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4826f32d87
One thing to note here is that the Scale function on gfxRect has a different implementation than that in gfx::Rect which is replacing it. The former just scales the width/height directly whereas the latter scales the XMost/YMost and recomputes the width/height. MozReview-Commit-ID: 5FImdIaNfC3 --HG-- extra : rebase_source : 98662d2a52ff9652ec60b066641a07c6d5ee8e08
58 lines
2.5 KiB
C++
58 lines
2.5 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef ROUNDED_RECT_H
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#define ROUNDED_RECT_H
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#include "gfxRect.h"
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#include "gfxTypes.h"
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#include "mozilla/gfx/PathHelpers.h"
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namespace mozilla {
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/* A rounded rectangle abstraction.
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*
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* This can represent a rectangle with a different pair of radii on each corner.
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*
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* Note: CoreGraphics and Direct2D only support rounded rectangle with the same
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* radii on all corners. However, supporting CSS's border-radius requires the extra flexibility. */
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struct RoundedRect {
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typedef mozilla::gfx::RectCornerRadii RectCornerRadii;
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RoundedRect(gfxRect &aRect, RectCornerRadii &aCorners) : rect(aRect), corners(aCorners) { }
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void Deflate(gfxFloat aTopWidth, gfxFloat aBottomWidth, gfxFloat aLeftWidth, gfxFloat aRightWidth) {
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// deflate the internal rect
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rect.x += aLeftWidth;
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rect.y += aTopWidth;
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rect.width = std::max(0., rect.width - aLeftWidth - aRightWidth);
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rect.height = std::max(0., rect.height - aTopWidth - aBottomWidth);
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corners.radii[mozilla::eCornerTopLeft].width =
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std::max(0., corners.radii[mozilla::eCornerTopLeft].width - aLeftWidth);
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corners.radii[mozilla::eCornerTopLeft].height =
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std::max(0., corners.radii[mozilla::eCornerTopLeft].height - aTopWidth);
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corners.radii[mozilla::eCornerTopRight].width =
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std::max(0., corners.radii[mozilla::eCornerTopRight].width - aRightWidth);
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corners.radii[mozilla::eCornerTopRight].height =
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std::max(0., corners.radii[mozilla::eCornerTopRight].height - aTopWidth);
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corners.radii[mozilla::eCornerBottomLeft].width =
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std::max(0., corners.radii[mozilla::eCornerBottomLeft].width - aLeftWidth);
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corners.radii[mozilla::eCornerBottomLeft].height =
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std::max(0., corners.radii[mozilla::eCornerBottomLeft].height - aBottomWidth);
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corners.radii[mozilla::eCornerBottomRight].width =
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std::max(0., corners.radii[mozilla::eCornerBottomRight].width - aRightWidth);
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corners.radii[mozilla::eCornerBottomRight].height =
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std::max(0., corners.radii[mozilla::eCornerBottomRight].height - aBottomWidth);
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}
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gfxRect rect;
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RectCornerRadii corners;
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};
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} // namespace mozilla
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#endif
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