gecko-dev/widget/android/nsScreenManagerAndroid.cpp

139 lines
3.9 KiB
C++

/* -*- Mode: C++; tab-width: 40; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is
* Mozilla Foundation
* Portions created by the Initial Developer are Copyright (C) 2010
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Vladimir Vukicevic <vladimir@pobox.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#include "nsScreenManagerAndroid.h"
#include "nsWindow.h"
#include "AndroidBridge.h"
using namespace mozilla;
nsScreenAndroid::nsScreenAndroid(void *nativeScreen)
{
}
nsScreenAndroid::~nsScreenAndroid()
{
}
NS_IMETHODIMP
nsScreenAndroid::GetRect(PRInt32 *outLeft, PRInt32 *outTop, PRInt32 *outWidth, PRInt32 *outHeight)
{
gfxIntSize sz = nsWindow::GetAndroidScreenBounds();
*outLeft = 0;
*outTop = 0;
*outWidth = sz.width;
*outHeight = sz.height;
return NS_OK;
}
NS_IMETHODIMP
nsScreenAndroid::GetAvailRect(PRInt32 *outLeft, PRInt32 *outTop, PRInt32 *outWidth, PRInt32 *outHeight)
{
return GetRect(outLeft, outTop, outWidth, outHeight);
}
NS_IMETHODIMP
nsScreenAndroid::GetPixelDepth(PRInt32 *aPixelDepth)
{
// XXX do we need to lie here about 16bpp? Or
// should we actually check and return the right thing?
*aPixelDepth = 16;
return NS_OK;
}
NS_IMETHODIMP
nsScreenAndroid::GetColorDepth(PRInt32 *aColorDepth)
{
return GetPixelDepth(aColorDepth);
}
void
nsScreenAndroid::ApplyMinimumBrightness(PRUint32 aBrightness)
{
AndroidBridge::Bridge()->SetKeepScreenOn(aBrightness == BRIGHTNESS_FULL);
}
NS_IMPL_ISUPPORTS1(nsScreenManagerAndroid, nsIScreenManager)
nsScreenManagerAndroid::nsScreenManagerAndroid()
{
mOneScreen = new nsScreenAndroid(nsnull);
}
nsScreenManagerAndroid::~nsScreenManagerAndroid()
{
}
NS_IMETHODIMP
nsScreenManagerAndroid::GetPrimaryScreen(nsIScreen **outScreen)
{
NS_IF_ADDREF(*outScreen = mOneScreen.get());
return NS_OK;
}
NS_IMETHODIMP
nsScreenManagerAndroid::ScreenForRect(PRInt32 inLeft,
PRInt32 inTop,
PRInt32 inWidth,
PRInt32 inHeight,
nsIScreen **outScreen)
{
return GetPrimaryScreen(outScreen);
}
NS_IMETHODIMP
nsScreenManagerAndroid::ScreenForNativeWidget(void *aWidget, nsIScreen **outScreen)
{
return GetPrimaryScreen(outScreen);
}
NS_IMETHODIMP
nsScreenManagerAndroid::GetNumberOfScreens(PRUint32 *aNumberOfScreens)
{
*aNumberOfScreens = 1;
return NS_OK;
}