMultiplicativeAnnihilator(Int32 v) {return v == 0;}
inline bool isMultiplicativeAnnihilator(Int64 v) {return v == 0;}
inline bool isMultiplicativeAnnihilator(Flt32 v) {return isNaN(v);} // v=+0.0 or -0.0 doesn't work because 0.0*-1.0 !eq 0.0*1.0
inline bool isMultiplicativeAnnihilator(Flt64 v) {return isNaN(v);} // v=+0.0 or -0.0 doesn't work because 0.0*-1.0 !eq 0.0*1.0
// Return true if v*x is identical to x for all x of the same type as v.
inline bool isMultiplicativeIdentity(Int32 v) {return v == 1;}
inline bool isMultiplicativeIdentity(Int64 v) {return v == 1;}
inline bool isMultiplicativeIdentity(Flt32 v) {return v == 1.0f;}
inline bool isMultiplicativeIdentity(Flt64 v) {return v == 1.0;}
// Return true if v*x is identical to -x for all x of the same type as v.
inline bool isMultiplicativeNegator(Int32 v) {return v == -1;}
inline bool isMultiplicativeNegator(Int64 v) {return v == -1;}
inline bool isMultiplicativeNegator(Flt32 v) {return v == -1.0f;}
inline bool isMultiplicativeNegator(Flt64 v) {return v == -1.0;}
// Return the (positive) zero element v of the given type.
// This should be based on a template instead of a dummy argument, but some compilers don't support that yet.
inline Int32 getZero(Int32 *) {return 0;}
inline Int64 getZero(Int64 *) {return 0;}
inline Flt32 getZero(Flt32 *) {return 0.0f;}
inline Flt64 getZero(Flt64 *) {return 0.0;}
inline addr getZero(addr *) {return nullAddr;}
#define TypeGetZero(T) getZero((T *)0)
// Return the element v of the given type such that v+x is identical to x for all x of the same type.
// This should be based on a template instead of a dummy argument, but some compilers don't support that yet.
inline Int32 getAdditiveIdentity(Int32 *) {return 0;}
inline Int64 getAdditiveIdentity(Int64 *) {return 0;}
inline Flt32 getAdditiveIdentity(Flt32 *) {return floatNegativeZero;}
inline Flt64 getAdditiveIdentity(Flt64 *) {return doubleNegativeZero;}
#define TypeGetAdditiveIdentity(T) getAdditiveIdentity((T *)0)
// Return the NaN of the given type.
// This should be based on a template instead of a dummy argument, but some compilers don't support that yet.
inline Int32 getNaN(Int32 *) {trespass("No Int32 NaN"); return 0;}
inline Int64 getNaN(Int64 *) {trespass("No Int64 NaN"); return 0;}
inline Flt32 getNaN(Flt32 *) {return floatNaN;}
inline Flt64 getNaN(Flt64 *) {return doubleNaN;}
#define TypeGetNaN(T) getNaN((T *)0)
// Convert the signed integer to unsigned.
inline Uint8 toUnsigned(Int8 i) {return (Uint8)i;}
inline Uint16 toUnsigned(Int16 i) {return (Uint16)i;}
inline Uint32 toUnsigned(Int32 i) {return (Uint32)i;}
inline Uint64 toUnsigned(Int64 i) {return (Uint64)i;}
// Convert the unsigned integer to signed.
inline Int8 toSigned(Uint8 i) {return (Int8)i;}
inline Int16 toSigned(Uint16 i) {return (Int16)i;}
inline Int32 toSigned(Uint32 i) {return (Int32)i;}
inline Int64 toSigned(Uint64 i) {return (Int64)i;}
// Convert the argument number to the result number using Java's conventions for conversion.
inline void convertNumber(Int32 arg, Int64 &result) {result = arg;}
inline void convertNumber(Int32 arg, Flt32 &result) {result = int32ToFlt32(arg);}
inline void convertNumber(Int32 arg, Flt64 &result) {result = int32ToFlt64(arg);}
inline void convertNumber(Int64 arg, Int32 &result) {result = (Int32)arg;}
inline void convertNumber(Int64 arg, Flt32 &result) {result = int64ToFlt32(arg);}
inline void convertNumber(Int64 arg, Flt64 &result) {result = int64ToFlt64(arg);}
inline void convertNumber(Flt32 arg, Int32 &result) {result = flt32ToInt32(arg);}
inline void convertNumber(Flt32 arg, Int64 &result) {result = flt32ToInt64(arg);}
inline void convertNumber(Flt32 arg, Flt64 &result) {result = arg;}
inline void convertNumber(Flt64 arg, Int32 &result) {result = flt64ToInt32(arg);}
inline void convertNumber(Flt64 arg, Int64 &result) {result = flt64ToInt64(arg);}
inline void convertNumber(Flt64 arg, Flt32 &result) {result = (Flt32)arg;}
// Compare arg1 with arg2. If unsignedCompare is true, the values are treated as unsigned.
inline Condition compare(Int32 arg1, Int32 arg2, bool unsignedCompare)
{return (Condition)((unsignedCompare ? (Uint32)arg1 > (Uint32)arg2 : arg1 > arg2)*(cGt-cLt) + (arg1 == arg2)*(cEq-cLt) + cLt);}
inline Condition compare(Int64 arg1, Int64 arg2, bool unsignedCompare)
{return (Condition)((unsignedCompare ? (Uint64)arg1 > (Uint64)arg2 : arg1 > arg2)*(cGt-cLt) + (arg1 == arg2)*(cEq-cLt) + cLt);}
inline Condition compare(Flt32 arg1, Flt32 arg2, bool)
{return isNaN(arg1) || isNaN(arg2) ? cUn : (Condition)((arg1 > arg2)*(cGt-cLt) + (arg1 == arg2)*(cEq-cLt) + cLt);}
inline Condition compare(Flt64 arg1, Flt64 arg2, bool)
{return isNaN(arg1) || isNaN(arg2) ? cUn : (Condition)((arg1 > arg2)*(cGt-cLt) + (arg1 == arg2)*(cEq-cLt) + cLt);}
inline Condition compare(addr arg1, addr arg2, bool)
{return (Condition)((arg1 > arg2)*(cGt-cLt) + (arg1 == arg2)*(cEq-cLt) + cLt);}
// --- INLINES ----------------------------------------------------------------
extern const ValueKind typeKindValueKinds[nTypeKinds]; // ValueKind for each TypeKind
inline ValueKind typeKindToValueKind(TypeKind tk)
{
return typeKindValueKinds[tk];
}
//
// Return true if this value is not equal to zero. This is a numerical
// comparison, so if this is a float or double, then this function will
// return true if this value is either +0.0 or -0.0. A condition value
// is considered to be zero if and only if it is cEq.
//
inline bool Value::isNonzero(ValueKind kind) const
{
switch (kind) {
case vkInt:
return i != 0;
case vkLong:
return l != 0;
case vkFloat:
return f != 0.0f;
case vkDouble:
return d != 0.0;
case vkAddr:
return !a;
case vkCond:
return c != cEq;
default:
return true;
}
}
//
// Return true if this and v2 are identical values. Both are assumed
// to have the given kind.
// Note that this is a bitwise identity comparison, not a numerical
// value comparison -- for example, a floating-point NaN will compare
// equal to itself, while the floating-point operator == would return
// false. Moreover, comparing +0.0 with -0.0 will return false, while
// using == to compare them would return true.
//
inline bool Value::eq(ValueKind kind, const Value &v2) const
{
switch (kind) {
case vkInt:
case vkFloat:
return i == v2.i;
case vkLong:
case vkDouble:
return l == v2.l;
case vkAddr:
return a == v2.a;
case vkCond:
return c == v2.c;
default:
return true;
}
}
#endif