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131 lines
4.1 KiB
C++
131 lines
4.1 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Netscape Public License
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* Version 1.0 (the "License"); you may not use this file except in
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* compliance with the License. You may obtain a copy of the License at
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* http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS IS"
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* basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See
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* the License for the specific language governing rights and limitations
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* under the License.
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*
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* The Original Code is Mozilla Communicator client code.
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*
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* The Initial Developer of the Original Code is Netscape Communications
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* Corporation. Portions created by Netscape are Copyright (C) 1998
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* Netscape Communications Corporation. All Rights Reserved.
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*/
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/**
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**/
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#ifndef nsButtonFrameRenderer_h___
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#define nsButtonFrameRenderer_h___
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#include "nsCoord.h"
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#include "nsIStyleContext.h"
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#include "nsCOMPtr.h"
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#include "nsFrame.h"
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class nsButtonFrameRenderer {
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public:
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enum ButtonState {
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active,
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hover,
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normal
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};
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nsButtonFrameRenderer();
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virtual ~nsButtonFrameRenderer();
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NS_IMETHOD HandleEvent(nsIPresContext& aPresContext,
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nsGUIEvent* aEvent,
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nsEventStatus& aEventStatus);
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virtual void PaintButton(nsIPresContext& aPresContext,
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nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect,
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nsFramePaintLayer aWhichLayer,
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const nsRect& aRect);
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virtual void PaintOutlineAndFocusBorders(nsIPresContext& aPresContext,
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nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect,
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nsFramePaintLayer aWhichLayer,
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const nsRect& aRect);
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virtual void PaintBorderAndBackground(nsIPresContext& aPresContext,
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nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect,
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nsFramePaintLayer aWhichLayer,
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const nsRect& aRect);
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virtual void SetNameSpace(PRInt32 aNameSpace);
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virtual void SetFrame(nsFrame* aFrame, nsIPresContext& aPresContext);
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virtual void SetActive(PRBool aActive, PRBool notify);
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virtual void SetHover(PRBool aHover, PRBool notify);
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virtual void SetFocus(PRBool aFocus, PRBool notify);
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virtual void SetDisabled(PRBool aDisabled, PRBool notify);
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PRBool isActive();
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PRBool isHover();
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PRBool isDisabled();
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PRBool isFocus();
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virtual void GetButtonOutlineRect(const nsRect& aRect, nsRect& aResult);
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virtual void GetButtonOuterFocusRect(const nsRect& aRect, nsRect& aResult);
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virtual void GetButtonRect(const nsRect& aRect, nsRect& aResult);
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virtual void GetButtonInnerFocusRect(const nsRect& aRect, nsRect& aResult);
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virtual void GetButtonContentRect(const nsRect& aRect, nsRect& aResult);
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virtual nsMargin GetButtonOuterFocusBorderAndPadding();
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virtual nsMargin GetButtonBorderAndPadding();
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virtual nsMargin GetButtonInnerFocusMargin();
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virtual nsMargin GetButtonInnerFocusBorderAndPadding();
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virtual nsMargin GetButtonOutlineBorderAndPadding();
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virtual nsMargin GetFullButtonBorderAndPadding();
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virtual nsMargin GetAddedButtonBorderAndPadding();
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virtual void ReResolveStyles(nsIPresContext& aPresContext);
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/**
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* Subroutine to add in borders and padding
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*/
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virtual void AddFocusBordersAndPadding(nsIPresContext& aPresContext,
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const nsHTMLReflowState& aReflowState,
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nsHTMLReflowMetrics& aDesiredSize,
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nsMargin& aBorderPadding);
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virtual void Redraw();
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protected:
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virtual nsString GetPseudoClassAttribute();
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virtual void SetPseudoClassAttribute(const nsString& value, PRBool notify);
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virtual void ToggleClass(PRBool aEnabled, const nsString& c, PRBool notify);
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virtual void AddClass(nsString& pseudoclass, const nsString newClass);
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virtual void RemoveClass(nsString& pseudoclass, const nsString newClass);
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virtual PRInt32 IndexOfClass(nsString& pseudoclass, const nsString& c);
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private:
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// cached styles for focus and outline.
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nsCOMPtr<nsIStyleContext> mBorderStyle;
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nsCOMPtr<nsIStyleContext> mInnerFocusStyle;
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nsCOMPtr<nsIStyleContext> mOuterFocusStyle;
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nsCOMPtr<nsIStyleContext> mOutlineStyle;
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PRInt32 mNameSpace;
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nsFrame* mFrame;
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nsRect mOutlineRect;
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};
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#endif
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