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1f62c1d92b
MozReview-Commit-ID: 6yaFJvXG3g8 --HG-- extra : rebase_source : 2d1c851098be7eb880a01432c504c6db96d86756 extra : source : a30f9699f49687b23d4ccf955d7a0af8ce0c7653
204 lines
7.6 KiB
C++
204 lines
7.6 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MediaDecoderOwner_h_
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#define MediaDecoderOwner_h_
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#include "mozilla/UniquePtr.h"
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#include "MediaInfo.h"
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#include "MediaSegment.h"
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#include "nsSize.h"
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class nsIDocument;
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namespace mozilla {
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class AbstractThread;
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class GMPCrashHelper;
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class VideoFrameContainer;
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class MediaInfo;
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class MediaResult;
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namespace dom {
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class HTMLMediaElement;
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} // namespace dom
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class MediaDecoderOwner
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{
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public:
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// Called by the media decoder to indicate that the download is progressing.
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virtual void DownloadProgressed() = 0;
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// Dispatch an asynchronous event to the decoder owner
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virtual void DispatchAsyncEvent(const nsAString& aName) = 0;
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// Triggers a recomputation of readyState.
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virtual void UpdateReadyState() = 0;
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/**
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* Fires a timeupdate event. If aPeriodic is true, the event will only
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* be fired if we've not fired a timeupdate event (for any reason) in the
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* last 250ms, as required by the spec when the current time is periodically
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* increasing during playback.
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*/
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virtual void FireTimeUpdate(bool aPeriodic) = 0;
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// Return true if decoding should be paused
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virtual bool GetPaused() = 0;
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// Called by the video decoder object, on the main thread,
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// when it has read the metadata containing video dimensions,
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// etc.
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// Must take ownership of MetadataTags aTags argument.
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virtual void MetadataLoaded(const MediaInfo* aInfo,
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UniquePtr<const MetadataTags> aTags) = 0;
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// Called by the decoder object, on the main thread,
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// when it has read the first frame of the video or audio.
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virtual void FirstFrameLoaded() = 0;
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// Called by the decoder object, on the main thread,
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// when the resource has a network error during loading.
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// The decoder owner should call Shutdown() on the decoder and drop the
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// reference to the decoder to prevent further calls into the decoder.
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virtual void NetworkError(const MediaResult& aError) = 0;
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// Called by the decoder object, on the main thread, when the
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// resource has a decode error during metadata loading or decoding.
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// The decoder owner should call Shutdown() on the decoder and drop the
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// reference to the decoder to prevent further calls into the decoder.
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virtual void DecodeError(const MediaResult& aError) = 0;
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// Called by the decoder object, on the main thread, when the
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// resource has a decode issue during metadata loading or decoding, but can
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// continue decoding.
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virtual void DecodeWarning(const MediaResult& aError) = 0;
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// Return true if media element error attribute is not null.
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virtual bool HasError() const = 0;
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// Called by the video decoder object, on the main thread, when the
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// resource load has been cancelled.
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virtual void LoadAborted() = 0;
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// Called by the video decoder object, on the main thread,
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// when the video playback has ended.
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virtual void PlaybackEnded() = 0;
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// Called by the video decoder object, on the main thread,
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// when the resource has started seeking.
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virtual void SeekStarted() = 0;
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// Called by the video decoder object, on the main thread,
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// when the resource has completed seeking.
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virtual void SeekCompleted() = 0;
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// Called by the media stream, on the main thread, when the download
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// has been suspended by the cache or because the element itself
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// asked the decoder to suspend the download.
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virtual void DownloadSuspended() = 0;
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// Called by the media decoder to indicate whether the media cache has
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// suspended the channel.
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virtual void NotifySuspendedByCache(bool aSuspendedByCache) = 0;
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// called to notify that the principal of the decoder's media resource has changed.
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virtual void NotifyDecoderPrincipalChanged() = 0;
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// The status of the next frame which might be available from the decoder
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enum NextFrameStatus {
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// The next frame of audio/video is available
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NEXT_FRAME_AVAILABLE,
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// The next frame of audio/video is unavailable because the decoder
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// is paused while it buffers up data
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NEXT_FRAME_UNAVAILABLE_BUFFERING,
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// The next frame of audio/video is unavailable for the decoder is seeking.
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NEXT_FRAME_UNAVAILABLE_SEEKING,
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// The next frame of audio/video is unavailable for some other reasons
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NEXT_FRAME_UNAVAILABLE,
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// Sentinel value
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NEXT_FRAME_UNINITIALIZED
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};
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// Called by media decoder when the audible state changed
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virtual void SetAudibleState(bool aAudible) = 0;
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// Notified by the decoder that XPCOM shutdown has begun.
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// The decoder owner should call Shutdown() on the decoder and drop the
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// reference to the decoder to prevent further calls into the decoder.
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virtual void NotifyXPCOMShutdown() = 0;
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// Dispatches a "encrypted" event to the HTMLMediaElement, with the
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// provided init data. Actual dispatch may be delayed until HAVE_METADATA.
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// Main thread only.
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virtual void DispatchEncrypted(const nsTArray<uint8_t>& aInitData,
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const nsAString& aInitDataType) = 0;
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// Called by the media decoder to create audio/video tracks and add to its
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// owner's track list.
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virtual void ConstructMediaTracks(const MediaInfo* aInfo) = 0;
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// Called by the media decoder to removes all audio/video tracks from its
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// owner's track list.
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virtual void RemoveMediaTracks() = 0;
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// Called by the media decoder to notify the owner to resolve a seek promise.
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virtual void AsyncResolveSeekDOMPromiseIfExists() = 0;
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// Called by the media decoder to notify the owner to reject a seek promise.
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virtual void AsyncRejectSeekDOMPromiseIfExists() = 0;
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// Notified by the decoder that a decryption key is required before emitting
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// further output.
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virtual void NotifyWaitingForKey() {}
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/*
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* Methods that are used only in Gecko go here. We provide defaul
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* implementations so they can compile in Servo without modification.
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*/
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// Return an abstract thread on which to run main thread runnables.
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virtual AbstractThread* AbstractMainThread() const { return nullptr; }
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// Get the HTMLMediaElement object if the decoder is being used from an
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// HTML media element, and null otherwise.
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virtual dom::HTMLMediaElement* GetMediaElement() { return nullptr; }
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// Called by the media decoder and the video frame to get the
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// ImageContainer containing the video data.
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virtual VideoFrameContainer* GetVideoFrameContainer() { return nullptr; }
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// Return the decoder owner's owner document.
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virtual nsIDocument* GetDocument() const { return nullptr; }
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// Called by the media decoder to create a GMPCrashHelper.
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virtual already_AddRefed<GMPCrashHelper> CreateGMPCrashHelper()
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{
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return nullptr;
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}
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// Called by the frame container to notify the layout engine that the
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// size of the image has changed, or the video needs to be be repainted
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// for some other reason.
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virtual void Invalidate(bool aImageSizeChanged,
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Maybe<nsIntSize>& aNewIntrinsicSize,
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bool aForceInvalidate) {}
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// Called after the MediaStream we're playing rendered a frame to aContainer
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// with a different principalHandle than the previous frame.
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virtual void PrincipalHandleChangedForVideoFrameContainer(
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VideoFrameContainer* aContainer,
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const PrincipalHandle& aNewPrincipalHandle) {}
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/*
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* Servo only methods go here. Please provide default implementations so they
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* can build in Gecko without any modification.
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*/
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};
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} // namespace mozilla
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#endif
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