gecko-dev/gfx/angle
2010-12-11 10:13:22 -05:00
..
build
include b=616290; upgrade ANGLE to r498; r=bjacob 2010-12-03 14:44:01 -08:00
src Bug 597946 - ANGLE compiler freezes on shader with bad #ifdef (ANGLE bug 40) - r=vlad, a=blocking-betaN 2010-12-11 10:13:22 -05:00
angle-bug-40.patch Bug 597946 - ANGLE compiler freezes on shader with bad #ifdef (ANGLE bug 40) - r=vlad, a=blocking-betaN 2010-12-11 10:13:22 -05:00
angle-fixes.patch b=616290; upgrade ANGLE to r498; r=bjacob 2010-12-03 14:44:01 -08:00
angle-shared.patch b=616290; upgrade ANGLE to r498; r=bjacob 2010-12-03 14:44:01 -08:00
AUTHORS
codereview.settings
CONTRIBUTORS b=590244; update ANGLE to r385; r=vlad; a=b 2010-09-01 15:04:51 -04:00
DEPS b=616290; upgrade ANGLE to r498; r=bjacob 2010-12-03 14:44:01 -08:00
LICENSE
LICENSE.preprocessor b=590244; update ANGLE to r385; r=vlad; a=b 2010-09-01 15:04:51 -04:00
Makefile.in b=603367; use ANGLE for WebGL on Win32; r=bjacob 2010-12-03 14:44:01 -08:00
README.mozilla Bug 597946 - ANGLE compiler freezes on shader with bad #ifdef (ANGLE bug 40) - r=vlad, a=blocking-betaN 2010-12-11 10:13:22 -05:00

This is the ANGLE project, from http://code.google.com/p/angleproject/.

Current revision: r498

Local patches:
    angle-shared.patch - add declspec dllexport/dllimport support on win32

    angle-fixes.patch - fix angle issues 51 & 52

    angle-bug-40.patch - fix angle issue 40: freeze when compiling bad #ifdef shader

== Visual Studio Solution Files ==

The VS solution/project files that are used to build ANGLE are built
with VS2008 in upstream ANGLE.  Because our build machines use VS2005,
they need to be downgraded using
http://www.emmet-gray.com/Articles/ProjectConverter.htm before being
checked in with an ANGLE update.

== Regenerating Parser ==

The parser is now generated and included in the ANGLE svn repo.