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188 lines
5.7 KiB
C++
188 lines
5.7 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation. All
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* Rights Reserved.
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*
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* Contributor(s):
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*/
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#ifndef _FAST_BITMATRIX_H_
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#define _FAST_BITMATRIX_H_
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#include "Fundamentals.h"
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#include "Pool.h"
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class FastBitSet;
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// ----------------------------------------------------------------------------
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// FastBitMatrix
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//
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// !!!! A FastBitMatrix cannot have a null number of rows nor a null
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// !!!! number of column.
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//
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class FastBitMatrix
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{
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private:
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Uint32* bits; // Array of words to store the bits.
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Uint32 sizeInWords; // Number of words allocated.
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Uint8 rowShift; // A row is (1 << shift) words wide.
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Uint32 rowSizeInWords; // Number of used words in a row.
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#ifdef DEBUG_LOG
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Uint32 nCols; // Number of column in this matrix.
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#endif
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FastBitMatrix(const FastBitMatrix&); // No copy constructor.
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// Return the offset to the first word on this row.
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Uint32 getRowOffset(Uint32 row) const {return row << rowShift;}
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// Return the offset to word containing column from the begining of the row.
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Uint32 getWordOffsetFromBeginOfRow(Uint32 column) const {return column >> 5;}
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// Return the offset of the word containing (row, column).
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Uint32 getWordOffset(Uint32 row, Uint32 column) const {return getRowOffset(row) + getWordOffsetFromBeginOfRow(column);}
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// Return the offset of the bit a column from the begining of the word containing column.
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Uint32 getBitOffset(Uint32 column) const {return column & 31;}
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public:
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// This is not a valid bitmatrix. The method sizeTo must be called before any
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// use of this instance.
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FastBitMatrix() : sizeInWords(0), rowShift(0) {}
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// Allocate a new matrix.
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inline FastBitMatrix(Pool& pool, Uint32 nRows, Uint32 nCols);
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// Resize the matrix.
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void sizeTo(Pool& pool, Uint32 nRows, Uint32 nCols);
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// Resize the matrix and clear all bits.
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inline void sizeToAndClear(Pool& pool, Uint32 nRows, Uint32 nCols);
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// Return a pointer to the row bits.
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inline Uint32* getRowBits(Uint32 row) const {return &bits[getRowOffset(row)];}
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// Clear all the bits in the matrix.
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inline void clear();
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// Clear the bit at (row, column).
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void clear(Uint32 row, Uint32 column) {PR_ASSERT(sizeInWords); bits[getWordOffset(row, column)] &= ~(1<<getBitOffset(column));}
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// Clear the row
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void clear(Uint32 row);
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// Set all the bits in the matrix.
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inline void set();
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// Set the bit at (row, column).
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void set(Uint32 row, Uint32 column) {PR_ASSERT(sizeInWords); bits[getWordOffset(row, column)] |= (1<<getBitOffset(column));}
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// Set the row.
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void set(Uint32 row);
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// Test the bit at (row, column).
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bool test(Uint32 row, Uint32 column) const {PR_ASSERT(sizeInWords); return (bits[getWordOffset(row, column)]>>getBitOffset(column))&1;}
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// And rows src1 & src2 to row dst
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void andRows(Uint32 src1, Uint32 src2, Uint32 dst);
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// And row src & the bitset x to row dst
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void andRows(Uint32 src, const FastBitSet& x, Uint32 dst);
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// Or rows src1 & src2 to row dst
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void orRows(Uint32 src1, Uint32 src2, Uint32 dst);
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// Or row src & the bitset x to row dst
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void orRows(Uint32 src, const FastBitSet& x, Uint32 dst);
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// Copy row src to row dst.
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void copyRows(Uint32 src, Uint32 dst);
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// Copy the bitset x to the row dst.
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void copyRows(const FastBitSet& x, Uint32 dst);
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// Copy the row x to the bitset x.
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void copyRows(Uint32 src, FastBitSet& x);
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// Compare the rows x and y.
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bool compareRows(Uint32 x, Uint32 y) const;
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// Arithmetic operators.
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FastBitMatrix& operator |= (const FastBitMatrix& x);
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FastBitMatrix& operator &= (const FastBitMatrix& x);
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FastBitMatrix& operator ^= (const FastBitMatrix& x);
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FastBitMatrix& operator -= (const FastBitMatrix& x);
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// Comparison operators.
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friend bool operator == (const FastBitMatrix& x, const FastBitMatrix& y);
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friend bool operator != (const FastBitMatrix& x, const FastBitMatrix& y) {return !(x == y);}
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// Copy operator.
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FastBitMatrix& operator = (const FastBitMatrix& x);
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#ifdef DEBUG_LOG
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// Print the matrix.
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void printPretty(FILE* f) const;
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// Print the diffs with the given matrix.
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void printDiff(FILE* f, const FastBitMatrix& x) const;
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#endif /* DEBUG_LOG */
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};
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// ----------------------------------------------------------------------------
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// Inlines
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//
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// Set all the bits in the matrix.
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//
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inline void FastBitMatrix::set()
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{
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PR_ASSERT(sizeInWords);
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Uint32* ptr = bits;
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Int32 count = sizeInWords - 1;
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register Uint32 ones = Uint32(~0);
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do
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ptr[count] = ones;
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while(--count >= 0);
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}
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//
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// Clear all the bits in the matrix.
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//
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inline void FastBitMatrix::clear()
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{
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PR_ASSERT(sizeInWords);
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Uint32* ptr = bits;
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Int32 count = sizeInWords - 1;
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register Uint32 zeros = Uint32(0);
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do
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ptr[count] = zeros;
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while(--count >= 0);
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}
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//
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// Resize the matrix and clear all the bits.
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//
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inline void FastBitMatrix::sizeToAndClear(Pool& pool, Uint32 nRows, Uint32 nCols)
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{
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sizeTo(pool, nRows, nCols);
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clear();
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}
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//
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// Resize the new matrix and clear its content.
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//
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inline FastBitMatrix::FastBitMatrix(Pool& pool, Uint32 nRows, Uint32 nCols) : sizeInWords(0)
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{
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PR_ASSERT(nRows && nCols);
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sizeToAndClear(pool, nRows, nCols);
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}
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#endif /* _FAST_BITMATRIX_H_ */
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