gecko-dev/ef/Utilities/General/NewFastBitMatrix.h
1999-11-02 06:38:29 +00:00

188 lines
5.7 KiB
C++

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*/
#ifndef _FAST_BITMATRIX_H_
#define _FAST_BITMATRIX_H_
#include "Fundamentals.h"
#include "Pool.h"
class FastBitSet;
// ----------------------------------------------------------------------------
// FastBitMatrix
//
// !!!! A FastBitMatrix cannot have a null number of rows nor a null
// !!!! number of column.
//
class FastBitMatrix
{
private:
Uint32* bits; // Array of words to store the bits.
Uint32 sizeInWords; // Number of words allocated.
Uint8 rowShift; // A row is (1 << shift) words wide.
Uint32 rowSizeInWords; // Number of used words in a row.
#ifdef DEBUG_LOG
Uint32 nCols; // Number of column in this matrix.
#endif
FastBitMatrix(const FastBitMatrix&); // No copy constructor.
// Return the offset to the first word on this row.
Uint32 getRowOffset(Uint32 row) const {return row << rowShift;}
// Return the offset to word containing column from the begining of the row.
Uint32 getWordOffsetFromBeginOfRow(Uint32 column) const {return column >> 5;}
// Return the offset of the word containing (row, column).
Uint32 getWordOffset(Uint32 row, Uint32 column) const {return getRowOffset(row) + getWordOffsetFromBeginOfRow(column);}
// Return the offset of the bit a column from the begining of the word containing column.
Uint32 getBitOffset(Uint32 column) const {return column & 31;}
public:
// This is not a valid bitmatrix. The method sizeTo must be called before any
// use of this instance.
FastBitMatrix() : sizeInWords(0), rowShift(0) {}
// Allocate a new matrix.
inline FastBitMatrix(Pool& pool, Uint32 nRows, Uint32 nCols);
// Resize the matrix.
void sizeTo(Pool& pool, Uint32 nRows, Uint32 nCols);
// Resize the matrix and clear all bits.
inline void sizeToAndClear(Pool& pool, Uint32 nRows, Uint32 nCols);
// Return a pointer to the row bits.
inline Uint32* getRowBits(Uint32 row) const {return &bits[getRowOffset(row)];}
// Clear all the bits in the matrix.
inline void clear();
// Clear the bit at (row, column).
void clear(Uint32 row, Uint32 column) {PR_ASSERT(sizeInWords); bits[getWordOffset(row, column)] &= ~(1<<getBitOffset(column));}
// Clear the row
void clear(Uint32 row);
// Set all the bits in the matrix.
inline void set();
// Set the bit at (row, column).
void set(Uint32 row, Uint32 column) {PR_ASSERT(sizeInWords); bits[getWordOffset(row, column)] |= (1<<getBitOffset(column));}
// Set the row.
void set(Uint32 row);
// Test the bit at (row, column).
bool test(Uint32 row, Uint32 column) const {PR_ASSERT(sizeInWords); return (bits[getWordOffset(row, column)]>>getBitOffset(column))&1;}
// And rows src1 & src2 to row dst
void andRows(Uint32 src1, Uint32 src2, Uint32 dst);
// And row src & the bitset x to row dst
void andRows(Uint32 src, const FastBitSet& x, Uint32 dst);
// Or rows src1 & src2 to row dst
void orRows(Uint32 src1, Uint32 src2, Uint32 dst);
// Or row src & the bitset x to row dst
void orRows(Uint32 src, const FastBitSet& x, Uint32 dst);
// Copy row src to row dst.
void copyRows(Uint32 src, Uint32 dst);
// Copy the bitset x to the row dst.
void copyRows(const FastBitSet& x, Uint32 dst);
// Copy the row x to the bitset x.
void copyRows(Uint32 src, FastBitSet& x);
// Compare the rows x and y.
bool compareRows(Uint32 x, Uint32 y) const;
// Arithmetic operators.
FastBitMatrix& operator |= (const FastBitMatrix& x);
FastBitMatrix& operator &= (const FastBitMatrix& x);
FastBitMatrix& operator ^= (const FastBitMatrix& x);
FastBitMatrix& operator -= (const FastBitMatrix& x);
// Comparison operators.
friend bool operator == (const FastBitMatrix& x, const FastBitMatrix& y);
friend bool operator != (const FastBitMatrix& x, const FastBitMatrix& y) {return !(x == y);}
// Copy operator.
FastBitMatrix& operator = (const FastBitMatrix& x);
#ifdef DEBUG_LOG
// Print the matrix.
void printPretty(FILE* f) const;
// Print the diffs with the given matrix.
void printDiff(FILE* f, const FastBitMatrix& x) const;
#endif /* DEBUG_LOG */
};
// ----------------------------------------------------------------------------
// Inlines
//
// Set all the bits in the matrix.
//
inline void FastBitMatrix::set()
{
PR_ASSERT(sizeInWords);
Uint32* ptr = bits;
Int32 count = sizeInWords - 1;
register Uint32 ones = Uint32(~0);
do
ptr[count] = ones;
while(--count >= 0);
}
//
// Clear all the bits in the matrix.
//
inline void FastBitMatrix::clear()
{
PR_ASSERT(sizeInWords);
Uint32* ptr = bits;
Int32 count = sizeInWords - 1;
register Uint32 zeros = Uint32(0);
do
ptr[count] = zeros;
while(--count >= 0);
}
//
// Resize the matrix and clear all the bits.
//
inline void FastBitMatrix::sizeToAndClear(Pool& pool, Uint32 nRows, Uint32 nCols)
{
sizeTo(pool, nRows, nCols);
clear();
}
//
// Resize the new matrix and clear its content.
//
inline FastBitMatrix::FastBitMatrix(Pool& pool, Uint32 nRows, Uint32 nCols) : sizeInWords(0)
{
PR_ASSERT(nRows && nCols);
sizeToAndClear(pool, nRows, nCols);
}
#endif /* _FAST_BITMATRIX_H_ */