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01583602a9
The bulk of this commit was generated with a script, executed at the top level of a typical source code checkout. The only non-machine-generated part was modifying MFBT's moz.build to reflect the new naming. CLOSED TREE makes big refactorings like this a piece of cake. # The main substitution. find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \ xargs perl -p -i -e ' s/nsRefPtr\.h/RefPtr\.h/g; # handle includes s/nsRefPtr ?</RefPtr</g; # handle declarations and variables ' # Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h. perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h # Handle nsRefPtr.h itself, a couple places that define constructors # from nsRefPtr, and code generators specially. We do this here, rather # than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename # things like nsRefPtrHashtable. perl -p -i -e 's/nsRefPtr/RefPtr/g' \ mfbt/nsRefPtr.h \ xpcom/glue/nsCOMPtr.h \ xpcom/base/OwningNonNull.h \ ipc/ipdl/ipdl/lower.py \ ipc/ipdl/ipdl/builtin.py \ dom/bindings/Codegen.py \ python/lldbutils/lldbutils/utils.py # In our indiscriminate substitution above, we renamed # nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up. find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \ xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g' if [ -d .git ]; then git mv mfbt/nsRefPtr.h mfbt/RefPtr.h else hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h fi --HG-- rename : mfbt/nsRefPtr.h => mfbt/RefPtr.h
252 lines
8.7 KiB
C++
252 lines
8.7 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_DOMSVGLENGTH_H__
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#define MOZILLA_DOMSVGLENGTH_H__
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#include "DOMSVGLengthList.h"
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#include "nsAutoPtr.h"
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#include "nsCycleCollectionParticipant.h"
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#include "nsDebug.h"
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#include "nsIDOMSVGLength.h"
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#include "nsTArray.h"
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#include "SVGLength.h"
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#include "mozilla/Attributes.h"
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#include "nsWrapperCache.h"
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class nsSVGElement;
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// We make DOMSVGLength a pseudo-interface to allow us to QI to it in order to
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// check that the objects that scripts pass to DOMSVGLengthList methods are our
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// *native* length objects.
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//
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// {A8468350-7F7B-4976-9A7E-3765A1DADF9A}
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#define MOZILLA_DOMSVGLENGTH_IID \
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{ 0xA8468350, 0x7F7B, 0x4976, { 0x9A, 0x7E, 0x37, 0x65, 0xA1, 0xDA, 0xDF, 0x9A } }
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#define MOZ_SVG_LIST_INDEX_BIT_COUNT 22 // supports > 4 million list items
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namespace mozilla {
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class ErrorResult;
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/**
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* Class DOMSVGLength
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*
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* This class creates the DOM objects that wrap internal SVGLength objects that
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* are in an SVGLengthList. It is also used to create the objects returned by
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* SVGSVGElement.createSVGLength().
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*
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* For the DOM wrapper classes for non-list SVGLength, see nsSVGLength2.h.
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*
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* See the architecture comment in DOMSVGAnimatedLengthList.h.
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*
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* This class is strongly intertwined with DOMSVGAnimatedLengthList and
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* DOMSVGLengthList. We are a friend of DOMSVGLengthList, and are responsible
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* for nulling out our DOMSVGLengthList's pointer to us when we die, making it
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* a real weak pointer.
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*
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* When objects of this type are in a DOMSVGLengthList they belong to an
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* attribute. While they belong to an attribute, the objects' values come from
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* their corresponding internal SVGLength objects in the internal SVGLengthList
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* objects for the attribute. Getting and setting values of a DOMSVGLength
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* requires reading and writing to its internal SVGLength. However, if the
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* DOMSVGLength is detached from its DOMSVGLengthList then it first makes a
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* copy of its internal SVGLength's value and unit so that it doesn't appear to
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* "lose" its value from script's perspective on being removed from the list.
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* This means that these DOM tearoffs have space to store these values, even
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* though they're not used in the common case.
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*
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* Objects of this type are also used to reflect the baseVal and animVal of
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* a single, non-list SVGLength attribute. Getting and settings values of the
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* DOMSVGLength in this case requires reading and writing to the corresponding
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* nsSVGLength2 object.
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*
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* This class also stores its current list index, attribute enum, and whether
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* it belongs to a baseVal or animVal list. This is so that objects of this
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* type can find their corresponding internal SVGLength.
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*
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* To use these classes for <length> attributes as well as <list-of-length>
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* attributes, we would need to take a bit from mListIndex and use that to
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* indicate whether the object belongs to a list or non-list attribute, then
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* if-else as appropriate. The bug for doing that work is:
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* https://bugzilla.mozilla.org/show_bug.cgi?id=571734
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*/
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class DOMSVGLength final : public nsIDOMSVGLength,
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public nsWrapperCache
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{
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friend class AutoChangeLengthNotifier;
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/**
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* Ctor for creating the object returned by nsSVGLength2::ToDOMBaseVal/ToDOMAnimVal
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*/
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DOMSVGLength(nsSVGLength2* aVal, nsSVGElement* aSVGElement, bool aAnimVal);
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~DOMSVGLength();
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public:
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NS_DECLARE_STATIC_IID_ACCESSOR(MOZILLA_DOMSVGLENGTH_IID)
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NS_DECL_CYCLE_COLLECTING_ISUPPORTS
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NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS(DOMSVGLength)
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NS_DECL_NSIDOMSVGLENGTH
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/**
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* Generic ctor for DOMSVGLength objects that are created for an attribute.
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*/
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DOMSVGLength(DOMSVGLengthList *aList,
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uint8_t aAttrEnum,
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uint32_t aListIndex,
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bool aIsAnimValItem);
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/**
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* Ctor for creating the objects returned by SVGSVGElement.createSVGLength(),
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* which do not initially belong to an attribute.
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*/
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DOMSVGLength();
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static already_AddRefed<DOMSVGLength> GetTearOff(nsSVGLength2* aVal,
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nsSVGElement* aSVGElement,
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bool aAnimVal);
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/**
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* Create an unowned copy of a length that is owned or is reflecting a single
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* attribute. The caller is responsible for the first AddRef().
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*/
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DOMSVGLength* Copy();
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bool IsInList() const {
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return !!mList;
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}
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/**
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* In future, if this class is used for non-list lengths, this will be
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* different to IsInList().
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*/
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bool HasOwner() const {
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return !!mList;
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}
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/**
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* Returns whether this length object is reflecting a single SVG element
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* attribute. This includes the baseVal or animVal of SVGRectElement.x, for
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* example, but not an item in an SVGLengthList, such as those in the
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* baseVal or animVal of SVGTextElement.x.
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*/
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bool IsReflectingAttribute() const {
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return mVal;
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}
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/**
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* This method is called to notify this DOM object that it is being inserted
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* into a list, and give it the information it needs as a result.
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*
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* This object MUST NOT already belong to a list when this method is called.
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* That's not to say that script can't move these DOM objects between
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* lists - it can - it's just that the logic to handle that (and send out
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* the necessary notifications) is located elsewhere (in DOMSVGLengthList).)
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*/
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void InsertingIntoList(DOMSVGLengthList *aList,
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uint8_t aAttrEnum,
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uint32_t aListIndex,
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bool aIsAnimValItem);
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static uint32_t MaxListIndex() {
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return (1U << MOZ_SVG_LIST_INDEX_BIT_COUNT) - 1;
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}
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/// This method is called to notify this object that its list index changed.
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void UpdateListIndex(uint32_t aListIndex) {
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mListIndex = aListIndex;
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}
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/**
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* This method is called to notify this DOM object that it is about to be
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* removed from its current DOM list so that it can first make a copy of its
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* internal counterpart's values. (If it didn't do this, then it would
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* "lose" its value on being removed.)
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*/
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void RemovingFromList();
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SVGLength ToSVGLength();
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// WebIDL
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uint16_t UnitType();
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float GetValue(ErrorResult& aRv);
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void SetValue(float aValue, ErrorResult& aRv);
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float ValueInSpecifiedUnits();
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void SetValueInSpecifiedUnits(float aValue, ErrorResult& aRv);
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// The XPCOM GetValueAsString is good
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void SetValueAsString(const nsAString& aValue, ErrorResult& aRv);
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void NewValueSpecifiedUnits(uint16_t aUnit, float aValue,
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ErrorResult& aRv);
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void ConvertToSpecifiedUnits(uint16_t aUnit, ErrorResult& aRv);
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nsISupports* GetParentObject() const {
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auto svgElement = mList ? Element() : mSVGElement.get();
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return static_cast<nsIDOMSVGElement*> (svgElement);
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}
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JSObject* WrapObject(JSContext* aCx, JS::Handle<JSObject*> aGivenProto) override;
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private:
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nsSVGElement* Element() const {
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return mList->Element();
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}
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uint8_t AttrEnum() const {
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return mAttrEnum;
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}
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/**
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* Get the axis that this length lies along. This method must only be called
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* when this object is associated with an element (HasOwner() returns true).
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*/
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uint8_t Axis() const {
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return mList->Axis();
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}
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/**
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* Get a reference to the internal SVGLength list item that this DOM wrapper
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* object currently wraps.
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*
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* To simplify the code we just have this one method for obtaining both
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* baseVal and animVal internal items. This means that animVal items don't
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* get const protection, but then our setter methods guard against changing
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* animVal items.
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*/
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SVGLength& InternalItem();
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#ifdef DEBUG
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bool IndexIsValid();
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#endif
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RefPtr<DOMSVGLengthList> mList;
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// Bounds for the following are checked in the ctor, so be sure to update
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// that if you change the capacity of any of the following.
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uint32_t mListIndex:MOZ_SVG_LIST_INDEX_BIT_COUNT;
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uint32_t mAttrEnum:4; // supports up to 16 attributes
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uint32_t mIsAnimValItem:1;
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// The following members are only used when we're not in a list:
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uint32_t mUnit:5; // can handle 31 units (the 10 SVG 1.1 units + rem, vw, vh, wm, calc + future additions)
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float mValue;
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// The following members are only used when we have an nsSVGLength2
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nsSVGLength2* mVal; // kept alive because it belongs to mSVGElement
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RefPtr<nsSVGElement> mSVGElement;
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};
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NS_DEFINE_STATIC_IID_ACCESSOR(DOMSVGLength, MOZILLA_DOMSVGLENGTH_IID)
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} // namespace mozilla
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#undef MOZ_SVG_LIST_INDEX_BIT_COUNT
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#endif // MOZILLA_DOMSVGLENGTH_H__
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