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https://github.com/mozilla/gecko-dev.git
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01583602a9
The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
438 lines
13 KiB
C++
438 lines
13 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#if !defined(mozilla_dom_HTMLCanvasElement_h)
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#define mozilla_dom_HTMLCanvasElement_h
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#include "mozilla/Attributes.h"
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#include "mozilla/WeakPtr.h"
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#include "nsIDOMEventListener.h"
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#include "nsIDOMHTMLCanvasElement.h"
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#include "nsIObserver.h"
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#include "nsGenericHTMLElement.h"
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#include "nsGkAtoms.h"
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#include "nsSize.h"
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#include "nsError.h"
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#include "mozilla/dom/CanvasRenderingContextHelper.h"
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#include "mozilla/gfx/Rect.h"
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#include "mozilla/layers/LayersTypes.h"
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class nsICanvasRenderingContextInternal;
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class nsITimerCallback;
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namespace mozilla {
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class WebGLContext;
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namespace layers {
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class AsyncCanvasRenderer;
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class CanvasLayer;
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class Image;
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class LayerManager;
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} // namespace layers
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namespace gfx {
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class SourceSurface;
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} // namespace gfx
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namespace dom {
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class CanvasCaptureMediaStream;
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class File;
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class FileCallback;
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class HTMLCanvasPrintState;
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class OffscreenCanvas;
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class PrintCallback;
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class RequestedFrameRefreshObserver;
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// Listen visibilitychange and memory-pressure event and inform
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// context when event is fired.
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class HTMLCanvasElementObserver final : public nsIObserver
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, public nsIDOMEventListener
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{
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSIOBSERVER
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NS_DECL_NSIDOMEVENTLISTENER
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explicit HTMLCanvasElementObserver(HTMLCanvasElement* aElement);
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void Destroy();
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void RegisterVisibilityChangeEvent();
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void UnregisterVisibilityChangeEvent();
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void RegisterMemoryPressureEvent();
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void UnregisterMemoryPressureEvent();
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private:
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~HTMLCanvasElementObserver();
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HTMLCanvasElement* mElement;
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};
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/*
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* FrameCaptureListener is used by captureStream() as a way of getting video
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* frames from the canvas. On a refresh driver tick after something has been
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* drawn to the canvas since the last such tick, all registered
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* FrameCaptureListeners whose `mFrameCaptureRequested` equals `true`,
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* will be given a copy of the just-painted canvas.
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* All FrameCaptureListeners get the same copy.
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*/
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class FrameCaptureListener : public SupportsWeakPtr<FrameCaptureListener>
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{
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public:
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MOZ_DECLARE_WEAKREFERENCE_TYPENAME(FrameCaptureListener)
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FrameCaptureListener()
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: mFrameCaptureRequested(false) {}
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/*
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* Called when a frame capture is desired on next paint.
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*/
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void RequestFrameCapture() { mFrameCaptureRequested = true; }
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/*
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* Indicates to the canvas whether or not this listener has requested a frame.
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*/
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bool FrameCaptureRequested() const { return mFrameCaptureRequested; }
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/*
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* Interface through which new video frames will be provided while
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* `mFrameCaptureRequested` is `true`.
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*/
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virtual void NewFrame(already_AddRefed<layers::Image> aImage) = 0;
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protected:
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virtual ~FrameCaptureListener() {}
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bool mFrameCaptureRequested;
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};
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class HTMLCanvasElement final : public nsGenericHTMLElement,
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public nsIDOMHTMLCanvasElement,
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public CanvasRenderingContextHelper
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{
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enum {
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DEFAULT_CANVAS_WIDTH = 300,
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DEFAULT_CANVAS_HEIGHT = 150
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};
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typedef layers::AsyncCanvasRenderer AsyncCanvasRenderer;
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typedef layers::CanvasLayer CanvasLayer;
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typedef layers::LayerManager LayerManager;
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public:
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explicit HTMLCanvasElement(already_AddRefed<mozilla::dom::NodeInfo>& aNodeInfo);
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NS_IMPL_FROMCONTENT_HTML_WITH_TAG(HTMLCanvasElement, canvas)
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// nsISupports
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NS_DECL_ISUPPORTS_INHERITED
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// nsIDOMHTMLCanvasElement
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NS_DECL_NSIDOMHTMLCANVASELEMENT
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// CC
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NS_DECL_CYCLE_COLLECTION_CLASS_INHERITED(HTMLCanvasElement,
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nsGenericHTMLElement)
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// WebIDL
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uint32_t Height()
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{
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return GetUnsignedIntAttr(nsGkAtoms::height, DEFAULT_CANVAS_HEIGHT);
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}
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void SetHeight(uint32_t aHeight, ErrorResult& aRv)
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{
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if (mOffscreenCanvas) {
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aRv.Throw(NS_ERROR_FAILURE);
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return;
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}
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SetUnsignedIntAttr(nsGkAtoms::height, aHeight, aRv);
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}
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uint32_t Width()
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{
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return GetUnsignedIntAttr(nsGkAtoms::width, DEFAULT_CANVAS_WIDTH);
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}
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void SetWidth(uint32_t aWidth, ErrorResult& aRv)
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{
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if (mOffscreenCanvas) {
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aRv.Throw(NS_ERROR_FAILURE);
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return;
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}
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SetUnsignedIntAttr(nsGkAtoms::width, aWidth, aRv);
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}
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virtual already_AddRefed<nsISupports>
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GetContext(JSContext* aCx, const nsAString& aContextId,
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JS::Handle<JS::Value> aContextOptions,
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ErrorResult& aRv) override;
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void ToDataURL(JSContext* aCx, const nsAString& aType,
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JS::Handle<JS::Value> aParams,
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nsAString& aDataURL, ErrorResult& aRv)
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{
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aRv = ToDataURL(aType, aParams, aCx, aDataURL);
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}
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void ToBlob(JSContext* aCx,
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FileCallback& aCallback,
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const nsAString& aType,
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JS::Handle<JS::Value> aParams,
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ErrorResult& aRv);
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OffscreenCanvas* TransferControlToOffscreen(ErrorResult& aRv);
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bool MozOpaque() const
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{
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return GetBoolAttr(nsGkAtoms::moz_opaque);
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}
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void SetMozOpaque(bool aValue, ErrorResult& aRv)
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{
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if (mOffscreenCanvas) {
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aRv.Throw(NS_ERROR_FAILURE);
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return;
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}
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SetHTMLBoolAttr(nsGkAtoms::moz_opaque, aValue, aRv);
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}
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already_AddRefed<File> MozGetAsFile(const nsAString& aName,
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const nsAString& aType,
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ErrorResult& aRv);
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already_AddRefed<nsISupports> MozGetIPCContext(const nsAString& aContextId,
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ErrorResult& aRv)
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{
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nsCOMPtr<nsISupports> context;
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aRv = MozGetIPCContext(aContextId, getter_AddRefs(context));
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return context.forget();
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}
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PrintCallback* GetMozPrintCallback() const;
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void SetMozPrintCallback(PrintCallback* aCallback);
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already_AddRefed<CanvasCaptureMediaStream>
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CaptureStream(const Optional<double>& aFrameRate, ErrorResult& aRv);
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/**
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* Get the size in pixels of this canvas element
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*/
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nsIntSize GetSize();
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/**
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* Determine whether the canvas is write-only.
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*/
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bool IsWriteOnly();
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/**
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* Force the canvas to be write-only.
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*/
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void SetWriteOnly();
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/**
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* Notify that some canvas content has changed and the window may
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* need to be updated. aDamageRect is in canvas coordinates.
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*/
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void InvalidateCanvasContent(const mozilla::gfx::Rect* aDamageRect);
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/*
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* Notify that we need to repaint the entire canvas, including updating of
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* the layer tree.
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*/
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void InvalidateCanvas();
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/*
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* Get the number of contexts in this canvas, and request a context at
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* an index.
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*/
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int32_t CountContexts ();
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nsICanvasRenderingContextInternal *GetContextAtIndex (int32_t index);
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/*
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* Returns true if the canvas context content is guaranteed to be opaque
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* across its entire area.
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*/
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bool GetIsOpaque();
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virtual bool GetOpaqueAttr() override;
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virtual already_AddRefed<gfx::SourceSurface> GetSurfaceSnapshot(bool* aPremultAlpha = nullptr);
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/*
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* Register a FrameCaptureListener with this canvas.
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* The canvas hooks into the RefreshDriver while there are
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* FrameCaptureListeners registered.
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* The registered FrameCaptureListeners are stored as WeakPtrs, thus it's the
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* caller's responsibility to keep them alive. Once a registered
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* FrameCaptureListener is destroyed it will be automatically deregistered.
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*/
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void RegisterFrameCaptureListener(FrameCaptureListener* aListener);
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/*
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* Returns true when there is at least one registered FrameCaptureListener
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* that has requested a frame capture.
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*/
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bool IsFrameCaptureRequested() const;
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/*
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* Called by the RefreshDriver hook when a frame has been captured.
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* Makes a copy of the provided surface and hands it to all
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* FrameCaptureListeners having requested frame capture.
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*/
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void SetFrameCapture(already_AddRefed<gfx::SourceSurface> aSurface);
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virtual bool ParseAttribute(int32_t aNamespaceID,
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nsIAtom* aAttribute,
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const nsAString& aValue,
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nsAttrValue& aResult) override;
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nsChangeHint GetAttributeChangeHint(const nsIAtom* aAttribute, int32_t aModType) const override;
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// SetAttr override. C++ is stupid, so have to override both
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// overloaded methods.
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nsresult SetAttr(int32_t aNameSpaceID, nsIAtom* aName,
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const nsAString& aValue, bool aNotify)
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{
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return SetAttr(aNameSpaceID, aName, nullptr, aValue, aNotify);
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}
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virtual nsresult SetAttr(int32_t aNameSpaceID, nsIAtom* aName,
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nsIAtom* aPrefix, const nsAString& aValue,
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bool aNotify) override;
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virtual nsresult UnsetAttr(int32_t aNameSpaceID, nsIAtom* aName,
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bool aNotify) override;
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virtual nsresult Clone(mozilla::dom::NodeInfo *aNodeInfo, nsINode **aResult) const override;
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nsresult CopyInnerTo(mozilla::dom::Element* aDest);
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virtual nsresult PreHandleEvent(mozilla::EventChainPreVisitor& aVisitor) override;
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/*
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* Helpers called by various users of Canvas
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*/
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already_AddRefed<CanvasLayer> GetCanvasLayer(nsDisplayListBuilder* aBuilder,
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CanvasLayer *aOldLayer,
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LayerManager *aManager);
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// Should return true if the canvas layer should always be marked inactive.
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// We should return true here if we can't do accelerated compositing with
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// a non-BasicCanvasLayer.
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bool ShouldForceInactiveLayer(LayerManager *aManager);
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// Call this whenever we need future changes to the canvas
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// to trigger fresh invalidation requests. This needs to be called
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// whenever we render the canvas contents to the screen, or whenever we
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// take a snapshot of the canvas that needs to be "live" (e.g. -moz-element).
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void MarkContextClean();
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// Call this after capturing a frame, so we can avoid unnecessary surface
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// copies for future frames when no drawing has occurred.
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void MarkContextCleanForFrameCapture();
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// Starts returning false when something is drawn.
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bool IsContextCleanForFrameCapture();
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nsresult GetContext(const nsAString& aContextId, nsISupports** aContext);
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layers::LayersBackend GetCompositorBackendType() const;
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void OnVisibilityChange();
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void OnMemoryPressure();
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static void SetAttrFromAsyncCanvasRenderer(AsyncCanvasRenderer *aRenderer);
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static void InvalidateFromAsyncCanvasRenderer(AsyncCanvasRenderer *aRenderer);
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protected:
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virtual ~HTMLCanvasElement();
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virtual JSObject* WrapNode(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;
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virtual nsIntSize GetWidthHeight() override;
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virtual already_AddRefed<nsICanvasRenderingContextInternal>
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CreateContext(CanvasContextType aContextType) override;
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nsresult ExtractData(nsAString& aType,
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const nsAString& aOptions,
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nsIInputStream** aStream);
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nsresult ToDataURLImpl(JSContext* aCx,
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const nsAString& aMimeType,
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const JS::Value& aEncoderOptions,
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nsAString& aDataURL);
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nsresult MozGetAsBlobImpl(const nsAString& aName,
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const nsAString& aType,
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nsISupports** aResult);
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void CallPrintCallback();
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AsyncCanvasRenderer* GetAsyncCanvasRenderer();
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bool mResetLayer;
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RefPtr<HTMLCanvasElement> mOriginalCanvas;
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RefPtr<PrintCallback> mPrintCallback;
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RefPtr<HTMLCanvasPrintState> mPrintState;
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nsTArray<WeakPtr<FrameCaptureListener>> mRequestedFrameListeners;
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RefPtr<RequestedFrameRefreshObserver> mRequestedFrameRefreshObserver;
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RefPtr<AsyncCanvasRenderer> mAsyncCanvasRenderer;
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RefPtr<OffscreenCanvas> mOffscreenCanvas;
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RefPtr<HTMLCanvasElementObserver> mContextObserver;
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public:
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// Record whether this canvas should be write-only or not.
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// We set this when script paints an image from a different origin.
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// We also transitively set it when script paints a canvas which
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// is itself write-only.
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bool mWriteOnly;
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bool IsPrintCallbackDone();
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void HandlePrintCallback(nsPresContext::nsPresContextType aType);
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nsresult DispatchPrintCallback(nsITimerCallback* aCallback);
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void ResetPrintCallback();
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HTMLCanvasElement* GetOriginalCanvas();
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CanvasContextType GetCurrentContextType() {
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return mCurrentContextType;
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}
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};
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class HTMLCanvasPrintState final : public nsWrapperCache
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{
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public:
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HTMLCanvasPrintState(HTMLCanvasElement* aCanvas,
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nsICanvasRenderingContextInternal* aContext,
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nsITimerCallback* aCallback);
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nsISupports* Context() const;
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void Done();
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void NotifyDone();
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bool mIsDone;
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NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(HTMLCanvasPrintState)
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NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(HTMLCanvasPrintState)
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virtual JSObject* WrapObject(JSContext *cx, JS::Handle<JSObject*> aGivenProto) override;
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HTMLCanvasElement* GetParentObject()
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{
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return mCanvas;
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}
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private:
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~HTMLCanvasPrintState();
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bool mPendingNotify;
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protected:
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RefPtr<HTMLCanvasElement> mCanvas;
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nsCOMPtr<nsICanvasRenderingContextInternal> mContext;
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nsCOMPtr<nsITimerCallback> mCallback;
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};
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} // namespace dom
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} // namespace mozilla
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#endif /* mozilla_dom_HTMLCanvasElement_h */
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