gecko-dev/widget/gonk/nativewindow/FakeSurfaceComposer.h

88 lines
3.3 KiB
C++

/*
* Copyright (C) 2007 The Android Open Source Project
* Copyright (C) 2013 Mozilla Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef NATIVEWINDOW_FAKE_SURFACE_COMPOSER_H
#define NATIVEWINDOW_FAKE_SURFACE_COMPOSER_H
#include <stdint.h>
#include <sys/types.h>
#include <utils/Errors.h>
#include <binder/BinderService.h>
#include <gui/ISurfaceComposer.h>
#include <gui/ISurfaceComposerClient.h>
namespace android {
// ---------------------------------------------------------------------------
class IGraphicBufferAlloc;
class FakeSurfaceComposer : public BinderService<FakeSurfaceComposer>,
public BnSurfaceComposer
{
public:
static char const* getServiceName() {
return "FakeSurfaceComposer";
}
// Instantiate MediaResourceManagerService and register to service manager.
// If service manager is not present, wait until service manager becomes present.
static void instantiate();
#if ANDROID_VERSION >= 19
virtual void destroyDisplay(const sp<android::IBinder>& display);
virtual status_t captureScreen(const sp<IBinder>& display, const sp<IGraphicBufferProducer>& producer,
uint32_t reqWidth, uint32_t reqHeight, uint32_t minLayerZ, uint32_t maxLayerZ);
#endif
private:
FakeSurfaceComposer();
// We're reference counted, never destroy FakeSurfaceComposer directly
virtual ~FakeSurfaceComposer();
/* ------------------------------------------------------------------------
* ISurfaceComposer interface
*/
virtual sp<ISurfaceComposerClient> createConnection();
virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc();
virtual sp<IBinder> createDisplay(const String8& displayName, bool secure);
virtual sp<IBinder> getBuiltInDisplay(int32_t id);
virtual void setTransactionState(const Vector<ComposerState>& state,
const Vector<DisplayState>& displays, uint32_t flags);
virtual void bootFinished();
virtual bool authenticateSurfaceTexture(
const sp<IGraphicBufferProducer>& bufferProducer) const;
virtual sp<IDisplayEventConnection> createDisplayEventConnection();
virtual status_t captureScreen(const sp<IBinder>& display,
const sp<IGraphicBufferProducer>& producer,
uint32_t reqWidth, uint32_t reqHeight,
uint32_t minLayerZ, uint32_t maxLayerZ, bool isCpuConsumer);
// called when screen needs to turn off
virtual void blank(const sp<IBinder>& display);
// called when screen is turning back on
virtual void unblank(const sp<IBinder>& display);
virtual status_t getDisplayInfo(const sp<IBinder>& display, DisplayInfo* info);
};
// ---------------------------------------------------------------------------
}; // namespace android
#endif // NATIVEWINDOW_FAKE_SURFACE_COMPOSER_H