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54d254280f
r=mkaply, sr=blizzard (platform specific) From Andy Willis - remove unused references to pointer files
78 lines
3.1 KiB
Plaintext
78 lines
3.1 KiB
Plaintext
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Communicator client code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Bill Law law@netscape.com
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* IBM Corp.
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include <os2.h>
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// Splash screen dialog ID.
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#define IDD_SPLASH 100
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// Splash screen bitmap ID.
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#define IDB_SPLASH 101
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ICON 1 XULRUNNER_ICO
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DLGTEMPLATE IDD_SPLASH DISCARDABLE
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BEGIN
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DIALOG "", IDD_SPLASH, 0, 0, 390, 261, , FCF_BORDER
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BEGIN
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END
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END
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//BITMAP IDB_SPLASH "splash.bmp"
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#ifdef MOZ_STATIC_BUILD
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#include "wdgtos2rc.h"
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POINTER IDC_SELECTANCHOR "..\\..\\widget\\src\\os2\\res\\select.ptr"
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POINTER IDC_GRAB "..\\..\\widget\\src\\os2\\res\\grab.ptr"
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POINTER IDC_GRABBING "..\\..\\widget\\src\\os2\\res\\grabbing.ptr"
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POINTER IDC_CELL "..\\..\\widget\\src\\os2\\res\\cell.ptr"
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POINTER IDC_COPY "..\\..\\widget\\src\\os2\\res\\copy.ptr"
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POINTER IDC_ALIAS "..\\..\\widget\\src\\os2\\res\\aliasb.ptr"
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POINTER IDC_ZOOMIN "..\\..\\widget\\src\\os2\\res\\zoom_in.ptr"
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POINTER IDC_ZOOMOUT "..\\..\\widget\\src\\os2\\res\\zoom_out.ptr"
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POINTER IDC_ARROWWAIT "..\\..\\widget\\src\\os2\\res\\arrow_wait.ptr"
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POINTER IDC_CROSS "..\\..\\widget\\src\\os2\\res\\crosshair.ptr"
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POINTER IDC_HELP "..\\..\\widget\\src\\os2\\res\\help.ptr"
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ICON IDC_DNDURL "..\\..\\widget\\src\\os2\\res\\dndurl.ico"
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ICON IDC_DNDTEXT "..\\..\\widget\\src\\os2\\res\\dndtext.ico"
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#endif
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